| Commit message (Collapse) | Author | Age |
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`status_bar_button_style "indexed"` renders `1:Approve 2:Reject` instead of
`[Approve] [Reject]`, so the bar doubles as a key legend for a harness that binds
alt+1..9 to the same actions.
A config option rather than a protocol field: whether the numbers mean anything
depends on what the USER has bound, not on what the program knows. It needs no
wire change and so no version bump, and the click report still carries the id --
never the index -- so a program is unaffected by which style is in force.
The style is threaded into layout_status_bar, the one function the renderer draws
from and the hit-test resolves against. That is what makes this safe: changing a
button's rendered width necessarily changes its clickable span too, verified by a
test asserting span width equals the drawn width and that every drawn column
resolves back, for both styles.
Also fixes the web client's Style construction to read the option from config
rather than defaulting it -- my first pass claimed that code had no pane_frames
config available, which was wrong; it uses it two lines further down.
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`ui { pane_frames { hide_default_pane_names true } }`, default false.
A pane now shows no title at all until something actually names it: the user
renaming it (including by double-clicking the title row) or the running
program setting a title. Upstream always shows an auto-generated 'Pane #N'.
Implemented by tracking whether pane_title is still the constructor's
placeholder, NOT by matching the string: a program that legitimately titles
itself 'Pane #3' must not be mistaken for an unnamed pane. set_title clears
the flag, since something then chose that title.
current_title reads the option at render time rather than baking an empty
title in at construction, so it hot-reloads and turning the option back off
restores the placeholder on existing panes.
Display precedence is unchanged and now explicit in the code:
user-given name > title set by the running program > placeholder
render_terminal_title already fell back to an empty string rather than the
placeholder, so the terminal WINDOW title is unaffected.
Empty titles were already handled by the frame renderer
(render_title_left_side returns None for an empty title), including the
sl0p centred/right alignment path.
Baselines held: zellij-server 1436/30, zellij-utils 436/5.
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`ui { pane_frames { inactive_grayscale 0-100 } }`, default 0 (off).
Real colour transformation, not the SGR 'faint' attribute zellij already uses
for frames: faint is terminal-dependent, several terminals only apply it to
the 16 ANSI colours, and it does not remove colour. Each cell's colour is
resolved to RGB and blended toward its own Rec.709 luminance, so an unfocused
pane keeps its brightness but drains of colour.
Colour resolution covers the cases that actually occur: RgbCode directly,
ColorIndex via eightbit_to_rgb, and NamedColor by mapping to its 0-15 index.
Cells with NO explicit colour are deliberately left alone - they render in the
terminal default, which is already unsaturated, and rewriting them would mean
emitting an explicit colour for nearly every cell for no visible gain.
Two non-obvious pieces were needed to make it actually work:
- The output buffer only emits CHANGED cells, so an idle pane would keep its
old colours indefinitely after losing focus. Pane::refresh_for_focus_change
forces a full repaint, called from ActivePanes::insert (the single place
focus changes). It is a no-op when the feature is off, so it costs nothing
by default.
- Terminal panes render through the SHARED multi-client path. Focus is per
client, so once unfocused panes are desaturated two clients may need
different output for the same pane. Both tiled and floating panes now fall
back to per-client rendering when grayscale is enabled - the reason this is
opt-in.
Known limitation: sixel/kitty image chunks are not colour-transformed and stay
in colour.
Hot-reloads like the other sl0p options. Tests cover the transform: full
strength yields a true neutral grey, partial sits between original and grey,
indexed and named colours resolve rather than being skipped, luminance is
perceptual (green brighter than blue) not a flat average, already-grey is
unchanged, and non-colour codes are untouched.
Baselines held: zellij-server 1436/30, zellij-utils 436/5.
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`padding` now accepts:
padding 1 -> all four sides
padding 1 2 -> up/down = 1, left/right = 2
padding 1 2 3 4 -> up=1 down=2 left=3 right=4
NOTE the 4-value order is UP DOWN LEFT RIGHT as requested, deliberately NOT
CSS's clockwise top-right-bottom-left. Documented on PanePadding and at the
parser, since the similarity to CSS invites the wrong assumption.
3 or 5 values are rejected with a message naming the accepted forms, rather
than being silently reinterpreted. Negative values clamp to 0.
ASPECT: only the 1-value form is aspect-corrected (left/right multiplied by
gap_aspect) so `padding 1` looks square on a non-square cell grid. The 2- and
4-value forms are literal: specifying axes separately means the caller is
already controlling horizontal size, and silently doubling it would surprise.
Style now carries a PanePadding {top,bottom,left,right} instead of an x/y
pair, which also collapses the reconfigure plumbing back to a single field
rather than growing another parameter per side.
to_kdl always emits the explicit 4-value form: emitting the 1-value form
would re-apply gap_aspect on the next read and silently double the padding
on every config round-trip.
Baselines held: zellij-utils 435/5, zellij-server 1421/30.
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Two changes to how the gap is defined.
1. UNIFORM GAP. Previously every pane inset every side by `gap`, so two
neighbours each gave up a cell and the space between them was 2*gap while
the screen edge got only gap. Now a pane insets RIGHT and BOTTOM always,
and LEFT/TOP only where that edge is the viewport boundary. Two neighbours
contribute exactly one gap between them, and the outer screen edges get
the same gap. `gap 1` now means 1 everywhere.
The per-side offset is computed in tiled_panes, which is the layer that
knows the viewport, and pushed to panes via Pane::set_gap_offset before the
content-offset sweep. Floating panes keep a zero gap: they are positioned
explicitly by the user, so an inter-pane gap does not apply to them (they
still get padding).
2. ASPECT CORRECTION. Terminal cells are roughly twice as tall as they are
wide, so an equal number of rows and columns does not look like an equal
distance. `gap` and `padding` are now expressed in ROWS, and columns are
multiplied by `gap_aspect` (default 2, minimum 1). Style carries the
resolved pane_gap_x/y and pane_padding_x/y.
