| Commit message (Collapse) | Author | Age |
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* phase 2+3
* initial mobile plugin (phases 4 + 5 + 6)
* some bugfixes
* implement stage 7
* mobile interface improvements
* improve mobile pane/tab picker
* more ui improvements and fixes
* various mobile fixes
* some mobile fixes
* mobile keyboard triggering fix
* some cleanups
* initial plugin keyboard implementation
* improve keyboard hit zones
* improve keyboard
* pinch resize
* pinching fixes
* implement scrolling + panning
* initial keyboard resizing
* fix: mobile first render issues
* keyboard responsiveness
* fix some issues with the keyboard
* implement fit
* fix mobile scrolling
* add tilde cell to compact
* improve mobile keyboard
* fix starting mobile terminal font to natural keyboard size
* fix mobile resize blank screen flash
* shadow focus for mobile
* more keyboard fixes
* improve mobile status bar
* fix: render plugins to mobile clients
* allow opening new panes/tabs from the mobile plugin
* allow configuring
* fix dot slash
* improve mobile native soft keyboard interaction
* switch to native keyboard - initial implementation
* dirty hacks, but phone keyboard works now
* adjust keyboard help strip
* fix cursor in mobile
* fix keyboard and help line
* rename keyboard to modifier bar
* allow starting new session
* make clicking session name bring us to new session menu
* allow switching to desktop from the mobile ui
* mobile welcome screen initial implementation
* mobile welcome screen fixes
* various welcome screen fixes
* more mobile fixes
* moar mobile fixes
* mobile ui redesign
* fix: swallowed backspace bug
* switch session screen improvement
* touch up some interfaces
* refactor: move mobile state to own struct
* refactor: move fit resizing to the server
* remove dead flash code
* some cleanups
* refactor: clear fit on close
* refactor: improve fit api
* refactor: pane sync functions
* refactor: mouse
* refactor: break into modules
* some cleanups for the sessions screen
* fix scrolling and other stuff
* refactor: sessions screen
* refactor: panes screen
* refactor: new session screen
* refactor: menu screen
* refactor: render
* cleanups
* refactor: plugin structure
* remove unused welcome screen path
* Rename api
* refactor input.js
* cleanup useless comments
* fit/mobile refactoring
* take out the garbage
* remove more comments
* remove mobile flash on startup/attach
* fix: various mobile startup issues
* fix space bugs
* cleanup
* rustfmt
* fix windows build
* adjust modifier bar ui
* add pr
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stale color queries (#5105)
* initial phase 1 implementation
* various fies
* some fixes
* fix fragmented stdin cases
* some fixes
* renaming
* guard against old clients
* implement csi 2031
* allow toggling theme with actions
* rustfmt
* fix: finalize trailing characters in ansi parser as well
* add pr
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* initial implementation
* fix mouse cpu spam
* prevent excess metadata write and prune sessions on startup
* consolidate CommandChanged and PaneCommandChanged
* tests
* rustfmt
* add pr
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* error on socket paths that are too long
* add pr
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* Fix Windows config/data paths and consolidate path helpers
Move platform-specific path logic into home_unix.rs / home_windows.rs
behind a shared interface. Consolidate duplicated path helpers from
setup.rs into home.rs. Use Display formatting for paths in setup info
output to avoid escaped backslashes on Windows.
- Remove organization from ProjectDirs to get clean Zellij\ paths
- Add Windows-specific ProgramData paths for system config/data
- Remove duplicated find_default_config_dir, get_default_data_dir,
xdg_config_dir, xdg_data_dir, home_config_dir, get_layout_dir,
get_theme_dir from setup.rs (now in home.rs)
* Restore quoted paths in setup --check and org qualifier on non-Windows
Restore quotation marks around paths in setup --check output, and keep
the "org", "Zellij Contributors" qualifier in ProjectDirs on non-Windows
platforms to preserve existing config directory locations.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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of viewport (#4802)
* initial implementation
* implement hover
* add styles and foreground/background emphases, fix upsert hover collisions
* initial implementation of link plugin
* suppress highlighting + clicks on unfocused and mouse mode panes
* also make italic
* fix env var and ~ expansions
* fix regex issues and add defensive validations
* fix tests and add plugin assets
* add tests
* refactor all the things
* add pr
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* feat: add Windows signal and process implementations
- AsyncSignalListener: polls crossterm size at 100ms, tokio ctrl_c/break/close
- BlockingSignalIterator: SetConsoleCtrlHandler + AtomicBool, polls size at 50ms
- signal_process: GenerateConsoleCtrlEvent for Interrupt, TerminateProcess for Kill
- Add windows-sys workspace dependency
* feat: add Windows IPC support with named pipes and marker files
- ipc_connect/ipc_bind/ipc_bind_async helpers with cfg gates for named pipes
- Dual-pipe architecture on Windows: main pipe + reply pipe per connection to
prevent IPC deadlock (half-duplex named pipe limitation)
- is_ipc_socket returns is_file() on non-Unix for marker file discovery
- ipc_bind creates empty marker file after binding named pipe on Windows
- assert_socket split: cfg(unix) probes with ConnStatus, cfg(not(unix)) returns
true to avoid deadlocking the server accept loop
- Replace tokio UnixListener/UnixStream with interprocess tokio Listener/Stream
in web server IPC for cross-platform support
- Add interprocess tokio feature to workspace deps
* feat: add Windows client support for input, server spawn, and stack size
- Two-mode Windows input: crossterm event reader for native console,
termwiz byte parser for terminal emulators (VT input mode)
- cast_crossterm_key: convert crossterm KeyEvent to KeyWithModifier
- ENABLE_VIRTUAL_TERMINAL_INPUT on Windows stdin for raw VT byte reading
- Skip ANSI terminal query on Windows to unblock startup
- spawn_server: CREATE_NO_WINDOW | CREATE_NEW_PROCESS_GROUP on Windows
- 8MB stack trampoline in main() for Windows (default 1MB overflows)
- 8MB stack for server worker threads (WASM compilation needs it)
- Enable crossterm events and bracketed-paste features
* test: make tests cross-platform for Windows
- Socket tests: cross-platform IpcGuard/IpcName helpers with GenericNamespaced
on Windows vs GenericFilePath/TempDir on Unix
- Layout tests: normalize_layout_debug() replaces backslash separators in Debug
output on Windows; gate env_var_expansion test with cfg(unix)
- Setup tests: use PathBuf::join + display() instead of hardcoded / separators
- Server OS tests: cross-platform command helpers (long_running_cmd, echo_cmd,
stdin_reader_cmd) with CREATE_NO_WINDOW on Windows
- zellij_exports: replace GenericFilePath with ipc_connect() helper
* ci: add Windows build and test jobs with debug logging
- Add build-windows job: cargo check --no-default-features on windows-latest
- Add test-windows job: cargo test --no-default-features for utils/server/client
- Enable manual workflow_dispatch trigger
- Add debug log::info! calls in server startup, plugin loading, PTY spawning,
and screen layout application for troubleshooting
* feat: implement Windows stubs for shell, command hooks, and process listing
Replace unimplemented!() stubs with working Windows implementations:
- get_default_shell: reads $COMSPEC, falls back to cmd.exe
- run_command_hook: uses cmd /C with RESURRECT_COMMAND env var
- get_all_cmds_by_ppid: uses sysinfo to enumerate processes by parent PID
* feat: implement Windows daemonize_web_server with detached process spawning
Replace the `unimplemented!()` stub with a proper background process
spawner that mirrors the existing `spawn_server` pattern: launch a
foreground `zellij web --start` child with CREATE_NO_WINDOW |
CREATE_NEW_PROCESS_GROUP, poll the TCP port to confirm it's listening,
then exit the parent process.
* feat: implement native ConPTY backend for Windows PTY
Replace all WindowsPtyBackend stubs with a full ConPTY implementation:
- CreatePseudoConsole with overlapped named pipes for IOCP-based async
I/O (zero extra threads on the read path per pane)
- CreateProcessW with PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE and proper
UTF-16 command line quoting / environment block construction
- ConPtyAsyncReader with lazy promotion from OwnedHandle to tokio
NamedPipeServer (reactor not available at spawn time)
- Per-terminal exit monitoring thread using WaitForSingleObject
- ResizePseudoConsole for terminal resize, WriteFile for stdin,
TerminateProcess / GenerateConsoleCtrlEvent for signals
Note: for PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE, the HPCON value must be
passed directly as lpValue (not a pointer to it), matching the C
convention where HPCON is void*. In Rust (windows-sys) HPCON is isize,
requiring an explicit cast. See microsoft/terminal#6705.
* chore: remove debug logging from ConPTY backend
* fix: resolve Windows plugin directory and WASI mount errors
Two Windows-specific fixes for the plugin system:
1. Replace colons with underscores in URL-derived plugin directory names
(e.g. "zellij:tab-bar" -> "zellij_tab-bar"). Colons are illegal in
Windows path components, causing OS error 123 on plugin dir creation.
2. Use FILE_FLAG_BACKUP_SEMANTICS when opening directories for WASI
pre-opened mounts. Windows requires this flag to open directory
handles, otherwise File::open() returns OS error 5 (access denied).
Both fixes are behind #[cfg(windows)] — Unix behavior is unchanged.
