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* sl0p: hot-reload status_bar_button_styleuser2026-08-12
| | | | | | | | | | | | | | | | The option was only read when a client connected, so changing it needed a new session -- inconsistent with gap/padding/title_alignment, which apply live, and the kind of inconsistency that reads as "my config change did nothing". Threaded through update_frame_layout, the existing vehicle for the fork's pane_frames options: Tab -> tiled/floating containers -> each pane's Style, including suppressed panes so a hidden stack member is styled correctly when it swaps back into view. Verified by editing config.kdl against a running session and watching 1:Approve flip to [Approve] and back, then confirming a click still resolves afterwards -- the button widths change with the style, so a stale layout would have silently mis-targeted clicks.
* sl0p: add an indexed style for status bar buttonsuser2026-08-12
| | | | | | | | | | | | | | | | | | | | | `status_bar_button_style "indexed"` renders `1:Approve 2:Reject` instead of `[Approve] [Reject]`, so the bar doubles as a key legend for a harness that binds alt+1..9 to the same actions. A config option rather than a protocol field: whether the numbers mean anything depends on what the USER has bound, not on what the program knows. It needs no wire change and so no version bump, and the click report still carries the id -- never the index -- so a program is unaffected by which style is in force. The style is threaded into layout_status_bar, the one function the renderer draws from and the hit-test resolves against. That is what makes this safe: changing a button's rendered width necessarily changes its clickable span too, verified by a test asserting span width equals the drawn width and that every drawn column resolves back, for both styles. Also fixes the web client's Style construction to read the option from config rather than defaulting it -- my first pass claimed that code had no pane_frames config available, which was wrong; it uses it two lines further down.
* sl0p: separate the hover resize hint from the hover highlightuser2026-08-12
| | | | | | | | | | | | | | | | | | Upstream's mouse_hover_effects governs two unrelated things: the frame highlight on hover, and the "Ctrl <MouseScroll> or <drag borders> to resize" hint. Its own comment in default.kdl admits as much. So silencing a beginner reminder you have outgrown also costs you a highlight that stays useful indefinitely. mouse_hover_help_text (default true) gates only the hint. One line in execute_send_to_terminal; the highlight is set in execute_update_hover and is untouched. Config-file only, deliberately. The option has no protobuf slot, so it does not cross the client/server IPC contract -- the roundtrip test asserts exactly that, with the fixture set to None and a comment explaining why. It still works from the config file because the server parses the file itself and Options::merge keeps the file value when the client sends None; a CLI flag would be silently ignored.
* sl0p: add a minimal style for the stacked-pane pickeruser2026-08-11
| | | | | | | | | | | | | | | | | | | | | The boxed entries read as clutter: every entry bracketed in vertical bars, and the active one marked by a "> " that sits outside its own cell. `stack_list_style "minimal"` drops both. The active entry is shown by inverting it instead, which needs no glyph and no column, and the padding is moved inside the styled run so the inverted block covers the whole cell rather than leaving unstyled gaps at its edges. Four fewer columns of decoration per entry, so more fit per row in grid mode. Uses ribbon_selected rather than text_selected. Themes give ribbon_selected real contrast because it marks the selected item elsewhere in zellij's UI -- gruber yellow here, white-on-blue in the TempleOS theme -- whereas text_selected's background is 40,40,40 against a 24,24,24 terminal and read as essentially no highlight when tried. Decoration width comes from the style itself, so Tab's column arithmetic and the renderer cannot disagree about how wide an entry is. Default stays boxed, so nothing changes for anyone who does not ask.
* sl0p: optionally render the stacked-pane picker as a griduser2026-08-11
| | | | | | | | | | | | | | | | | | | | | | | `stack_list_layout "grid"` packs picker entries several per row, which turns stack_list_max_rows from a count into a space budget: eight panes in a wide terminal now fit on one row instead of spending three and hiding five. The entry renderer already drew each entry as a single chunk at its own x/y, sized by its geom and centring its own label, so a grid needed no rendering changes at all -- only the loop assigning every entry the same x and the full width. Column count is derived from the widest label rather than configured, so it adapts to the titles; one column is the floor and reproduces the previous full-width rows byte for byte. The row -> member mapping now has a column axis, and it had already caused one wrong-pane bug when two consumers disagreed. So the layout is computed once, by one function, into explicit cells; the renderer, the reserved-row budget and the mouse hit-test all read those same cells rather than each doing their own arithmetic. Windowing is by row, so a grid scrolls a whole row at a time and degrades to the old per-member window when there is one column. Cells are separated by a two-column gap: without it the focused entry's "> " marker sits flush against the previous cell and reads as belonging to it.
* sl0p: cap how many rows the stacked-pane picker takesuser2026-08-11
| | | | | | | | | | | | | | | | | | | | | | | A stack reserves one row per member plus a padding row, so a deep stack spends most of the screen listing itself. `stack_list_max_rows` caps that; the list windows around the focused member and reports the rest as "+N more". The indicator goes in the padding row the list already reserves, so it costs no extra row and never displaces a real entry. Entries keep their real rank rather than renumbering from 1, otherwise the numbering stops meaning anything once the window has scrolled. The window slides on ordinary focus movement, which is also why this needs no new keybinding -- Action is a protobuf enum and the prost assets cannot be regenerated here (no protoc). A fixed cap rather than hover-to-expand on purpose: reserved_top_rows feeds pane geometry, so growing the list on hover would resize the pane's PTY and reflow whatever is running in it on every mouse move. A real expand/collapse has to be an overlay that reserves nothing, which is a much larger change to the render path. reserved_top_rows and the renderer both go through stack_list_window(); if they disagreed the list would draw into rows the geometry never reserved, i.e. over the pane beneath it.
* sl0p: collapse to a swap layout when the terminal gets narrowuser2026-08-11
| | | | | | | | | | | | | | | | | | | | | | | | Splitting a window into thirds is great until the window is 70 columns wide and each pane gets 23. `responsive_min_cols` collapses the tab into the swap layout named by `responsive_layout` when it gets narrower than that, and restores the previously active layout when it grows back. Selects a swap layout BY NAME rather than adding a size-aware LayoutConstraint: that type crosses both the plugin protobuf API and the client/server contract, and the committed prost assets cannot be regenerated here (no protoc). Restoring uses a 10-column hysteresis band. Without a dead band, dragging a window edge that lands exactly on the threshold flips the layout on every motion event, and every flip resizes every PTY in the tab. "Did the user rearrange panes by hand" is judged from the damaged flag as sampled BEFORE each resize, not the live one: resize_whole_tab's own auto-layout pass sets that flag itself and clears it again only if it found a layout that fits, so on a terminal too narrow for any of them it latches true although nothing was rearranged. And once collapsed, restore stays reachable regardless of the flag, so damage occurring while collapsed cannot strand the tab in the narrow layout.