FrameConfig::Default is now hand-written rather than derived: gap_aspect must
default to 2 to match the KDL parser, otherwise a parsed config disagrees with
a default-constructed one and it surfaces as config round-trip diffs (this
broke can_define_ui_configuration_in_configfile and both
bare_config_from_default_assets_to_string tests).
Tests assert the actual invariants: stacked and side-by-side neighbours get
exactly one gap between them, screen edges get the same gap as between panes,
and inset_by refuses to collapse a pane too small to survive it.
Baselines held: zellij-server 1421/30, zellij-utils 433/5.
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Adds `ui { pane_frames { gap N; padding N } }`, both defaulting to 0 so
stock configs are unaffected.
gap - cells each pane gives up on every side, leaving real empty
terminal between neighbouring panes (WM-style outer gaps).
Two adjacent panes therefore show 2*gap between them.
padding - cells between a pane's frame and its content; breathing room
inside the pane without moving the frame.
Design: the pane KEEPS its allocated PaneGeom. Only two things move:
1. the drawn frame, via Viewport::inset(gap), reusing the existing
frame_geom_override mechanism already used for stacked panes;
2. the content, via Offset::expanded_by(gap + padding) inside
set_content_offset.
Because the allocation is untouched, the kasuari resize solver and mouse
hit-testing need no changes at all, and a click landing in a gap still
resolves to the owning pane. Content position, size and cursor are all
derived from content_offset, so widening it in one place keeps every
consumer consistent.
Viewport::inset refuses to shrink a pane below a frame's minimum viable
extent (two borders + one content cell) rather than emitting a degenerate
or zero-sized frame. Negative KDL values clamp to 0 instead of wrapping.
Tests cover: inset identity/shrink/recentre, the containment invariant
(an inset frame never escapes its allocation), small-pane refusal, and
the key safety property that content inset by gap+border+padding lands
strictly inside the frame drawn at inset(gap).
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Adds `ui { pane_frames { title_alignment "left"|"center"|"right" } }`.
Full-frame panes previously hardcoded the title flush left, while frameless
panes (pane_frame_style "titles") already centered it via
compose_bracketed_title. This brings full frames up to parity and makes the
position configurable.
Implementation notes:
- The value rides on `Style`, which is already threaded to FrameParams, so no
new plumbing through Tab/PaneContentsAndUi was needed.
- It is deliberately NOT round-tripped over the plugin protobuf boundary:
plugins have no use for frame title alignment and adding a proto field
would force regenerating the committed prost assets in assets/prost/.
- Left keeps the original code path untouched, so default configs render
exactly as before.
- The geometry loop clamps the title start against the right-side indicators
and breaks on `>=` rather than `==`, so a mis-clamped segment cannot spin.
Tests: alignment ordering, frame width preservation across widths, and
narrow-pane safety (cols 1..24 must not panic or corrupt width).
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* initial implementation - kinda working
* tests and fixes
* fix bounds
* tests and compatibility fixes
* fix: cursor scroll, clears, deletes, key tolerance, and host id range
* fix: keep images alive across resize, relayout and history scroll
* anchor to lines, not pixels
* fix image/text alignments
* config to allow disabling
* fix pinned pane issue
* never let host graphics replies reach the keyboard parser
* fix nested session
* properly handle fullscreening a pane
* rustfmt
* cleanup of ignored test
* add pr
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* Upgrade axum-extra 0.12, axum-server 0.8, rcgen 0.14
* rustfmt
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* upgrade insta, rand, sha2, strum, thiserror, tokio-tungstenite, toml, which; drop unused semver and typetag
* upgrade sysinfo to 0.39.5, bump toolchain (msrv) to 1.95.0
* remote legacy yaml config converter and thus drop serde_yaml
* upgrade unicode-width to 0.2.2
* fix(tests): run ipc roundtrip test on a larger stack
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* chore(deps): upgrade base64 0.22, colored 3.1, crossterm 0.29, dialoguer 0.11, directories 6.0, highway 1.2, prost 0.12.6, strip-ansi-escapes 0.2.1, suggest 0.5.1
* chore(deps): upgrade miette 7.6, nix 0.30, notify 8.2, notify-debouncer-full 0.5
* vte 0.15
* clap 4.6
* workspaceify plugin deps
* don't send empty fs watch events
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* fix: theme query and updated pixel dimensions
* add no-ui-fullscreen key/action/capability
* protocol core
* integration test harness
* fix integration tests
* fix flaky tests
* nested ui (dimming) and directional focus initial implementation
* integration tests for nested ui dimming and directional focus
* initial full screen nesteed implementation
* fix: keep hidden floating panes hidden across nested no-ui fullscreen
* fix integration tests
* no ui fullscreen integration tests
* hardening behavior/tests
* fix(nested): re-derive descend/dim on host tab switch and new-tab so clicking dimmed chrome ascends
* initial modal implementation
* initial ui improvements
* fix integration tests
* improve nested selection ui
* nested session modal refactoring and tests
* improve integration test speed somewhat
* some ui adjustments
* simplify full/auto nested session handling
* hints in compact-bar
* guest stdin leak fix
* allow floating panes to be fullscreen
* make nested session handling configurable
* protocol reannounce
* refactor: naming confusion
* improve ux somewhat
* rustfmt
* merge fixes
* improve integration test rate limiting (fix ci)
* add pr
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into their respective events (#5323)
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Windows Terminal does not set TERM by default, so zellij on WT was
using the native-console crossterm path that reads INPUT_RECORDs.
That path can't observe bracketed-paste sequences (`\e[200~/\e[201~`),
which is one of the reasons multi-line paste has never worked
correctly on Windows (issue #4885).
