aboutsummaryrefslogtreecommitdiffstats
path: root/zellij-server/src/panes/link_handler.rs (follow)
Commit message (Collapse)AuthorAge
* feat(terminal): multiline hyperlink support (#4264)Aram Drevekenin2025-07-04
| | | | | | | * working * done * docs(changelog): add PR
* fix(clippy): clippy fixes (#1508)a-kenji2022-06-15
| | | | | * fix(clippy): clippy fixes * chore(fmt): cargo fmt
* add(style): add trailing comma in match blocks (#1483)a-kenji2022-06-10
| | | This makes it easier to distinguish from normal blocks
* fix(stability): avoid link handler panic on bad index (#1356)Thomas Linford2022-04-28
| | | root cause needs investigating, but for now fix the crash.
* feat(ui): add floating panes (#1066)Aram Drevekenin2022-02-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * basic functionality * close and reopen scratch terminal working * embed/float and resize whole tab for floating and static floating panes * move focus working * fix focus change in floating panes * move pane with mouse * floating z indices * tests and better resize algorithm * starting to work on performance * some performance experimentations * new render engine * reverse painters algorithm for floating panes * fix frame buffering * improve ux situation * handle multiple new panes on screen without overlap * adjust keybindings * adjust key hints * fix multiuser frame ui * fix various floating/multiuser bugs * remove stuff * wide characters under floating panes * fix wide character frame override * fix non-frame boundaries interactions with floating panes * fix selection character width * fix title frame wide char overflow * fix existing tests * add tests * refactor output out of tab * refactor floating panes out of tab * refactor tab * moar refactoring * refactorings and bring back terminal window title setting * add frame vte output * remove more unused stuff * remove even more unused stuff * you know the drill * refactor floating panes and remove more stuffs * refactor pane grids * remove unused output caching * refactor output * remove unused stuff * rustfmt * some formatting * rustfmt * reduce clippy to normal * remove comment * remove unused * fix closign pane * fix tests
* fix(style): various internal refactoringsMarcin Puc2021-12-07
|
* feat(compatibility): add support for osc 8 escape code (#822)Thomas Linford2021-11-22
Resolve #645 * add support for osc 8 escape code * refactor, add links to CharacterStyles * cleanup * refactor, add minimal tests