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authorDante Pippi <6619666+dantepippi@users.noreply.github.com>2021-04-28 11:41:48 -0300
committerDante Pippi <6619666+dantepippi@users.noreply.github.com>2021-04-28 11:41:48 -0300
commitf6df6e9dc890b129dbf05a0bb9f4dfe2b5a8f408 (patch)
treefc8bc45e46354debd316c0e88a1194643089014a /src
parentIncluding text on tab name to let users know sync is on. (diff)
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Defining sync keybind using default.yaml
Diffstat (limited to 'src')
-rw-r--r--src/common/input/keybinds.rs273
1 files changed, 0 insertions, 273 deletions
diff --git a/src/common/input/keybinds.rs b/src/common/input/keybinds.rs
index a3b710cf..9842fbe2 100644
--- a/src/common/input/keybinds.rs
+++ b/src/common/input/keybinds.rs
@@ -105,279 +105,6 @@ impl Keybinds {
keybinds
}
- /// Returns the default keybinds for a given [`InputMode`].
- fn get_defaults_for_mode(mode: &InputMode) -> ModeKeybinds {
- let mut defaults = HashMap::new();
-
- match *mode {
- InputMode::Normal => {
- defaults.insert(
- Key::Ctrl('g'),
- vec![Action::SwitchToMode(InputMode::Locked)],
- );
- defaults.insert(Key::Ctrl('p'), vec![Action::SwitchToMode(InputMode::Pane)]);
- defaults.insert(
- Key::Ctrl('r'),
- vec![Action::SwitchToMode(InputMode::Resize)],
- );
- defaults.insert(Key::Ctrl('t'), vec![Action::SwitchToMode(InputMode::Tab)]);
- defaults.insert(
- Key::Ctrl('s'),
- vec![Action::SwitchToMode(InputMode::Scroll)],
- );
- defaults.insert(Key::Ctrl('q'), vec![Action::Quit]);
-
- defaults.insert(Key::Alt('n'), vec![Action::NewPane(None)]);
- defaults.insert(Key::Alt('h'), vec![Action::MoveFocus(Direction::Left)]);
- defaults.insert(Key::Alt('j'), vec![Action::MoveFocus(Direction::Down)]);
- defaults.insert(Key::Alt('k'), vec![Action::MoveFocus(Direction::Up)]);
- defaults.insert(Key::Alt('l'), vec![Action::MoveFocus(Direction::Right)]);
- defaults.insert(Key::Alt('['), vec![Action::FocusPreviousPane]);
- defaults.insert(Key::Alt(']'), vec![Action::FocusNextPane]);
- }
- InputMode::Locked => {
- defaults.insert(
- Key::Ctrl('g'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- }
- InputMode::Resize => {
- defaults.insert(
- Key::Ctrl('g'),
- vec![Action::SwitchToMode(InputMode::Locked)],
- );
- defaults.insert(Key::Ctrl('p'), vec![Action::SwitchToMode(InputMode::Pane)]);
- defaults.insert(
- Key::Ctrl('r'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(Key::Ctrl('t'), vec![Action::SwitchToMode(InputMode::Tab)]);
- defaults.insert(
- Key::Ctrl('s'),
- vec![Action::SwitchToMode(InputMode::Scroll)],
- );
- defaults.insert(Key::Ctrl('q'), vec![Action::Quit]);
- defaults.insert(Key::Esc, vec![Action::SwitchToMode(InputMode::Normal)]);
- defaults.insert(
- Key::Char('\n'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(
- Key::Char(' '),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
-
- defaults.insert(Key::Char('h'), vec![Action::Resize(Direction::Left)]);
- defaults.insert(Key::Char('j'), vec![Action::Resize(Direction::Down)]);
- defaults.insert(Key::Char('k'), vec![Action::Resize(Direction::Up)]);
- defaults.insert(Key::Char('l'), vec![Action::Resize(Direction::Right)]);
-
- defaults.insert(Key::Left, vec![Action::Resize(Direction::Left)]);
- defaults.insert(Key::Down, vec![Action::Resize(Direction::Down)]);
- defaults.insert(Key::Up, vec![Action::Resize(Direction::Up)]);
- defaults.insert(Key::Right, vec![Action::Resize(Direction::Right)]);
-
- defaults.insert(Key::Alt('n'), vec![Action::NewPane(None)]);
- defaults.insert(Key::Alt('h'), vec![Action::MoveFocus(Direction::Left)]);
- defaults.insert(Key::Alt('j'), vec![Action::MoveFocus(Direction::Down)]);
- defaults.insert(Key::Alt('k'), vec![Action::MoveFocus(Direction::Up)]);
