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* Comments and labels for saving the last blackout map.yenatch2014-04-271-2/+12
* A little more map name consistencyU-Fish-PC\Daniel2014-04-061-1/+1
* Split wram.asm from poke{red,blue}.o into wram.oyenatch2014-01-271-10/+7
* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-271-444/+444
* Some OT and name WRAM labels.Marcus Huderle2014-01-051-2/+23
* W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers.Marcus Huderle2013-12-221-1/+7
* incbin killing part 2U-Fish-PC\Daniel2013-12-151-1/+1
* finish off wram labels and fix up mistaken label overloadsyenatch2013-12-081-35/+88
* wram labels and clarify safari zone step counteryenatch2013-12-081-114/+236
* even more wram labelsyenatch2013-12-081-26/+86
* more wram labelsyenatch2013-12-081-527/+520
* split wram/hram out of constants.asm and start using wram sectionsyenatch2013-12-051-3/+1201
* update section names to comply with rgbds redefinitionsyenatch2013-08-121-1/+1
* Better comments for the Game Freak room.IIMarckus2013-05-231-0/+4