aboutsummaryrefslogtreecommitdiffstats
path: root/scripts/BillsHouse.asm
blob: 8ecebd20dd5e5da1787a4c093025d31c732a7caf (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
BillsHouse_Script:
	call EnableAutoTextBoxDrawing
	ld a, [wBillsHouseCurScript]
	ld hl, BillsHouse_ScriptPointers
	jp CallFunctionInTable

BillsHouse_ScriptPointers:
	def_script_pointers
	dw_const BillsHouseDefaultScript,              SCRIPT_BILLSHOUSE_DEFAULT
	dw_const BillsHousePokemonWalkToMachineScript, SCRIPT_BILLSHOUSE_POKEMON_WALK_TO_MACHINE
	dw_const BillsHousePokemonEntersMachineScript, SCRIPT_BILLSHOUSE_POKEMON_ENTERS_MACHINE
	dw_const BillsHouseBillExitsMachineScript,     SCRIPT_BILLSHOUSE_BILL_EXITS_MACHINE
	dw_const BillsHouseCleanupScript,              SCRIPT_BILLSHOUSE_CLEANUP
	dw_const BillsHousePCScript,                   SCRIPT_BILLSHOUSE_PC

BillsHouseDefaultScript:
	ret

BillsHousePokemonWalkToMachineScript:
	ld a, [wSpritePlayerStateData1FacingDirection]
	and a ; cp SPRITE_FACING_DOWN
	ld de, .PokemonWalkToMachineMovement
	jr nz, .notDown
	ld de, .PokemonWalkAroundPlayerMovement
.notDown
	ld a, BILLSHOUSE_BILL_POKEMON
	ldh [hSpriteIndex], a
	call MoveSprite
	ld a, SCRIPT_BILLSHOUSE_POKEMON_ENTERS_MACHINE
	ld [wBillsHouseCurScript], a
	ret

.PokemonWalkToMachineMovement:
	db NPC_MOVEMENT_UP
	db NPC_MOVEMENT_UP
	db NPC_MOVEMENT_UP
	db -1 ; end

; make Bill walk around the player
.PokemonWalkAroundPlayerMovement:
	db NPC_MOVEMENT_RIGHT
	db NPC_MOVEMENT_UP
	db NPC_MOVEMENT_UP
	db NPC_MOVEMENT_LEFT
	db NPC_MOVEMENT_UP
	db -1 ; end

BillsHousePokemonEntersMachineScript:
	ld a, [wStatusFlags5]
	bit BIT_SCRIPTED_NPC_MOVEMENT, a
	ret nz
	ld a, TOGGLE_BILL_POKEMON
	ld [wToggleableObjectIndex], a
	predef HideObject
	SetEvent EVENT_BILL_SAID_USE_CELL_SEPARATOR
	xor a
	ld [wJoyIgnore], a
	ld a, SCRIPT_BILLSHOUSE_BILL_EXITS_MACHINE
	ld [wBillsHouseCurScript], a
	ret

BillsHouseBillExitsMachineScript:
	CheckEvent EVENT_USED_CELL_SEPARATOR_ON_BILL
	ret z
	ld a, PAD_CTRL_PAD
	ld [wJoyIgnore], a
	ld a, BILLSHOUSE_BILL1
	ld [wSpriteIndex], a
	ld a, $c
	ldh [hSpriteScreenYCoord], a
	ld a, $40
	ldh [hSpriteScreenXCoord], a
	ld a, 6
	ldh [hSpriteMapYCoord], a
	ld a, 5
	ldh [hSpriteMapXCoord], a
	call SetSpritePosition1
	ld a, TOGGLE_BILL_1
	ld [wToggleableObjectIndex], a
	predef ShowObject
	ld c, 8
	call DelayFrames
	ld a, BILLSHOUSE_BILL1
	ldh [hSpriteIndex], a
	ld de, .BillExitMachineMovement
	call MoveSprite
	ld a, SCRIPT_BILLSHOUSE_CLEANUP
	ld [wBillsHouseCurScript], a
	ret

