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* Name UnusedCD40Nog-Frog2020-05-291-1/+1
* Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-051-10/+10
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| * Update labels to match new audio macro namesdannye2019-08-171-10/+10
* | Fixed some wrong wram addresses within comments.Urs-Björn Schmidt2019-08-251-3/+3
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* Replace some hard-coded values with constantsRangi2019-07-071-2/+3
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-57/+52
* SpriteImageBaseOffset -> ImageBaseOffsetluckytyphlosion2018-11-181-1/+1
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-4/+4
* Fix spritestatedata macros to be prefixed with w.luckytyphlosion2018-11-181-42/+36
* Use rgblink dmg modedannye2018-03-241-33/+4
* use constants for wEvosMoves sizeyenatch2018-03-221-1/+1
* add wEvosMoves instead of using eeveeyenatch2018-03-211-0/+9
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-1/+5
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| * Use unions rather than negative offsetsPokechu222017-09-291-1/+5
* | Fix typos in commentsdannye2017-06-241-5/+5
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* Fix the Stack section.yenatch2017-05-011-2/+2
* Revert "Fix floating sections"AntonioND2017-03-211-2/+2
* Fix typo in addressPanda Habert2017-03-161-1/+1
* Fix floating sectionsAntonioND2017-03-141-2/+2
* name text destination pointer variableYamaArashi2016-09-111-5/+4
* sync tileset WRAM labelsYamaArashi2016-06-121-5/+5
* sync engine code with pokeyellowYamaArashi2016-06-121-1/+1
* Macrofy sprite status data in WRA0PikalaxALT2016-01-291-2/+67
* Fix game time labelsPikalaxALT2016-01-031-7/+9
* Use 'ds wWaterRate - @' to avoid manually declaring the wEnemyMon1 party structdannye2015-09-091-30/+5
* No more wram_constants.asmdannye2015-08-301-2/+38
* No more W_dannye2015-08-301-242/+242
* replaced hardcoded values in ItemUseMedicineYamaArashi2015-08-301-0/+1
* commented pokeball functionYamaArashi2015-08-291-0/+2
* added constants for item capacityYamaArashi2015-08-291-2/+2
* documented flags and misc. fixesYamaArashi2015-08-291-7/+41
* item name length constantYamaArashi2015-08-141-1/+1
* add border constant and clear up misnomerYamaArashi2015-08-141-2/+2
* named battle and learn move variablesYamaArashi2015-08-141-6/+19
* Named a test battle variableYamaArashi2015-08-131-1/+7
* Remove irrelevant commentYamaArashi2015-08-131-3/+0
* named more variablesYamaArashi2015-08-121-6/+38
* commented SGB palette stuffYamaArashi2015-08-121-9/+37
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-13/+13
* Use better wram labels in sramdannye2015-08-101-1/+18
* No more $C8dannye2015-08-101-2/+2
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-70/+197
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| * commented audio codeYamaArashi2015-08-081-67/+172
| * fixed namesYamaArashi2015-08-071-3/+8
| * named wram variablesYamaArashi2015-08-071-0/+15
| * named CountSetBits output variableYamaArashi2015-08-071-0/+2
* | Replace some hardcoded data sizesdannye2015-08-091-2/+8
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* Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye2015-07-271-1/+1
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| * tmlearn macro.luckytyphlosion2015-07-261-1/+1
* | yet more namingYamaArashi2015-07-251-33/+98