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_CeladonMart3FGameBoyKid1Text::
	text "Captured #MON"
	line "are registered"
	cont "with an ID No."
	cont "and OT, the name"
	cont "of the Original"
	cont "Trainer that"
	cont "caught it!"
	done

_CeladonMart3FGameBoyKid2Text::
	text "All right!"

	para "My buddy's going"
	line "to trade me his"
	cont "KANGASKHAN for my"
	cont "GRAVELER!"
	done

_CeladonMart3FGameBoyKid3Text::
	text "Come on GRAVELER!"

	para "I love GRAVELER!"
	line "I collect them!"

	para "Huh?"

	para "GRAVELER turned"
	line "into a different"
	cont "#MON!"
	done

_CeladonMart3FLittleBoyText::
	text "You can identify"
	line "#MON you got"
	cont "in trades by"
	cont "their ID Numbers!"
	done

_CeladonMart3FSNESText::
	text "It's an SNES!"
	done

_CeladonMart3FRPGText::
	text "An RPG! There's"
	line "no time for that!"
	done

_CeladonMart3FSportsGameText::
	text "A sports game!"
	line "Dad'll like that!"
	done

_CeladonMart3FPuzzleGameText::
	text "A puzzle game!"
	line "Looks addictive!"
	done

_CeladonMart3FFightingGameText::
	text "A fighting game!"
	line "Looks tough!"
	done

_CeladonMart3FCurrentFloorSignText::
	text "3F: TV GAME SHOP"
	done

_CeladonMart3FPokemonPosterText::
	text "Red and Blue!"
	line "Both are #MON!"
	done

_CeladonMart3FClerkTM18PreReceiveText::
	text "Oh, hi! I finally"
	line "finished #MON!"

	para "Not done yet?"
	line "This might be"
	cont "useful!"
	prompt

_CeladonMart3FClerkReceivedTM18Text::
	text "<PLAYER> received"
	line "@"
	text_ram wStringBuffer
	text "!@"
	text_end

_CeladonMart3FClerkTM18ExplanationText::
	text "TM18 is COUNTER!"
	line "Not like the one"
	cont "I'm leaning on,"
	cont "mind you!"
	done

_CeladonMart3FClerkTM18NoRoomText::
	text "Your pack is full"
	line "of items!"
	done