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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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textpre.awk
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2012-03-04
Remove textpre.awk and link textpre.py to the build.
IIMarckus
1
-311
/
+0
2012-02-14
fix syntax errors in main.asm
Bryan Bishop
1
-1
/
+4
2012-01-17
Add the currency character to text tables.
IIMarckus
1
-0
/
+1
2012-01-07
text analysis and insertion code (TX_FAR targets only)
Bryan Bishop
1
-0
/
+1
2012-01-07
add more text bytes for abbreviations
Bryan Bishop
1
-0
/
+5
2011-12-27
Add some mysterious unused names (from a convo with Sawakita a long time ago)
IIMarckus
1
-0
/
+8
2011-12-21
Add a character for the numero sign.
IIMarckus
1
-0
/
+2
2011-12-21
Add characters for textbox borders to the array.
IIMarckus
1
-0
/
+9
2011-12-21
Treat apostrophes specially, since they’re combining characters.
IIMarckus
1
-0
/
+15
2011-12-21
Add Japanese text entry and Pokédex entries.
IIMarckus
1
-0
/
+142
2011-12-21
Add ….
IIMarckus
1
-0
/
+1
2011-12-21
Add é and fix a typo when converting text.
IIMarckus
1
-1
/
+2
2011-12-21
Add support for Unicode, and use it to put in ♀ and ♂.
IIMarckus
1
-0
/
+12
2011-12-18
Replace more byte values with text.
IIMarckus
1
-0
/
+1
2011-12-17
More text, and some new characters. Make $50 equal to "@".
IIMarckus
1
-0
/
+2
2011-12-17
Fix typo.
Sawakita
1
-1
/
+1
2011-12-17
Add some missing correspondencies to prepocessor's char table.
Sawakita
1
-0
/
+5
2011-12-17
Don’t rebuild the character table every line.
IIMarckus
1
-9
/
+10
2011-12-16
Add a text preprocessor, so that we can enter strings in db commands.
IIMarckus
1
-0
/
+102