| Commit message (Collapse) | Author | Age |
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`sl0ppij -s NAME kill-session` parses, exits 0, and leaves the session running;
the top-level `sl0ppij kill-session NAME` is the one that works. The checks used
the first form, so cleanup was resting entirely on the delete-session that
follows it -- which is how a test session was still listed and its server still
running right after a check "cleaned up" on the test box.
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Clicking the bar's `+` made a tab with no status bar. The button only exposed
it: pressing `n` in TAB mode did the same, in any `sl0ppi up` session.
The chain: a generated layout had no default_tab_template, so a tab created at
runtime had nothing to take a bar from. It had none because
parse_tab_node_with_template read a tab node's name, cwd and focus but never
its `purpose` -- so templating erased the purpose that IS identity here
(`sl0ppi ls` finds project tabs by it), and the CLI worked around that by
inlining the template into every tab instead of emitting it.
Fixed at the root: a templated tab keeps its own purpose, and the CLI emits
`default_tab_template` again. The generated layout also shrinks -- one copy of
the bar's configuration instead of one per tab.
The two properties trade off against each other, so sl0ppi-up-live.py now
asserts both at once: `sl0ppi ls` still sees a tab per project, and every tab
including one created at runtime has exactly one status bar. Confirmed by
reverting each half separately: without the parser fix the tabs lose their
purpose and `ls` shows "alpha —"; without the CLI change the runtime tab has
zero bars, which is the reported bug.
Two measurement traps cost an hour here and are now written down: counting bars
by grepping dump-layout also counts the template and every swap layout ("4 bars
for 3 tabs"), and list-panes stops reporting borderless plugin panes for a tab
once a client has rendered it.
Also in here, from the same session:
- the split button check found buttons by searching for " + " on any row with a
frame glyph, which matches the stack list's "+N more" once two panes sit side
by side, and then reports the product broken. It now requires the frame
corner the button is drawn against.
- the checks killed their sessions but did not delete them, so each run left an
"EXITED - attach to resurrect" entry: 35 had quietly filled the session
picker. They now delete-session by name.
- and the trap that cost the user their running client: I killed a bare
`sl0ppij` because "there are no user sessions on this box". That was a guess,
not evidence, and wrong. A check's processes always carry that run's own
socket dir or `attach sl0ptest-...`; a bare `sl0ppij` with a cwd in the repo
is a human's. Written into the handover next to the `pkill -f` trap, which is
the same mistake in a different costume.
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`sl0ppi up` died on every session:
× Failed to parse Zellij configuration
43 │ sl0pbar size=3
· ╰── Invalid tab property: sl0pbar
The CLI writes its own layout file and inlines the tab template into each tab
-- a default_tab_template would destroy the tab purposes that are the CLI's
notion of identity -- so the generated file is standalone. The moment the
status bar became a pane_template, the inlined body referred to a name only
layouts/default.kdl knew about.
extractPaneTemplates pulls those definitions out with the same brace scanner
that already had to respect strings and comments, and both generated layouts
emit them once at the top. The result is smaller than before, too: one copy of
the bar's configuration per session instead of one per tab.
packaging/checks/sl0ppi-up-live.py runs the real thing -- CLI, binary, session,
attached client -- because the CLI's own tests are string assertions and were
all green while this was broken. It fails with exactly the user's error on the
parent commit.
Not done, deliberately, and the check says why in a comment: copying the user's
default.swap.kdl next to the generated layout to make the bar collapse on a
narrow terminal. It appears to work, and then auto_layout swaps the tab to one
of the other swap layouts, whose bare `tab` nodes expect a default_tab_template
that a generated layout does not have -- and the bar disappears entirely.
Measured on screen both ways, and the check now pins "the bar survives a
rearrangement" so nobody re-derives it from JSON.
Which is the other lesson: `action list-panes` stops reporting the borderless
plugin pane once a client is attached. It had me chasing a bar that was on
screen the whole time. dump-layout and the screen agree; list-panes does not.