WT sets `WT_SESSION` per-process. Use that as a second trigger for
the VT input path so default WT installs get raw VT byte input (and
with it, termwiz's bracketed-paste detection, the SGR mouse format,
correct emoji delivery, etc.) without requiring the user to set TERM.
Introduce `use_vt_path()` in `os_input_output_windows.rs` as the
single source of truth for the gate. Previously the stdin handler
had one TERM check and `enable_mouse_support` / `disable_mouse_support`
each had their own — so adding `WT_SESSION` to just the stdin gate
caused mouse setup to take the native-console branch, which calls
`crossterm::event::EnableMouseCapture` and clobbers the
`ENABLE_VIRTUAL_TERMINAL_INPUT` flag the stdin path had just set.
That broke all input from WT until the helper aligned every site.
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* fix: more verbose startup errors
* add pr
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* fix: occasional garbage on attaching through slow connections
* rustfmt
* add PR
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* feat(panes): focus last pane (#4142)
* add tests
* add client id parameter to `add_floating_pane`
* add action for floating panes
* add tests for floating panes
* add keybinds to configs
* rebase fixes
* simplify focus logic when adding stacked pane
* formatting fix
* formatting fix 2
* fix: make sure expanding pane always focuses it for all clients in stack
* add pr
* fix rebase
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* initial implementation
* refactoring and cleanups
* port basic e2e tests
* fix tab rotation
* migrate client and mouse tests
* migrate the rest of the tests
* remove old e2e tests
* rustfmt
* add e2e note
* fix stale test
* fix: cross platform locking/cleanup
* fix: change mode race discovered by tests
* rustfmt
* fix: attach/detach race in tests
* fix plugin test assertion
* add pr
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* phase 2+3
* initial mobile plugin (phases 4 + 5 + 6)
* some bugfixes
* implement stage 7
* mobile interface improvements
* improve mobile pane/tab picker
* more ui improvements and fixes
* various mobile fixes
* some mobile fixes
* mobile keyboard triggering fix
* some cleanups
* initial plugin keyboard implementation
* improve keyboard hit zones
* improve keyboard
* pinch resize
* pinching fixes
* implement scrolling + panning
* initial keyboard resizing
* fix: mobile first render issues
* keyboard responsiveness
* fix some issues with the keyboard
* implement fit
* fix mobile scrolling
* add tilde cell to compact
* improve mobile keyboard
* fix starting mobile terminal font to natural keyboard size
* fix mobile resize blank screen flash
* shadow focus for mobile
* more keyboard fixes
* improve mobile status bar
* fix: render plugins to mobile clients
* allow opening new panes/tabs from the mobile plugin
* allow configuring
* fix dot slash
* improve mobile native soft keyboard interaction
* switch to native keyboard - initial implementation
* dirty hacks, but phone keyboard works now
* adjust keyboard help strip
* fix cursor in mobile
* fix keyboard and help line
* rename keyboard to modifier bar
* allow starting new session
* make clicking session name bring us to new session menu
* allow switching to desktop from the mobile ui
* mobile welcome screen initial implementation
* mobile welcome screen fixes
* various welcome screen fixes
* more mobile fixes
* moar mobile fixes
* mobile ui redesign
* fix: swallowed backspace bug
* switch session screen improvement
* touch up some interfaces
* refactor: move mobile state to own struct
* refactor: move fit resizing to the server
* remove dead flash code
* some cleanups
* refactor: clear fit on close
* refactor: improve fit api
* refactor: pane sync functions
* refactor: mouse
* refactor: break into modules
* some cleanups for the sessions screen
* fix scrolling and other stuff
* refactor: sessions screen
* refactor: panes screen
* refactor: new session screen
* refactor: menu screen
* refactor: render
* cleanups
* refactor: plugin structure
* remove unused welcome screen path
* Rename api
* refactor input.js
* cleanup useless comments
* fit/mobile refactoring
* take out the garbage
* remove more comments
* remove mobile flash on startup/attach
* fix: various mobile startup issues
* fix space bugs
* cleanup
* rustfmt
* fix windows build
* adjust modifier bar ui
* add pr
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* feat: PWA support for the web client
Adds Progressive Web App support so the Zellij web client can be
installed as a standalone app via Chromium/Firefox/Safari/iOS.
- New static asset `zellij-client/assets/manifest.webmanifest` with
required W3C members (name, start_url, scope, display, icons). All
path-bearing fields are relative to the manifest URL so a single
static file works under any reverse-proxy base_url prefix without
runtime templating.
- New icon set under `zellij-client/assets/`: icon.svg (vector),
icon-192.png and icon-512.png (purpose "any"), and
icon-maskable-512.png (purpose "maskable") rendered at 70% of
canvas height on a #080317 backdrop so Android adaptive masks
honour the W3C 80%-diameter safe zone.
- `scripts/render-pwa-icons.sh` pins the rendering toolchain
(librsvg + ImageMagick) and the maskable safe-zone geometry so
re-renders are reproducible.
- `.webmanifest` -> `application/manifest+json` mapping added to
`get_mime_type` in `zellij-client/src/web_client/utils.rs`.
- `index.html` gains <link rel="manifest">, apple-touch-icon, and
apple-mobile-web-app-* meta tags. Placed immediately after the
existing favicon link and before any <script> tag so the manifest
is in the browser's preload scanner early.
- 5 new tests cover Content-Type, required JSON members, the
relative-URL contract, index.html references, icon reachability,
and base_url invariance.
Closes #5094.
* update changelog with pull url
* feat(web): trim PWA icon set to PNGs only
Drops the duplicate `zellij-client/assets/icon.svg` (verbatim copy of
`assets/logo.svg`) and the maskable PNG variant from the manifest.
Net result is the minimal icon set most production PWAs ship:
icon-192.png and icon-512.png.