* sl0p: optionally hide the 'Pane #N' placeholder titleuser2026-08-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | `ui { pane_frames { hide_default_pane_names true } }`, default false. A pane now shows no title at all until something actually names it: the user renaming it (including by double-clicking the title row) or the running program setting a title. Upstream always shows an auto-generated 'Pane #N'. Implemented by tracking whether pane_title is still the constructor's placeholder, NOT by matching the string: a program that legitimately titles itself 'Pane #3' must not be mistaken for an unnamed pane. set_title clears the flag, since something then chose that title. current_title reads the option at render time rather than baking an empty title in at construction, so it hot-reloads and turning the option back off restores the placeholder on existing panes. Display precedence is unchanged and now explicit in the code: user-given name > title set by the running program > placeholder render_terminal_title already fell back to an empty string rather than the placeholder, so the terminal WINDOW title is unaffected. Empty titles were already handled by the frame renderer (render_title_left_side returns None for an empty title), including the sl0p centred/right alignment path. Baselines held: zellij-server 1436/30, zellij-utils 436/5.
* sl0p: grayscale the contents of unfocused panesuser2026-08-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `ui { pane_frames { inactive_grayscale 0-100 } }`, default 0 (off). Real colour transformation, not the SGR 'faint' attribute zellij already uses for frames: faint is terminal-dependent, several terminals only apply it to the 16 ANSI colours, and it does not remove colour. Each cell's colour is resolved to RGB and blended toward its own Rec.709 luminance, so an unfocused pane keeps its brightness but drains of colour. Colour resolution covers the cases that actually occur: RgbCode directly, ColorIndex via eightbit_to_rgb, and NamedColor by mapping to its 0-15 index. Cells with NO explicit colour are deliberately left alone - they render in the terminal default, which is already unsaturated, and rewriting them would mean emitting an explicit colour for nearly every cell for no visible gain. Two non-obvious pieces were needed to make it actually work: - The output buffer only emits CHANGED cells, so an idle pane would keep its old colours indefinitely after losing focus. Pane::refresh_for_focus_change forces a full repaint, called from ActivePanes::insert (the single place focus changes). It is a no-op when the feature is off, so it costs nothing by default. - Terminal panes render through the SHARED multi-client path. Focus is per client, so once unfocused panes are desaturated two clients may need different output for the same pane. Both tiled and floating panes now fall back to per-client rendering when grayscale is enabled - the reason this is opt-in. Known limitation: sixel/kitty image chunks are not colour-transformed and stay in colour. Hot-reloads like the other sl0p options. Tests cover the transform: full strength yields a true neutral grey, partial sits between original and grey, indexed and named colours resolve rather than being skipped, luminance is perceptual (green brighter than blue) not a flat average, already-grey is unchanged, and non-colour codes are untouched. Baselines held: zellij-server 1436/30, zellij-utils 436/5.
* sl0p: CSS-style 1/2/4-value shorthand for inner paddinguser2026-08-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | `padding` now accepts: padding 1 -> all four sides padding 1 2 -> up/down = 1, left/right = 2 padding 1 2 3 4 -> up=1 down=2 left=3 right=4 NOTE the 4-value order is UP DOWN LEFT RIGHT as requested, deliberately NOT CSS's clockwise top-right-bottom-left. Documented on PanePadding and at the parser, since the similarity to CSS invites the wrong assumption. 3 or 5 values are rejected with a message naming the accepted forms, rather than being silently reinterpreted. Negative values clamp to 0. ASPECT: only the 1-value form is aspect-corrected (left/right multiplied by gap_aspect) so `padding 1` looks square on a non-square cell grid. The 2- and 4-value forms are literal: specifying axes separately means the caller is already controlling horizontal size, and silently doubling it would surprise. Style now carries a PanePadding {top,bottom,left,right} instead of an x/y pair, which also collapses the reconfigure plumbing back to a single field rather than growing another parameter per side. to_kdl always emits the explicit 4-value form: emitting the 1-value form would re-apply gap_aspect on the next read and silently double the padding on every config round-trip. Baselines held: zellij-utils 435/5, zellij-server 1421/30.
* sl0p: uniform pane gap + aspect-corrected horizontal gapuser2026-08-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Two changes to how the gap is defined. 1. UNIFORM GAP. Previously every pane inset every side by `gap`, so two neighbours each gave up a cell and the space between them was 2*gap while the screen edge got only gap. Now a pane insets RIGHT and BOTTOM always, and LEFT/TOP only where that edge is the viewport boundary. Two neighbours contribute exactly one gap between them, and the outer screen edges get the same gap. `gap 1` now means 1 everywhere. The per-side offset is computed in tiled_panes, which is the layer that knows the viewport, and pushed to panes via Pane::set_gap_offset before the content-offset sweep. Floating panes keep a zero gap: they are positioned explicitly by the user, so an inter-pane gap does not apply to them (they still get padding). 2. ASPECT CORRECTION. Terminal cells are roughly twice as tall as they are wide, so an equal number of rows and columns does not look like an equal distance. `gap` and `padding` are now expressed in ROWS, and columns are multiplied by `gap_aspect` (default 2, minimum 1). Style carries the resolved pane_gap_x/y and pane_padding_x/y. FrameConfig::Default is now hand-written rather than derived: gap_aspect must default to 2 to match the KDL parser, otherwise a parsed config disagrees with a default-constructed one and it surfaces as config round-trip diffs (this broke can_define_ui_configuration_in_configfile and both bare_config_from_default_assets_to_string tests). Tests assert the actual invariants: stacked and side-by-side neighbours get exactly one gap between them, screen edges get the same gap as between panes, and inset_by refuses to collapse a pane too small to survive it. Baselines held: zellij-server 1421/30, zellij-utils 433/5.
* sl0p: hot-reload title alignment, gap and padding on config changeuser2026-08-08
| | | | | | | | | | | | | | | | | | | | | | | | | The three sl0p frame options were read once at session start: zellij's ScreenInstruction::Reconfigure carries an explicit, hand-maintained field list (pane_frame_style, rounded_corners, hide_session_name, ...) and ours were not in it, so editing config.kdl did nothing until a new session. Wires them through the existing reconfigure path: lib.rs -> ScreenInstruction::Reconfigure -> Screen::reconfigure -> Tab::update_frame_layout -> {tiled,floating}_panes fanout -> Pane::update_frame_layout Two ordering/coverage details that are easy to get wrong: - Tab::update_frame_layout must run BEFORE set_pane_frames. gap/padding are baked into content_offset when it is set, not read live at render time, so the values must be in place before the sweep that recomputes offsets. - FloatingPanes::set_pane_frame_style only re-runs that sweep when a floating pane is fullscreen, so ordinary floating panes would have kept their old inset until the next resize. The floating fanout now recomputes explicitly. Title alignment needs no recompute (it is read at render time) but rides the same path for consistency; panes clear their frame cache so it repaints.