.BillExitMachineMovement:
	db NPC_MOVEMENT_DOWN
	db NPC_MOVEMENT_RIGHT
	db NPC_MOVEMENT_RIGHT
	db NPC_MOVEMENT_RIGHT
	db NPC_MOVEMENT_DOWN
	db -1 ; end

BillsHouseCleanupScript:
	ld a, [wStatusFlags5]
	bit BIT_SCRIPTED_NPC_MOVEMENT, a
	ret nz
	xor a
	ld [wJoyIgnore], a
	SetEvent EVENT_MET_BILL_2 ; this event seems redundant
	SetEvent EVENT_MET_BILL
	ld a, SCRIPT_BILLSHOUSE_DEFAULT
	ld [wBillsHouseCurScript], a
	ret

BillsHousePCScript:
	ld a, TEXT_BILLSHOUSE_ACTIVATE_PC
	ldh [hTextID], a
	call DisplayTextID
	ld a, SCRIPT_BILLSHOUSE_DEFAULT
	ld [wBillsHouseCurScript], a
	ret

BillsHouse_TextPointers:
	def_text_pointers
	dw_const BillsHouseBillPokemonText,               TEXT_BILLSHOUSE_BILL_POKEMON
	dw_const BillsHouseBillSSTicketText,              TEXT_BILLSHOUSE_BILL_SS_TICKET
	dw_const BillsHouseBillCheckOutMyRarePokemonText, TEXT_BILLSHOUSE_BILL_CHECK_OUT_MY_RARE_POKEMON
	dw_const BillsHouseActivatePCScript,              TEXT_BILLSHOUSE_ACTIVATE_PC

BillsHouseActivatePCScript:
	script_bills_pc

BillsHouseBillPokemonText:
	text_asm
	ld hl, .ImNotAPokemonText
	call PrintText
	call YesNoChoice
	ld a, [wCurrentMenuItem]
	and a
	jr nz, .answered_no
.use_machine
	ld hl, .UseSeparationSystemText
	call PrintText
	ld a, SCRIPT_BILLSHOUSE_POKEMON_WALK_TO_MACHINE
	ld [wBillsHouseCurScript], a
	jr .text_script_end
.answered_no
	ld hl, .NoYouGottaHelpText
	call PrintText
	jr .use_machine
.text_script_end
	jp TextScriptEnd

.ImNotAPokemonText:
	text_far _BillsHouseBillImNotAPokemonText
	text_end

.UseSeparationSystemText:
	text_far _BillsHouseBillUseSeparationSystemText
	text_end

.NoYouGottaHelpText:
	text_far _BillsHouseBillNoYouGottaHelpText
	text_end

BillsHouseBillSSTicketText:
	text_asm
	CheckEvent EVENT_GOT_SS_TICKET
	jr nz, .got_ss_ticket
	ld hl, .ThankYouText
	call PrintText
	lb bc, S_S_TICKET, 1
	call GiveItem
	jr nc, .bag_full
	ld hl, .SSTicketReceivedText
	call PrintText
	SetEvent EVENT_GOT_SS_TICKET
	ld a, TOGGLE_CERULEAN_GUARD_1
	ld [wToggleableObjectIndex], a
	predef ShowObject
	ld a, TOGGLE_CERULEAN_GUARD_2
	ld [wToggleableObjectIndex], a
	predef HideObject
.got_ss_ticket
	ld hl, .WhyDontYouGoInsteadOfMeText
	call PrintText
	jr .text_script_end
.bag_full
	ld hl, .SSTicketNoRoomText
	call PrintText
.text_script_end
	jp TextScriptEnd

.ThankYouText:
	text_far _BillsHouseBillThankYouText
	text_end

.SSTicketReceivedText:
	text_far _SSTicketReceivedText
	sound_get_key_item
	text_promptbutton
	text_end

.SSTicketNoRoomText:
	text_far _SSTicketNoRoomText
	text_end

.WhyDontYouGoInsteadOfMeText:
	text_far _BillsHouseBillWhyDontYouGoInsteadOfMeText
	text_end

BillsHouseBillCheckOutMyRarePokemonText:
	text_asm
	ld hl, .Text
	call PrintText
	jp TextScriptEnd

.Text:
	text_far _BillsHouseBillCheckOutMyRarePokemonText
	text_end