* fix: enable mouse support on Windows native console path
Mouse events were silently dropped in the crossterm event loop, and
enable_mouse() wrote VT escape sequences that don't set the required
ENABLE_MOUSE_INPUT console mode flag. Add from_crossterm_mouse()
converter, InputInstruction::MouseEvent variant, and use crossterm's
EnableMouseCapture/DisableMouseCapture on Windows.
* fix: Windows get_default_shell() now checks $SHELL before $COMSPEC
* fix: resolve bare command names via PATH and PATHEXT on Windows
CreateProcessW doesn't reliably resolve bare command names (e.g.
"pwsh") through PATH the way Unix execvp does. Additionally, the
existing command_exists() check didn't consider Windows PATHEXT
extensions (.exe, .cmd, .bat, etc.).
Add find_executable() and resolve_command() which search PATH with
PATHEXT support on Windows, and use the resolved absolute path when
spawning via CreateProcessW.
* chore: run cargo fmt --all
* fix: canonicalize expected paths in setup tests for Windows \\?\ prefix
* fix: Windows CI test failures in spawn_and_read_output and snapshot test
Use cmd /K instead of /C in spawn test so ConPTY has time to flush
output before the pipe closes. Normalize backslashes in snapshot test
to handle Windows path separators.
* fix: strip redundant Shift and AltGr modifiers from Windows key events
On the Windows native console path, crossterm reports physical modifier
flags alongside the already-translated character. For example on French
AZERTY, Shift+ù produces Char('%') with SHIFT, and AltGr+_ produces
Char('\') with CTRL+ALT. These extra modifiers cause keybinding
mismatches and prevent modified characters from being typed in plugin
text inputs.
Strip Shift for all Char events and Ctrl+Alt (AltGr) when the character
is printable, matching Unix terminal behavior where only the resulting
character is reported. Also fix raw byte synthesis for AltGr characters
to emit plain UTF-8 instead of ESC-prefixed sequences.
* fix: detect and clean up stale Windows sessions via PID-based liveness check
Write server PID to marker files instead of creating empty files.
assert_socket() on Windows now reads the PID and checks process liveness
via OpenProcess, cleaning up stale marker files for dead sessions.
* fix: connect reply pipe on Windows for kill-session and delete-session
On Windows the server blocks on reply_listener.accept() after accepting
the main pipe connection. Without a reply pipe connection, the route
thread is never spawned and the KillSession message is never processed.
* fix: wait for server Exit response in kill/delete session on Windows
The previous fire-and-forget approach was unreliable: the client would
disconnect before the server's route thread had time to read and process
the KillSession message. Now we wait for the Exit response on the reply
pipe, ensuring the server has fully processed the kill before we return.
* fix: resolve Windows console mode race between VT input and mouse setup
Two threads race over SetConsoleMode on the stdin console handle:
- stdin_handler calls enable_vt_input() (read-modify-write)
- input_handler calls enable_mouse() via crossterm's EnableMouseCapture
(full SetConsoleMode overwrite to 0x0098)
Depending on ordering, crossterm could clobber ENABLE_VIRTUAL_TERMINAL_INPUT
(breaking the VT byte reader), or enable_vt_input could preserve
ENABLE_QUICK_EDIT_MODE (intercepting mouse events at the console level).
Fix enable_vt_input() to explicitly set the exact console mode needed
(0x0298) instead of read-modify-write, clearing QUICK_EDIT_MODE and other
line-editing flags.
Fix enable_mouse()/disable_mouse() on the VT path (TERM is set) to use
ANSI escape sequences instead of crossterm's Console API, avoiding the
competing SetConsoleMode call entirely. Enable ENABLE_VIRTUAL_TERMINAL_PROCESSING
on stdout first so ConPTY forwards the DEC private mode sequences to the
terminal emulator.
* fix: session-manager plugin kill session on Windows dual-pipe IPC
The plugin's kill_sessions() only connected the main pipe and sent
KillSession, but on Windows the server blocks on reply_listener.accept()
before spawning the route thread. Without connecting the reply pipe the
message was never processed.
Add the same dual-pipe handling as the CLI kill_session(): connect the
reply pipe first, send the message, then wait for the Exit response.
* fix(windows): replace resize polling with event forwarding from stdin thread
Forward crossterm Event::Resize from the stdin thread to the signal
handler thread via an mpsc channel, replacing the 50ms polling loop.
This makes terminal resizing much more responsive during mouse-driven
resizes and eliminates wasteful polling when idle.
When the VT reader path is active (terminal emulators with TERM set),
the sender is dropped, causing the signal handler to automatically
fall back to size-polling — preserving existing behavior for that path.
Unix is unaffected: handle_signals receives None for the receiver and
BlockingSignalIterator continues using signal_hook as before.
* fix(windows): enable ANSI terminal queries on the VT reader path
The startup ANSI query mechanism (pixel dimensions, colors, sync output)
was blanket-skipped on Windows. The actual limitation is specific to the
native console path, where crossterm's event::read() uses
ReadConsoleInput (INPUT_RECORDs) and never reaches the byte-reader loop
that parses ANSI responses.
On the VT reader path (terminal emulators like Alacritty with TERM set),
fill_buf() reads raw VT bytes via ReadFile — same as Unix — so ANSI
query responses work normally. Move the use_vt_reader decision earlier
and use it to gate the query, enabling it for the VT reader path while
still skipping it on native console.
* fix: handle early TerminalResize before client is fully registered
On Windows, enable_mouse()'s SetConsoleMode call can generate a
WINDOW_BUFFER_SIZE_EVENT that arrives as a resize before the server
finishes processing the initial client connection. At that point
set_client_data() hasn't been called yet, so set_client_size() silently
no-ops on the None entry and min_client_terminal_size() returns None.
Instead of panicking, skip the resize when the minimum size can't be
determined — the server will query the terminal size once setup
completes.
* fix: remove unnecessary custom stack size
Early versions of zelilj windows port crashed with stack overflow.
Increasing stack size allowed proper startup and moving further with the
porting effort. Current implementation no longer suffers from stack
issues, so we can revert back to default stack size.
* fix(windows): re-enable Ctrl+C handling inherited by ConPTY children
The server is spawned with CREATE_NEW_PROCESS_GROUP, which disables
Ctrl+C for the process. Children inherit this disabled state, so
ConPTY child processes (shells, ping, etc.) silently ignore
CTRL_C_EVENT signals generated by the pseudo-console.
Call SetConsoleCtrlHandler(NULL, FALSE) early in start_server() to
clear the inherited ignore flag before any ConPTY children are created.
* refactor(windows): move inline cfg(windows) blocks to platform files
Break out inline #[cfg(windows)] blocks from shared client code into
the existing _unix.rs / _windows.rs platform files, per upstream
feedback.
- Split spawn_server into two #[cfg]-gated function definitions
- Extract setup_ipc, enable_mouse_support, disable_mouse_support into
os_input_output_unix.rs and os_input_output_windows.rs
- Unify BlockingSignalIterator::new() signature across platforms
- Extract native console stdin loop into stdin_handler_windows.rs
* fix: remove sporadic info log statements
* ci(windows): add Windows x64 release builds and upgrade CI
- Add Windows x64 target to release.yml for both normal and no-web
release matrices, with NASM, static CRT, .zip packaging, and
PowerShell checksum steps
- Upgrade build-windows in rust.yml from cargo check to cargo xtask
build, add wasm32-wasip1 target and NASM
- Add build_release() function and platform-aware e2e_build() to
xtask/src/ci.rs
- Add BuildRelease command definition to xtask/src/flags.rs
* refactor(client): make resize channel unconditional across platforms
Create the resize mpsc channel on all platforms instead of gating it
behind #[cfg(windows)], avoiding conditionally-existing variables that
are hard to follow. On Unix the sender is immediately dropped and the
receiver is passed as None-equivalent to handle_signals.
* refactor(windows): restructure signal iterator with if/else for channel vs poll
Consolidate the quit check at the top of a single loop and use if/else
for channel mode (native console) vs poll mode (VT reader). On channel
disconnect, set resize_receiver to None and continue into the else
branch instead of falling through.
* docs(server): clarify comment about early resize before client init
Explain why min_client_terminal_size() can return None even after
set_client_size(): new_client() inserts None, and set_client_size()
is a no-op on None entries since it uses as_mut().map().
* feat(web): add --server-startup-timeout flag for web server
Make the hardcoded 10-second TCP-poll timeout in the non-Unix
daemonize_web_server configurable via a CLI flag, defaulting to 10s.
* fix(windows): use unique pipe names for ConPTY output on re-spawn
When a held pane re-runs a command or drops to shell, do_spawn tried
to create a named pipe with the same name as the previous spawn. The
old ConPtyAsyncReader still held the read handle, so CreateNamedPipeW
failed (FILE_FLAG_FIRST_PIPE_INSTANCE, max instances = 1) and the
error was silently swallowed, leaving the pane blank.
Add a monotonic AtomicU64 counter to the pipe name so each spawn gets
a globally unique pipe, regardless of whether the previous one has
been cleaned up yet.
* ci(windows): enable static CRT for regular Windows release build
The no-web Windows build already had RUSTFLAGS="-C target-feature=+crt-static"
but the regular build was missing it, resulting in a dynamic CRT dependency.
* docs(web): clarify --server-startup-timeout is Windows-only
---------
Co-authored-by: divens <divens.dev@gmail.com>
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(#4759)
* refactor: platform-abstract path constants
Add #[cfg(not(unix))] counterpart to unix_only module in consts.rs so
path constants compile on non-Unix platforms. Move nix dependency to
cfg(unix)-only in both zellij-utils and root crate.
