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authoruser <user@clank>2026-08-08 20:46:53 +0200
committeruser <user@clank>2026-08-08 20:46:53 +0200
commit0d9540e848135ea46531e57c2d16bc28a645230d (patch)
treef215c55dc832ec2229b8a743f60bc8e96133388f /zellij-utils/src/plugin_api
parentsl0p: blank the padding ring too, fixing remaining resize ghosting (diff)
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sl0p: add fastdev build profile + SPEED.md (60x faster iteration)
Building this fork for local use took ~3 minutes per one-line change: [profile.release] sets lto = true and codegen-units = 1, so every rebuild redid whole-program optimization on a single core. That is right for a shipped artifact and pure waste for a binary we just want to look at in a terminal - zellij is bound on a human, not on codegen. [profile.fastdev] inherits release, keeps opt-level 3, drops LTO, uses 16 codegen units and keeps the incremental cache: cargo build --profile fastdev -p zellij ~2.8s incremental (was ~3min) [profile.release] is deliberately untouched, so shipping/benchmarking builds are unchanged. .fastfeedback/SPEED.md records the narrow commands, measured timings, the deploy loop, and - importantly - the PRE-EXISTING test failure baselines (30 in zellij-server, 5 in zellij-utils) so a future session does not waste time chasing failures it did not cause. Rejected: the gold linker (rustc warns it is deprecated with known Rust bugs) and clang+lld (no lld binary installed). Dropping LTO removed the dominant cost anyway.
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