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dpikapic: macro
db (\1_id - PikaPicAnimPointers) / 2
endm
ldpikapic: macro
ld \1, (\2_id - PikaPicAnimPointers) / 2
endm
dpikaemotion: macro
db (\1_id - PikachuEmotionTable) / 2
endm
ldpikaemotion: macro
ld \1, (\2_id - PikachuEmotionTable) / 2
endm
dpikaanim: macro
db (\1_id - PikaPicAnimBGFramesPointers) / 2
endm
pikaframeend EQUS "db $e0"
pikaframe: macro
db (\1_id - PikaPicTilemapPointers) / 2, \2
endm
pikaframedelay EQUS "db 0,"
; Starter Pikachu emotion commands constants
const_def
const PIKAEMOTION_DUMMY1
const PIKAEMOTION_PRINTTEXT
const PIKAEMOTION_PLAYPCMSOUNDCLIP
const PIKAEMOTION_DOEMOTIONBUBBLE
const PIKAEMOTION_4
const PIKAEMOTION_5
const PIKAEMOTION_SUBCMD
const PIKAEMOTION_DELAYFRAMES
const PIKAEMOTION_DUMMY2
const PIKAEMOTION_9
const PIKAEMOTION_DUMMY3
const_def
const PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
const PIKAEMOTION_SUBCMD_LOADFONT
const PIKAEMOTION_SUBCMD_SHOWMAPVIEW
const PIKAEMOTION_SUBCMD_WAITBUTTONPRESS
const PIKAEMOTION_SUBCMD_CHECKPEWTERCENTER
const PIKAEMOTION_SUBCMD_CHECKLAVENDERTOWER
const PIKAEMOTION_SUBCMD_CHECKBILLSHOUSE
const_def
const PIKASTEPDIR_DOWN
const PIKASTEPDIR_UP
const PIKASTEPDIR_LEFT
const PIKASTEPDIR_RIGHT
const PIKASTEPDIR_DOWN_LEFT
const PIKASTEPDIR_DOWN_RIGHT
const PIKASTEPDIR_UP_LEFT
const PIKASTEPDIR_UP_RIGHT
; Macros for commands
pikaemotion_dummy1: MACRO
db PIKAEMOTION_DUMMY1
ENDM
pikaemotion_printtext: MACRO
db PIKAEMOTION_PRINTTEXT
dw \1
ENDM
pikaemotion_pcm: MACRO
db PIKAEMOTION_PLAYPCMSOUNDCLIP
IF _NARG > 0
dpikacry \1
ELSE
db $ff
ENDC
ENDM
pikaemotion_emotebubble: MACRO
db PIKAEMOTION_DOEMOTIONBUBBLE
db \1
ENDM
pikaemotion_movement: MACRO
db PIKAEMOTION_4
dw \1
ENDM
pikaemotion_pikapic: MACRO
db PIKAEMOTION_5
dpikapic \1
ENDM
pikaemotion_subcmd: MACRO
db PIKAEMOTION_SUBCMD
db \1
ENDM
pikaemotion_delay: MACRO
db PIKAEMOTION_DELAYFRAMES
db \1
ENDM
pikaemotion_dummy2: MACRO
db PIKAEMOTION_DUMMY2
ENDM
pikaemotion_9: MACRO
db PIKAEMOTION_9
ENDM
pikaemotion_dummy3: MACRO
db PIKAEMOTION_DUMMY3
ENDM
pikacry_def: MACRO
\1_id:: dba \1
endm
dpikacry: MACRO
db (\1_id - PikachuCriesPointerTable) / 3
endm
ldpikacry: MACRO
ld \1, (\2_id - PikachuCriesPointerTable) / 3
ENDM
pikacry: MACRO
ldpikacry a, \1
endm
enum_start
enum pikapic_nop_command
pikapic_nop: macro
db pikapic_nop_command
endm
enum pikapic_writebyte_command
pikapic_writebyte: macro
db pikapic_writebyte_command, \1
endm
enum pikapic_loadgfx_command
pikapic_loadgfx: macro
db pikapic_loadgfx_command, (\1_id - PikaPicAnimGFXHeaders) / 4
endm
enum pikapic_animation_command
pikapic_animation: macro
; frameset pointer, starting vtile, y offset, x offset
db pikapic_animation_command
dpikaanim \1
db 0, \2, \3, \4
endm
enum pikapic_nop4_command
pikapic_nop4: macro
db pikapic_nop4_command
endm
enum pikapic_nop5_command
pikapic_nop5: macro
db pikapic_nop5_command
endm
enum pikapic_waitbgmapeleteobject_command
pikapic_waitbgmapeleteobject: macro
db pikapic_waitbgmapeleteobject_command, \1
endm
enum pikapic_nop7_command
pikapic_nop7: macro
db pikapic_nop7_command
endm
enum pikapic_nop8_command
pikapic_nop8: macro
db pikapic_nop8_command
endm
enum pikapic_jump_command
pikapic_jump: macro ; 9
dbw pikapic_jump_command, \1
endm
enum pikapic_setduration_command
pikapic_setduration: macro ; a
dbw pikapic_setduration_command, \1
endm
enum pikapic_cry_command
pikapic_cry: macro ; b
db pikapic_cry_command
IF _NARG == 0
db $ff
else
dpikacry \1
endc
endm
enum pikapic_thunderbolt_command
pikapic_thunderbolt: macro ; c
db pikapic_thunderbolt_command
endm
enum pikapic_waitbgmap_command
pikapic_waitbgmap: macro ; d
db pikapic_waitbgmap_command
endm
enum pikapic_ret_command
pikapic_ret: macro ; e
db pikapic_ret_command
endm
pikapic_looptofinish: macro
.loop\@
pikapic_waitbgmap
pikapic_jump .loop\@
endm
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