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* docs: document the SL0PBOY boot-logo patcher (tools/mk_sl0pboy_bios.py)HEADmastergbc dev4 days1-0/+29
| | | | | | Add a BIOS subsection covering usage (Pillow dep, SL0P_TEXT/SL0P_FONT knobs, the preview PNG), how the in-place $0607 blob patch works, and why the forked binary stays out of git while the generator ships.
* hooks: clang-format pre-commit (changed lines only) + .clang-formatgbc dev4 days1-0/+1
| | | | | | | | | git-clang-format scopes formatting to the lines each commit touches - a full-file reformat would destroy the deliberately dense hand formatting (opcode tables, multi-statement helpers). The hook re-adds formatted files (git-clang-format --staged fixes the worktree, not the index) and refuses partially-staged C files rather than mixing staged and unstaged changes. Enable once: git config core.hooksPath hooks
* README: fix source paths in Architecture table (src/ prefix)gbc dev4 days1-11/+11
| | | | | | The Architecture table listed the core sources as bare filenames (types.h, cart.c, ...), but they live under src/. Prefix them with src/ so the paths actually point at the files.
* readme: mention sixel in the intro, drop the diffing braggbc dev5 days1-7/+7
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* readme: trim the fluff, loosen the tonegbc dev5 days1-192/+166
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* rebrand: gbc -> sl0pboy (binary, README, tooling)gbc dev5 days1-39/+39
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* main: options-first CLI with --help, and wire up display/boot flagsgbc dev5 days1-18/+80
| | | | | | | | | | | | - Rewrite argument handling: the ROM is now the final argument and options precede it (parsed in argv[1..argc-2] so optional-value flags never swallow the ROM). Add grouped --help/-h, unknown-option errors, and clear 'missing value'/'no ROM' diagnostics. - Add --chrome, --palette/--green, and --bios flags; set the display/capture options before the --shot and recording paths so screenshots and recordings honor them. Make --shot dump the composited capture frame. - gbctl: pass the ROM last when spawning the emulator. - gitignore the (copyrighted) bios/ directory; document all new flags.
* serial: headless mode tying serial port to stdio for OS debugginggbc dev7 days1-1/+27
| | | | | | | | - --headless: no rendering/TUI; serial TX -> stdout, RX <- stdin (nonblocking) - generalize serial: serial_out_fd/serial_in_fd on the GB; internal-clock transfer now shifts in a real RX byte (from stdin) instead of always 0xFF - paced to native speed by default, --uncapped for turbo; pipes/scripts cleanly - README: document headless serial console
* control: video frame capture + deterministic input-movie replaygbc dev7 days1-0/+48
| | | | | | | | | | | | | | | Two socket features for building reproducible showcase clips: - record start <path> [everyN] / record stop: append the RGB888 framebuffer of each produced frame to a flat 'GBCV' capture file (downsample with everyN). tools/gbgif.py turns it into a GIF (or PNG frames). Capture is decoupled from wall-clock/turbo/frameskip, so timing is always correct. - input play <path> [reset] / input stop: drive the joypad from a synthesized TAS-style movie (text: '<frames> [buttons...]' per line), frame-locked so replay is deterministic. 'reset' does an exact power-on (preserve cart ROM+SRAM, zero all other state) so a movie replays byte-identically -- verified by hashing two runs. tools/gbmovie.py is a Python builder for movies.
* control: socket-based debug channel + gbctl CLI drivergbc dev8 days1-1/+112
| | | | | | | | | | | | | | Replace the input-only FIFO's limitations with a Unix-domain socket control channel (--sock) that is a superset of the button vocabulary plus emulator introspection: read/write bus memory, get/set CPU context, single-step, PC breakpoints, value-change watchpoints, run/pause. Being a socket it replies to each command and broadcasts async 'event stop ...' lines; a stored last-stop record (stopinfo) lets per-request clients recover a missed event. Add gbctl: a stdlib-python CLI that spawns a tmux pane running the emulator on a ROM, auto-resolves the socket, and drives it with terse verbs (cpu/read/write/ reg/step/break/watch/continue/pause/press/hold/screen/stop). The FIFO stays as legacy input-only.
* speed control: frame skipping to decouple terminal draw from emulationgbc dev2026-07-041-0/+26
| | | | | | | Emulation always runs at native rate (correct game speed); --frameskip N draws only 1 of every N+1 frames so a slow terminal no longer bottlenecks the loop. Adds --fps cap, --uncapped/--turbo, live [ ] and f keys, HUD readout, and an exit summary of emulated-vs-drawn fps. Replaces the confusing --render-fps.
* input: external control channel via FIFOgbc dev2026-07-041-0/+30
| | | | | | | Adds --fifo [path] opening a named pipe that accepts button commands from any process. Supports momentary taps (a, start, name:N), deterministic hold/release (+name / -name), and 'release'. Merges with keyboard input; held state carries true key-up semantics the terminal can't provide. GBC_INPUT_DEBUG traces state.
* renderer: inter-frame diffing to minimize terminal outputgbc dev2026-07-041-0/+7
| | | | | | | Only cells that changed since the previous frame are redrawn, using cursor positioning to skip unchanged runs. Static screens write nothing after the first frame (~108x reduction on acid2). SIGWINCH forces a full repaint. Verified pixel-exact against the framebuffer (11520/11520 cells, 0 mismatch).
* docs: note mem_timing-2 passinggbc dev2026-07-041-1/+1
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* add status line HUD, README with architecture and test statusgbc dev2026-07-041-0/+72