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path: root/src/gb.c
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#include "gb.h"
#include "ppu.h"
#include "timer.h"
#include "cpu.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include <time.h>
#include <sys/socket.h>
#include <sys/un.h>

// ---------- link socket resilience (--serial-sock) ----------
// The link/network bridge socket can die under us (hub restarted, peer
// killed). A dead link must not be fatal or silent: mark it down, then retry
// a background reconnect at most every 500ms from the serial poll path. RX
// stays "pending" while down (serial_no_eof), so the guest just sees a quiet
// link that comes back.

static double mono_sec(void) {
    struct timespec ts;
    clock_gettime(CLOCK_MONOTONIC, &ts);
    return ts.tv_sec + ts.tv_nsec / 1e9;
}

static void serial_mark_dead(GB *gb) {
    if (!gb->serial_sock_path || gb->serial_sock_dead) return;
    fprintf(stderr, "[sl0pboy] link socket lost (%s); reconnecting...\n",
            gb->serial_sock_path);
    if (gb->serial_in_fd >= 0) close(gb->serial_in_fd);
    gb->serial_in_fd = gb->serial_out_fd = -1;
    gb->serial_sock_dead = true;
    gb->serial_retry_at = mono_sec() + 0.5;
}

// One reconnect attempt (rate-limited). Returns true if the link is up.
static bool serial_check(GB *gb) {
    if (!gb->serial_sock_dead) return gb->serial_in_fd >= 0;
    double now = mono_sec();
    if (now < gb->serial_retry_at) return false;
    gb->serial_retry_at = now + 0.5;
    int fd = socket(AF_UNIX, SOCK_STREAM, 0);
    if (fd < 0) return false;
    struct sockaddr_un a;
    memset(&a, 0, sizeof a);
    a.sun_family = AF_UNIX;
    strncpy(a.sun_path, gb->serial_sock_path, sizeof(a.sun_path) - 1);
    if (connect(fd, (struct sockaddr *)&a, sizeof a) != 0) {
        close(fd);
        return false;
    }
    int fl = fcntl(fd, F_GETFL, 0);
    if (fl != -1) fcntl(fd, F_SETFL, fl | O_NONBLOCK);
    gb->serial_in_fd = gb->serial_out_fd = fd;
    gb->serial_sock_dead = false;
    fprintf(stderr, "[sl0pboy] link socket reconnected (%s)\n",
            gb->serial_sock_path);
    return true;
}

void gb_request_interrupt(GB *gb, u8 flag) {
    gb->iff |= flag;
}

// ---------- Joypad ----------
static u8 joyp_read(GB *gb) {
    u8 r = 0xCF | gb->joyp_sel;
    // sel bit4=directions, bit5=buttons ; 0 = selected. Pressed = 0.
    if (!(gb->joyp_sel & 0x10)) { // directions
        if (gb->buttons & BTN_RIGHT) r &= ~0x01;
        if (gb->buttons & BTN_LEFT)  r &= ~0x02;
        if (gb->buttons & BTN_UP)    r &= ~0x04;
        if (gb->buttons & BTN_DOWN)  r &= ~0x08;
    }
    if (!(gb->joyp_sel & 0x20)) { // buttons
        if (gb->buttons & BTN_A)      r &= ~0x01;
        if (gb->buttons & BTN_B)      r &= ~0x02;
        if (gb->buttons & BTN_SELECT) r &= ~0x04;
        if (gb->buttons & BTN_START)  r &= ~0x08;
    }
    return r;
}

// ---------- OAM DMA ----------
static void oam_dma(GB *gb, u8 val) {
    gb->dma = val;
    u16 src = val << 8;
    for (int i = 0; i < 0xA0; i++)
        gb->ppu.oam[i] = gb_read(gb, src + i);
}

// ---------- HDMA (CGB) ----------
static void hdma_do_block(GB *gb) {
    for (int i = 0; i < 0x10; i++) {
        u8 v = gb_read(gb, gb->hdma_src++);
        ppu_write(gb, 0x8000 + (gb->hdma_dst++ & 0x1FFF), v);
    }
}