* refactor: Windows cross-compilation proof
Enable all 5 core crates to compile for x86_64-pc-windows-gnu by fixing
dependency issues and upgrading sysinfo. This validates that PRs 1.1–7.1
correctly gated all Unix-specific code behind cfg attributes.
- Enable crossterm "windows" feature in workspace deps (no-op on non-Windows)
- Remove dead mio dependency from zellij-client (zero imports)
- Add Windows cross-compilation linker config to .cargo/config.toml
- Upgrade sysinfo 0.22.5 → 0.33 (drops ntapi v0.3.7 packed struct UB)
- Remove deprecated ProcessExt/SystemExt trait imports
- Pid::from(i32) → Pid::from_u32(u32)
- process.cwd() now returns Option<&Path>
- process.cmd() now returns &[OsString]
- Use precise ProcessRefreshKind (nothing + with_cwd/with_cmd)
---------
Co-authored-by: divens <divens.dev@gmail.com>
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for cross-platform support (#4740)
* refactor: upgrade interprocess to v2+ with cross-platform IPC support
Replace interprocess 1.2.1 with 2.2+ which provides cross-platform
local socket support (Unix domain sockets on Unix, named pipes on
Windows). Migrate all call sites from the flat v1 API to the v2
enum-dispatch API, and replace nix::unistd::dup fd-duplication with
interprocess::TryClone::try_clone().
* refactor: abstract FD duplication in IPC behind IpcStream trait
Decouple IPC structs from the concrete transport by introducing an
IpcStream trait that abstracts read/write/clone. Internal fields change
from BufWriter<LocalSocketStream> to BufWriter<Box<dyn IpcStream>>,
while the public new() constructors still accept LocalSocketStream so
no callers need updating.
* refactor: abstract session discovery behind is_ipc_socket() helper
Replace all 6 direct uses of std::os::unix::fs::FileTypeExt::is_socket()
with a cross-platform is_ipc_socket() helper in consts.rs. On Unix it
delegates to FileTypeExt::is_socket(); on non-Unix it returns false as a
placeholder for platform-specific session discovery added later.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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* ad plugin override_layout command
* watch available layouts and report to plugin thread
* Event::AvailableLayoutInfo
* save layout command
* refactor save_layout
* fix api and permissions
* delete_layout API command
* edit layout in place API
* edit layout response through api
* propagate layout parsing errors
* generate random name plugin api
* dump stringified layout API
* synchronicity dump_session_layout and include LayoutMetadata in sync response
* parse_layout plugin api
* fix: default to default layout dir in plugin api
* rename_layout plugin command API
* initial implementation of multi-tab override
* apply to multiple tabs
* allow applying to only the active tab
* add tab/pane names to layout parsing metadata
* indicate is_builtin_plugin in PaneMetadata
* get_layout_dir plugin API command
* consolidate (and fix) is_builtin_plugin logic
* fix bad ret
* allow dumping the layout for just a specific tab in the session
* get focused pane and tab sync api
* color last substring variants
* add plugin
* update assets
* fix tests
* add e2e tests for new plugin apis
* update ui with new shortcut
* rustfmt
* docs(changelog): add PR
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* fix deadlocks
* initial logging to plugin implementation
* only log actions, include keys as Action::Write
* send actions to plugins as a new Event::UserAction
* add Action::Write metadata to plugin API
* run_action plugin command and permission
* block-until-exit/success/failure in the cli
* fix tests
* add NewBlockingPane to the plugin API
* run actions in a different thread so as not to block plugin execution
* add custom context to run_action flow
* fixes for floating pane z_index sorting and unknown protobuf events not crashing plugins
* always render the frame of pinned panes
* macros module
* add macros to config
* KDL macro parsing
* thread macros to the plugin thread
* get/update/delete macros from plugins
* add macros updated event
* add ability to rename macros
* fix deadlock
* fix z_indices with pinned unselectable panes bug
* allow plugins to opt-in to show_cursor
* change show_cursor(bool) to show_cursor(Option<coordinates>)
* test
* upgrade strum to allow proper enum iteration and case insensitive fromstr implementation for Actions
* better cwd tracking for exited command panes
* add initial panes to NewTab Action (no-op for now)
* add initial panes to cli newtab action
* make initial panes work
* add close_on_exit and start_suspended to the cli
* properly convert newtab action (potentially breaking for plugins)
* allow first pane in tab to block
* make distinction between opening panes with the last active client and the current pane in the cli
* improve some apis
* fix fixed size closing pane bug
* fix plugin cursor coordinates
* fix issues with launch-or-focus-plugin having to do with in-place and suppressed panes
* fix: set affected pane in replace pane
* allow setting a pane in place when it is suppressed and being focused (tests failing)
* fix tests
* some fixes for unsuppression of panes
* some fixes for completion_tx in new tab action
* allow replace/suppressed rather than replace/close only
* fixes for inserting suppressed panes without conflicts
* pane focus history and explicit unsuppress plugin api
* fix: prefer explicitly provided pane id in placement in actions that provide it
* fix floating pane coordinate change and z_index
* fix plugin cache dir to persist between sessions
* fix some stack focusing issues when adding panes without a client id
* make sure pinned panes are always above non-pinned floating panes
* allow plugins to copy to clipboard
* initial text styling additions implementations - buggy
* fix dimming issues
* remove extras, stay with just dim and unbold
* unbold and dim as indices
* allow ui components to render success/error colors
* allow plugins to send sigint/sigkill to processes, as well as receive their pid
* ui component fixes and send originating plugin context with run_action
* originating plugin for new tab too
* make plugn show pane command also expand stacked panes
* add sequence plugin
* remove macros
* remove snapshots
* add shortcut for sequence plugin
* fix plugin tests
* plugin tests for new apis
* update snapshots for sequence shortcut
* cleanups and formatting
* Event::CwdChanged
* moar cleanups
* remove some warnings
* remove mroe warnings
* remove dead code
* remove more dead code
* fix minor bugs in sequence plugin
* update sequence help and format codebase
* fix conditional blocking cli commands
* fix initial-command new-tab cli flag
* add client_ids to CwdChanged Event
* last fixes
* add pr
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* translate ipc tuple enum variants to struct enum variants
* initial client/server contract
* tests and missing types
* migrate web server and remove rmp_serde
* change socket folder
* fix crash on unknown messages
* fix client logout on unknown message
* fix web client logout on unknown message
* rustfmt
* add comment and change log level
* address compilation warnings
* style(fmt): rustfmt
* fix plugin system test assertions
* add pr
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* work
* moar work
* notes
* work
* separate to terminal and control channels
* stdin working
* serve html web client initial
* serve static assets loaded with include_dir
* merge
* enable_web_server config parameter
* compile time flag to disable web server capability
* rustfmt
* add license to all xterm.js assets
* mouse working except copy/paste
* helpful comment
* web client improvements
- move script to js file
- add favicon
- add nerd font
- change title
TODO: investigate if font license embedded in otf is sufficient
* get mouse to work properly
* kitty keyboard support initial
* fix wrong type in preload link
* wip axum websocket handlers
- upgrade axum to v0.8.1, enable ws feature
- begin setup of websocket handlers
- tidy up imports
* replace control listener
* handle terminal websocket with axum
* cleanup Cargo.toml
* kitty fixes and bracketed paste
* fix(mouse): pane not found crash
* initial session switching infra
* add `web_client_font` option
* session switching, creation and resurrection working through the session manager
* move session module to zellij-utils and share logic with web-client
* some cleanups
* require restart for enable-web-server
* use session name from router
* write config to disk and watch for config changes
* rename session name to ipc path
* add basic panic handler, make render_to_client exit on channel close
* use while let instead of loop
* handle websocket close
* add mouse motions
* make clipboard work
* add weblink handling and webgl rendering
* add todo
* fix: use session name instead of patch on session switch
* use "default" layout for new sessions
* ui indication for session being shared
* share this session ui
* plugin assets
* Fix process crash on mac with notify watcher.
Use poll watcher instead of recommended as a workaround.
