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* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-271-59/+69
* Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-131-1/+5
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-2/+9
* Update related tile animation constantsSatoMew2020-11-291-1/+1
* Keep wGrassMons and wWaterMons together with a UNIONRangi2020-11-281-14/+16
* Use assert to ensure correct base data sizeRangi2020-11-171-1/+2
* Fix file modesdannye2020-11-141-0/+0
* Sync more with pokeyellowRangi2020-11-051-18/+40
* Use constants to delineate map types, and factor out more dataRangi2020-08-311-2/+2
* Fix comment about SONYRangi2020-08-161-1/+1
* SONY -> RIVALRangi2020-07-171-1/+1
* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-2/+8
* Use const_skip and const_next macros for brevityRangi2020-07-091-1/+1
* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-1/+1
* Names for more SECTIONsRangi2020-07-071-1/+1
* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-071-33/+35
* Use ASCII quotes in commentsRangi2020-07-061-1/+1
* Use labels for HRAM and VRAMRangi2020-07-061-0/+5
* Port _RemovePokemon documentation from pokeyellowRangi2020-07-051-0/+1
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-91/+3
* Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
* Remove RAM address commentsRangi2020-06-271-869/+868
* Name UnusedCD40Nog-Frog2020-05-291-1/+1
* Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-051-10/+10
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| * Update labels to match new audio macro namesdannye2019-08-171-10/+10
* | Fixed some wrong wram addresses within comments.Urs-Björn Schmidt2019-08-251-3/+3
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* Replace some hard-coded values with constantsRangi2019-07-071-2/+3
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-57/+52
* SpriteImageBaseOffset -> ImageBaseOffsetluckytyphlosion2018-11-181-1/+1
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-4/+4
* Fix spritestatedata macros to be prefixed with w.luckytyphlosion2018-11-181-42/+36
* Use rgblink dmg modedannye2018-03-241-33/+4
* use constants for wEvosMoves sizeyenatch2018-03-221-1/+1
* add wEvosMoves instead of using eeveeyenatch2018-03-211-0/+9
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-1/+5
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| * Use unions rather than negative offsetsPokechu222017-09-291-1/+5
* | Fix typos in commentsdannye2017-06-241-5/+5
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* Fix the Stack section.yenatch2017-05-011-2/+2
* Revert "Fix floating sections"AntonioND2017-03-211-2/+2
* Fix typo in addressPanda Habert2017-03-161-1/+1
* Fix floating sectionsAntonioND2017-03-141-2/+2
* name text destination pointer variableYamaArashi2016-09-111-5/+4
* sync tileset WRAM labelsYamaArashi2016-06-121-5/+5
* sync engine code with pokeyellowYamaArashi2016-06-121-1/+1
* Macrofy sprite status data in WRA0PikalaxALT2016-01-291-2/+67
* Fix game time labelsPikalaxALT2016-01-031-7/+9
* Use 'ds wWaterRate - @' to avoid manually declaring the wEnemyMon1 party structdannye2015-09-091-30/+5
* No more wram_constants.asmdannye2015-08-301-2/+38
* No more W_dannye2015-08-301-242/+242
* replaced hardcoded values in ItemUseMedicineYamaArashi2015-08-301-0/+1