- `icon.svg` was redundant with the canonical `assets/logo.svg` at
the repo root and offered no install-criterion benefit on top of
the 192/512 PNGs.
- `icon-maskable-512.png` only benefits Android Chrome installs
(desktop browsers and iOS ignore the maskable purpose). The
Android win was small for the hexagonal Zellij glyph; a hand-tuned
maskable can be added in a follow-up if Android installs need
polish.
`scripts/render-pwa-icons.sh` now reads from `assets/logo.svg`
directly instead of the duplicate copy.
* feat(web): use existing assets/logo.png as the PWA icon
Removes the pre-rasterized 192/512 PNG variants and the render
script in favour of serving the canonical `assets/logo.png` via a
small dedicated handler. The repo's existing logo becomes the single
source of truth; the PWA picks up logo changes automatically with no
re-render step.
- `LOGO_PNG` static is loaded via `include_bytes!` from the repo
root, mirroring how `WEB_CLIENT_PAGE` reaches `assets/index.html`.
- New `serve_logo_png` handler is registered at `/assets/logo.png`
before the `get_static_asset` wildcard. axum's matchit router
gives literal paths precedence, so the explicit route always wins.
- Manifest declares a single icon entry at the actual file dimensions
(2269x2620). Browsers letterbox onto square launcher surfaces, the
same way they do for the existing favicon.
- `apple-touch-icon` retargets to `assets/logo.png`.
- `test_pwa_icon_assets_reachable` collapses to a single case.
- `scripts/render-pwa-icons.sh` and the rendering toolchain
(librsvg + ImageMagick) are no longer needed.
* feat(web): drop redundant apple-mobile-web-app meta tags
The three `apple-mobile-web-app-*` meta tags are backward-compat
scaffolding for iOS < 16.4:
- `apple-mobile-web-app-capable: yes` — iOS 16.4+ reads
`display: standalone` from the manifest.
- `apple-mobile-web-app-title: Zellij` — iOS 16.4+ reads `short_name`
from the manifest.
- `apple-mobile-web-app-status-bar-style: default` — explicitly sets
iOS's default status-bar behaviour, i.e. a no-op.
iOS 16.4 shipped in March 2023; the cohort still on iOS 15 is
essentially devices stuck on the iPhone 6s / 7 / SE 1st gen line
(2015-16 hardware), which is not the zellij audience.
`<link rel="apple-touch-icon">` is kept because iOS still ignores
manifest `icons` entries and reads only that tag for the home-screen
icon on every iOS version.
* feat(web): restore square pre-rasterized PNG icon for installability
The earlier swap to serving `assets/logo.png` directly fails
Chromium's PWA installability gate: the logo is 2269x2620 (not
square), and Chromium specifically requires "an icon at least 144
pixels square" -- a non-square icon is rejected even though the
declared `sizes` covers the dimension threshold. DevTools'
Application -> Manifest panel was misleading: it parsed and
displayed the icon, but installability is a separate stricter check.
This walks the swap back to a single committed 192x192 square PNG
(`icon-192.png`) rendered from `assets/logo.svg` with the logo
composited onto a transparent square canvas. The PNG is served by
the existing `get_static_asset` route via `include_dir!`. The
`LOGO_PNG` static, `serve_logo_png` handler, and dedicated
`/assets/logo.png` route are dropped.
apple-touch-icon retargets to icon-192.png (closer to iOS's
preferred 180px home-screen size).
Net effect on the diff: ~13KB committed PNG + a single icon entry
in the manifest, in exchange for actually meeting the
installability criterion.
* style: rustfmt
---------
Co-authored-by: Robert Jin <robert.jin@gresearch.co.uk>
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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(#5156)
* fix(webclient): handle host query responses for pixel dimensions and colors
* rustfmt
* add pr
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* fix(client): unwedge termwiz on unrecognized CSI sequences
* rustfmt
* add pr
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The workspace `windows-sys` constraint was pinned to 0.52 while the
Windows source uses APIs and namespaces from 0.59 (e.g. WriteFile in
Win32::Storage::FileSystem). CI built fine because Cargo.lock pinned
0.59, but downstream `cargo install`/`cargo binstall` did fresh
resolution and selected 0.52, breaking the build for users on Windows.
Align the manifest with the code:
- Bump workspace dep `windows-sys` from 0.52 to 0.59.
- HANDLE is now `*mut c_void` instead of `isize`: replace
`handle == 0` / `!= 0` with `is_null()`, initialise HANDLE locals
with `std::ptr::null_mut()`, and pass `null_mut()` as the
hTemplateFile argument to CreateFileW.
- Pass the process HANDLE through the exit-monitor thread as `usize`
(raw pointers are not Send; OS handles are safe to use cross-thread).
- Note: HPCON is still `isize` in 0.59, so its zero-init is unchanged.
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stale color queries (#5105)
* initial phase 1 implementation
* various fies
* some fixes
* fix fragmented stdin cases
* some fixes
* renaming
* guard against old clients
* implement csi 2031
* allow toggling theme with actions
* rustfmt
* fix: finalize trailing characters in ansi parser as well
* add pr
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* fix(web-client): prevent IME input text repetition
Fix bug where composing multi-character strings via IME (e.g. Chinese input method) would write the entire string N times for N characters.
Previously, parse_stdin sent the entire input buffer as raw_bytes for each KeyEvent parsed from that buffer. When IME composes "你好" (2 chars), InputParser creates 2 KeyEvents, but both carried the full "你好" bytes, causing it to be written twice.
Now, when multiple events are parsed from one buffer, each Char KeyEvent carries only its own UTF-8 bytes. Single-event buffers (most ASCII input) remain unchanged.
Fixes #4974
* fix: guard per-char raw_bytes with modifiers check
Only use per-character UTF-8 encoding for unmodified Char events in multi-event buffers. Modified keys (e.g. Ctrl+C) retain the original buffer to preserve correct VT bytes. Also clarify the comment.