* make url session switching and creation work
* start welcome screen on root url
* scaffold control messages, set font from config
* set dimensions on session start
* bring back session name from url
* send bytes on terminal websocket instead of json
- create web client os input and id before websocket connection
* draft ui
* work
* refactor ui
* remove otf font, remove margins to avoid scrollbar
* version query endpoint for server status
* web session info query endpoint
* refactor: move stuff around
* add web client info to session metadata
* make tests pass
* populate real data in session list
* remove unnecessary endpoint
* add web_client node to config, add font option
* remove web_client_font
* allow disabling the web session through the config - WIP
* formalize sharing/not-sharing configuration
* fix tests
* allow shutting down web server
* display error when web clients are forbidden to attach
* only show sessions that allow web clients if this is a web client
* style(fmt): rustfmt
* fix: query web server from Zellij rather than from each plugin
* remove log spam
* handle some error paths better in the web client
* allow controlling the web server through the cli
* allow configuring the web server's ip/port
* fix tests and format code
* use direct WebServerStatus event instead of piggy-backing on SessionInfo
* plugin revamp initial
* make plugin responsive
* adjust plugin title
* refactor: share plugin
* refactor: share plugin
* add cors middleware
* some fixes for running without a compiled web server capability
* display error when starting the share plugin without web server support
* clarify config
* add pipelines to compile zellij without web support
* display error when unable to start web server
* only query web server when share plugin is running
* refactor(web-client): connection table
* give zellij_server_listener access to the control channel
* fixes and clarifications
* refactor: consolidate generate_unique_session_name
* give proper error when trying to attach to a forbidden session
* change browser URL when switching sessions
* add keyboard shortcut
* enforce https when bound to non-loopback ip
* initial authentication token implementation
* background color from theme
* initial web client theme config
* basic token generation ui
* refactor set config message creation
* also set body background
* allow editing scrollback for plugins too
* set scrollback to 0
* properly parse colors in config
* generate token from plugin
* nice login modals
* initial token management screen
* implement token authentication
* refactor(share): token management screen
* style(fmt): rustfmt
* fix(plugin): some minor bugs
* refactor(share): main screen
* refactor(share): token screen
* refactor(share): main
* refactor(share): ui components
* fix(responsiveness): properly send usage_width to the render function
* fix cli commands and add some verbosity
* add support for settings ansi and selection colors
* add cursor and cursor accent
* basic web client tests
* fix tests
* refactor: web client
* use session tokens for authentication
* improve modals
* move shutdown to ipc
* refactor: ipc logic
* serialize theme config for web client
* update tests
* refactor: move some stuff around to prepare for config hot reload
* config live reloading for the web clients
* change remember-me UI wording
* improve xterm.js link handling
* make sure terminal is focused on mousemove
* remove deprecated sharing indication from compact-bar
* gate deps and functionality behind the web_server_compatibility feature
* feat(build): add --no-web flag in all the places
* fix some other build flows
* add new assets
* update CI for no-web (untested)
* make more dependencies optional
* update axum-extra
* add web client configuration options
* gracefully close connections on server exit
* tests for graceful connection closing
* handle client-side reconnect when server is down
* fix: make sure ipc bus folder exists before starting
* add commands to manage login tokens from the cli
* style(fmt): rustfmt
* some cleanups
* fix(ux): allow alt-right-click on the web client without opening the context menu
* fix: prevent attaching to welcome screen
* fix: reload config issues
* fix long socket path on macos
* normalize config conversion and fix color gap in browser
* revoke session_token cookie if it is not valid
* fix: visual bug with multiple clients in extremely small screen sizes
* fix: only include rusqlite for the web server capability builds
* update e2e snapshots
* refactor(web): client side js
* some cleanups
* moar cleanups
* fix(tests): wait for server instead of using a fixed timeout
* debug CI
* fix(tests): use spawn_blocking for running the test web server
* fix(tests): wait for http rather than tcp port
* fix(tests): properly pass config path - hopefully this is the issue...
* success! bring back the rest of the tests
* attempt to fix the macos CI issue
* docs(changelog): add PR
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
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* initial implementation with break panes to new tab
* break pane group left/right
* group embed/eject panes
* stack pane group on resize
* close pane group
* style(fmt): rustfmt
* fix tests
* group drag and ungroup with the mouse
* fix mouse hover for multiple clients
* fix for multiple clients
* multiple select plugin initial
* use real data in plugin
* adjust functionality
* fix some ux issues
* reflect group mouse group selections in plugin
* group/ungroup panes in Zellij
* highlight frames when marked by the plugin
* refactor: render function in plugin
* some ui responsiveness
* some more responsiveness and adjust hover text
* break out functionality
* stack functionality
* break panes left/right and close multiple panes
* fix(tab): only relayout the relevant layout when non-focused pane is closed
* status bar UI
* embed and float panes
* work
* fix some ui/ux issues
* refactor: move stuff around
* some responsiveness and fix search result browsing bug
* change plugin pane title
* differentiate group from focused pane
* add keyboard shortcut
* add ui to compact bar
* make boundary colors appear properly without pane frames
* get plugins to also display their frame color
* make hover shortcuts appear on command panes
* fix: do not render search string component if it's empty
* BeforeClose Event and unhighlight panes on exit
* some UI/UX fixes
* some fixes to the catppuccin-latte theme
* remove ungroup shortcut
* make some ui components opaque
* fix more opaque elements
* fix some issues with stacking pane order
* keyboard shortcuts for grouping
* config to opt out of advanced mouse actions
* make selected + focused frame color distinct
* group marking mode
* refactor: multiple-select plugin
* adjust stacking group behavior
* adjust flashing periods
* render common modifier in group controls
* add to compact bar
* adjust key hint wording
* add key to presets and default config
* some cleanups
* some refactoring
* fix tests
* fix plugin system tests
* tests: group/ungroup/hover
* test: BeforeClose plugin event
* new plugin assets
* style(fmt): rustfmt
* remove warnings
* tests: give plugin more time to load
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* chore: Cut down dependency features
and reduce the impact of future changes to crate `default-feature`
changes. Also reduce a few transient dependencies which were previously
pulled in by crate features we aren't using.
* deps(utils): Remove `once_cell` dependency.
* deps: Remove more dependency features.
* deps: Remove remaining default features.
* docs: Update Changelog with PR #4086.
* style: Apply rustfmt.
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* basic about screen
* work
* finish implementing about plugin except theme spec
* show about plugin only on first version run
* some cleanups and do the right thing with open/xdg-open
* refactor: make ui framework
* refactor: remove old stuff
* refactor: about plugin
* style(fmt): rustfmt
* chore(repo): about plugin asset
* fix tests
* style(fmt): rustfmt!!
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* chore: Remove deprecated `Makefile.toml`
which really should have been deleted as part of #2012. This hasn't been
updated for more than 2 years now and I don't expect anyone to still use
this. Our build process is now managed by `cargo xtask`.
* Cargo: Update the Rust toolchain to 1.84.0
from 1.75.0 which has been deprecated for a while now. Along with this
change, the `wasm32-wasi` target is no longer available (see subsequent
commit for additional info).
* chore: Rename `wasm32-wasi` to `wasm32-wasip1`
as required by the Rust project. The `wasm32-wasi` target name has been
retired and will likely be reused at a later time, although to express
an entirely different target (i.e. implementation of the WASI standard).
For additional information, see:
- https://blog.rust-lang.org/2024/04/09/updates-to-rusts-wasi-targets.html
- https://blog.rust-lang.org/2024/09/05/Rust-1.81.0.html#wasi-01-target-naming-changed
* chore: Drop `rust-analysis` component
from the `rust-toolchain.toml` definition. This was added way back in
2021 via 8688569a, and while I'm not sure what it expressed back then,
nowadays it refers to [Metadata for RLS][1], which apparently was an
early language server implementation and has long since been replaced by
*rust-analyzer*.
We don't want to propose or enforce the use of a specific toolchain and
in any case, setting this up properly is the job of a developers
IDE/Editor.
[1]:
https://github.com/rust-lang/rustup/blob/1f06e3b31d444f3649dd51225a9d38362f7313e0/doc/user-guide/src/concepts/components.md#previous-components
* chore: Adhere to type rename
from `std::panic::PanicInfo` to `std::panic::PanicHookInfo`, which was
introduced in Rust 1.81.0. For additional information, see:
- https://releases.rs/docs/1.81.0/#compatibility-notes
- https://github.com/rust-lang/rust/pull/115974/
* fix(utils/data): Adhere to expected case
in match arm patterns, since the expression being matched against has
been modified using `to_ascii_lowercase`. Hence, we cannot have upper
case ASCII chars in the expressions (these arms were previously no-ops).
* fix(utils): Derive `Hash` manually
in `input/layout` since the `PartialEq` trait is also implemented
manually. Previously the `Hash` impl wasn't consistent with the `Eq`
impl, which can have weird effects when using these types in e.g.
`HashMap`s or similar types. For additional information, see:
- https://rust-lang.github.io/rust-clippy/master/index.html#derived_hash_with_manual_eq
- https://doc.rust-lang.org/stable/std/hash/trait.Hash.html#hash-and-eq
* fix(utils): Derive `Hash` manually
in `pane_size` since the `PartialEq` trait is also implemented manually.
Previously the `Hash` impl wasn't consistent with the `Eq` impl, which
can have weird effects when using these types in e.g. `HashMap`s or
similar types. For additional information, see:
- https://rust-lang.github.io/rust-clippy/master/index.html#derived_hash_with_manual_eq
- https://doc.rust-lang.org/stable/std/hash/trait.Hash.html#hash-and-eq
* fix(server): Don't redeclare variables
with their same names. Latest rust toolchains reject this code.
* chore(actions): Use non-archived toolchain setup
for the Rust toolchain. The previously used action has been archived
over a year ago. The new one should also support reading our
`rust-toolchain.toml`, so we no longer have to keep track of the
toolchain in multiple places.
* chore(actions): Add some space to YAML files
to make them better visually parsable.
* ci: Remove toolchain update Job
since as far as I can tell, this isn't used any more.
* ci: Fix invalid actions specification
and only request an action without running other code.
* CHANGELOG: Add PR #3945.