// ---------- Bus ----------
u8 gb_read(GB *gb, u16 addr) {
    // Boot ROM overlays low memory until the game disables it via 0xFF50.
    // CGB layout leaves a hole at 0x0100-0x01FF where the cart header shows
    // through (the boot logo check reads it); the ROM resumes at 0x0200.
    if (gb->boot_rom_active) {
        if (addr < 0x0100) return gb->boot_rom[addr];
        if (gb->boot_rom_len > 0x0100 && addr >= 0x0200 && addr < gb->boot_rom_len)
            return gb->boot_rom[addr];
    }
    if (addr < 0x8000) return cart_read(&gb->cart, addr);
    if (addr < 0xA000) return ppu_read(gb, addr);
    if (addr < 0xC000) return cart_read(&gb->cart, addr);
    if (addr < 0xD000) return gb->wram[addr - 0xC000];
    if (addr < 0xE000) {
        int bank = gb->cgb_mode ? (gb->wram_bank ? gb->wram_bank : 1) : 1;
        return gb->wram[bank * 0x1000 + (addr - 0xD000)];
    }
    if (addr < 0xFE00) return gb_read(gb, addr - 0x2000); // echo
    if (addr < 0xFEA0) return ppu_read(gb, addr);
    if (addr < 0xFF00) return 0xFF; // unusable

    // IO
    if (addr == 0xFF00) return joyp_read(gb);
    if (addr == 0xFF01) return gb->sb;
    if (addr == 0xFF02) return gb->sc | 0x7E;
    if (addr >= 0xFF04 && addr <= 0xFF07) return timer_read(gb, addr);
    if (addr == 0xFF0F) return gb->iff | 0xE0;
    if (addr >= 0xFF10 && addr <= 0xFF3F) {
        // Register-level APU: return stored value OR'd with the bits that read
        // back as 1 on real hardware (write-only / unused bits). NR50 (0xFF24)
        // has mask 0x00, so it reads back exactly what was written, which is
        // what the game's volume fade-out relies on.
        static const u8 apu_or[0x30] = {
            0x80,0x3F,0x00,0xFF,0xBF, 0xFF, 0x3F,0x00,0xFF,0xBF,
            0x7F,0xFF,0x9F,0xFF,0xBF, 0xFF, 0xFF,0x00,0x00,0xBF,
            0x00,0x00,0x70, 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
            0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 /* FF30-FF3F wave RAM: exact */
        };
        return gb->apu[addr - 0xFF10] | apu_or[addr - 0xFF10];
    }
    if (addr >= 0xFF40 && addr <= 0xFF4B) {
        if (addr == 0xFF46) return gb->dma;
        return ppu_read_reg(gb, addr);
    }
    if (addr == 0xFF4D) return gb->cgb_mode ? (gb->key1 | 0x7E) : 0xFF;
    if (addr == 0xFF4F) return gb->cgb_mode ? (gb->ppu.vram_bank | 0xFE) : 0xFF;
    if (addr == 0xFF51 && gb->cgb_mode) return gb->hdma_src >> 8;
    if (addr == 0xFF52 && gb->cgb_mode) return gb->hdma_src & 0xFF;
    if (addr == 0xFF53 && gb->cgb_mode) return gb->hdma_dst >> 8;
    if (addr == 0xFF54 && gb->cgb_mode) return gb->hdma_dst & 0xFF;
    if (addr == 0xFF55 && gb->cgb_mode)
        return gb->hdma_active ? gb->hdma_len : 0xFF;
    if ((addr == 0xFF68 || addr == 0xFF69 || addr == 0xFF6A || addr == 0xFF6B)
        && gb->cgb_mode) return ppu_read_reg(gb, addr);
    if (addr == 0xFF70) return gb->cgb_mode ? (gb->wram_bank | 0xF8) : 0xFF;

    if (addr >= 0xFF80 && addr < 0xFFFF) return gb->hram[addr - 0xFF80];
    if (addr == 0xFFFF) return gb->ie;
    return 0xFF;
}

void gb_write(GB *gb, u16 addr, u8 val) {
    if (addr < 0x8000) { cart_write(&gb->cart, addr, val); return; }
    if (addr < 0xA000) { ppu_write(gb, addr, val); return; }
    if (addr < 0xC000) { cart_write(&gb->cart, addr, val); return; }
    if (addr < 0xD000) { gb->wram[addr - 0xC000] = val; return; }
    if (addr < 0xE000) {
        int bank = gb->cgb_mode ? (gb->wram_bank ? gb->wram_bank : 1) : 1;
        gb->wram[bank * 0x1000 + (addr - 0xD000)] = val; return;
    }
    if (addr < 0xFE00) { gb_write(gb, addr - 0x2000, val); return; }
    if (addr < 0xFEA0) { ppu_write(gb, addr, val); return; }
    if (addr < 0xFF00) return;

