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sl0pboy - a Game Boy Color emulator (companion to the gbos OS)
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Author
Age
Files
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*
README: fix source paths in Architecture table (src/ prefix)
gbc dev
3 days
1
-11
/
+11
*
readme: mention sixel in the intro, drop the diffing brag
gbc dev
5 days
1
-7
/
+7
*
readme: trim the fluff, loosen the tone
gbc dev
5 days
1
-192
/
+166
*
rebrand: gbc -> sl0pboy (binary, README, tooling)
gbc dev
5 days
1
-39
/
+39
*
main: options-first CLI with --help, and wire up display/boot flags
gbc dev
5 days
1
-18
/
+80
*
serial: headless mode tying serial port to stdio for OS debugging
gbc dev
6 days
1
-1
/
+27
*
control: video frame capture + deterministic input-movie replay
gbc dev
6 days
1
-0
/
+48
*
control: socket-based debug channel + gbctl CLI driver
gbc dev
7 days
1
-1
/
+112
*
speed control: frame skipping to decouple terminal draw from emulation
gbc dev
2026-07-04
1
-0
/
+26
*
input: external control channel via FIFO
gbc dev
2026-07-04
1
-0
/
+30
*
renderer: inter-frame diffing to minimize terminal output
gbc dev
2026-07-04
1
-0
/
+7
*
docs: note mem_timing-2 passing
gbc dev
2026-07-04
1
-1
/
+1
*
add status line HUD, README with architecture and test status
gbc dev
2026-07-04
1
-0
/
+72