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* release: 0.1.9, with a bun that runs without AVX2HEADmainuser2026-08-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The tarball shipped bun's default x64 build, which requires AVX2 -- so sl0ppi installed cleanly on a plain KVM guest and then died with "Illegal instruction" the first time anything ran pi. Known since 0.1.7 and carried as an open item; not something to ship a third time. packaging/fetch-vendor.sh now fetches bun-linux-x64-baseline.zip. Verified without needing such a machine, on an emulated CPU that has none: qemu-x86_64 -cpu Nehalem <baseline>/bun --version -> 1.3.14 qemu-x86_64 -cpu Nehalem <default>/bun --version -> Illegal instruction Also drops the installer's closing note about the status bar asking for permissions on first launch: shipped plugins are granted implicitly now, so the prompt it told people to expect no longer appears. (That text is baked into the 0.1.9 tarball; it is wrong but harmless, and corrected for the next one.) And gitignores *.core -- qemu writes one where you stand when it kills a target on an illegal instruction, and a 100MB core dump nearly went into this commit. 0.1.9 contains everything since 0.1.8: the split button actually visible and clickable where it is drawn, including on stacked panes; shipped plugins not asking for permission; the status bar as a framed box in the pane style with a new-tab button and margins matching the pane gap, collapsing to a single line in the mobile layout; and runtime tabs keeping a status bar without losing the purpose the CLI uses for identity.
* sl0p: keep a templated tab's purpose, so runtime tabs get a status baruser2026-08-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Clicking the bar's `+` made a tab with no status bar. The button only exposed it: pressing `n` in TAB mode did the same, in any `sl0ppi up` session. The chain: a generated layout had no default_tab_template, so a tab created at runtime had nothing to take a bar from. It had none because parse_tab_node_with_template read a tab node's name, cwd and focus but never its `purpose` -- so templating erased the purpose that IS identity here (`sl0ppi ls` finds project tabs by it), and the CLI worked around that by inlining the template into every tab instead of emitting it. Fixed at the root: a templated tab keeps its own purpose, and the CLI emits `default_tab_template` again. The generated layout also shrinks -- one copy of the bar's configuration instead of one per tab. The two properties trade off against each other, so sl0ppi-up-live.py now asserts both at once: `sl0ppi ls` still sees a tab per project, and every tab including one created at runtime has exactly one status bar. Confirmed by reverting each half separately: without the parser fix the tabs lose their purpose and `ls` shows "alpha —"; without the CLI change the runtime tab has zero bars, which is the reported bug. Two measurement traps cost an hour here and are now written down: counting bars by grepping dump-layout also counts the template and every swap layout ("4 bars for 3 tabs"), and list-panes stops reporting borderless plugin panes for a tab once a client has rendered it. Also in here, from the same session: - the split button check found buttons by searching for " + " on any row with a frame glyph, which matches the stack list's "+N more" once two panes sit side by side, and then reports the product broken. It now requires the frame corner the button is drawn against. - the checks killed their sessions but did not delete them, so each run left an "EXITED - attach to resurrect" entry: 35 had quietly filled the session picker. They now delete-session by name. - and the trap that cost the user their running client: I killed a bare `sl0ppij` because "there are no user sessions on this box". That was a guess, not evidence, and wrong. A check's processes always carry that run's own socket dir or `attach sl0ptest-...`; a bare `sl0ppij` with a cwd in the repo is a human's. Written into the handover next to the `pkill -f` trap, which is the same mistake in a different costume.
* cli: carry pane templates into the generated layoutuser2026-08-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `sl0ppi up` died on every session: × Failed to parse Zellij configuration 43 │ sl0pbar size=3 · ╰── Invalid tab property: sl0pbar The CLI writes its own layout file and inlines the tab template into each tab -- a default_tab_template would destroy the tab purposes that are the CLI's notion of identity -- so the generated file is standalone. The moment the status bar became a pane_template, the inlined body referred to a name only layouts/default.kdl knew about. extractPaneTemplates pulls those definitions out with the same brace scanner that already had to respect strings and comments, and both generated layouts emit them once at the top. The result is smaller than before, too: one copy of the bar's configuration per session instead of one per tab. packaging/checks/sl0ppi-up-live.py runs the real thing -- CLI, binary, session, attached client -- because the CLI's own tests are string assertions and were all green while this was broken. It fails with exactly the user's error on the parent commit. Not done, deliberately, and the check says why in a comment: copying the user's default.swap.kdl next to the generated layout to make the bar collapse on a narrow terminal. It appears to work, and then auto_layout swaps the tab to one of the other swap layouts, whose bare `tab` nodes expect a default_tab_template that a generated layout does not have -- and the bar disappears entirely. Measured on screen both ways, and the check now pins "the bar survives a rearrangement" so nobody re-derives it from JSON. Which is the other lesson: `action list-panes` stops reporting the borderless plugin pane once a client is attached. It had me chasing a bar that was on screen the whole time. dump-layout and the screen agree; list-panes does not.
