| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -0/+1 | |
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| * | comment drain HP effect | YamaArashi | 2015-02-07 | 1 | -2/+2 | |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -35/+157 | |
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| * | add constants for volatile statuses and more battle labels/commentary/constants | xCrystal | 2015-02-04 | 1 | -2/+6 | |
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| * | More battle commentary/labels/constans and fix some spacing issues | xCrystal | 2015-02-04 | 1 | -5/+7 | |
| | | | | | | Conflicts: engine/battle/core.asm | |||||
| * | Clean up white space, fix label typo | U-Daniel-PC\Daniel | 2015-01-22 | 1 | -1/+1 | |
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| * | Add parts of the Safari Zone entrance script from Yellow. | IIMarckus | 2014-10-17 | 1 | -0/+3 | |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -16/+53 | |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -28/+141 | |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -12/+76 | |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -25/+92 | |
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| * | Hall of Fame sram labels and related constants. | yenatch | 2014-06-14 | 1 | -15/+19 | |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -289/+127 | |
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| * | Clean up white space | U-Fish-PC\Daniel | 2014-06-09 | 1 | -1/+1 | |
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| * | Add macro TX_BCD for printing BCD numbers. | yenatch | 2014-05-27 | 1 | -0/+1 | |
| | | | | | This fixes some more static wram addresses. | |||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -112/+617 | |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| * | Don't hardcode wram sections (except for alignment). | yenatch | 2014-05-26 | 1 | -18/+20 | |
| | | | | | Sprite buffers must be aligned to the nearest $100, so these sections are explicitly defined. | |||||
| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -2/+2 | |
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| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -6/+11 | |
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| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | 1 | -2/+13 | |
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| * | Comments and labels for saving the last blackout map. | yenatch | 2014-04-27 | 1 | -2/+12 | |
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| * | A little more map name consistency | U-Fish-PC\Daniel | 2014-04-06 | 1 | -1/+1 | |
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| * | Split wram.asm from poke{red,blue}.o into wram.o | yenatch | 2014-01-27 | 1 | -10/+7 | |
| | | | | | wram.asm still defines some constants. They're moved into constants/wram_constants.asm. | |||||
| * | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 2014-01-27 | 1 | -444/+444 | |
| | | | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||||
| * | Some OT and name WRAM labels. | Marcus Huderle | 2014-01-05 | 1 | -2/+23 | |
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| * | W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers. | Marcus Huderle | 2013-12-22 | 1 | -1/+7 | |
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| * | incbin killing part 2 | U-Fish-PC\Daniel | 2013-12-15 | 1 | -1/+1 | |
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| * | finish off wram labels and fix up mistaken label overloads | yenatch | 2013-12-08 | 1 | -35/+88 | |
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| * | wram labels and clarify safari zone step counter | yenatch | 2013-12-08 | 1 | -114/+236 | |
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| * | even more wram labels | yenatch | 2013-12-08 | 1 | -26/+86 | |
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| * | more wram labels | yenatch | 2013-12-08 | 1 | -527/+520 | |
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| * | split wram/hram out of constants.asm and start using wram sections | yenatch | 2013-12-05 | 1 | -3/+1201 | |
| | | | | | also inadvertently labeling some hard addresses | |||||
| * | update section names to comply with rgbds redefinitions | yenatch | 2013-08-12 | 1 | -1/+1 | |
| | | | | | | | | | recently bentley/rgbds updated the section naming scheme to allow ram banking HOME -> ROM0 DATA, CODE -> ROMX BSS -> WRAM0, WRAMX | |||||
| * | Better comments for the Game Freak room. | IIMarckus | 2013-05-23 | 1 | -0/+4 | |