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* fix(plugins): do not allow focusing an unselectable pane
* fix(folders): make sure config and cache folders exist on app start
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* add plugin list to session info
* feat(plugins): new_plugin and reload_plugin API commands
* feat(plugins): built-in plugin manager
* style(fmt): rustfmt
* update plugins
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* rebind => reconfigure
* persist keybinds and mode info to new tabs
* add configuration plugin
* make tests pass
* remove warnings
* style(fmt): rustfmt
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* add necessary actions in server and utils
* update
* move all logic relevant to local default config directories to utils::home
* add debug statements for pane geom
* add tests; print resulting kdl
* fix dumping custom layouts from setup; start fixing algorithm for simplest layout possible
* fix: fixed persistence code and tests to support flexible layouts
* fix(tab-bar,compact-bar): tab switching with mouse sometimes not working (#2587)
* tab-bar: fix clicks sometimes not registering
Caching the click position wasn't working across multiple plugin
instances.
Also a couple of refactors:
- move the code with the tab switching logic inside update
- avoid rendering when calling switch_tab_to, since it will happen
anyway afterwards
* same fix for compact-bar
* docs(changelog): plugins tab switching with mouse fix
* feat(ui): new status bar mode (#2619)
* supermode prototype
* fix integration tests
* fix tests
* style(fmt): rustfmt
* docs(changelog): status-bar supermode
* fix(rendering): occasional glitches while resizing (#2621)
* docs(changelog): resize glitches fix
* chore(version): bump development version
* Fix colored pane frames in mirrored sessions (#2625)
* server/panes/tiled: Fix colored frames
in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.
* CHANGELOG: Add PR #2625
* server/tab/unit: Fix unit tests for server.
* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)
* Create custom lists of adjectives and nouns for generating session names
* move word lists to const slices
* add logic to retry name generation
* refactor
- reuse the name generator
- iterator instead of for loop
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* docs(changelog): generate session names with custom words list
* feat(plugins): make plugins configurable (#2646)
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* docs(changelog): configurable plugins
* fix(terminal): properly handle resizes in alternate screen (#2654)
* docs(changelog): focus glitches
* feat(plugins): utility functions to find active pane and tab (#2652)
* docs(changelog): plugin api utility functions
* feat(ui): break pane to new tab and move panes between tabs (#2664)
* prototype
* some tests
* break out floating pane
* break out plugin panes
* add keybind and fix some minor issues
* remove cli
* move pane to left/right tab
* update ui
* adjust ui
* style(fmt): rustfmt
* style(comment): remove commented code
* update snapshots
* docs(changelog): break pane to new tab
* fix(performance): plug memory leak (#2675)
* docs(changelog): plug memory leak
* feat(plugins): use protocol buffers for serializing across the wasm boundary (#2686)
* work
* almost done with command protobuffers
* done translating command data structures
* mid transferring of every command to protobuff command
* transferred plugin_command.rs, now moving on to shim.rs
* plugin command working with protobufs
* protobuffers in update
* protobuf event tests
* various TODOs and comments
* fix zellij-tile
* clean up prost deps
* remove version mismatch error
* fix panic
* some cleanups
* clean up event protobuffers
* clean up command protobuffers
* clean up various protobufs
* refactor protobufs
* update comments
* some transformation fixes
* use protobufs for workers
* style(fmt): rustfmt
* style(fmt): rustfmt
* chore(build): add protoc
* chore(build): authenticate protoc
* docs(changelog): protobuffers
* feat: add plugin permission system (#2624)
* WIP: add exaple of permission ui
* feat: add request permission ui
* feat: add caching permission in memory
* feat: add permission check
* feat: add file caching
* fix: changes request
* feat(ui): new status bar mode (#2619)
* supermode prototype
* fix integration tests
* fix tests
* style(fmt): rustfmt
* docs(changelog): status-bar supermode
* fix(rendering): occasional glitches while resizing (#2621)
* docs(changelog): resize glitches fix
* chore(version): bump development version
* Fix colored pane frames in mirrored sessions (#2625)
* server/panes/tiled: Fix colored frames
in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.
* CHANGELOG: Add PR #2625
* server/tab/unit: Fix unit tests for server.
* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)
* Create custom lists of adjectives and nouns for generating session names
* move word lists to const slices
* add logic to retry name generation
* refactor
- reuse the name generator
- iterator instead of for loop
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* docs(changelog): generate session names with custom words list
* feat(plugins): make plugins configurable (#2646)
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* docs(changelog): configurable plugins
* style(fmt): rustfmt
* touch up ui
* fix: don't save permission data in memory
* feat: load cached permission
* test: add example test (WIP)
* fix: issue event are always denied
* test: update snapshot
* apply formatting
* refactor: update default cache function
* test: add more new test
* apply formatting
* Revert "apply formatting"
This reverts commit a4e93703fbfdb6865131daa1c8b90fc5c36ab25e.
* apply format
* fix: update cache path
* apply format
* fix: cache path
* fix: update log level
* test for github workflow
* Revert "test for github workflow"
This reverts commit 01eff3bc5d1627a4e60bc6dac8ebe5500bc5b56e.
* refactor: permission cache
* fix(test): permission grant/deny race condition
* style(fmt): rustfmt
* style(fmt): rustfmt
* configure permissions
* permission denied test
* snapshot
* add ui for small plugins
* style(fmt): rustfmt
* some cleanups
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
* docs(changelog): permission system
* feat(sessions): add a session manager to switch between sessions, tabs and panes and create new ones (#2721)
* write/read session metadata to disk for all sessions
* switch session client side
* fix tests
* various adjustments
* fix full screen focus bug in tiled panes
* fix tests
* fix permission sorting issue
* cleanups
* add session manager
* fix tests
* various cleanups
* style(fmt): rustfmt
* clear screen before switching sessions
* I hate you clippy
* truncate controls line to width
* version session cache
* attempt to fix plugin tests
* style(fmt): rustfmt
* another attempt to fix the tests in the ci
* docs(changelog): session manager
* fix(ux): various ui/ux fixes (#2722)
* force plugin render on permission request response
* clear warnings
* Revert "feat(ui): new status bar mode (#2619)"
This reverts commit 27763d26ab83dd9f81c69c75601cbf6075f13790.
* adjust status bar help
* fix colors in session manager and shortcut in status-bar
* adjust keybindings
* docs(changelog): update ux fixes
* feat(plugins): optionally move plugin to focused tab (#2725)
* feat(plugins): move_to_focused_tab attribute for LaunchOrFocusPlugin
* style(fmt): rustfmt
* docs(changelog): move plugin to focused tab
* fix(keybinds): add 'floating' and 'name' to the Run command keybinding (#2726)
* fix(keybinds): add 'floating' and 'name' to the Run command keybinding
* style(fmt): rustfmt
* docs(changelog): keybind run floating pane
* fix(plugins): make sure configuration is also part of the plugin keys (#2727)
* fix(plugins): make sure configuration is also part of the plugin keys
* no thanks clippy
* docs(changelog): fix plugin configuration uniqueness
* fix(plugins): remove protobuf duplications (#2729)
* fix(plugins): remove protobuf duplications
* style(fmt): rustfmt
* Update CHANGELOG.md
* fix(plugins): various ui fixes (#2731)
* Update CHANGELOG.md
* fix(panes): refocus pane properly on tab change (#2734)
* fix(panes): stacked panes focus bug
* style(fmt): rustfmt
* docs(changelog): stacked pane focus glitch
* xtask/pipeline: Fix publish task (#2711)
* xtask/pipeline: Fix publish task
which was previously stuck in an infinite loop after successfully
publishing a crate. The error originated in the code only checking for
error conditions but not breaking out of the inner infinite loop in case
of success.
* xtask: Improve publish failure UX
by offering the user more actions to choose from when an error occured.
* utils/assets: Add generated prost files to assets
to make sure they're available at build time and are picked up by all
components. It seems we hit some strange bug with the build script
where, when running `cargo publish --dry-run` the build script **is
not** run before regularly compiling zellij-utils. This shouldn't happen
according to the docs, but I cannot explain what's causing it. So we're
using this as a workaround for now to make a smooth release.
* xtask: Prevent accidental git commit deletion
when dry-running a publish.
* utils: Add comments to protobuf-related code
to explain why these changes were performed. The comments all include a
link to an issue comment explaining the situation in greater detail.
* xtask: Build protobuf definitions
when building any part of the project, similar to how we build the
plugins when required. This should ensure that all crates built through
`cargo xtask` (which is the officially supported build method) will
receive up-to-date protobuf definitions.