- defaults.insert(Key::Alt('l'), vec![Action::MoveFocus(Direction::Right)]);
- defaults.insert(Key::Alt('['), vec![Action::FocusPreviousPane]);
- defaults.insert(Key::Alt(']'), vec![Action::FocusNextPane]);
- }
- InputMode::Pane => {
- defaults.insert(
- Key::Ctrl('g'),
- vec![Action::SwitchToMode(InputMode::Locked)],
- );
- defaults.insert(
- Key::Ctrl('p'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(
- Key::Ctrl('r'),
- vec![Action::SwitchToMode(InputMode::Resize)],
- );
- defaults.insert(Key::Ctrl('t'), vec![Action::SwitchToMode(InputMode::Tab)]);
- defaults.insert(
- Key::Ctrl('s'),
- vec![Action::SwitchToMode(InputMode::Scroll)],
- );
- defaults.insert(Key::Ctrl('q'), vec![Action::Quit]);
- defaults.insert(Key::Esc, vec![Action::SwitchToMode(InputMode::Normal)]);
- defaults.insert(
- Key::Char('\n'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(
- Key::Char(' '),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
-
- defaults.insert(Key::Char('h'), vec![Action::MoveFocus(Direction::Left)]);
- defaults.insert(Key::Char('j'), vec![Action::MoveFocus(Direction::Down)]);
- defaults.insert(Key::Char('k'), vec![Action::MoveFocus(Direction::Up)]);
- defaults.insert(Key::Char('l'), vec![Action::MoveFocus(Direction::Right)]);
-
- defaults.insert(Key::Left, vec![Action::MoveFocus(Direction::Left)]);
- defaults.insert(Key::Down, vec![Action::MoveFocus(Direction::Down)]);
- defaults.insert(Key::Up, vec![Action::MoveFocus(Direction::Up)]);
- defaults.insert(Key::Right, vec![Action::MoveFocus(Direction::Right)]);
-
- defaults.insert(Key::Char('p'), vec![Action::SwitchFocus]);
- defaults.insert(Key::Char('n'), vec![Action::NewPane(None)]);
- defaults.insert(Key::Char('d'), vec![Action::NewPane(Some(Direction::Down))]);
- defaults.insert(
- Key::Char('r'),
- vec![Action::NewPane(Some(Direction::Right))],
- );
- defaults.insert(Key::Char('x'), vec![Action::CloseFocus]);
- defaults.insert(Key::Char('s'), vec![Action::ToggleActiveSyncPanes]);
- defaults.insert(Key::Char('f'), vec![Action::ToggleFocusFullscreen]);
-
- defaults.insert(Key::Alt('n'), vec![Action::NewPane(None)]);
- defaults.insert(Key::Alt('h'), vec![Action::MoveFocus(Direction::Left)]);
- defaults.insert(Key::Alt('j'), vec![Action::MoveFocus(Direction::Down)]);
- defaults.insert(Key::Alt('k'), vec![Action::MoveFocus(Direction::Up)]);
- defaults.insert(Key::Alt('l'), vec![Action::MoveFocus(Direction::Right)]);
- defaults.insert(Key::Alt('['), vec![Action::FocusPreviousPane]);
- defaults.insert(Key::Alt(']'), vec![Action::FocusNextPane]);
- }
- InputMode::Tab => {
- defaults.insert(
- Key::Ctrl('g'),
- vec![Action::SwitchToMode(InputMode::Locked)],
- );
- defaults.insert(Key::Ctrl('p'), vec![Action::SwitchToMode(InputMode::Pane)]);
- defaults.insert(
- Key::Ctrl('r'),
- vec![Action::SwitchToMode(InputMode::Resize)],
- );
- defaults.insert(
- Key::Ctrl('t'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(
- Key::Ctrl('s'),
- vec![Action::SwitchToMode(InputMode::Scroll)],
- );
- defaults.insert(Key::Ctrl('q'), vec![Action::Quit]);
- defaults.insert(Key::Esc, vec![Action::SwitchToMode(InputMode::Normal)]);
- defaults.insert(
- Key::Char('\n'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(
- Key::Char(' '),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
-
- defaults.insert(Key::Char('h'), vec![Action::GoToPreviousTab]);
- defaults.insert(Key::Char('j'), vec![Action::GoToNextTab]);
- defaults.insert(Key::Char('k'), vec![Action::GoToPreviousTab]);
- defaults.insert(Key::Char('l'), vec![Action::GoToNextTab]);
-
- defaults.insert(Key::Left, vec![Action::GoToPreviousTab]);
- defaults.insert(Key::Down, vec![Action::GoToNextTab]);
- defaults.insert(Key::Up, vec![Action::GoToPreviousTab]);