* sl0p: configurable pane gap (outer) and padding (inner)user2026-08-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds `ui { pane_frames { gap N; padding N } }`, both defaulting to 0 so stock configs are unaffected. gap - cells each pane gives up on every side, leaving real empty terminal between neighbouring panes (WM-style outer gaps). Two adjacent panes therefore show 2*gap between them. padding - cells between a pane's frame and its content; breathing room inside the pane without moving the frame. Design: the pane KEEPS its allocated PaneGeom. Only two things move: 1. the drawn frame, via Viewport::inset(gap), reusing the existing frame_geom_override mechanism already used for stacked panes; 2. the content, via Offset::expanded_by(gap + padding) inside set_content_offset. Because the allocation is untouched, the kasuari resize solver and mouse hit-testing need no changes at all, and a click landing in a gap still resolves to the owning pane. Content position, size and cursor are all derived from content_offset, so widening it in one place keeps every consumer consistent. Viewport::inset refuses to shrink a pane below a frame's minimum viable extent (two borders + one content cell) rather than emitting a degenerate or zero-sized frame. Negative KDL values clamp to 0 instead of wrapping. Tests cover: inset identity/shrink/recentre, the containment invariant (an inset frame never escapes its allocation), small-pane refusal, and the key safety property that content inset by gap+border+padding lands strictly inside the frame drawn at inset(gap).
* sl0p: configurable pane title alignmentuser2026-08-08
| | | | | | | | | | | | | | | | | | | | | | | Adds `ui { pane_frames { title_alignment "left"|"center"|"right" } }`. Full-frame panes previously hardcoded the title flush left, while frameless panes (pane_frame_style "titles") already centered it via compose_bracketed_title. This brings full frames up to parity and makes the position configurable. Implementation notes: - The value rides on `Style`, which is already threaded to FrameParams, so no new plumbing through Tab/PaneContentsAndUi was needed. - It is deliberately NOT round-tripped over the plugin protobuf boundary: plugins have no use for frame title alignment and adding a proto field would force regenerating the committed prost assets in assets/prost/. - Left keeps the original code path untouched, so default configs render exactly as before. - The geometry loop clamps the title start against the right-side indicators and breaks on `>=` rather than `==`, so a mis-clamped segment cannot spin. Tests: alignment ordering, frame width preservation across widths, and narrow-pane safety (cols 1..24 must not panic or corrupt width).
* Nested session handling (#5417)Aram Drevekenin2026-07-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * fix: theme query and updated pixel dimensions * add no-ui-fullscreen key/action/capability * protocol core * integration test harness * fix integration tests * fix flaky tests * nested ui (dimming) and directional focus initial implementation * integration tests for nested ui dimming and directional focus * initial full screen nesteed implementation * fix: keep hidden floating panes hidden across nested no-ui fullscreen * fix integration tests * no ui fullscreen integration tests * hardening behavior/tests * fix(nested): re-derive descend/dim on host tab switch and new-tab so clicking dimmed chrome ascends * initial modal implementation * initial ui improvements * fix integration tests * improve nested selection ui * nested session modal refactoring and tests * improve integration test speed somewhat * some ui adjustments * simplify full/auto nested session handling * hints in compact-bar * guest stdin leak fix * allow floating panes to be fullscreen * make nested session handling configurable * protocol reannounce * refactor: naming confusion * improve ux somewhat * rustfmt * merge fixes * improve integration test rate limiting (fix ci) * add pr
* feat(config): add mouse_scroll_resize option (#5283)WeZZard2026-07-17
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* Stacked lists (#5331)Aram Drevekenin2026-07-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial implementation * improve ui * fix: stacked resize interaction * title list boundaries fix * fix BEL * mouse parity * float/embed + bulk-op features * fix in-place bug * improve ui * config live reload * improve ui * fix issues, add exit status * fix for serialization * fix tests * integration tests * comments * refactor: duplicate title logic * refactor: consolidate logic * fix: flaky tests * add a stacked swap layout * rustfmt * fix e2e * add pr
* Title frames (#5318)Aram Drevekenin2026-06-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial implementation * improve single line title design * hint text plugin infra * add proto regen task * display alt text in status bar * don't display text with full frames * style alt hover text * fix + style control own pane hover * make multiplayer indications responsive * update snapshots * plugin api * single pane as tab * better scroll styling * fix tests * tab-bar plus hover * plugin surface tests * integration tests * adjust all integration tests * reduce hover noise * add pane id to in place * more integration tests * style: rustfmt * update plugin assets * update assets and snapshots * add pr
* feat: reload config on theme change (#5135)Hannah Fluch2026-06-26
| | | | | | | | | | | * feat: reload config on theme change * fix: small TOCTOU window and some logging * add pr --------- Co-authored-by: Aram Drevekenin <aram@poor.dev>
* chore: new test infra (#5269)Aram Drevekenin2026-06-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial implementation * refactoring and cleanups * port basic e2e tests * fix tab rotation * migrate client and mouse tests * migrate the rest of the tests * remove old e2e tests * rustfmt * add e2e note * fix stale test * fix: cross platform locking/cleanup * fix: change mode race discovered by tests * rustfmt * fix: attach/detach race in tests * fix plugin test assertion * add pr
* Mobile layout (#5241)Aram Drevekenin2026-06-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * phase 2+3 * initial mobile plugin (phases 4 + 5 + 6) * some bugfixes * implement stage 7 * mobile interface improvements * improve mobile pane/tab picker * more ui improvements and fixes * various mobile fixes * some mobile fixes * mobile keyboard triggering fix * some cleanups * initial plugin keyboard implementation * improve keyboard hit zones * improve keyboard * pinch resize * pinching fixes * implement scrolling + panning * initial keyboard resizing * fix: mobile first render issues * keyboard responsiveness * fix some issues with the keyboard * implement fit * fix mobile scrolling * add tilde cell to compact * improve mobile keyboard * fix starting mobile terminal font to natural keyboard size * fix mobile resize blank screen flash * shadow focus for mobile * more keyboard fixes * improve mobile status bar * fix: render plugins to mobile clients * allow opening new panes/tabs from the mobile plugin * allow configuring * fix dot slash * improve mobile native soft keyboard interaction * switch to native keyboard - initial implementation * dirty hacks, but phone keyboard works now * adjust keyboard help strip * fix cursor in mobile * fix keyboard and help line * rename