| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Some bank1c documentation. | luckytyphlosion | 2015-07-10 | 1 | -1/+22 |
| | | | | | | gamefreak.asm, hall_of_fame.asm, palettes.asm. Also new hram/wram.asm labels. | ||||
| * | Some extra files. | luckytyphlosion | 2015-06-29 | 1 | -2/+5 |
| | | | | | (wram.asm, charmap.asm) | ||||
| * | Fixed many homebank functions. | luckytyphlosion | 2015-06-07 | 1 | -3/+8 |
| | | | | | | | Func_159b, fade.asm, init.asm, lcdc.asm, play_time.asm, serial.asm, text.asm. Added some wram/hram addresses too. | ||||
| * | Merge git://github.com/dannye/pokeyellow into dannye-master | luckytyphlosion | 2015-06-05 | 1 | -176/+186 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: constants/connection_constants.asm constants/evolution_constants.asm constants/list_constants.asm constants/oam_constants.asm constants/sprite_constants.asm constants/type_constants.asm engine/bank3d/random.asm engine/bank3f/main.asm home.asm home/overworld.asm home/serial.asm macros.asm main.asm wram.asm | ||||
| | * | Fix a lot of bugs | U-Daniel-PC\Daniel | 2015-06-05 | 1 | -3/+9 |
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| | * | Merge branch 'master' of https://github.com/iimarckus/pokered | U-Daniel-PC\Daniel | 2015-06-04 | 1 | -172/+176 |
| | |\ | | | | | | | | | | | | | Conflicts: wram.asm | ||||
| | | * | Comment wram.asm | U-Daniel-PC\Daniel | 2015-05-30 | 1 | -173/+176 |
| | | | | | | | | | | | | | luckytyphlosion | ||||
| | * | | EOL Windows->UNIX | U-Daniel-PC\Daniel | 2015-06-04 | 1 | -2305/+2305 |
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| * | | | Fix EOL to LF to make push requests more doable. | luckytyphlosion | 2015-06-05 | 1 | -2305/+2305 |
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| * | | Completed home/overworld.asm with other related functions | luckytyphlosion | 2015-05-17 | 1 | -2297/+2305 |
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| * | | Add wd435 | luckytyphlosion | 2015-05-13 | 1 | -2/+3 |
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| * | | Add wd436 | luckytyphlosion | 2015-05-13 | 1 | -1/+5 |
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| * | | Remove wGBC. | luckytyphlosion | 2015-05-11 | 1 | -3/+0 |
| | | | | | | | wGBC is replaced by hGBC now. This also explains where the off by one offset came from. | ||||
| * | | Split SRAM stuff. | luckytyphlosion | 2015-04-26 | 1 | -16/+1 |
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| * | | SRAM Constants | luckytyphlosion | 2015-04-26 | 1 | -0/+6 |
| |/ | | | Adding SRAM Constants to replace direct addresses with labels. | ||||
| * | money won and trainer pic constants | xCrystal | 2015-04-09 | 1 | -5/+7 |
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| * | Document DisableEffect and CheckEnemyStatusConditions | xCrystal | 2015-04-09 | 1 | -8/+18 |
| | | | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions | ||||
| * | Label some attack animation functions | xCrystal | 2015-03-31 | 1 | -0/+3 |
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| * | Further document AI stuff | xCrystal | 2015-03-31 | 1 | -2/+6 |
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| * | Some wram constants | xCrystal | 2015-03-31 | 1 | -3/+13 |
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| * | commented trade amim functions | YamaArashi | 2015-03-14 | 1 | -3/+14 |
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| * | commented mon_party_sprites.asm | YamaArashi | 2015-03-13 | 1 | -0/+2 |
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| * | Low health alarm documentation | U-Daniel-PC\Daniel | 2015-03-12 | 1 | -1/+3 |
| | | | | | RenaKunisaki | ||||
| * | Rename some labels | YamaArashi | 2015-02-08 | 1 | -4/+5 |
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| * | named misc functions | YamaArashi | 2015-02-08 | 1 | -5/+15 |
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| * | move-related things | YamaArashi | 2015-02-08 | 1 | -4/+11 |
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| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 | 1 | -0/+6 |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -22/+15 |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -0/+1 |
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| * | comment drain HP effect | YamaArashi | 2015-02-07 | 1 | -2/+2 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -35/+157 |
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| * | add constants for volatile statuses and more battle labels/commentary/constants | xCrystal | 2015-02-04 | 1 | -2/+6 |
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| * | More battle commentary/labels/constans and fix some spacing issues | xCrystal | 2015-02-04 | 1 | -5/+7 |
| | | | | | | Conflicts: engine/battle/core.asm | ||||
| * | Clean up white space, fix label typo | U-Daniel-PC\Daniel | 2015-01-22 | 1 | -1/+1 |
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| * | Add parts of the Safari Zone entrance script from Yellow. | IIMarckus | 2014-10-17 | 1 | -0/+3 |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -16/+53 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -28/+141 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -12/+76 |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -25/+92 |
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| * | Hall of Fame sram labels and related constants. | yenatch | 2014-06-14 | 1 | -15/+19 |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -289/+127 |
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| * | Clean up white space | U-Fish-PC\Daniel | 2014-06-09 | 1 | -1/+1 |
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| * | Add macro TX_BCD for printing BCD numbers. | yenatch | 2014-05-27 | 1 | -0/+1 |
| | | | | | This fixes some more static wram addresses. | ||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -112/+617 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Don't hardcode wram sections (except for alignment). | yenatch | 2014-05-26 | 1 | -18/+20 |
| | | | | | Sprite buffers must be aligned to the nearest $100, so these sections are explicitly defined. | ||||
| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -2/+2 |
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| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -6/+11 |
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| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | 1 | -2/+13 |
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| * | Comments and labels for saving the last blackout map. | yenatch | 2014-04-27 | 1 | -2/+12 |
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| * | A little more map name consistency | U-Fish-PC\Daniel | 2014-04-06 | 1 | -1/+1 |
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