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Given three rows the bar now draws the same rounded box the panes do, so the
bottom of the screen reads as one more pane instead of a strip of text under
them. Given one row it stays the line it always was, which is what a terminal
narrow enough to collapse the layout should spend on chrome.
The height is the LAYOUT's decision, because a plugin cannot resize its own
pane:
- default.kdl defines the bar as a pane_template `sl0pbar` and places it at
size=3;
- default.swap.kdl defines tab_template "mobile" placing the same template at
size=1, and the `stacked` swap layout -- what responsive_layout collapses to
below responsive_min_cols -- uses it.
That reuse works because zellij parses a layout and its .swap.kdl with the same
parser, on purpose, "so that we can reuse assets (eg. pane and tab templates)".
Otherwise the collapsed template would have to duplicate the whole 100-line
zjstatus configuration, and the two would drift within a week.
ModuleConfig::viewport is the one definition of where the content line lives:
three rows or more and it is framed, fewer and it is not, plus the column the
content starts at. Rendering and click routing both read it, so the frame moves
the drawing and the hit-testing together -- a click on the new border hits
nothing rather than the widget it sits above. Clicks now check the LINE too,
which a single-line bar never had to.
status-bar-live.py grew the other half of the feature: the borders must span
exactly the columns the pane frames span with rounded corners at their ends, a
click on the border must not make a tab, and after shrinking the terminal below
the responsive threshold the bar must be one line with no box -- with its button
still working. The collapse is real: the bar lands on the last row, which only
happens if the swap layout actually switched.
One test bug worth naming: locating the button with str::find gave a BYTE
offset, and the box glyphs are three bytes each, so the click landed two columns
right of the thing it found. Same trap the pane frame tests document.
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First pass of the status bar overhaul, in the zjstatus fork plus the layout
that configures it.
margin_left / margin_right: the bar is a full-width pane while every pane above
it is inset by the pane gap, so its ends stuck out past every frame on screen.
The margins are applied by rendering into an inset viewport (inset_state),
which is the same thing click positions are translated by -- so what is drawn
and what is clickable come from one definition. That is the split button's
lesson applied before shipping rather than after.
{new_tab}: a clickable button that opens a tab and focuses it, with no name and
no cwd, i.e. exactly what the `n` binding in TAB mode does. Clicking a tab
already switches to it and double-clicking renames it; making one was the hole
in the strip. Rendering and hit-testing are the same measured string here, so
the button covers exactly the columns it draws.
Both keys are inert when unset, so an unmodified zjstatus config renders
identically.
packaging/checks/status-bar-live.py reads the bar off a real session and
asserts it spans exactly the columns the pane frames span, clicks the + and
expects one more tab, then clicks beside it and expects none. Confirmed by
setting the margins to 0 and watching the span assertion fail: (0, 99) against
the frames' (2, 97).
The check counts painted cells rather than ink, because a bar segment begins
with a padding space inside its coloured pill -- strip the colour and the left
edge reads one column off, which is half the margin being measured.
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pane-finder requests three permissions as it loads, so the first press of a
keybinding we ship opened a consent screen instead of a fuzzy finder. Prompting
is right for a wasm you found on the internet and wrong for the ones that come
in our own tarball.
plugin_is_shipped_with_sl0ppi (zellij-utils/src/input/permission.rs) grants
those implicitly, through the same instruction a human "y" produces, so the
plugin's permissions are set and recorded exactly as before. "Ours" is narrow
on purpose:
- builtins, asked via the existing PluginConfig::is_builtin -- the same
predicate check_command_permission already uses to exempt them, so the two
cannot drift;
- files inside a plugin directory we install into: the config dir's plugins/
and the data dir's plugins/;
- nothing else. Remote plugins are never trusted, paths are normalised
lexically first so plugins/../../evil.wasm is not "inside" the dir, and the
directories are derived from the environment and default locations -- so
getting them wrong costs a prompt and can never grant one elsewhere.