keyboard to modifier bar * allow starting new session * make clicking session name bring us to new session menu * allow switching to desktop from the mobile ui * mobile welcome screen initial implementation * mobile welcome screen fixes * various welcome screen fixes * more mobile fixes * moar mobile fixes * mobile ui redesign * fix: swallowed backspace bug * switch session screen improvement * touch up some interfaces * refactor: move mobile state to own struct * refactor: move fit resizing to the server * remove dead flash code * some cleanups * refactor: clear fit on close * refactor: improve fit api * refactor: pane sync functions * refactor: mouse * refactor: break into modules * some cleanups for the sessions screen * fix scrolling and other stuff * refactor: sessions screen * refactor: panes screen * refactor: new session screen * refactor: menu screen * refactor: render * cleanups * refactor: plugin structure * remove unused welcome screen path * Rename api * refactor input.js * cleanup useless comments * fit/mobile refactoring * take out the garbage * remove more comments * remove mobile flash on startup/attach * fix: various mobile startup issues * fix space bugs * cleanup * rustfmt * fix windows build * adjust modifier bar ui * add pr
* fix: deadlock with blocking panes (#5152)Aram Drevekenin2026-05-08
| | | | | | | * fix: deadlock with blocking panes * rustfmt * add pr
* Independent tab sizes (#5133)Aram Drevekenin2026-05-05
| | | | | | | * feat: allow independent tab resizing * rustfmt * add pr
* Support CSI2031 (dark/light theme switching) + remove STDIN cache to avoid ↵Aram Drevekenin2026-04-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | stale color queries (#5105) * initial phase 1 implementation * various fies * some fixes * fix fragmented stdin cases * some fixes * renaming * guard against old clients * implement csi 2031 * allow toggling theme with actions * rustfmt * fix: finalize trailing characters in ansi parser as well * add pr
* Some idle CPU and disk/io fixes, new CommandChanged plugin Event (#5063)Aram Drevekenin2026-04-17
| | | | | | | | | | | | | | | * initial implementation * fix mouse cpu spam * prevent excess metadata write and prune sessions on startup * consolidate CommandChanged and PaneCommandChanged * tests * rustfmt * add pr
* fix: performance regression when switching tabs (#4918)Aram Drevekenin2026-03-26
| | | | | | | | | | | | | | | | | | | * remove pane render report * only collect pane contents if pane should render * add logs * conditional keybinding serialization * remove logs * rustfmt * fix tests * tests * rustfmt
* Focus follows mouse and mouse clickthrough (#4836)Aram Drevekenin2026-03-11
| | | | | | | | | * implement focus follows mouse * mouse click through * rustfmt * add pr
* [Windows port PR8] feature: add Windows support (#4768)divens2026-03-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: add Windows signal and process implementations - AsyncSignalListener: polls crossterm size at 100ms, tokio ctrl_c/break/close - BlockingSignalIterator: SetConsoleCtrlHandler + AtomicBool, polls size at 50ms - signal_process: GenerateConsoleCtrlEvent for Interrupt, TerminateProcess for Kill - Add windows-sys workspace dependency * feat: add Windows IPC support with named pipes and marker files - ipc_connect/ipc_bind/ipc_bind_async helpers with cfg gates for named pipes - Dual-pipe architecture on Windows: main pipe + reply pipe per connection to prevent IPC deadlock (half-duplex named pipe limitation) - is_ipc_socket returns is_file() on non-Unix for marker file discovery - ipc_bind creates empty marker file after binding named pipe on Windows - assert_socket split: cfg(unix) probes with ConnStatus, cfg(not(unix)) returns true to avoid deadlocking the server accept loop - Replace tokio UnixListener/UnixStream with interprocess tokio Listener/Stream in web server IPC for cross-platform support - Add interprocess tokio feature to workspace deps * feat: add Windows client support for input, server spawn, and stack size - Two-mode Windows input: crossterm event reader for native console, termwiz byte parser for terminal emulators (VT input mode) - cast_crossterm_key: convert crossterm KeyEvent to KeyWithModifier - ENABLE_VIRTUAL_TERMINAL_INPUT on Windows stdin for raw VT byte reading - Skip ANSI terminal query on Windows to unblock startup - spawn_server: CREATE_NO_WINDOW | CREATE_NEW_PROCESS_GROUP on Windows - 8MB stack trampoline in main() for Windows (default 1MB overflows) - 8MB stack for server worker threads (WASM compilation needs it) - Enable crossterm events and bracketed-paste features * test: make tests cross-platform for Windows - Socket tests: cross-platform IpcGuard/IpcName helpers with GenericNamespaced on Windows vs GenericFilePath/TempDir on Unix - Layout tests: normalize_layout_debug() replaces backslash separators in Debug output on Windows; gate env_var_expansion test with cfg(unix) - Setup tests: use PathBuf::join + display() instead of hardcoded / separators - Server OS tests: cross-platform command helpers (long_running_cmd, echo_cmd, stdin_reader_cmd) with CREATE_NO_WINDOW on Windows - zellij_exports: replace GenericFilePath with ipc_connect() helper * ci: add Windows build and test jobs with debug logging - Add build-windows job: cargo check --no-default-features on windows-latest - Add test-windows job: cargo test --no-default-features for utils/server/client - Enable manual workflow_dispatch trigger - Add debug log::info! calls in server startup, plugin loading, PTY spawning, and screen layout application for troubleshooting * feat: implement Windows stubs for shell, command hooks, and process listing Replace unimplemented!() stubs with working Windows implementations: - get_default_shell: reads $COMSPEC, falls back to cmd.exe - run_command_hook: uses cmd /C with RESURRECT_COMMAND env var - get_all_cmds_by_ppid: uses sysinfo to enumerate processes by parent PID * feat: implement Windows daemonize_web_server with detached process spawning Replace the `unimplemented!()` stub with a proper background process spawner that mirrors the existing `spawn_server` pattern: launch a foreground `zellij web --start` child with CREATE_NO_WINDOW | CREATE_NEW_PROCESS_GROUP, poll the TCP port to confirm it's listening, then exit the parent process. * feat: implement native ConPTY backend for Windows PTY Replace all WindowsPtyBackend stubs with a full ConPTY implementation: - CreatePseudoConsole with overlapped named pipes for IOCP-based async I/O (zero extra threads on the read path per pane) - CreateProcessW with PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE and proper UTF-16 command line quoting / environment block construction - ConPtyAsyncReader with lazy promotion from OwnedHandle to tokio NamedPipeServer (reactor not available at spawn time) - Per-terminal exit monitoring thread using WaitForSingleObject - ResizePseudoConsole for terminal resize, WriteFile for stdin, TerminateProcess / GenerateConsoleCtrlEvent for signals Note: for PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE, the HPCON value must be passed directly as lpValue (not a pointer to it), matching the C convention where HPCON is void*. In Rust (windows-sys) HPCON is isize, requiring an explicit cast. See microsoft/terminal#6705. * chore: remove debug logging from ConPTY backend * fix: resolve Windows plugin directory and WASI mount errors Two Windows-specific fixes for the plugin system: 1. Replace colons with underscores in URL-derived plugin directory names (e.g. "zellij:tab-bar" -> "zellij_tab-bar"). Colons are illegal in Windows path components, causing OS error 123 on plugin dir creation. 