| Commit message (Expand) | Author | |
|---|---|---|
| 4 days | wasm: run the emulator in a browser | gbc dev |
| 4 days | kitty: truecolor graphics output with a layered HUD | gbc dev |
| 2026-07-18 | tools: mk_sl0pboy_bios.py - fork the CGB boot ROM's GAME BOY -> SL0PBOY | gbc dev |
| 2026-07-17 | rebrand: gbc -> sl0pboy (binary, README, tooling) | gbc dev |
| 2026-07-15 | serial: headless mode tying serial port to stdio for OS debugging | gbc dev |
| 2026-07-15 | control: video frame capture + deterministic input-movie replay | gbc dev |
| 2026-07-15 | tools: stitch_overworld.py - DFS EXPLORE's connection graph into one overworl... | gbc dev |
| 2026-07-15 | gbhud: live joypad display (cute Game Boy layout, buttons light up) | gbc dev |
| 2026-07-15 | fix(control): ignore SIGPIPE so a vanishing client can't kill the emulator | gbc dev |
| 2026-07-15 | tools: live debug HUD (gbhud.py) + 'gbctl hud' | gbc dev |
| 2026-07-15 | apu: register-level emulation of 0xFF10-0xFF3F (fixes music fades) | gbc dev |
