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* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-271-59/+69
| | | | Fixes #319
* Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-131-1/+5
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* Verify data table and name list sizes with assertion macrosRangi2021-03-251-2/+9
| | | | Fixes #312
* Update related tile animation constantsSatoMew2020-11-291-1/+1
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* Keep wGrassMons and wWaterMons together with a UNIONRangi2020-11-281-14/+16
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* Use assert to ensure correct base data sizeRangi2020-11-171-1/+2
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* Fix file modesdannye2020-11-141-0/+0
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* Sync more with pokeyellowRangi2020-11-051-18/+40
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* Use constants to delineate map types, and factor out more dataRangi2020-08-311-2/+2
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* Fix comment about SONYRangi2020-08-161-1/+1
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* SONY -> RIVALRangi2020-07-171-1/+1
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* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-2/+8
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* Use const_skip and const_next macros for brevityRangi2020-07-091-1/+1
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* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-1/+1
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* Names for more SECTIONsRangi2020-07-071-1/+1
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* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-071-33/+35
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* Use ASCII quotes in commentsRangi2020-07-061-1/+1
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* Use labels for HRAM and VRAMRangi2020-07-061-0/+5
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* Port _RemovePokemon documentation from pokeyellowRangi2020-07-051-0/+1
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-91/+3
| | | | by rgbds 0.4.0)
* Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
| | | | To do: turn constants into labels and use ldh
* Remove RAM address commentsRangi2020-06-271-869/+868
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* Name UnusedCD40Nog-Frog2020-05-291-1/+1
| | | | Every man deserves a name :)
* Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-051-10/+10
|\ | | | | Audio macros
| * Update labels to match new audio macro namesdannye2019-08-171-10/+10
| | | | | | | | and synchronize engine_2 and engine_3 with engine_1
* | Fixed some wrong wram addresses within comments.Urs-Björn Schmidt2019-08-251-3/+3
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* Replace some hard-coded values with constantsRangi2019-07-071-2/+3
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-57/+52
| | | | Polished Map
* SpriteImageBaseOffset -> ImageBaseOffsetluckytyphlosion2018-11-181-1/+1
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* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-4/+4
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* Fix spritestatedata macros to be prefixed with w.luckytyphlosion2018-11-181-42/+36
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* Use rgblink dmg modedannye2018-03-241-33/+4
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* use constants for wEvosMoves sizeyenatch2018-03-221-1/+1
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* add wEvosMoves instead of using eeveeyenatch2018-03-211-0/+9
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* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-1/+5
|\ | | | | Update for RGBDS 0.3.3
| * Use unions rather than negative offsetsPokechu222017-09-291-1/+5
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* | Fix typos in commentsdannye2017-06-241-5/+5
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* Fix the Stack section.yenatch2017-05-011-2/+2
| | | | Negative section sizes are no longer allowed as of rgbds 0.3.0.
* Revert "Fix floating sections"AntonioND2017-03-211-2/+2
| | | | | | This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com>
* Fix typo in addressPanda Habert2017-03-161-1/+1
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* Fix floating sectionsAntonioND2017-03-141-2/+2
| | | | | | | This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com>
* name text destination pointer variableYamaArashi2016-09-111-5/+4
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* sync tileset WRAM labelsYamaArashi2016-06-121-5/+5
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* sync engine code with pokeyellowYamaArashi2016-06-121-1/+1
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* Macrofy sprite status data in WRA0PikalaxALT2016-01-291-2/+67
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* Fix game time labelsPikalaxALT2016-01-031-7/+9
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* Use 'ds wWaterRate - @' to avoid manually declaring the wEnemyMon1 party structdannye2015-09-091-30/+5
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* No more wram_constants.asmdannye2015-08-301-2/+38
| | | | unfortunately, this means manually declaring the wEnemyMon1 party struct
* No more W_dannye2015-08-301-242/+242
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* replaced hardcoded values in ItemUseMedicineYamaArashi2015-08-301-0/+1
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