* test(web-client): cover IME raw byte handling
* rustfmt
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* fix: kitty keyboard cleanup on error path + 2026 DECRPM state 3 handling
lib.rs: handle_error now exits kitty keyboard protocol (ESC[<1u) before
printing the backtrace, matching the normal exit path. Previously the
kitty keyboard mode was left active on crash, corrupting subsequent
terminal input.
stdin_ansi_parser.rs: synchronized_output_from_bytes now treats DECRPM
state 3 (permanently set) as enabled, matching states 1 and 2. State 3
is a valid "supported and on" response that was previously falling through
to None (treated as unsupported).
* docs: update changelog
* refactor(client): unify terminal teardown/setup sequences
- Extract named constants for all terminal escape sequences
- Add terminal_teardown_message() helper used by all three exit paths,
fixing several pre-existing inconsistencies in the process:
- handle_error was missing RESET_STYLE and SHOW_CURSOR
- remote client had kitty keyboard exit after EXIT_ALTERNATE_SCREEN
instead of before
- goodbye path had goto positioned in the alt screen before exit
- RESET_STYLE/SHOW_CURSOR are now sent after EXIT_ALTERNATE_SCREEN
so they take effect in the normal screen
- Replace write() with write_all() throughout; drop redundant let _ =
on unwrap() calls
* docs: update changelog
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* initial implementation
* fix mouse cpu spam
* prevent excess metadata write and prune sessions on startup
* consolidate CommandChanged and PaneCommandChanged
* tests
* rustfmt
* add pr
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(#4972)
* native-tls -> rustls
* add/update tests
* rustfmt
* add pr
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* error on socket paths that are too long
* add pr
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* allow sending a stringified layout with --layout-string
* add --tab-id to all the things
* fix windows tests
* add pr
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- Consume unused CompilationResult from embed_resource::compile in build.rs
- Gate std::io::prelude import with #[cfg(unix)] since it's only used by
daemonize_web_server which is unix-only
Co-authored-by: divens <divens.dev@gmail.com>
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* initial implementation
* tests
* fix: always report to zellij, only report to app if it wants a report
* rustfmt
* fix: always report capabilities to panes requesting them
* rustfmt
* add pr
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* fix: do not unblock blocking commands for other unblock conditions
* update deps
* allow trailing : in file path detection and change log format to match
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Use cmd.status() instead of cmd.output() on Windows to prevent pipe
handle inheritance from blocking indefinitely. cmd.output() creates
pipe handles that the grandchild web server process inherits via
CreateProcess bInheritHandles, keeping them open and preventing EOF.
Co-authored-by: divens <divens.dev@gmail.com>
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* cleanup compilation warnings
* consolidate EditScrollbackRaw into EditScrollback
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* add missing pane-id and tab-id arguments to all cli actions
* rustfmt
* dump-screen --ansi
* edit-scrollback --ansi
* add --ansi to subscribe
* add tests for ansi additions
* add ansi render report to plugins
* rustfmt
* fix e2e tests
* add pr
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* fix: restore console input mode on exit to prevent mouse sequence leak
On Windows with WezTerm (VT input path), enable_vt_input() sets
ENABLE_MOUSE_INPUT and ENABLE_VIRTUAL_TERMINAL_INPUT on the console
handle. crossterm's disable_raw_mode() only ORs back LINE_INPUT,
ECHO_INPUT and PROCESSED_INPUT — it never clears those flags.
After Zellij exits, ConPTY continues delivering mouse events as VT
escape sequences (urxvt mode 1015) into the shell's stdin, causing
visible garbage like [555;99;32M at the prompt.
Fix: save the original console mode before enable_vt_input() modifies
it, and restore it on all exit paths via a new restore_console_mode()
method on the ClientOsApi trait. Also move disable_mouse() before
unset_raw_mode() on error/panic paths for correct ordering.
* Move Windows VT input state management to stdin_handler_windows.rs
Move enable_vt_input, restore_vt_input, ORIGINAL_CONSOLE_MODE, and
related windows-sys imports from the shared stdin_handler.rs into
stdin_handler_windows.rs to keep platform-specific code in _windows
files per project convention.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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* security hardening
* fix some issues
* rustfmt
* add pr
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* initial subscribe implementation
* tests for subscribe
* update cli help
* rustfmt
* add pr
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* Vendor termwiz 0.23.3
* Apply fix for parsing partial SGR mouse sequences to termwiz
* Add stdin debounce for fragmented input handling
Parse with maybe_more=true and send events immediately. Finalization
is deferred until 50ms of inactivity, avoiding latency while correctly
handling escape sequences split across multiple reads (e.g., over SSH).