    if (addr == 0xFF00) { gb->joyp_sel = val & 0x30; return; }
    if (addr == 0xFF01) { gb->sb = val; return; }
    if (addr == 0xFF02) {
        gb->sc = val;
        if ((val & 0x81) == 0x81) {
            // internal clock (GB is master): transmit gb->sb. Completes now.
            u8 outb = gb->sb;
            if (gb->serial_log) { fputc(outb, stderr); fflush(stderr); }
            if (gb->serial_sock_path && gb->serial_sock_dead) serial_check(gb);
            if (gb->serial_out_fd >= 0) {
                unsigned char c = outb;
                ssize_t w = write(gb->serial_out_fd, &c, 1);
                if (w < 0 && (errno == EPIPE || errno == ECONNRESET ||
                              errno == EBADF || errno == ENOTCONN))
                    serial_mark_dead(gb);
            }
            gb->sb = 0xFF;              // nothing shifted in on a pure TX
            gb->sc &= ~0x80;
            gb_request_interrupt(gb, INT_SERIAL);
        } else if ((val & 0x81) == 0x80) {
            // external clock (GB waits for the peer): used as a clean RX path.
            // Complete only when an input byte is available - and do NOT echo
            // it to stdout - so a program can poll for input without emitting
            // junk. Stays pending (bit7 set) while stdin has nothing.
            if (gb->serial_sock_path && gb->serial_sock_dead) serial_check(gb);
            if (gb->serial_in_fd >= 0) {
                unsigned char c;
                ssize_t n = read(gb->serial_in_fd, &c, 1);
                if (n == 1) {
                    gb->sb = c;
                    gb->sc &= ~0x80;
                    gb_request_interrupt(gb, INT_SERIAL);
                } else if (n == 0) {
                    if (gb->serial_sock_path) {
                        serial_mark_dead(gb);  // peer closed: reconnect, stay pending
                    } else if (!gb->serial_no_eof) {
                        gb->sb = 0x04;     // EOF -> EOT (Ctrl-D)
                        gb->sc &= ~0x80;
                        gb_request_interrupt(gb, INT_SERIAL);
                    }                      // else: stay pending (OSK provides input)
                } else if (errno == ECONNRESET || errno == EBADF ||
                           errno == ENOTCONN) {
                    serial_mark_dead(gb);
                }
                // other n < 0 (EAGAIN on a live link): stay pending, poll again
            }
        }
        return;
    }
    if (addr >= 0xFF04 && addr <= 0xFF07) { timer_write(gb, addr, val); return; }
    if (addr == 0xFF0F) { gb->iff = val & 0x1F; return; }
    if (addr == 0xFF50) { if (val) gb->boot_rom_active = false; return; } // unmap BIOS
    if (addr >= 0xFF10 && addr <= 0xFF3F) { gb->apu[addr - 0xFF10] = val; return; }
    if (addr >= 0xFF40 && addr <= 0xFF4B) {
        if (addr == 0xFF46) { oam_dma(gb, val); return; }
        ppu_write_reg(gb, addr, val);
        return;
    }
    if (addr == 0xFF4D && gb->cgb_mode) { gb->key1 = (gb->key1 & 0x80) | (val & 1); return; }
    if (addr == 0xFF4F && gb->cgb_mode) { gb->ppu.vram_bank = val & 1; return; }
    if (addr == 0xFF51 && gb->cgb_mode) { gb->hdma_src = (gb->hdma_src & 0xFF) | (val << 8); return; }
    if (addr == 0xFF52 && gb->cgb_mode) { gb->hdma_src = (gb->hdma_src & 0xFF00) | (val & 0xF0); return; }
    if (addr == 0xFF53 && gb->cgb_mode) { gb->hdma_dst = (gb->hdma_dst & 0xFF) | ((val & 0x1F) << 8); return; }
    if (addr == 0xFF54 && gb->cgb_mode) { gb->hdma_dst = (gb->hdma_dst & 0xFF00) | (val & 0xF0); return; }
    if (addr == 0xFF55 && gb->cgb_mode) {
        int len = ((val & 0x7F) + 1) * 0x10;
        if (val & 0x80) {
            // HDMA (mode 1): transfer during hblank
            gb->hdma_len = val & 0x7F;
            gb->hdma_active = true;
        } else {
            if (gb->hdma_active) {
                // stopping an active hblank dma
                gb->hdma_active = false;
                gb->hdma_len = 0xFF;
            } else {
                // GDMA: transfer all now
                for (int i = 0; i < len; i++) {
                    u8 v = gb_read(gb, gb->hdma_src++);
                    ppu_write(gb, 0x8000 + (gb->hdma_dst++ & 0x1FFF), v);
                }
            }
        }
        return;
    }
    if ((addr >= 0xFF68 && addr <= 0xFF6B) && gb->cgb_mode) { ppu_write_reg(gb, addr, val); return; }
    if (addr == 0xFF70 && gb->cgb_mode) { gb->wram_bank = val & 0x07; return; }

