| Commit message (Expand) | Author | Age |
| * | web: point at gbos's new tools in the lab headerHEADmaster | gbc dev | 2026-09-24 |
| * | web: show what the demo is doing while it boots, and lock the controls | gbc dev | 2026-09-24 |
| * | web: the switch builds itself a small network on arrival | gbc dev | 2026-09-23 |
| * | web: refresh the demo ROM story - gbos now serves IRC and HTTP | gbc dev | 2026-09-23 |
| * | wasm: cap the stack at 256KB - 16.25MB -> 0.5MB per Game Boy | gbc dev | 2026-09-22 |
| * | web: selecting a Game Boy puts the caret in its console | gbc dev | 2026-09-22 |
| * | web: network lab - several Game Boys on a virtual switch, in the page | gbc dev | 2026-09-22 |
| * | wasm: expose the link port as host-drained byte queues | gbc dev | 2026-09-22 |
| * | web: boot a demo ROM on arrival, and a deploy script for gbc.sl0p.foo | gbc dev | 2026-09-22 |
| * | wasm: run the emulator in a browser | gbc dev | 2026-09-22 |
| * | core: make the machine loadable without a filesystem | gbc dev | 2026-09-22 |
| * | kitty: truecolor graphics output with a layered HUD | gbc dev | 2026-09-22 |
| * | main: keep signal handlers installed (sigaction, not signal) | gbc dev | 2026-09-22 |
| * | docs: document the SL0PBOY boot-logo patcher (tools/mk_sl0pboy_bios.py) | gbc dev | 2026-07-18 |
| * | tools: mk_sl0pboy_bios.py - fork the CGB boot ROM's GAME BOY -> SL0PBOY | gbc dev | 2026-07-18 |
| * | hooks: clang-format pre-commit (changed lines only) + .clang-format | gbc dev | 2026-07-18 |
| * | README: fix source paths in Architecture table (src/ prefix) | gbc dev | 2026-07-18 |
| * | render: --shrink N - downscale the half-block live display (1-4) | gbc dev | 2026-07-18 |
| * | main: allow --sock (control/debug socket) in headless mode | gbc dev | 2026-07-17 |
| * | cpu: log the $ED poweroff opcode with pc/registers | gbc dev | 2026-07-17 |
| * | gb: auto-reconnect a dead --serial-sock link instead of going silent | gbc dev | 2026-07-17 |
| * | main: silence stderr while the live sixel display is up | gbc dev | 2026-07-17 |
| * | main: --serial-sock PATH - link port over a unix socket (net + live display) | gbc dev | 2026-07-17 |
| * | readme: mention sixel in the intro, drop the diffing brag | gbc dev | 2026-07-17 |
| * | readme: trim the fluff, loosen the tone | gbc dev | 2026-07-17 |
| * | remove slop_drive.sh (moved to pokeyellow) | gbc dev | 2026-07-17 |
| * | rebrand: gbc -> sl0pboy (binary, README, tooling) | gbc dev | 2026-07-17 |
| * | main: options-first CLI with --help, and wire up display/boot flags | gbc dev | 2026-07-17 |
| * | record: capture the displayed frame (chrome + palette) | gbc dev | 2026-07-17 |
| * | render: Game Boy chrome, LCD palette recolor, and frame capture | gbc dev | 2026-07-17 |
| * | gb: boot ROM (BIOS) support | gbc dev | 2026-07-17 |
| * | main/gb: --keys button-script harness + serial_no_eof for OSK testing | gbc dev | 2026-07-16 |
| * | main: --shot with --headless dumps final LCD on exit | gbc dev | 2026-07-16 |
| * | headless: $ED opcode = clean power-off (exit + battery save) | gbc dev | 2026-07-16 |
| * | headless: interactive TTY mode (raw stdin) for driving a guest OS live | gbc dev | 2026-07-16 |
| * | serial: deliver EOF (0x04) on stdin end for headless console | gbc dev | 2026-07-16 |
| * | serial: clean RX path for headless console | gbc dev | 2026-07-16 |
| * | serial: headless mode tying serial port to stdio for OS debugging | gbc dev | 2026-07-15 |
| * | control: video frame capture + deterministic input-movie replay | gbc dev | 2026-07-15 |
| * | tools: stitch_overworld.py - DFS EXPLORE's connection graph into one overworl... | gbc dev | 2026-07-15 |
| * | render: no status line in sixel mode (pure graphics output only) | gbc dev | 2026-07-15 |
| * | gbhud: live joypad display (cute Game Boy layout, buttons light up) | gbc dev | 2026-07-15 |
| * | gbctl: 'hud' kills any existing HUD pane before spawning (no double-HUD) | gbc dev | 2026-07-15 |
| * | fix(control): ignore SIGPIPE so a vanishing client can't kill the emulator | gbc dev | 2026-07-15 |
| * | tools: live debug HUD (gbhud.py) + 'gbctl hud' | gbc dev | 2026-07-15 |
| * | apu: register-level emulation of 0xFF10-0xFF3F (fixes music fades) | gbc dev | 2026-07-15 |
| * | control: socket-based debug channel + gbctl CLI driver | gbc dev | 2026-07-14 |
| * | speed control: frame skipping to decouple terminal draw from emulation | gbc dev | 2026-07-04 |
| * | input: external control channel via FIFO | gbc dev | 2026-07-04 |
| * | renderer: inter-frame diffing to minimize terminal output | gbc dev | 2026-07-04 |