* chore(release): v0.38.0
* chore(version): bump development version
* refactor(server): remove unnecessary mut (#2735)
* docs(changelog): refactor server
* chore(repo): update build instructions
* fix(status-bar): add break tab hints (#2748)
* fix(status-bar): add break tab hints
* fix(tests): update snapshot to new hints
* Update CHANGELOG.md
* fix(reconnect): do not clear terminal state when entering alternate screen (#2750)
* debug
* refactor(reconnect): articular reconnection logic
* docs(changelog): fix glitches on windows terminal
* fix(grid): memory leak with unfocused tabs (#2745)
* use hashset instead of vec for changed lines
avoid output buffer growring indefinitely if tab does not get rendered
* tidy up
- improve hashset -> vec conversion
- remove now unnecessary dedup
* use copied instead of cloned on iter
* docs(changelog): grid memory leak fix
* fix(input): block input thread for newtiledpane and newfloatingpane as well (#2757)
* docs(changelog): input action new pane fix
* chore(version): adjust version for release
* chore(release): v0.38.1
* chore(version): bump development version
* fix(terminal): wrap lines when adding characters in alternate screen (#2789)
* docs(changelog): line wrap bug
* chore(version): bump version for patch release
* chore(release): v0.38.2
* chore(version): bump development version
* fix(utils): validate session name (#2607)
* fix(utils): validate session name
* cargo fmt
* refactor: assign constant values to variables
* refactor: move operations unrealted to the condition
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
* docs(changelog): fix validate session name
* merge conflict fix
* feat(panes): in place run (#2795)
* prototype
* fix tests
* add to all the things except plugins
* add in-place to plugin commands
* fix launch-or-focus should_float and in place behavior
* various cleanups
* style(fmt): rustfmt
* docs
* bring in commands to dumped layout
* tidy up data structures
* bring in plugins to dumped layout
* fix tests
* style(fmt): rustfmt
* chore: rename file (#2803)
Signed-off-by: AlixBernard <alix.bernard9@gmail.com>
* bring in floating panes
* bring in stacked panes
* style(fmt): rustfmt
* bring in new_tab_template
* bring in swap layouts
* bring in edit panes, command panes and cwds
* consolidate CWD common prefixes when possible
* filter out default shell
* style(fmt): rustfmt
* handle scrollback editor panes properly
* handle in place panes properly
* bring in pane names
* style(fmt): rustfmt
* style(fmt): rustfmt
* dump layout action to terminal
* log session layout to HD periodically
* resurrect dead sessions by attaching to them
* delete dead sessions
* style(fmt): rustfmt
* start command panes as suspended by default
* style(fmt): rustfmt
* respect tab/pane focus
* improve dump performance
* hide_floating_panes in layout and resurrection
* show resurrectable sessions in zellij ls and include timestamps
* style(fmt): rustfmt
* allow disabling session serialization in config
* style(fmt): rustfmt
* fix e2e tests
* add e2e test
* style(fmt): rustfmt
* style(fmt): rustfmt
* serialize and restore pane viewport
* fix e2e tests and add new one
* style(fmt): rustfmt
* cleanups
* cleanups
* more cleanups
* refactor: move stuff around
* fix e2e tests
* style(fmt): rustfmt
* style(fmt): handle compilation warnings
* add tests for new layout properties
* fix current session name indication
* style(fmt): rustfmt
* adjust default config
* some cleanups
* go away clippy
---------
Signed-off-by: AlixBernard <alix.bernard9@gmail.com>
Co-authored-by: alekspickle <aleks.work2222+gh@gmail.com>
Co-authored-by: Example Name <example@example.test>
Co-authored-by: Oleks Gnatovskyi <22867443+alekspickle@users.noreply.github.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Nacho114 <17376073+Nacho114@users.noreply.github.com>
Co-authored-by: Jae-Heon Ji <32578710+jaeheonji@users.noreply.github.com>
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
Co-authored-by: deepsghimire <70006817+deepsghimire@users.noreply.github.com>
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
Co-authored-by: AlixBernard <56587201+AlixBernard@users.noreply.github.com>
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- move plugin artifact dir to version specific subfolder
- also move stdin-cache file to same subfolder, and use a constant for the path
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The `directories-next` crate used to be the go-to fork crate when
`directories` was unmaintained for some time. This has changed, nowadays
`directories-next` appears abandoned while `directories` has a more
recent release.
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* fix(utils): validate session name
* cargo fmt
* refactor: assign constant values to variables
* refactor: move operations unrealted to the condition
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
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panes and create new ones (#2721)
* write/read session metadata to disk for all sessions
* switch session client side
* fix tests
* various adjustments
* fix full screen focus bug in tiled panes
* fix tests
* fix permission sorting issue
* cleanups
* add session manager
* fix tests
* various cleanups
* style(fmt): rustfmt
* clear screen before switching sessions
* I hate you clippy
* truncate controls line to width
* version session cache
* attempt to fix plugin tests
* style(fmt): rustfmt
* another attempt to fix the tests in the ci
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* WIP: add exaple of permission ui
* feat: add request permission ui
* feat: add caching permission in memory
* feat: add permission check
* feat: add file caching
* fix: changes request
* feat(ui): new status bar mode (#2619)
* supermode prototype
* fix integration tests
* fix tests
* style(fmt): rustfmt
* docs(changelog): status-bar supermode
* fix(rendering): occasional glitches while resizing (#2621)
* docs(changelog): resize glitches fix
* chore(version): bump development version
* Fix colored pane frames in mirrored sessions (#2625)
* server/panes/tiled: Fix colored frames
in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.
* CHANGELOG: Add PR #2625
* server/tab/unit: Fix unit tests for server.
* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)
* Create custom lists of adjectives and nouns for generating session names
* move word lists to const slices
* add logic to retry name generation
* refactor
- reuse the name generator
- iterator instead of for loop
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* docs(changelog): generate session names with custom words list
* feat(plugins): make plugins configurable (#2646)
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* docs(changelog): configurable plugins
* style(fmt): rustfmt
* touch up ui
* fix: don't save permission data in memory
* feat: load cached permission
* test: add example test (WIP)
* fix: issue event are always denied
* test: update snapshot
* apply formatting
* refactor: update default cache function
* test: add more new test
* apply formatting
* Revert "apply formatting"
This reverts commit a4e93703fbfdb6865131daa1c8b90fc5c36ab25e.
* apply format
* fix: update cache path
* apply format
* fix: cache path
* fix: update log level
* test for github workflow
* Revert "test for github workflow"
This reverts commit 01eff3bc5d1627a4e60bc6dac8ebe5500bc5b56e.
* refactor: permission cache
* fix(test): permission grant/deny race condition
* style(fmt): rustfmt
* style(fmt): rustfmt
* configure permissions
* permission denied test
* snapshot
* add ui for small plugins
* style(fmt): rustfmt
* some cleanups
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
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* fix: include theme files into binary
* fix: delete unused features
* fix: change user theme dir to optional
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* mvp of strider fuzzy find
* improve search ui
* various refactoringz
* moar refactoring
* even more refactoring
* tests and more refactoring
* refactor: remove unused stuff
* style(fmt): rustfmt
* debug ci
* debug ci
* correct path for plugin system tests
* fix plugin system ci tests
* remove debugging statements from test
* fix plugin worker persistence
* add test for plugin worker persistence
* style(fmt): rustfmt
* final cleanups
* remove outdated comments
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* refactor: move themes to zellij-assets
* feat: add theme to the binary
* chore: move new theme from example to assets
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* Revert "feat: add self-provided themes (#2224)"
This reverts commit 63bfe9c5e495481da97c7c566a727216de75c8a7.
* Revert "docs(changelog): add self-provided themes"
This reverts commit 364f0e7c44921c23eef69c0f2d5fa4ff31aeb336.
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* chore: move themes to default assets
* feat: add self-provided themes
* fix: embed themes into binary
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* xtask: Implement a new build system
xtask is a cargo alias that is used to extend the cargo build system
with custom commands. For an introduction to xtask, see here:
https://github.com/matklad/cargo-xtask/
The idea is that instead of writing makefiles, xtask requires no
additional dependencies except `cargo` and `rustc`, which must be
available to build the project anyway.
This commit provides a basic implementation of the `build` and `test`
subcommands.
* xtask/deps: Add 'which'
* xtask/test: Handle error when cargo not found
* xtask/flags: Add more commands
to perform different useful tasks. Includes:
- clippy
- format
- "make" (composite)
- "install" (composite)
Also add more options to `build` to selectively compile plugins or leave
them out entirely.
* xtask/main: Return error when cargo not found
* xtask/build: Add more subtasks
- `wasm_opt_plugins` and
- `manpage`
that perform other build commands. Add thorough documentation on what
each of these does and also handle the new `build` cli flags
appropriately.
* xtask/clippy: Add job to run clippy
* xtask/format: Add job to run rustfmt
* xtask/pipeline: Add composite commands
that perform multiple atomic xtask commands sequentially in a pipeline
sort of fashion.
* xtask/deps: Pin dependencies
* xtask/main: Integrate new jobs
and add documentation.
* xtask: Implement 'dist'
which performs an 'install' and copies the resulting zellij binary along
with some other assets to a `target/dist` folder.
* cargo: Update xflags version
* xtask: Measure task time, update tty title
* xtask: Update various tasks
* xtask: wasm-opt plugins in release builds
automatically.
* xtask/build: Copy debug plugins to assets folder
* xtask: Add 'run' subcommand
* xtask: Add arbitrary args to test and run
* xtask: Rearrange CLI commands in help
* xtask: Add deprecation notice
* docs: Replace `cargo make` with `xtask`
* github: Use `xtask` in workflows.
* xtask: Add support for CI commands
* xtask: Streamline error handling
* github: Use new xtask commands in CI
* xtask: Add 'publish' job
* xtask/publish: Add retry when publish fails
* xtask: Apply rustfmt
* xtask: Refine 'make' deprecation warning
* xtask: add task to build manpage
* contributing: Fix e2e commands
* xtask/run: Add missing `--`
to pass all arguments following `xtask run` directly to the zellij
binary being run.
* xtask: Stay in invocation dir
and make all tasks that need it change to the project root dir
themselves.
* xtask/run: Add `--data-dir` flag
which will allow very quick iterations when not changing the plugins
between builds.
* xtask/ci: Install dependencies without asking
* utils: Allow including plugins from target folder
* utils/assets: Reduce asset map complexity
* utils/consts: Update asset map docs
* xtask: Fix plugin includes
* xtask/test: Build plugins first
because the zellij binary needs to include the plugins.