2. Use FILE_FLAG_BACKUP_SEMANTICS when opening directories for WASI pre-opened mounts. Windows requires this flag to open directory handles, otherwise File::open() returns OS error 5 (access denied). Both fixes are behind #[cfg(windows)] — Unix behavior is unchanged. * fix: enable mouse support on Windows native console path Mouse events were silently dropped in the crossterm event loop, and enable_mouse() wrote VT escape sequences that don't set the required ENABLE_MOUSE_INPUT console mode flag. Add from_crossterm_mouse() converter, InputInstruction::MouseEvent variant, and use crossterm's EnableMouseCapture/DisableMouseCapture on Windows. * fix: Windows get_default_shell() now checks $SHELL before $COMSPEC * fix: resolve bare command names via PATH and PATHEXT on Windows CreateProcessW doesn't reliably resolve bare command names (e.g. "pwsh") through PATH the way Unix execvp does. Additionally, the existing command_exists() check didn't consider Windows PATHEXT extensions (.exe, .cmd, .bat, etc.). Add find_executable() and resolve_command() which search PATH with PATHEXT support on Windows, and use the resolved absolute path when spawning via CreateProcessW. * chore: run cargo fmt --all * fix: canonicalize expected paths in setup tests for Windows \\?\ prefix * fix: Windows CI test failures in spawn_and_read_output and snapshot test Use cmd /K instead of /C in spawn test so ConPTY has time to flush output before the pipe closes. Normalize backslashes in snapshot test to handle Windows path separators. * fix: strip redundant Shift and AltGr modifiers from Windows key events On the Windows native console path, crossterm reports physical modifier flags alongside the already-translated character. For example on French AZERTY, Shift+ù produces Char('%') with SHIFT, and AltGr+_ produces Char('\') with CTRL+ALT. These extra modifiers cause keybinding mismatches and prevent modified characters from being typed in plugin text inputs. Strip Shift for all Char events and Ctrl+Alt (AltGr) when the character is printable, matching Unix terminal behavior where only the resulting character is reported. Also fix raw byte synthesis for AltGr characters to emit plain UTF-8 instead of ESC-prefixed sequences. * fix: detect and clean up stale Windows sessions via PID-based liveness check Write server PID to marker files instead of creating empty files. assert_socket() on Windows now reads the PID and checks process liveness via OpenProcess, cleaning up stale marker files for dead sessions. * fix: connect reply pipe on Windows for kill-session and delete-session On Windows the server blocks on reply_listener.accept() after accepting the main pipe connection. Without a reply pipe connection, the route thread is never spawned and the KillSession message is never processed. * fix: wait for server Exit response in kill/delete session on Windows The previous fire-and-forget approach was unreliable: the client would disconnect before the server's route thread had time to read and process the KillSession message. Now we wait for the Exit response on the reply pipe, ensuring the server has fully processed the kill before we return. * fix: resolve Windows console mode race between VT input and mouse setup Two threads race over SetConsoleMode on the stdin console handle: - stdin_handler calls enable_vt_input() (read-modify-write) - input_handler calls enable_mouse() via crossterm's EnableMouseCapture (full SetConsoleMode overwrite to 0x0098) Depending on ordering, crossterm could clobber ENABLE_VIRTUAL_TERMINAL_INPUT (breaking the VT byte reader), or enable_vt_input could preserve ENABLE_QUICK_EDIT_MODE (intercepting mouse events at the console level). Fix enable_vt_input() to explicitly set the exact console mode needed (0x0298) instead of read-modify-write, clearing QUICK_EDIT_MODE and other line-editing flags. Fix enable_mouse()/disable_mouse() on the VT path (TERM is set) to use ANSI escape sequences instead of crossterm's Console API, avoiding the competing SetConsoleMode call entirely. Enable ENABLE_VIRTUAL_TERMINAL_PROCESSING on stdout first so ConPTY forwards the DEC private mode sequences to the terminal emulator. * fix: session-manager plugin kill session on Windows dual-pipe IPC The plugin's kill_sessions() only connected the main pipe and sent KillSession, but on Windows the server blocks on reply_listener.accept() before spawning the route thread. Without connecting the reply pipe the message was never processed. Add the same dual-pipe handling as the CLI kill_session(): connect the reply pipe first, send the message, then wait for the Exit response. * fix(windows): replace resize polling with event forwarding from stdin thread Forward crossterm Event::Resize from the stdin thread to the signal handler thread via an mpsc channel, replacing the 50ms polling loop. This makes terminal resizing much more responsive during mouse-driven resizes and eliminates wasteful polling when idle. When the VT reader path is active (terminal emulators with TERM set), the sender is dropped, causing the signal handler to automatically fall back to size-polling — preserving existing behavior for that path. Unix is unaffected: handle_signals receives None for the receiver and BlockingSignalIterator continues using signal_hook as before. * fix(windows): enable ANSI terminal queries on the VT reader path The startup ANSI query mechanism (pixel dimensions, colors, sync output) was blanket-skipped on Windows. The actual limitation is specific to the native console path, where crossterm's event::read() uses ReadConsoleInput (INPUT_RECORDs) and never reaches the byte-reader loop that parses ANSI responses. On the VT reader path (terminal emulators like Alacritty with TERM set), fill_buf() reads raw VT bytes via ReadFile — same as Unix — so ANSI query responses work normally. Move the use_vt_reader decision earlier and use it to gate the query, enabling it for the VT reader path while still skipping it on native console. * fix: handle early TerminalResize before client is fully registered On Windows, enable_mouse()'s SetConsoleMode call can generate a WINDOW_BUFFER_SIZE_EVENT that arrives as a resize before the server finishes processing the initial client connection. At that point set_client_data() hasn't been called yet, so set_client_size() silently no-ops on the None entry and min_client_terminal_size() returns None. Instead of panicking, skip the resize when the minimum size can't be determined — the server will query the terminal size once setup completes. * fix: remove unnecessary custom stack size Early versions of zelilj windows port crashed with stack overflow. Increasing stack size allowed proper startup and moving further with the porting effort. Current implementation no longer suffers from stack issues, so we can revert back to default stack size. * fix(windows): re-enable Ctrl+C handling inherited by ConPTY children The server is spawned with CREATE_NEW_PROCESS_GROUP, which disables Ctrl+C for the process. Children inherit this disabled state, so ConPTY child processes (shells, ping, etc.) silently ignore CTRL_C_EVENT signals generated by the