| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | serial: headless mode tying serial port to stdio for OS debugging | gbc dev | 7 days | 1 | -0/+0 |
| | | | | | | | | | - --headless: no rendering/TUI; serial TX -> stdout, RX <- stdin (nonblocking) - generalize serial: serial_out_fd/serial_in_fd on the GB; internal-clock transfer now shifts in a real RX byte (from stdin) instead of always 0xFF - paced to native speed by default, --uncapped for turbo; pipes/scripts cleanly - README: document headless serial console | ||||
| * | render: no status line in sixel mode (pure graphics output only) | gbc dev | 7 days | 1 | -0/+0 |
| In --sixel mode the emulator drew a status line (title/skip/[f]ast/q:quit) under the image; drop it so sixel output is nothing but the game graphics. | |||||