* xtask/test: Fix formatting
* xtask: Add notice on how to disable it
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that is included in the utils to make builds pass.
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* utils: feature-gate asset map
to make publishing on crates.io possible without compile errors.
* setup: Fix asset_map feature
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* zellij: Move "populate_data_dir" to utils
and rewrite it to take a second, optional parameter. This allows
controlling whether only a specific asset should be installed. We do
this as preparation for being able to recover from a plugin version
mismatch error, where we will need to repopulate the data dir for
offending plugins.
* server/wasm_vm: Recover from PluginVersionMismatch
Adds a global plugin cache that stores, per plugin config, the wasmer
module associated with it. Make `start_plugin` take the pre-populated
module and create only the necessary modifications to the wasm env etc.
* utils: Fix formatting
* zellij: Delete non-existent module
* utils/shared: fix missing "set_permissions"
function when not on unix systems.
* server/wasm_vm: Don't populate cachedir
with serialized versions of the WASM plugins.
* utils/input/plugins: load wasm bytes from assets
for builtin plugin specifications. This foregoes any need to:
- Dump the plugin bytes to disk at all and
- subsequently read the plugin bytes from disk
* zellij: Disable default asset installation
which previously installed only the builtin plugins to disk. This is no
longer necessary because now we can load the builtin plugins directly
from the application binary.
* utils/input/plugins: Update docs
* utils/input/plugins: Add 'is_builtin' method
to `PluginConfig` that returns true if the plugin configuration refers
to a builtin plugin.
* wasm_vm: Remove plugin version mismatch handling
because a version mismatch in an internal plugin is now unfixable, with
the plugins being loaded from the running binary, and we have no control
over external plugins in the first place.
* cargo: Reintroduce feature flag
for `disable_automatic_asset_installation`
* utils/consts: Add `ASSET_MAP`
which currently contains the compiled WASM plugins.
* utils/shared: Fix clippy lint
* utils/errors: Add more `ZellijError` variants
* zellij: Make loading internal plugins optional
by reenabling the `disable_automatic_asset_installation` flag and
utilizing it for this purpose. Changes plugin search behavior to throw
better errors in case the builtin plugins cannot be found, depending on
the state of this feature.
* utils/errors: Apply rustfmt
* utils/setup: Allow dumping builtin plugins
to a specified folder on disk. This is meant to be an "escape hatch" for
users that have accidentally deleted the builtin plugins from disk (in
cases where the plugins aren't loaded from inside the zellij binary).
* utils/input/plugins: Update docs
* utils/setup: Add hint to `setup --check` output
when zellij was built without the `disable_automatic_asset_installation`
flag and will thus not read builtin plugins from the "PLUGIN DIR".
* utils/setup: Refine `setup --dump-plugins`
to dump to:
- The default "DATA DIR" when no option is provided with the argument,
or
- The provided option, if existent
Also print a message to stdout with the destination folder that the
plugins are dumped to.
* server/wasm_vm: Ignore "NotFound" errors
when attempting to delete the non-existent plugin data directories. This
silences an error message that otherwise ends up in the logs when
quitting zellij.
* utils/errors: Extend "BuiltinPluginMissing" msg
to hint the user to the `zellij setup --dump-plugins` command to fix
their issues for them!
* utils/errors: Track caller in calls to `non_fatal`
which will hopefully, once closures can be annotated, allow us to
display the location of the call to `non_fatal` in log messages.
* utils/input/plugins: Fix plugin lookup
to prefer internal assets if available. It was previously broken because
sorting the paths vector before deduping it would bring the paths into a
wrong order, looking up in the plugin folder first.
Also print a log message when a plugin is being loaded from the internal
assets but exists on disk, too.
* Apply rustfmt
* make: build-e2e depends on wasm-opt-plugins
so it updates the assets when building the binary
* server/qwasm_vm: Remove var
* utils/consts: Add plugins from target folder
and include them in the asset map from there, too. Include plugins from
debug or release builds, depending on the build type.
* utils/consts: Take release plugins from assets
instead of the target/release folder. The latter will break
installations from crates.io, because we currently rely on including the
plugins we pre-compiled and distribute along with the binary.
* server/wasm_vm: Reintroduce .cache folder
to speedup subsequent application launches.
* cargo: Reorder workspace members
to improve behavior with `cargo make` with respect to compilation order.
* Makefile: restructure plugin tasks
* Makefile: Fix CI errors
* Makefile: More CI diagnosis
* github: Install wasm-opt in e2e test workflow
* Makefile: Build plugins for e2e-test target
* server/Wasm_vm: Reorder plugin folder creation
so no folders are created in the plugin cache when loading a plugin
fails due to not being present or similar.
* update plugins testcommit
* makefile: Change job order
* changelog: Add PR #1924
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* zellij: Add global `DEBUG_MODE` variable
that tells us whether zellij was started with the `--debug` CLI flag.
* utils/errors: Only log thread_bus message in debug
mode, and discard the message otherwise.
* utils/logging: Increase logsize to 16 MiB
per logfile, totaling 32 MiB of logs at most (in two files).
* zellij: Set global `DEBUG` variable in server
thread and make sure the value of the `--debug` CLI flag is propagated
to the server, too.
This means that to enable debug mode, the server must be started with
the `--debug` flag. This happens when the first client that starts the
zellij session has the `--debug` flag set, because it will be forwarded
to the server. Subsequent clients attaching to the same session with the
`--debug` flag specified **do not** override the value of the `DEBUG`
variable. Hence, if the server wasn't started in debug mode, this cannot
be changed.
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* status-bar: first_line: Use more generic var names
Rename all `CtrlKey...` to the equivalent `Key...` to make the name less
specific. It implies that all key bindings use Ctrl as modifier key,
which needn't necessarily be the case.
* status-bar: first_line: Refactor `ctrl_keys`
Removes lots of code duplication by `Unselect`ing all keys by default
and only `Select`ing what is actually required for a given Input mode.
* utils: conditionally compile unix-specific code
In `zellij_utils`, the following modules each contained code that was
previously targeting only the unix platform:
- consts: Works with unix-specific filesystem attributes to set e.g.
special file permissions. Also relies on having a UID.
- shared: Uses unix-specific filesystem attributes to set file
permissions
These will never work when targeting wasm. Hence the concerning code
passages have been moved into private submodules that are only compiled
and re-exported when the target isn't `#[cfg(unix)]`. The re-export
makes sure that crates from the outside that use `zellij_utils` work as
before, since from their point of view nothing has changed.
* utils: Share more modules with wasm
that work on both wasm and unix natively. This requires factoring out
bits of code in the `setup` and `input` modules into a private submodule
that is re-exported when the compilation target is *not* "wasm". The
following modules are now available to the wasm target:
- cli
- consts
- data
- envs
- input (partial)
- actions
- command
- configs
- keybinds
- layout
- options
- plugins
- theme
- pane_size
- position
- setup (partial)
- shared
The remaining modules unavailable to wasm have dependencies on crates
that cannot compile against wasm, such as `async_std` or `termwiz`.
* utils/input/keybinds_test: Fix import
of the `CharOrArrow` struct which is now part of the `data` submodule.
* utils/layout: Use global serde crate
Previously the code was decorated with `#[serde(crate = "self::serde")]`
statements which cannot be shared with wasm. Use the regular serde
without specifying which serde is meant.
* utils/data: Implement `fmt::Display` for `Key`
so the Keybindings can be displayed via `format!` and friends in e.g.
the status bar.
* tile/prelude: Re-export `actions`
submodule of `zellij_utils` so the plugins can access the `ModeKeybinds`
struct with all of its members.
* utils/data: Fix `ModeInfo::keybinds` type
and transfer a vector of `(Key, Vec<Action>)` to the plugins so they can
parse it themselves, instead of passing strings around. Due to the
requirement of the `Eq` trait derive on `ModeInfo` this requires
deriving `Eq` on all the types included by `Key` and `Action` as well.
Note that `Action` includes the `layout::SplitSize` structure as a
member. We cannot derive `Eq` here since `SplitSize::Percent(f64)`
cannot satisfy `Eq` because `f64` doesn't implement this. So we add a
new type to hack around this limitation by storing the percentage as
`u64` internally, scaled by a factor of 10 000 and transforming it to
f64 when needed. Refer to the documentation of `layout::Percent` for
further information.
* utils/data: Make `Key` sortable
so the keybindings can be sorted after their keys.
* WIP: utils/input: Make keybinds accessible
when generating `ModeInfo` structs.
* utils/data: Handle unprintable chars in `Key`
when displaying via the `fmt::Display` trait. Handles `\t` and `\n` and
represents them as UTF-8 arrow glyphs.
* HACK: utils/layout: Use u64 for SplitSize::Percent
The previous workaround using a custom `Percent` type fails at the
absolute latest when confronted with user layouts, since these do not
know about the scaling factor and will thus break. It still breaks
currently because `Percent` now expects a u64 (i.e. `50`, not `50.0`)
but this is more easily explained and understood.
* status-bar: Add helper macros
that retrieve the key bound to execute a sequence of `Action` given a
specific Keybinding, and a shorthand that expands to
`Action::SwitchToMode(InputMode::Normal)` used for pattern matching with
the `matches!` macro.
* status-bar/first_line: Get shared superkey if any
from the `ModeKeybindings` in the current `ModeInfo` struct. If the
configured keybindings for switching the modes don't have a superkey in
common, do not print a common prefix.