- defaults.insert(Key::Right, vec![Action::GoToNextTab]);
-
- defaults.insert(Key::Char('n'), vec![Action::NewTab]);
- defaults.insert(Key::Char('x'), vec![Action::CloseTab]);
-
- defaults.insert(
- Key::Char('r'),
- vec![
- Action::SwitchToMode(InputMode::RenameTab),
- Action::TabNameInput(vec![0]),
- ],
- );
- defaults.insert(
- Key::Ctrl('g'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- for i in '1'..='9' {
- defaults.insert(Key::Char(i), vec![Action::GoToTab(i.to_digit(10).unwrap())]);
- }
- defaults.insert(Key::Alt('n'), vec![Action::NewPane(None)]);
- defaults.insert(Key::Alt('h'), vec![Action::MoveFocus(Direction::Left)]);
- defaults.insert(Key::Alt('j'), vec![Action::MoveFocus(Direction::Down)]);
- defaults.insert(Key::Alt('k'), vec![Action::MoveFocus(Direction::Up)]);
- defaults.insert(Key::Alt('l'), vec![Action::MoveFocus(Direction::Right)]);
- defaults.insert(Key::Alt('['), vec![Action::FocusPreviousPane]);
- defaults.insert(Key::Alt(']'), vec![Action::FocusNextPane]);
- }
- InputMode::Scroll => {
- defaults.insert(
- Key::Ctrl('g'),
- vec![Action::SwitchToMode(InputMode::Locked)],
- );
- defaults.insert(Key::Ctrl('p'), vec![Action::SwitchToMode(InputMode::Pane)]);
- defaults.insert(
- Key::Ctrl('r'),
- vec![Action::SwitchToMode(InputMode::Resize)],
- );
- defaults.insert(Key::Ctrl('t'), vec![Action::SwitchToMode(InputMode::Tab)]);
- defaults.insert(
- Key::Ctrl('s'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(Key::Ctrl('q'), vec![Action::Quit]);
- defaults.insert(Key::Esc, vec![Action::SwitchToMode(InputMode::Normal)]);
- defaults.insert(
- Key::Char('\n'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(
- Key::Char(' '),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
-
- defaults.insert(Key::Char('j'), vec![Action::ScrollDown]);
- defaults.insert(Key::Char('k'), vec![Action::ScrollUp]);
-
- defaults.insert(Key::Ctrl('f'), vec![Action::PageScrollDown]);
- defaults.insert(Key::Ctrl('b'), vec![Action::PageScrollUp]);
- defaults.insert(Key::PageDown, vec![Action::PageScrollDown]);
- defaults.insert(Key::PageUp, vec![Action::PageScrollUp]);
-
- defaults.insert(Key::Down, vec![Action::ScrollDown]);
- defaults.insert(Key::Up, vec![Action::ScrollUp]);
-
- defaults.insert(Key::Alt('n'), vec![Action::NewPane(None)]);
- defaults.insert(Key::Alt('h'), vec![Action::MoveFocus(Direction::Left)]);
- defaults.insert(Key::Alt('j'), vec![Action::MoveFocus(Direction::Down)]);
- defaults.insert(Key::Alt('k'), vec![Action::MoveFocus(Direction::Up)]);
- defaults.insert(Key::Alt('l'), vec![Action::MoveFocus(Direction::Right)]);
- defaults.insert(Key::Alt('['), vec![Action::FocusPreviousPane]);
- defaults.insert(Key::Alt(']'), vec![Action::FocusNextPane]);
- }
- InputMode::RenameTab => {
- defaults.insert(Key::Char('\n'), vec![Action::SwitchToMode(InputMode::Tab)]);
- defaults.insert(
- Key::Ctrl('g'),
- vec![Action::SwitchToMode(InputMode::Normal)],
- );
- defaults.insert(
- Key::Esc,
- vec![
- Action::TabNameInput(vec![0x1b]),
- Action::SwitchToMode(InputMode::Tab),
- ],
- );
-
- defaults.insert(Key::Alt('n'), vec![Action::NewPane(None)]);
- defaults.insert(Key::Alt('h'), vec![Action::MoveFocus(Direction::Left)]);
- defaults.insert(Key::Alt('j'), vec![Action::MoveFocus(Direction::Down)]);
- defaults.insert(Key::Alt('k'), vec![Action::MoveFocus(Direction::Up)]);
- defaults.insert(Key::Alt('l'), vec![Action::MoveFocus(Direction::Right)]);
- defaults.insert(Key::Alt('['), vec![Action::FocusPreviousPane]);
- defaults.insert(Key::Alt(']'), vec![Action::FocusNextPane]);
- }
- }
- ModeKeybinds(defaults)
- }
-
/// Converts a [`Key`] terminal event to a sequence of [`Action`]s according to the current
/// [`InputMode`] and [`Keybinds`].
pub fn key_to_actions(