* Remove unused parts of termwiz
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* feat: add Windows signal and process implementations
- AsyncSignalListener: polls crossterm size at 100ms, tokio ctrl_c/break/close
- BlockingSignalIterator: SetConsoleCtrlHandler + AtomicBool, polls size at 50ms
- signal_process: GenerateConsoleCtrlEvent for Interrupt, TerminateProcess for Kill
- Add windows-sys workspace dependency
* feat: add Windows IPC support with named pipes and marker files
- ipc_connect/ipc_bind/ipc_bind_async helpers with cfg gates for named pipes
- Dual-pipe architecture on Windows: main pipe + reply pipe per connection to
prevent IPC deadlock (half-duplex named pipe limitation)
- is_ipc_socket returns is_file() on non-Unix for marker file discovery
- ipc_bind creates empty marker file after binding named pipe on Windows
- assert_socket split: cfg(unix) probes with ConnStatus, cfg(not(unix)) returns
true to avoid deadlocking the server accept loop
- Replace tokio UnixListener/UnixStream with interprocess tokio Listener/Stream
in web server IPC for cross-platform support
- Add interprocess tokio feature to workspace deps
* feat: add Windows client support for input, server spawn, and stack size
- Two-mode Windows input: crossterm event reader for native console,
termwiz byte parser for terminal emulators (VT input mode)
- cast_crossterm_key: convert crossterm KeyEvent to KeyWithModifier
- ENABLE_VIRTUAL_TERMINAL_INPUT on Windows stdin for raw VT byte reading
- Skip ANSI terminal query on Windows to unblock startup
- spawn_server: CREATE_NO_WINDOW | CREATE_NEW_PROCESS_GROUP on Windows
- 8MB stack trampoline in main() for Windows (default 1MB overflows)
- 8MB stack for server worker threads (WASM compilation needs it)
- Enable crossterm events and bracketed-paste features
* test: make tests cross-platform for Windows
- Socket tests: cross-platform IpcGuard/IpcName helpers with GenericNamespaced
on Windows vs GenericFilePath/TempDir on Unix
- Layout tests: normalize_layout_debug() replaces backslash separators in Debug
output on Windows; gate env_var_expansion test with cfg(unix)
- Setup tests: use PathBuf::join + display() instead of hardcoded / separators
- Server OS tests: cross-platform command helpers (long_running_cmd, echo_cmd,
stdin_reader_cmd) with CREATE_NO_WINDOW on Windows
- zellij_exports: replace GenericFilePath with ipc_connect() helper
* ci: add Windows build and test jobs with debug logging
- Add build-windows job: cargo check --no-default-features on windows-latest
- Add test-windows job: cargo test --no-default-features for utils/server/client
- Enable manual workflow_dispatch trigger
- Add debug log::info! calls in server startup, plugin loading, PTY spawning,
and screen layout application for troubleshooting
* feat: implement Windows stubs for shell, command hooks, and process listing
Replace unimplemented!() stubs with working Windows implementations:
- get_default_shell: reads $COMSPEC, falls back to cmd.exe
- run_command_hook: uses cmd /C with RESURRECT_COMMAND env var
- get_all_cmds_by_ppid: uses sysinfo to enumerate processes by parent PID
* feat: implement Windows daemonize_web_server with detached process spawning
Replace the `unimplemented!()` stub with a proper background process
spawner that mirrors the existing `spawn_server` pattern: launch a
foreground `zellij web --start` child with CREATE_NO_WINDOW |
CREATE_NEW_PROCESS_GROUP, poll the TCP port to confirm it's listening,
then exit the parent process.
* feat: implement native ConPTY backend for Windows PTY
Replace all WindowsPtyBackend stubs with a full ConPTY implementation:
- CreatePseudoConsole with overlapped named pipes for IOCP-based async
I/O (zero extra threads on the read path per pane)
- CreateProcessW with PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE and proper
UTF-16 command line quoting / environment block construction
- ConPtyAsyncReader with lazy promotion from OwnedHandle to tokio
NamedPipeServer (reactor not available at spawn time)
- Per-terminal exit monitoring thread using WaitForSingleObject
- ResizePseudoConsole for terminal resize, WriteFile for stdin,
TerminateProcess / GenerateConsoleCtrlEvent for signals
Note: for PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE, the HPCON value must be
passed directly as lpValue (not a pointer to it), matching the C
convention where HPCON is void*. In Rust (windows-sys) HPCON is isize,
requiring an explicit cast. See microsoft/terminal#6705.
* chore: remove debug logging from ConPTY backend
* fix: resolve Windows plugin directory and WASI mount errors
Two Windows-specific fixes for the plugin system:
1. Replace colons with underscores in URL-derived plugin directory names
(e.g. "zellij:tab-bar" -> "zellij_tab-bar"). Colons are illegal in
Windows path components, causing OS error 123 on plugin dir creation.
2. Use FILE_FLAG_BACKUP_SEMANTICS when opening directories for WASI
pre-opened mounts. Windows requires this flag to open directory
handles, otherwise File::open() returns OS error 5 (access denied).
Both fixes are behind #[cfg(windows)] — Unix behavior is unchanged.
* fix: enable mouse support on Windows native console path
Mouse events were silently dropped in the crossterm event loop, and
enable_mouse() wrote VT escape sequences that don't set the required
ENABLE_MOUSE_INPUT console mode flag. Add from_crossterm_mouse()
converter, InputInstruction::MouseEvent variant, and use crossterm's
EnableMouseCapture/DisableMouseCapture on Windows.
* fix: Windows get_default_shell() now checks $SHELL before $COMSPEC
* fix: resolve bare command names via PATH and PATHEXT on Windows
CreateProcessW doesn't reliably resolve bare command names (e.g.
"pwsh") through PATH the way Unix execvp does. Additionally, the
existing command_exists() check didn't consider Windows PATHEXT
extensions (.exe, .cmd, .bat, etc.).
Add find_executable() and resolve_command() which search PATH with
PATHEXT support on Windows, and use the resolved absolute path when
spawning via CreateProcessW.
* chore: run cargo fmt --all
* fix: canonicalize expected paths in setup tests for Windows \\?\ prefix
* fix: Windows CI test failures in spawn_and_read_output and snapshot test
Use cmd /K instead of /C in spawn test so ConPTY has time to flush
output before the pipe closes. Normalize backslashes in snapshot test
to handle Windows path separators.
* fix: strip redundant Shift and AltGr modifiers from Windows key events
On the Windows native console path, crossterm reports physical modifier
flags alongside the already-translated character. For example on French
AZERTY, Shift+ù produces Char('%') with SHIFT, and AltGr+_ produces
Char('\') with CTRL+ALT. These extra modifiers cause keybinding
mismatches and prevent modified characters from being typed in plugin
text inputs.
Strip Shift for all Char events and Ctrl+Alt (AltGr) when the character
is printable, matching Unix terminal behavior where only the resulting
character is reported. Also fix raw byte synthesis for AltGr characters
to emit plain UTF-8 instead of ESC-prefixed sequences.
