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authorgbc dev <gbc@localhost>2026-07-17 01:08:48 +0200
committergbc dev <gbc@localhost>2026-07-17 01:08:48 +0200
commitc714fc8927c454b5cf4735429b4cc9cde7aa5760 (patch)
tree7148b668750ae3cbb3e5b6c87723526e3e28ed35 /tools/gbhud.py
parentmain: options-first CLI with --help, and wire up display/boot flags (diff)
downloadsl0pboy-c714fc8927c454b5cf4735429b4cc9cde7aa5760.tar.gz
sl0pboy-c714fc8927c454b5cf4735429b4cc9cde7aa5760.tar.xz
sl0pboy-c714fc8927c454b5cf4735429b4cc9cde7aa5760.zip
rebrand: gbc -> sl0pboy (binary, README, tooling)
Diffstat (limited to 'tools/gbhud.py')
-rwxr-xr-xtools/gbhud.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gbhud.py b/tools/gbhud.py
index 84e6b82..aaa91bc 100755
--- a/tools/gbhud.py
+++ b/tools/gbhud.py
@@ -1,5 +1,5 @@
#!/usr/bin/env python3
-"""gbhud.py [--sock PATH] [--sym PATH] — live debug HUD for the gbc emulator
+"""gbhud.py [--sock PATH] [--sym PATH] — live debug HUD for the sl0pboy emulator
running Pokemon Yellow. Reads WRAM over the control socket, resolves symbols
from pokeyellow.sym, parses game state, and pretty-prints it, refreshing ~5Hz.