pseudo-console. Call SetConsoleCtrlHandler(NULL, FALSE) early in start_server() to clear the inherited ignore flag before any ConPTY children are created. * refactor(windows): move inline cfg(windows) blocks to platform files Break out inline #[cfg(windows)] blocks from shared client code into the existing _unix.rs / _windows.rs platform files, per upstream feedback. - Split spawn_server into two #[cfg]-gated function definitions - Extract setup_ipc, enable_mouse_support, disable_mouse_support into os_input_output_unix.rs and os_input_output_windows.rs - Unify BlockingSignalIterator::new() signature across platforms - Extract native console stdin loop into stdin_handler_windows.rs * fix: remove sporadic info log statements * ci(windows): add Windows x64 release builds and upgrade CI - Add Windows x64 target to release.yml for both normal and no-web release matrices, with NASM, static CRT, .zip packaging, and PowerShell checksum steps - Upgrade build-windows in rust.yml from cargo check to cargo xtask build, add wasm32-wasip1 target and NASM - Add build_release() function and platform-aware e2e_build() to xtask/src/ci.rs - Add BuildRelease command definition to xtask/src/flags.rs * refactor(client): make resize channel unconditional across platforms Create the resize mpsc channel on all platforms instead of gating it behind #[cfg(windows)], avoiding conditionally-existing variables that are hard to follow. On Unix the sender is immediately dropped and the receiver is passed as None-equivalent to handle_signals. * refactor(windows): restructure signal iterator with if/else for channel vs poll Consolidate the quit check at the top of a single loop and use if/else for channel mode (native console) vs poll mode (VT reader). On channel disconnect, set resize_receiver to None and continue into the else branch instead of falling through. * docs(server): clarify comment about early resize before client init Explain why min_client_terminal_size() can return None even after set_client_size(): new_client() inserts None, and set_client_size() is a no-op on None entries since it uses as_mut().map(). * feat(web): add --server-startup-timeout flag for web server Make the hardcoded 10-second TCP-poll timeout in the non-Unix daemonize_web_server configurable via a CLI flag, defaulting to 10s. * fix(windows): use unique pipe names for ConPTY output on re-spawn When a held pane re-runs a command or drops to shell, do_spawn tried to create a named pipe with the same name as the previous spawn. The old ConPtyAsyncReader still held the read handle, so CreateNamedPipeW failed (FILE_FLAG_FIRST_PIPE_INSTANCE, max instances = 1) and the error was silently swallowed, leaving the pane blank. Add a monotonic AtomicU64 counter to the pipe name so each spawn gets a globally unique pipe, regardless of whether the previous one has been cleaned up yet. * ci(windows): enable static CRT for regular Windows release build The no-web Windows build already had RUSTFLAGS="-C target-feature=+crt-static" but the regular build was missing it, resulting in a dynamic CRT dependency. * docs(web): clarify --server-startup-timeout is Windows-only --------- Co-authored-by: divens <divens.dev@gmail.com>
* Visual indication for terminal bells (#4781)Aram Drevekenin2026-03-03
| | | | | | | | | | | | | * initial implementation * rustfmt * allow disabling with config * add missing kdl * add pr * fix tests
* [Windows port PR6] refactor: gate daemonization and shell-related functions ↵divens2026-02-23
| | | | | | | | | | | | | | | | | | | | for cross-platform support (#4746) * refactor: abstract daemonization behind cfg gates Gate Unix-only daemonize/nix usage with #[cfg(unix)], add non-Unix foreground fallback for web server, remove unused libc dep from both crates, and move daemonize/nix to cfg(unix) dependencies. * refactor: abstract shell invocation and process listing Gate get_default_shell() with cfg(not(windows)) and add a Windows stub. Split run_command_hook() with cfg(not(windows)) for the sh -c path and a Windows stub. Add cfg(unix) gate on the ps-based get_all_cmds_by_ppid() with a non-Unix stub. --------- Co-authored-by: divens <divens.dev@gmail.com>
* [Windows port PR5] refactor: upgrade interprocess to v2+ and abstract IPC ↵divens2026-02-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | for cross-platform support (#4740) * refactor: upgrade interprocess to v2+ with cross-platform IPC support Replace interprocess 1.2.1 with 2.2+ which provides cross-platform local socket support (Unix domain sockets on Unix, named pipes on Windows). Migrate all call sites from the flat v1 API to the v2 enum-dispatch API, and replace nix::unistd::dup fd-duplication with interprocess::TryClone::try_clone(). * refactor: abstract FD duplication in IPC behind IpcStream trait Decouple IPC structs from the concrete transport by introducing an IpcStream trait that abstracts read/write/clone. Internal fields change from BufWriter<LocalSocketStream> to BufWriter<Box<dyn IpcStream>>, while the public new() constructors still accept LocalSocketStream so no callers need updating. * refactor: abstract session discovery behind is_ipc_socket() helper Replace all 6 direct uses of std::os::unix::fs::FileTypeExt::is_socket() with a cross-platform is_ipc_socket() helper in consts.rs. On Unix it delegates to FileTypeExt::is_socket(); on non-Unix it returns false as a placeholder for platform-specific session discovery added later. --------- Co-authored-by: divens <divens.dev@gmail.com>
* [Windows port PR3] refactor: replace RawFd/AsyncFile, introduce ↵divens2026-02-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | platform-split PTY backend (#4722) * refactor: replace RawFd with i32 in debug_to_file Replace the Unix-specific RawFd type with plain i32 in the debug_to_file infrastructure. This removes the last RawFd usage from the cross-crate debug logging API, making it platform-independent. * refactor: cross-platform PTY abstraction with AsyncFd Replace portable-pty with native openpty and introduce a platform-split architecture for PTY operations: - os_input_output_unix.rs: UnixPtyBackend with native openpty, AsyncFd-based epoll reader (no spawn_blocking per pane), signal handling via nix - os_input_output_windows.rs: WindowsPtyBackend stubs (unimplemented) - os_input_output.rs: shared ServerOsApi trait, ServerOsInputOutput composes PtyBackendImpl, build_command() extracts TerminalAction→RunCommand logic Key changes: - AsyncFd<File> replaces both tokio::fs::File (upstream) and spawn_blocking SyncReadAsyncReader (previous port) for zero-overhead epoll PTY reads - orig_termios restored: openpty(None, &orig_termios) passes parent's VERASE - ServerOsApi returns Box<dyn AsyncReader> instead of Box<dyn Read + Send> - TerminalBytes::new takes Box<dyn AsyncReader> directly - NullAsyncReader replaces std::io::empty() for held panes - Platform modules gated with #[cfg(not(windows))] / #[cfg(windows)] - Removed portable-pty dependency, restored close_fds - Added tokio "net" feature for AsyncFd --------- Co-authored-by: divens <divens.dev@gmail.com>
* fix: do not attempt to reconnect from the web if kicked from the session (#4730)Aram Drevekenin2026-02-19
| | | | | | | * fix: do not attempt to reconnect from the web if kicked from the session * fix: add missing protobuf definition * add pr