* fix: detect and clean up stale Windows sessions via PID-based liveness check
Write server PID to marker files instead of creating empty files.
assert_socket() on Windows now reads the PID and checks process liveness
via OpenProcess, cleaning up stale marker files for dead sessions.
* fix: connect reply pipe on Windows for kill-session and delete-session
On Windows the server blocks on reply_listener.accept() after accepting
the main pipe connection. Without a reply pipe connection, the route
thread is never spawned and the KillSession message is never processed.
* fix: wait for server Exit response in kill/delete session on Windows
The previous fire-and-forget approach was unreliable: the client would
disconnect before the server's route thread had time to read and process
the KillSession message. Now we wait for the Exit response on the reply
pipe, ensuring the server has fully processed the kill before we return.
* fix: resolve Windows console mode race between VT input and mouse setup
Two threads race over SetConsoleMode on the stdin console handle:
- stdin_handler calls enable_vt_input() (read-modify-write)
- input_handler calls enable_mouse() via crossterm's EnableMouseCapture
(full SetConsoleMode overwrite to 0x0098)
Depending on ordering, crossterm could clobber ENABLE_VIRTUAL_TERMINAL_INPUT
(breaking the VT byte reader), or enable_vt_input could preserve
ENABLE_QUICK_EDIT_MODE (intercepting mouse events at the console level).
Fix enable_vt_input() to explicitly set the exact console mode needed
(0x0298) instead of read-modify-write, clearing QUICK_EDIT_MODE and other
line-editing flags.
Fix enable_mouse()/disable_mouse() on the VT path (TERM is set) to use
ANSI escape sequences instead of crossterm's Console API, avoiding the
competing SetConsoleMode call entirely. Enable ENABLE_VIRTUAL_TERMINAL_PROCESSING
on stdout first so ConPTY forwards the DEC private mode sequences to the
terminal emulator.
* fix: session-manager plugin kill session on Windows dual-pipe IPC
The plugin's kill_sessions() only connected the main pipe and sent
KillSession, but on Windows the server blocks on reply_listener.accept()
before spawning the route thread. Without connecting the reply pipe the
message was never processed.
Add the same dual-pipe handling as the CLI kill_session(): connect the
reply pipe first, send the message, then wait for the Exit response.
* fix(windows): replace resize polling with event forwarding from stdin thread
Forward crossterm Event::Resize from the stdin thread to the signal
handler thread via an mpsc channel, replacing the 50ms polling loop.
This makes terminal resizing much more responsive during mouse-driven
resizes and eliminates wasteful polling when idle.
When the VT reader path is active (terminal emulators with TERM set),
the sender is dropped, causing the signal handler to automatically
fall back to size-polling — preserving existing behavior for that path.
Unix is unaffected: handle_signals receives None for the receiver and
BlockingSignalIterator continues using signal_hook as before.
* fix(windows): enable ANSI terminal queries on the VT reader path
The startup ANSI query mechanism (pixel dimensions, colors, sync output)
was blanket-skipped on Windows. The actual limitation is specific to the
native console path, where crossterm's event::read() uses
ReadConsoleInput (INPUT_RECORDs) and never reaches the byte-reader loop
that parses ANSI responses.
On the VT reader path (terminal emulators like Alacritty with TERM set),
fill_buf() reads raw VT bytes via ReadFile — same as Unix — so ANSI
query responses work normally. Move the use_vt_reader decision earlier
and use it to gate the query, enabling it for the VT reader path while
still skipping it on native console.
* fix: handle early TerminalResize before client is fully registered
On Windows, enable_mouse()'s SetConsoleMode call can generate a
WINDOW_BUFFER_SIZE_EVENT that arrives as a resize before the server
finishes processing the initial client connection. At that point
set_client_data() hasn't been called yet, so set_client_size() silently
no-ops on the None entry and min_client_terminal_size() returns None.
Instead of panicking, skip the resize when the minimum size can't be
determined — the server will query the terminal size once setup
completes.
* fix: remove unnecessary custom stack size
Early versions of zelilj windows port crashed with stack overflow.
Increasing stack size allowed proper startup and moving further with the
porting effort. Current implementation no longer suffers from stack
issues, so we can revert back to default stack size.
* fix(windows): re-enable Ctrl+C handling inherited by ConPTY children
The server is spawned with CREATE_NEW_PROCESS_GROUP, which disables
Ctrl+C for the process. Children inherit this disabled state, so
ConPTY child processes (shells, ping, etc.) silently ignore
CTRL_C_EVENT signals generated by the pseudo-console.
Call SetConsoleCtrlHandler(NULL, FALSE) early in start_server() to
clear the inherited ignore flag before any ConPTY children are created.
* refactor(windows): move inline cfg(windows) blocks to platform files
Break out inline #[cfg(windows)] blocks from shared client code into
the existing _unix.rs / _windows.rs platform files, per upstream
feedback.
- Split spawn_server into two #[cfg]-gated function definitions
- Extract setup_ipc, enable_mouse_support, disable_mouse_support into
os_input_output_unix.rs and os_input_output_windows.rs
- Unify BlockingSignalIterator::new() signature across platforms
- Extract native console stdin loop into stdin_handler_windows.rs
* fix: remove sporadic info log statements
* ci(windows): add Windows x64 release builds and upgrade CI
- Add Windows x64 target to release.yml for both normal and no-web
release matrices, with NASM, static CRT, .zip packaging, and
PowerShell checksum steps
- Upgrade build-windows in rust.yml from cargo check to cargo xtask
build, add wasm32-wasip1 target and NASM
- Add build_release() function and platform-aware e2e_build() to
xtask/src/ci.rs
- Add BuildRelease command definition to xtask/src/flags.rs
* refactor(client): make resize channel unconditional across platforms
Create the resize mpsc channel on all platforms instead of gating it
behind #[cfg(windows)], avoiding conditionally-existing variables that
are hard to follow. On Unix the sender is immediately dropped and the
receiver is passed as None-equivalent to handle_signals.
