HasEnoughMoney::; Check if the player has at least as much; money as the 3-byte BCD value at hMoney.ldde,wPlayerMoneyldhl,hMoneyldc,3jpStringCmpHasEnoughCoins::; Check if the player has at least as many; coins as the 2-byte BCD value at hCoins.ldde,wPlayerCoinsldhl,hCoinsldc,2jpStringCmp