| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Comments and labels for saving the last blackout map. | yenatch | 2014-04-27 | 1 | -2/+12 |
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| * | A little more map name consistency | U-Fish-PC\Daniel | 2014-04-06 | 1 | -1/+1 |
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| * | Split wram.asm from poke{red,blue}.o into wram.o | yenatch | 2014-01-27 | 1 | -10/+7 |
| | | | | | wram.asm still defines some constants. They're moved into constants/wram_constants.asm. | ||||
| * | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 2014-01-27 | 1 | -444/+444 |
| | | | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | ||||
| * | Some OT and name WRAM labels. | Marcus Huderle | 2014-01-05 | 1 | -2/+23 |
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| * | W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers. | Marcus Huderle | 2013-12-22 | 1 | -1/+7 |
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| * | incbin killing part 2 | U-Fish-PC\Daniel | 2013-12-15 | 1 | -1/+1 |
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| * | finish off wram labels and fix up mistaken label overloads | yenatch | 2013-12-08 | 1 | -35/+88 |
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| * | wram labels and clarify safari zone step counter | yenatch | 2013-12-08 | 1 | -114/+236 |
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| * | even more wram labels | yenatch | 2013-12-08 | 1 | -26/+86 |
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| * | more wram labels | yenatch | 2013-12-08 | 1 | -527/+520 |
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| * | split wram/hram out of constants.asm and start using wram sections | yenatch | 2013-12-05 | 1 | -3/+1201 |
| | | | | | also inadvertently labeling some hard addresses | ||||
| * | update section names to comply with rgbds redefinitions | yenatch | 2013-08-12 | 1 | -1/+1 |
| | | | | | | | | | recently bentley/rgbds updated the section naming scheme to allow ram banking HOME -> ROM0 DATA, CODE -> ROMX BSS -> WRAM0, WRAMX | ||||
| * | Better comments for the Game Freak room. | IIMarckus | 2013-05-23 | 1 | -0/+4 |