* Purge `async_std` from the codebase (#4672)har7an2026-02-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * build(utils): Replace `async_std` with `tokio` removing an entire async runtime from the dependency tree. `tokio` has previously been required by `wasmtime` in any case, and the version of async_std we used was ancient (1.3) and relied on unstable features. * build(server): Remove `async_std` from the codebase and replace it with `tokio` instead, which is already used by `zellij-utils` and `wasmtime`. * build(server): Remove dead dependency. * fix: Don't keep an async runtime in the `zellij-utils` subcrate but prefer to reuse an existing runtime from a caller instead. If no such runtime exists, create an ephemeral runtime on the current thread to run async tasks instead. Ideally, the functions needing the async task would be async themselves, but these are called by the `Layout` code based on a `ClientMsg`, and the code handling this currently lives in `zellij-utils` and is sync itself. So, for the time being, there is no way around this runtime requirement without a huge refactoring. * refactor(server): Unclutter async tasks in a few cases where either blocking code was called in an (unnecessary) async task or an entire thread was spawned to block on the result of an async task. * docs(CHANGELOG): Mention PR 4672 * fix(server): Don't terminate when killing a panes children fails but log the error and continue instead. * feat: Add config option for number of async tasks to spawn so users on machines with few resources can configure a task limit without requiring recompilation.
* Fix startup message and cache file creation (#4705)Aram Drevekenin2026-02-15
| | | | | | | | | | | * only show startup loading message if we've been loading for more than 400ms * create relevant cache folders before attempting to write startup cache files * fix flaky tests * rustfmt * add pr
* Allow plugins to read env vars present upon session creation (behind ↵Aram Drevekenin2026-02-12
| | | | | | | | | permission) (#4700) * allow plugins to read environment variables * rustfmt * add pr
* Propagate plugin alias config changes to plugins (#4698)Aram Drevekenin2026-02-12
| | | | | | | * propagate plugin alias config changes to plugins * rustfmt * add pr
* fix: report layout folder to screen from watcher instead of querying (#4696)Aram Drevekenin2026-02-12
| | | | | * fix: watch layout folder instead of querying * rustfmt
* Allow resizing panes with the mouse (#4678)Aram Drevekenin2026-02-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial implementation * improve edge detection * fix up/down resize increment bug * temporarily disable alt-mouse grouping * fix inverting strategies and simplify edge detection * resize of floating -> ctrl click, resize of tiled -> (ctrl)click * fix old functionality and tests * refactor and fixes * refactor mouse click handling * move mouse click handling to separate module * resize scroll up/down with scroll wheel * tests for scroll resize * implement hover help * fix occlusion bug * allow disabling with config * fix focus pinned pane on frame * use strategy invert resize directly rather than function parameter * remove annoying log message * cleanups and formatting * add pr
* Layout manager (#4601)Aram Drevekenin2026-01-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * ad plugin override_layout command * watch available layouts and report to plugin thread * Event::AvailableLayoutInfo * save layout command * refactor save_layout * fix api and permissions * delete_layout API command * edit layout in place API * edit layout response through api * propagate layout parsing errors * generate random name plugin api * dump stringified layout API * synchronicity dump_session_layout and include LayoutMetadata in sync response * parse_layout plugin api * fix: default to default layout dir in plugin api * rename_layout plugin command API * initial implementation of multi-tab override * apply to multiple tabs * allow applying to only the active tab * add tab/pane names to layout parsing metadata * indicate is_builtin_plugin in PaneMetadata * get_layout_dir plugin API command * consolidate (and fix) is_builtin_plugin logic * fix bad ret * allow dumping the layout for just a specific tab in the session * get focused pane and tab sync api * color last substring variants * add plugin * update assets * fix tests * add e2e tests for new plugin apis * update ui with new shortcut * rustfmt * docs(changelog): add PR
* Read only web tokens (#4551)Aram Drevekenin2025-12-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial implementation * fix race condition potentially allowing read-only clients to gain write access * clear read only status on disconnect * cleanups and formatting * fix tests * refactor first message + ipc pipe creation out of trait * fix web tests * fix web tests again * refactor: move os_input connection establishment to session manager trait * add read-only-token tests * fix: identify watchers as web-clients when they are and enforce no-web-clients for them as well * identify watcher web clients on the server * fix tests * cleanups and formatting * add read-only-tokens to the plugin api * update share plugin ui for read-only tokens * cleanups and formatting * docs(changelog): add PR
* Command Sequences, Blocking CLI Commands, New Plugin APIs (#4546)Aram Drevekenin2025-12-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * fix deadlocks * initial logging to plugin implementation * only log actions, include keys as Action::Write * send actions to plugins as a new Event::UserAction * add Action::Write metadata to plugin API * run_action plugin command and permission * block-until-exit/success/failure in the cli * fix tests * add NewBlockingPane to the plugin API * run actions in a different thread so as not to block plugin execution * add custom context to run_action flow * fixes for floating pane z_index sorting and unknown protobuf events not crashing plugins * always render the frame of pinned panes * macros module * add macros to config * KDL macro parsing * thread macros to the plugin thread * get/update/delete macros from plugins * add macros updated event * add ability to rename macros * fix deadlock * fix z_indices with pinned unselectable panes bug * allow plugins to opt-in to show_cursor * change show_cursor(bool) to show_cursor(Option<coordinates>) * test * upgrade strum to allow proper enum iteration and case insensitive fromstr implementation for Actions * better cwd tracking for exited command panes * add initial panes to NewTab Action (no-op for now) * add initial panes to cli newtab action * make initial panes work * add close_on_exit and start_suspended to the cli * properly convert newtab action (potentially breaking for plugins) * allow first pane in tab to block * make distinction between opening panes with the last active client and the current pane in the cli * improve some apis * fix fixed size closing pane bug * fix plugin cursor coordinates * fix issues with launch-or-focus-plugin having to do with in-place and suppressed panes * fix: set affected pane in replace pane * allow setting a pane in place when it is suppressed and being focused (tests failing) * fix tests * some fixes for unsuppression of panes * some fixes for completion_tx in new tab action * allow replace/suppressed rather than replace/close only * fixes for inserting suppressed panes without conflicts * pane focus history and