    if (addr >= 0xFF80 && addr < 0xFFFF) { gb->hram[addr - 0xFF80] = val; return; }
    if (addr == 0xFFFF) { gb->ie = val; return; }
}

// advance subsystems by t-cycles
void gb_tick(GB *gb, int tcycles) {
    // in double-speed mode CPU/timer run 2x, but PPU stays at normal rate.
    int ppu_cycles = gb->double_speed ? tcycles / 2 : tcycles;
    timer_tick(gb, tcycles);
    ppu_tick(gb, ppu_cycles);
    gb->cycles += tcycles;
}

// HDMA one block per hblank; called by ppu when entering hblank
void gb_hdma_hblank(GB *gb) {
    if (!gb->hdma_active) return;
    hdma_do_block(gb);
    if (gb->hdma_len == 0) {
        gb->hdma_active = false;
        gb->hdma_len = 0xFF;
    } else {
        gb->hdma_len--;
    }
}

void gb_init(GB *gb) {
    u8 *saved_boot = gb->boot_rom;      // preserve a boot ROM loaded pre-init
    int saved_len  = gb->boot_rom_len;
    memset(gb, 0, sizeof(*gb));
    gb->boot_rom = saved_boot;
    gb->boot_rom_len = saved_len;
    gb_reset(gb);
}

int gb_load_bootrom(GB *gb, const char *path) {
    FILE *f = fopen(path, "rb");
    if (!f) { perror("open boot rom"); return -1; }
    fseek(f, 0, SEEK_END);
    long n = ftell(f);
    fseek(f, 0, SEEK_SET);
    if (n != 0x100 && n != 0x800 && n != 0x900) {
        fprintf(stderr, "boot rom '%s': unexpected size %ld (want 256 for DMG "
                "or 2304 for CGB)\n", path, n);
        fclose(f);
        return -1;
    }
    free(gb->boot_rom);
    gb->boot_rom = malloc(n);
    if (!gb->boot_rom || fread(gb->boot_rom, 1, n, f) != (size_t)n) {
        fclose(f); return -1;
    }
    gb->boot_rom_len = (int)n;
    fclose(f);
    return 0;
}

void gb_reset(GB *gb) {
    CPU *c = &gb->cpu;
    bool boot = (gb->boot_rom != NULL);
    // A CGB boot ROM implies a CGB console; otherwise follow the cartridge.
    gb->cgb_mode = boot ? (gb->boot_rom_len > 0x100) : gb->cart.cgb;
    c->sp = 0xFFFE;
    if (boot) {
        // Power-on state: start at 0x0000 inside the boot ROM, which sets up
        // all registers itself before jumping to the cartridge entry point.
        gb->boot_rom_active = true;
        c->pc = 0x0000;
        c->af = c->bc = c->de = c->hl = 0;
        c->sp = 0x0000;
    } else {
        // Skip the boot ROM: jump straight to the game with the documented
        // post-boot register state.
        gb->boot_rom_active = false;
        c->pc = 0x0100;
        if (gb->cgb_mode) {
            c->af = 0x1180; c->bc = 0x0000; c->de = 0xFF56; c->hl = 0x000D;
        } else {
            c->af = 0x01B0; c->bc = 0x0013; c->de = 0x00D8; c->hl = 0x014D;
        }
    }
    c->ime = false;
    gb->serial_out_fd = -1;
    gb->serial_in_fd = -1;
    gb->wram_bank = 1;
    gb->joyp_sel = 0x30;
    gb->iff = 0xE1;
    gb->hdma_len = 0xFF;
    ppu_reset(gb);
    gb->timer.div = boot ? 0x0000 : 0x1800;
}