1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
LoreleisRoom_Object: db $3 ; border block def_warps warp 4, 11, 2, INDIGO_PLATEAU_LOBBY warp 5, 11, 2, INDIGO_PLATEAU_LOBBY warp 4, 0, 0, BRUNOS_ROOM warp 5, 0, 1, BRUNOS_ROOM def_signs def_objects object SPRITE_LORELEI, 5, 2, STAY, DOWN, 1, OPP_LORELEI, 1 def_warps_to LORELEIS_ROOM