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| author | gbc dev <gbc@localhost> | 2026-07-15 10:10:16 +0200 |
|---|---|---|
| committer | gbc dev <gbc@localhost> | 2026-07-15 10:10:16 +0200 |
| commit | d52d92092d98ed2d6c48e6433cacb899582f617e (patch) | |
| tree | 7e835fb815d6ec868b2362b37bab63f8365857dc /src/render.h | |
| parent | fix(control): ignore SIGPIPE so a vanishing client can't kill the emulator (diff) | |
| download | sl0pboy-d52d92092d98ed2d6c48e6433cacb899582f617e.tar.gz sl0pboy-d52d92092d98ed2d6c48e6433cacb899582f617e.tar.xz sl0pboy-d52d92092d98ed2d6c48e6433cacb899582f617e.zip | |
gbctl: 'hud' kills any existing HUD pane before spawning (no double-HUD)
gbctl hud now scans tmux for panes started with gbhud.py and kills them before
spawning, so there's never more than one HUD (fixes the double-spawn flicker).
Added 'gbctl hud --kill' to just tear the HUD down.
Diffstat (limited to 'src/render.h')
0 files changed, 0 insertions, 0 deletions
