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use std::ops::Sub;

use chrono::{Duration, Local};

use crate::{
    config::ZellijState,
    widgets::{command::TIMESTAMP_FORMAT, notification},
};

/// Parses the line protocol and updates the state accordingly
///
/// The protocol is as follows:
///
/// zjstatus::command_name::args
///
/// It first starts with `zjstatus` as a prefix to indicate that the line is
/// used for the line protocol and zjstatus should parse it. It is followed
/// by the command name and then the arguments. The following commands are
/// available:
///
/// - `rerun` - Reruns the command with the given name (like in the config) as
///             argument. E.g. `zjstatus::rerun::command_1`
///
/// The function returns a boolean indicating whether the state has been
/// changed and the UI should be re-rendered.
#[tracing::instrument(skip(state))]
pub fn parse_protocol(state: &mut ZellijState, input: &str) -> bool {
    tracing::debug!("parsing protocol");
    let lines = input.split('\n').collect::<Vec<&str>>();

    let mut should_render = false;
    for line in lines {
        let line_renders = process_line(state, line);

        if line_renders {
            should_render = true;
        }
    }

    should_render
}

#[tracing::instrument(skip_all)]
fn process_line(state: &mut ZellijState, line: &str) -> bool {
    let parts = line.split("::").collect::<Vec<&str>>();

    if parts.len() < 3 {
        return false;
    }

    if parts[0] != "zjstatus" {
        return false;
    }

    tracing::debug!("command: {}", parts[1]);

    let mut should_render = false;
    #[allow(clippy::single_match)]
    match parts[1] {
        "rerun" => {
            rerun_command(state, parts[2]);

            should_render = true;
        }
        "notify" => {
            notify(state, parts[2]);

            should_render = true;
        }
        "pipe" => {
            if parts.len() < 4 {
                return false;
            }

            pipe(state, parts[2], parts[3]);

            should_render = true;
        }
        _ => {}
    }

    should_render
}

fn pipe(state: &mut ZellijState, name: &str, content: &str) {
    tracing::debug!("saving pipe result {name} {content}");
    state
        .pipe_results
        .insert(name.to_owned(), content.to_owned());
}

fn notify(state: &mut ZellijState, message: &str) {
    state.incoming_notification = Some(notification::Message {
        body: message.to_string(),
        received_at: Local::now(),
    });
}

fn rerun_command(state: &mut ZellijState, command_name: &str) {
    invalidate_command_result(state, command_name);
}

/// Backdates the stored timestamp of a command result so the next render
/// re-runs the command.
pub fn invalidate_command_result(state: &mut ZellijState, command_name: &str) {
    let command_result = state.command_results.get(command_name);

    if command_result.is_none() {
        return;
    }

    let mut command_result = command_result.unwrap().clone();

    let ts = Sub::<Duration>::sub(Local::now(), Duration::try_days(1).unwrap());

    command_result.context.insert(
        "timestamp".to_string(),
        ts.format(TIMESTAMP_FORMAT).to_string(),
    );

    state.command_results.remove(command_name);
    state
        .command_results
        .insert(command_name.to_string(), command_result.clone());
}