explicit unsuppress plugin api * fix: prefer explicitly provided pane id in placement in actions that provide it * fix floating pane coordinate change and z_index * fix plugin cache dir to persist between sessions * fix some stack focusing issues when adding panes without a client id * make sure pinned panes are always above non-pinned floating panes * allow plugins to copy to clipboard * initial text styling additions implementations - buggy * fix dimming issues * remove extras, stay with just dim and unbold * unbold and dim as indices * allow ui components to render success/error colors * allow plugins to send sigint/sigkill to processes, as well as receive their pid * ui component fixes and send originating plugin context with run_action * originating plugin for new tab too * make plugn show pane command also expand stacked panes * add sequence plugin * remove macros * remove snapshots * add shortcut for sequence plugin * fix plugin tests * plugin tests for new apis * update snapshots for sequence shortcut * cleanups and formatting * Event::CwdChanged * moar cleanups * remove some warnings * remove mroe warnings * remove dead code * remove more dead code * fix minor bugs in sequence plugin * update sequence help and format codebase * fix conditional blocking cli commands * fix initial-command new-tab cli flag * add client_ids to CwdChanged Event * last fixes * add pr
* Improve CLI interface (add detach, switch session, blocking zellij run and ↵Aram Drevekenin2025-10-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | more) (#4492) * initial implementation * fix tests * move more ations * screen adjustments (does not compile) * plugin/pty adjustments (does not compile) * more progress, tests not compiling * fix tests * more progress, does not compile * more progress, compiles, tests failing * tests passing * rely on Drop for NotificationEnd * atomicify some more actions * fmt * move unblock input to route * don't pass hard-coded action names * refactor: consolidate completion channel logic * comment * track last active client * track cli clients explicitly * use the last active client for cli commands when possible * fix focus-next-pane for multiple clients * various fixes for multi-client actions from the cli * add detach action * fix tests * add switch session cli action * fix switch session deadlock * add and layout to switch-session cli action * blocking zellij run: add NewBlockingPane variant * blocking zellij run: wait forever mechanism * blocking zellij run: thread NotificationEnd as needed until TerminalPane (tests not compiling) * blocking zellij run: update cli * blocking zellij run: add command * blocking zellij run: finish implementation * fix tests * e2e test and close_on_exit fixes * fmt * fix e2e tests * fix plugin tests
* Feature: watcher clients (#4487)Aram Drevekenin2025-10-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial implementation * make Screen aware of watchers - slightly buggy * fix: only render focused tab to watcher * track watcher sizes on Screen * pad watcher output as needed * truncate watcher sizes as needed * render on watcher resize * fix watcher first resize * allow watchers to quit with esc, ctrl-c or ctrl-q * fix: send watcher size on initial connection message * refactor: move padding logic to output * fix watcher rendering after all clients disconnected * fix watcher rendering caching issues * crop watcher cursor when out of bounds * remove watchers cleanly on session close * standardize watcher messages ignoring * add e2e test for watcher functionality * update snapshots * add output tests * rustfmt * cleanups * docs(changelog): add PR
* Migrate from wasmtime to wasmi (#4449)Aram Drevekenin2025-10-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial implementation * fix stdio and host folder mounting * some memory usage optimizations * fix plugin tests * remove unused plugin cache * fix docker-compose for e2e tests when running locally * rustfmt * initial pinned executor implementation * EXPERIMENT: add jemalloc * initial dynamic pinned threadpool * cleanups and experiments * keep state on execution threads * reintroduce memory cache * add wasmi engine to executor threads * load plugins for new clients on the relevant executor thread * only show loading indication of loading for more than 0.4 secs * fix anonymous plugin loading without client id * refactor lots of stuff * update snapshots * tests for pinned executor * remove jemalloc * fix stderr from plugins * cleanups * rustfmt * cleanups * fix endless loading for additinal attachments * more cleanups * remove singlepass feature * fix displaying plugin permission message * render optimizations * always render for tests * rustfmt * optimize release build for wasmi * fixes for multiple client plugin loading * fix frame rendering for multiple clients * rustfmt * fix loading background plugins and e2e event ordering change * rustfmt * account for races in the pin_floating_panes e2e test * docs(changelog): add PR
* New Feature: remote attach to a Zellij session from the terminal (#4460)Aram Drevekenin2025-10-06
| | | | | * remote web attach * docs(changelog): add PR
* fix(ipc): make sessions compatible between versions (#4439)Aram Drevekenin2025-09-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * translate ipc tuple enum variants to struct enum variants * initial client/server contract * tests and missing types * migrate web server and remove rmp_serde * change socket folder * fix crash on unknown messages * fix client logout on unknown message * fix web client logout on unknown message * rustfmt * add comment and change log level * address compilation warnings * style(fmt): rustfmt * fix plugin system test assertions * add pr
* refactor(client-server-contract): config + layout (#4383)Aram Drevekenin2025-08-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * commented out ConfigWrittenToDisk instructions * commented out WriteConfigToDisk instructions * commented out FailedToWriteConfigToDisk and WriteConfigToDisk instructions * pass cli assets from client to server instead of parsed config - kind of working, lots of stuff still broken * move ClientAttributes to the server side * move ClientAttributes to the server side in Attach instruction as well * move CliArgs and runtime options from NewClient -> move them to the server * moved plugin_aliases to the server side * moved initial config writing to the server side * moved layout parsing to the server * some cleanups * move config file watching and live reload to the server * move config file writing to the server side * use saved config when attaching * get web server to work with the new config roles * some cleanups * moar cleanups * even moar cleanups * yet more cleanups * fix tests * style(fmt): rustfmt * style(fmt): rustfmt * fix e2e tests * docs(changelog): add PR
* fix(sessions): remove popups from welcome screen (#4294)Aram Drevekenin2025-07-16
| | | | | * remove popups from welcome screen * docs(changelog): add pr
* fix(serialization): don't serialize when only UI elements present and ↵Aram Drevekenin2025-07-08
| | | | | | | | | | | | | | | | | | | provide post command discovery hook (#4276) * do not serialize when only UI elements are present * start work on a post serialization hook * add post_command_discovery_hook * fix tests * style(fmt): rustfmt * some cleanups * moar formatting * docs(changelog): add PR