The trade, documented in config/README.md: <config dir>/plugins/ is now a
trusted directory. Anything able to write there can already bind arbitrary
commands to a key in config.kdl, so a consent screen for the wasm beside it was
not buying anything -- but it does mean plugins/ is not a download folder.
packaging/checks/plugin-permissions-live.py drives both halves on a real
session: the shipped plugin must run without the prompt, and the SAME wasm
loaded from outside the plugin dir must still ask. Confirmed by disabling the
rule and watching the first half fail with the exact "asks permission to ...
Allow? (y/n)" screen it was written against.
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kill-session does not always take the server with it: 38 of them had piled up
on this box, one per run, and a leftover test session is exactly what produced
a "MY FOCUS" bug report from the user once already.
Matched on `comm` plus the run's own socket dir, never `pkill -f` -- that
matches the checking process's own command line, and has killed real clients
here before. The temp dir goes with it.
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Reported still dead on a live session after the previous fix. Stacks move the
frame twice more, and neither move was in the hit-test:
- a stack list is drawn over the top rows of its visible member, pushing that
pane's frame down. The renderer applies this as a frame geom override
(reserved_top_rows); the click side did not, so every pane in a stack was
clickable one row above its own title. frame_rect_with_top_reserved() now
applies the same shift, before the gap inset, in the same order as render;
- a stack's collapsed members drew a button on their one-row title. Nothing
could honour it -- that row is the stack's picker, and "split the pane that
is not on screen" is not a thing to ask anyway. They no longer draw one, and
the click side mirrors the condition. 120 snapshot lines change, every one
of them a one-liner losing its button and nothing else (same width, same
content otherwise; audited mechanically).
Both confirmed by reintroducing each bug and watching the check fail. A third
candidate fix -- resolving a click to the stack's visible member, on the theory
that get_pane_at could return a collapsed sibling -- turned out to be
unnecessary: collapsed members have one-row geoms, so position lookup already
lands on the right pane. Removed rather than kept "just in case".
The check itself was wrong twice before it was right, in the direction that
matters most (reporting failures that were its own): it now reads until the pty
goes quiet instead of for a fixed time, and parses only a freshly forced
repaint, so a half-arrived screen cannot look like a button drawn where it is
not. It clicks every button it can see, and runs against config/config.kdl as
well, whose stacks the minimal config never had.
When the two disagree, the server's own log settles it: log::info! in
intercept_split_button_click, read /tmp/sl0ppij-$UID/sl0ppij-log/.
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The `+` shipped in 0.1.7 and 0.1.8 without ever appearing on a live session,
while rendering in 265 snapshots. Four faults, each enough on its own:
- title_line_without_middle computed the right side only inside the left
side's and_then, so a pane with no title (hide_default_pane_names, the live
default) got none at all;
- title_line_with_middle discarded the right side whenever the left was
absent -- that is every frame in a session with a second client, which the
live box always had, and "MY FOCUS AND:" on every frame was saying so;
- the title was budgeted before the button, so a title longer than the frame
(any shell showing a path) consumed its columns. The button is anchored and
hit-tested by pure geometry, so it cannot be the part that loses;
- the click hit-tested position_and_size() while the frame is drawn inset by
the pane gap, putting the clickable columns two right of the glyph and a row
above it at the top of the screen. Hence "the click works" and "nothing is
drawn" both being true, and that click test proving nothing.
Adds Pane::frame_rect(), the rect the frame is really drawn in, which the
status bar buttons had already had to work around by hand.
Also fixes render_my_focus building its short form from separators that
Vec::append had already drained: 4 cells wide while reporting 6, a title line
two cells short of its pane. Found by asserting the width in the new test.
Verification, since unit tests have now been insufficient here four times:
split_button_is_drawn_where_it_is_hit_tested covers the combinations the live
config produces, and packaging/checks/split-button-live.py (make check-live)
reads the glyph off a real session, attaches a second client to force the
middle builder, and clicks the columns it found the glyph in. Both confirmed
to fail on the parent commit.
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