* refactor(windows): restructure signal iterator with if/else for channel vs poll
Consolidate the quit check at the top of a single loop and use if/else
for channel mode (native console) vs poll mode (VT reader). On channel
disconnect, set resize_receiver to None and continue into the else
branch instead of falling through.
* docs(server): clarify comment about early resize before client init
Explain why min_client_terminal_size() can return None even after
set_client_size(): new_client() inserts None, and set_client_size()
is a no-op on None entries since it uses as_mut().map().
* feat(web): add --server-startup-timeout flag for web server
Make the hardcoded 10-second TCP-poll timeout in the non-Unix
daemonize_web_server configurable via a CLI flag, defaulting to 10s.
* fix(windows): use unique pipe names for ConPTY output on re-spawn
When a held pane re-runs a command or drops to shell, do_spawn tried
to create a named pipe with the same name as the previous spawn. The
old ConPtyAsyncReader still held the read handle, so CreateNamedPipeW
failed (FILE_FLAG_FIRST_PIPE_INSTANCE, max instances = 1) and the
error was silently swallowed, leaving the pane blank.
Add a monotonic AtomicU64 counter to the pipe name so each spawn gets
a globally unique pipe, regardless of whether the previous one has
been cleaned up yet.
* ci(windows): enable static CRT for regular Windows release build
The no-web Windows build already had RUSTFLAGS="-C target-feature=+crt-static"
but the regular build was missing it, resulting in a dynamic CRT dependency.
* docs(web): clarify --server-startup-timeout is Windows-only
---------
Co-authored-by: divens <divens.dev@gmail.com>
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for cross-platform support (#4746)
* refactor: abstract daemonization behind cfg gates
Gate Unix-only daemonize/nix usage with #[cfg(unix)], add non-Unix
foreground fallback for web server, remove unused libc dep from both
crates, and move daemonize/nix to cfg(unix) dependencies.
* refactor: abstract shell invocation and process listing
Gate get_default_shell() with cfg(not(windows)) and add a Windows stub.
Split run_command_hook() with cfg(not(windows)) for the sh -c path and
a Windows stub. Add cfg(unix) gate on the ps-based
get_all_cmds_by_ppid() with a non-Unix stub.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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for cross-platform support (#4740)
* refactor: upgrade interprocess to v2+ with cross-platform IPC support
Replace interprocess 1.2.1 with 2.2+ which provides cross-platform
local socket support (Unix domain sockets on Unix, named pipes on
Windows). Migrate all call sites from the flat v1 API to the v2
enum-dispatch API, and replace nix::unistd::dup fd-duplication with
interprocess::TryClone::try_clone().
* refactor: abstract FD duplication in IPC behind IpcStream trait
Decouple IPC structs from the concrete transport by introducing an
IpcStream trait that abstracts read/write/clone. Internal fields change
from BufWriter<LocalSocketStream> to BufWriter<Box<dyn IpcStream>>,
while the public new() constructors still accept LocalSocketStream so
no callers need updating.
* refactor: abstract session discovery behind is_ipc_socket() helper
Replace all 6 direct uses of std::os::unix::fs::FileTypeExt::is_socket()
with a cross-platform is_ipc_socket() helper in consts.rs. On Unix it
delegates to FileTypeExt::is_socket(); on non-Unix it returns false as a
placeholder for platform-specific session discovery added later.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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Extract signal handling from os_input_output.rs into platform-specific
files, mirroring the server-side architecture from PR3:
- os_input_output_unix.rs: AsyncSignalListener (tokio unix signals),
BlockingSignalIterator (signal_hook)
- os_input_output_windows.rs: stubs (unimplemented)
- os_input_output.rs: shared SignalEvent enum, AsyncSignals trait,
handle_signals() now uses BlockingSignalIterator + SignalEvent
Moved signal-hook to cfg(unix)-only dependency in zellij-client.
Co-authored-by: divens <divens.dev@gmail.com>
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* fix: do not attempt to reconnect from the web if kicked from the session
* fix: add missing protobuf definition
* add pr
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* build(utils): Replace `async_std` with `tokio`
removing an entire async runtime from the dependency tree. `tokio` has
previously been required by `wasmtime` in any case, and the version of
async_std we used was ancient (1.3) and relied on unstable features.
* build(server): Remove `async_std` from the codebase
and replace it with `tokio` instead, which is already used by
`zellij-utils` and `wasmtime`.
* build(server): Remove dead dependency.
* fix: Don't keep an async runtime in the `zellij-utils` subcrate
but prefer to reuse an existing runtime from a caller instead. If no
such runtime exists, create an ephemeral runtime on the current thread
to run async tasks instead. Ideally, the functions needing the async
task would be async themselves, but these are called by the `Layout`
code based on a `ClientMsg`, and the code handling this currently lives
in `zellij-utils` and is sync itself. So, for the time being, there is
no way around this runtime requirement without a huge refactoring.
* refactor(server): Unclutter async tasks
in a few cases where either blocking code was called in an (unnecessary)
async task or an entire thread was spawned to block on the result of an
async task.
* docs(CHANGELOG): Mention PR 4672
* fix(server): Don't terminate when killing a panes children fails
but log the error and continue instead.
* feat: Add config option for number of async tasks to spawn
so users on machines with few resources can configure a task limit
without requiring recompilation.
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mode and terminal size (#4721)
* refactor: replace nix::Error with std::io::Error in public APIs
* refactor: replace client-side termios/ioctl with crossterm
---------
Co-authored-by: divens <divens.dev@gmail.com>
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Co-authored-by: divens <divens.dev@gmail.com>
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