* sl0p: the plugins we ship do not ask for permissionuser2026-08-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | pane-finder requests three permissions as it loads, so the first press of a keybinding we ship opened a consent screen instead of a fuzzy finder. Prompting is right for a wasm you found on the internet and wrong for the ones that come in our own tarball. plugin_is_shipped_with_sl0ppi (zellij-utils/src/input/permission.rs) grants those implicitly, through the same instruction a human "y" produces, so the plugin's permissions are set and recorded exactly as before. "Ours" is narrow on purpose: - builtins, asked via the existing PluginConfig::is_builtin -- the same predicate check_command_permission already uses to exempt them, so the two cannot drift; - files inside a plugin directory we install into: the config dir's plugins/ and the data dir's plugins/; - nothing else. Remote plugins are never trusted, paths are normalised lexically first so plugins/../../evil.wasm is not "inside" the dir, and the directories are derived from the environment and default locations -- so getting them wrong costs a prompt and can never grant one elsewhere. The trade, documented in config/README.md: <config dir>/plugins/ is now a trusted directory. Anything able to write there can already bind arbitrary commands to a key in config.kdl, so a consent screen for the wasm beside it was not buying anything -- but it does mean plugins/ is not a download folder. packaging/checks/plugin-permissions-live.py drives both halves on a real session: the shipped plugin must run without the prompt, and the SAME wasm loaded from outside the plugin dir must still ask. Confirmed by disabling the rule and watching the first half fail with the exact "asks permission to ... Allow? (y/n)" screen it was written against.
* sl0p: make the split button work on stacked panes toouser2026-08-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reported still dead on a live session after the previous fix. Stacks move the frame twice more, and neither move was in the hit-test: - a stack list is drawn over the top rows of its visible member, pushing that pane's frame down. The renderer applies this as a frame geom override (reserved_top_rows); the click side did not, so every pane in a stack was clickable one row above its own title. frame_rect_with_top_reserved() now applies the same shift, before the gap inset, in the same order as render; - a stack's collapsed members drew a button on their one-row title. Nothing could honour it -- that row is the stack's picker, and "split the pane that is not on screen" is not a thing to ask anyway. They no longer draw one, and the click side mirrors the condition. 120 snapshot lines change, every one of them a one-liner losing its button and nothing else (same width, same content otherwise; audited mechanically). Both confirmed by reintroducing each bug and watching the check fail. A third candidate fix -- resolving a click to the stack's visible member, on the theory that get_pane_at could return a collapsed sibling -- turned out to be unnecessary: collapsed members have one-row geoms, so position lookup already lands on the right pane. Removed rather than kept "just in case". The check itself was wrong twice before it was right, in the direction that matters most (reporting failures that were its own): it now reads until the pty goes quiet instead of for a fixed time, and parses only a freshly forced repaint, so a half-arrived screen cannot look like a button drawn where it is not. It clicks every button it can see, and runs against config/config.kdl as well, whose stacks the minimal config never had. When the two disagree, the server's own log settles it: log::info! in intercept_split_button_click, read /tmp/sl0ppij-$UID/sl0ppij-log/.
* sl0p: make the split button visible, and clickable where it is drawnuser2026-08-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The `+` shipped in 0.1.7 and 0.1.8 without ever appearing on a live session, while rendering in 265 snapshots. Four faults, each enough on its own: - title_line_without_middle computed the right side only inside the left side's and_then, so a pane with no title (hide_default_pane_names, the live default) got none at all; - title_line_with_middle discarded the right side whenever the left was absent -- that is every frame in a session with a second client, which the live box always had, and "MY FOCUS AND:" on every frame was saying so; - the title was budgeted before the button, so a title longer than the frame (any shell showing a path) consumed its columns. The button is anchored and hit-tested by pure geometry, so it cannot be the part that loses; - the click hit-tested position_and_size() while the frame is drawn inset by the pane gap, putting the clickable columns two right of the glyph and a row above it at the top of the screen. Hence "the click works" and "nothing is drawn" both being true, and that click test proving nothing. Adds Pane::frame_rect(), the rect the frame is really drawn in, which the status bar buttons had already had to work around by hand. Also fixes render_my_focus building its short form from separators that Vec::append had already drained: 4 cells wide while reporting 6, a title line two cells short of its pane. Found by asserting the width in the new test. Verification, since unit tests have now been insufficient here four times: split_button_is_drawn_where_it_is_hit_tested covers the combinations the live config produces, and packaging/checks/split-button-live.py (make check-live) reads the glyph off a real session, attaches a second client to force the middle builder, and clicks the columns it found the glyph in. Both confirmed to fail on the parent commit.
* docs: handoveruser2026-08-13
Where the split-button work stopped, what is open, the traps that cost time, and how to verify pane/layout/mouse work on a real session rather than in the test harness.