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syntax = "proto3";
package nested_session_contract;
message NestedSessionMessage {
oneof payload {
Announce announce = 1;
FocusHost focus_host = 2;
ToggleHostFullscreen host_fullscreen = 3;
Pong pong = 4;
Bye bye = 5;
AnnounceAck announce_ack = 8;
FocusGained focus_gained = 9;
FocusLost focus_lost = 10;
FullscreenState fullscreen_state = 11;
AncestryUpdate ancestry_update = 12;
Ping ping = 13;
ShortcutUpdate shortcut_update = 14;
}
}
enum NestedCapability {
NESTED_CAPABILITY_UNSPECIFIED = 0;
NESTED_CAPABILITY_NESTED_CONTROL = 1;
}
enum NestedDirection {
NESTED_DIRECTION_UNSPECIFIED = 0;
NESTED_DIRECTION_LEFT = 1;
NESTED_DIRECTION_RIGHT = 2;
NESTED_DIRECTION_UP = 3;
NESTED_DIRECTION_DOWN = 4;
}
message Announce {
string session_name = 1;
repeated NestedCapability capabilities = 2;
}
message FocusHost {
NestedDirection direction = 1;
}
message ToggleHostFullscreen {
bool fullscreen = 1;
}
message Pong {
}
message Bye {
}
message AnnounceAck {
repeated string ancestry = 1;
repeated NestedCapability capabilities = 2;
repeated string descend_keys = 3;
}
message ShortcutUpdate {
repeated string ascend_keys = 1;
repeated string descend_keys = 2;
}
message FocusGained {
NestedDirection from_direction = 1;
}
message FocusLost {
}
message FullscreenState {
bool fullscreen = 1;
}
message AncestryUpdate {
repeated string ancestry = 1;
}
message Ping {
}
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