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; Used in wram.asm

MACRO? flag_array
	ds ((\1) + 7) / 8
ENDM

MACRO box_struct
\1Species::    db
\1HP::         dw
\1BoxLevel::   db
\1Status::     db
\1Type::
\1Type1::      db
\1Type2::      db
\1CatchRate::  db
\1Moves::      ds NUM_MOVES
\1OTID::       dw
\1Exp::        ds 3
\1HPExp::      dw
\1AttackExp::  dw
\1DefenseExp:: dw
\1SpeedExp::   dw
\1SpecialExp:: dw
\1DVs::        dw
\1PP::         ds NUM_MOVES
ENDM

MACRO party_struct
	box_struct \1
\1Level::      db
\1Stats::
\1MaxHP::      dw
\1Attack::     dw
\1Defense::    dw
\1Speed::      dw
\1Special::    dw
ENDM

MACRO battle_struct
\1Species::    db
\1HP::         dw
\1PartyPos::
\1BoxLevel::   db
\1Status::     db
\1Type::
\1Type1::      db
\1Type2::      db
\1CatchRate::  db
\1Moves::      ds NUM_MOVES
\1DVs::        dw
\1Level::      db
\1Stats::
\1MaxHP::      dw
\1Attack::     dw
\1Defense::    dw
\1Speed::      dw
\1Special::    dw
\1PP::         ds NUM_MOVES
ENDM

MACRO spritestatedata1
\1PictureID::             db
\1MovementStatus::        db
\1ImageIndex::            db
\1YStepVector::           db
\1YPixels::               db
\1XStepVector::           db
\1XPixels::               db
\1IntraAnimFrameCounter:: db
\1AnimFrameCounter::      db
\1FacingDirection::       db
\1YAdjusted::             db
\1XAdjusted::             db
\1CollisionData::         db
	ds 3
\1End::
ENDM

MACRO spritestatedata2
\1WalkAnimationCounter:: db
	ds 1
\1YDisplacement::        db
\1XDisplacement::        db
\1MapY::                 db
\1MapX::                 db
\1MovementByte1::        db
\1GrassPriority::        db
\1MovementDelay::        db
\1OrigFacingDirection::  db
	ds 3
\1PictureID::            db
\1ImageBaseOffset::      db
	ds 1
\1End::
ENDM

MACRO sprite_oam_struct
\1YCoord::     db
\1XCoord::     db
\1TileID::     db
\1Attributes:: db
ENDM

MACRO map_connection_struct
\1ConnectedMap::            db
\1ConnectionStripSrc::      dw
\1ConnectionStripDest::     dw
\1ConnectionStripLength::   db
\1ConnectedMapWidth::       db
\1ConnectedMapYAlignment::  db
\1ConnectedMapXAlignment::  db
\1ConnectedMapViewPointer:: dw
ENDM

MACRO animated_object
\1Index::          db
\1FramesetID::     db
\1AnimSeqID::      db
\1TileID::         db
\1XCoord::         db
\1YCoord::         db
\1XOffset::        db
\1YOffset::        db
\1Duration::       db
\1DurationOffset:: db
\1FrameIndex::     db
\1FieldB::         db
\1FieldC::         db
\1FieldD::         db
\1FieldE::         db
\1FieldF::         db
\1End::
ENDM