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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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wram.asm
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Age
Files
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*
Comments and labels for saving the last blackout map.
yenatch
2014-04-27
1
-2
/
+12
*
A little more map name consistency
U-Fish-PC\Daniel
2014-04-06
1
-1
/
+1
*
Split wram.asm from poke{red,blue}.o into wram.o
yenatch
2014-01-27
1
-10
/
+7
*
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
2014-01-27
1
-444
/
+444
*
Some OT and name WRAM labels.
Marcus Huderle
2014-01-05
1
-2
/
+23
*
W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers.
Marcus Huderle
2013-12-22
1
-1
/
+7
*
incbin killing part 2
U-Fish-PC\Daniel
2013-12-15
1
-1
/
+1
*
finish off wram labels and fix up mistaken label overloads
yenatch
2013-12-08
1
-35
/
+88
*
wram labels and clarify safari zone step counter
yenatch
2013-12-08
1
-114
/
+236
*
even more wram labels
yenatch
2013-12-08
1
-26
/
+86
*
more wram labels
yenatch
2013-12-08
1
-527
/
+520
*
split wram/hram out of constants.asm and start using wram sections
yenatch
2013-12-05
1
-3
/
+1201
*
update section names to comply with rgbds redefinitions
yenatch
2013-08-12
1
-1
/
+1
*
Better comments for the Game Freak room.
IIMarckus
2013-05-23
1
-0
/
+4