* status-bar/first_line: Add key to KeyShortcut
which is the key that must be pressed in the current mode to execute the
given shortcut (i.e. switch to the given mode).
* status-bar/first_line: Dynamically set mode binds
Read the keybindings for switching the modes to print in the first line
from the actually configured keybindings for the current mode. Add some
logic to the code that:
- Prints only the "single letter" of the keybinding if all mode-switch
shortcuts *share the same modifier key*,
- Or prints the whole keybinding (with modified) into each segment if
there is no common modifier key.
* status-bar/second_line: Display configured binds
Instead of showing some hard-coded default values. For each mode, reads
the keybindings from the configured keybindings based on some sequence
of action. For example, the keybinding for `New` in the `Pane` menu is
now determined by looking into the configured keybindings and finding
what key is bound to the `Action::NewPane(None)` action.
If no keybinding is found for a given sequence of actions, it will not
show up in the segments either.
* WIP: utils/keybinds: Make key order deterministic
by using a BTreeMap which by default has all of its elements in sorted
order internally. As of currently this doesn't seem to impress the order
in which the keybindings are sent to the plugins, though.
* utils/data: Reorder `Key` variants
to have the Arrow keys sorted as "left", "down", "up", "right" in
accordance with the display in e.g. the status bar.
* status-bar/first_line: Fix inverted `matches!`
when trying to obtain the keybindings to switch between the input modes.
Its initial purpose was to filter out all ' ', '\n' and 'Esc'
keybindings for switching modes (As these are the default and not of
interest for the status bar display), but it was not negated and thus
only filtered out the aforementioned keys.
* status-bar: Don't get all modeswitch keybinds
but only those that are displayed in the status bar. This currently
excludes the keybindings for Entering the Pane/TabRename mode, Tmux mode
and Prompt mode. We must explicitly exclude these since they aren't
bound to the same Modifiers as the regular keys. Thus, if we e.g. enter
Pane or Tab mode, it will pick up the
`SwitchToMode(InputMode::TabRename)` action as being bound to `c`, hence
the `superkey` function cannot find a common modifier, etc. But we don't
display the `TabRename` input mode in the first line anyway, so we must
ignore it.
Therefore, we additionally add the keybinding to call the `Action::Quit`
action to terminate zellij to the vector we return. Also remove the
`(Key, InputMode)` tuple and convert the return type to a plain
`Vec<Key>`, since the never worked with the `InputMode` in the first
place.
* status-bar/first_line: Fix output for tight screen
Implement the "Squeezed" display variant where we do not display which
of the modes each keybinding switches to, but only the keybinding
itself.
* status-bar/second_line: Remove trailing " / "
* status-bar/second-line: Refactor key hints
Instead of determining the appropriate key hints for every case
separately (i.e. enough space to show all, show shortened, shot
best-effort), create a central function that returns for the current
`InputMode` a Vector with tuples of:
- A String to show in full-length mode
- A String to show in shortened/best-effort mode
- The vector of keys that goes with this key hint
This allows all functions that need the hints to iterate over the vector
and pick whatever hint suits them along with the Keys to display.
* status-bar/second-line: Implement shortened hints
* utils/data: Fix display for `Key::Alt`
which previously printed only the internal char but not the modifier.
* status-bar/first-line: Add hidden Tmux tile
that is only shown when in Tmux mode. Note that with the default config
this "breaks" the shared superkey display, because it correctly
identifies that one can switch to Scroll mode via `[`.
* status-bar: Print superkey as part of first line
Instead of first obtaining the superkey and then the rest of the first
line to display. This way we don't need to split up individual data
structures and carry a boolean flag around multiple functions.
It also has the advantage that when the available space is really tight,
the first line is entirely empty and doesn't display a stale superkey
without any other keybinding hints.
* status-bar: Rework keybinding theming
Previously there were individual functions to create the tiles in the
first line depending on whether:
- A tile was selected, unselected, unselected alternate (for theming) or disabled, and
- Tiles had full length or were displayed shortened
In the first case, the functions that previously handled the theming
only differed in what theme they apply to the otherwise identical
content. Since the theming information was drawn from a flat structure
that simulated hierarchy by giving hierarchical names to its theme
"members", this couldn't be handled in code. In the second case, some of
the theming information needed for the full-length shortcuts was
replicated for the shortened shortcuts.
Instead, rewrite the general Theming structure into a hierarchical one:
Adds a new structure `SegmentStyle` that contains the style for a single
segment depending on whether it is selected, unselected (alternate) or
disabled. Refactor the `first-line` module to use a single function to
generate either full-length or shortened tiles, that does functionally
the same but switches themes based on the selection status of the tile
it themes.
* status-bar/second-line: Return new `LinePart`s
from the `add_shortcut` function instead of modifying the input
parameters.
* status-bar/second-line: Implement adaptive behavior
and make the keyhints adapt when the screen runs out of space. The hints
first become shortened and when necessary partially disappear to display
a "..." hint instead.
* status-bar/second-line: Show float pane binding
based on the keycombination that's really bound to switching into the
"Pane" input mode.
* status-bar/get_keys_and_hints: Add more modes
for the keybindings in Tmux and the Pane/TabRename input modes.
* status-bar/second-line: Unify mode handling
and don't do extra shortcut handling for Tmux and the Pane/TabRename
modes any longer. Instead, assemble this like for all other modes from
the keybinding and hints vector.
* status-bar/first-line: Refactor common modifier
to a separate function so it can be used by other modules, too.
* status-bar/second-line: Display modifier in hints
when available. For example, for bindings to move between panes when in
PaneRename mode, now displays "Alt + <hjkl>" instead of
"<Alt+hAlt+j...>".
* utils/ipc: Remove `Copy` from `ClientAttributes`
as preparation to add `Keybinds` as a member to the `ClientAttributes`
struct. `Keybinds` contains a `HashMap`, for which the `std` doesn't
derive `Copy` but only `Clone`.
* utils/input/keybinds: Fix import path
Import `Key` and `InputMode` directly from `data`.
* utils/ipc: Add `Keybinds` to `ClientAttributes`
so we can keep track, pre-client, of the configured key bindings and
pass them around further in the code.
* server/lib: Store `ClientAttributes` over `Style`
in `SessionMetadata` to be able to pass Keybindings to other places in
the code, too. Since `Style` is also a member of `ClientAttributes`,
this works with minimal modifications.
* utils/input: Change `get_mode_info` parameters
to take a `ClientAttributes` struct instead of merely the `Style`
information. This way we can get the `Style` from the
`ClientAttributes`, and also have access to the `keybinds` member that
stores the keybinding configuration.
* utils/ipc: Use `rmp` for serde of IPC messages
instead of `bincode`, which seemingly has issues (de)serializing
`HashMap`s and `BTreeMap`s since `deserialize_any` isn't implemented for
these types.
* fix(nix): remove `assets` from `gitignore`
Remove `assets` from the gitignore of the plugins themselves,
since every single plugin now depends on the asset being accessible
in its source directory.
* tests/e2e: Fix status bar in snapshots
to reflect the current state of the dynamic keybindings.
* status_bar/first_line: Don't show unbound modes
If switching to a specific mode isn't bound to a key, don't show a
tile/ribbon for it either. E.g. in `LOCKED` mode, this will only show
the tile for the `LOCK` mode and ignore all others.
* utils/data: Make 'Key::Char(' ') visible as "␣"
so the user doesn't only see a blank char but has an idea that the space
key is meant.
* status_bar/second_line: Remove extra hints
generated by the `hint_producing_function` that would tell the user in
every input mode how to get back to normal mode. Instead, add this as
keybinding to the general keybindings vector.
This removes some lines of duplicated code but most of all now applies
the correct theming to this keybinding. Additionally, previously the
`RenameTab` and `RenamePane` input modes would show the keybinding to
get back to normal mode twice and both of them were hardcoded. This
binding is now dynamically displayed based on what the user configured
as keybinding.
* utils/data: format unprintable chars as words
instead of unicode symbols. E.g. write "SPACE" instead of "␣".
* utils/data: Fix display for `Ctrl`/`Alt` keys
previously their "inner" chars would be displayed with a regular
`fmt::Display` for the `&str` type they are. This doesn't match what we
want to output. So instead we wrap the inner chars into `Key::Char`
before printing them.
* utils/data: Change order of `Key`s
so that e.g. for the default bindings in `Scroll` mode we prefer to show
`PgDn|PgUp` rather than the arrow keys these actions are bound to as
well.
* status_bar/first_line: Don't ignore default char
bindings by default. These include the '\n', ' ' and 'Esc' bindings that
by default lead back to `Normal` input mode from all the modes.
Previously we would unconditionally ignore them and consequently not
print the tile when in fact the user may have bound this particular
action to either of the keys.
Instead now we first ignore the keys mentioned and if we turn up with an
undefined binding, we consider these default keys as well so we get
*something* to display in any case.
* status_bar/first_line: Add space when no modifier
is shared between the keybindings. This way there isn't a stray arrow at
the very border of the screen, but it is spaced just like the tab-bar
and the second line is.
* status_bar/second_line: Print separators
between consecutive keys bound to specific actions. This allows the user
to visually differ between different keys.
* status_bar/main: Don't return modifier if empty
* status_bar/first_line: Don't suppress Disabled tiles
Disabled is a special state that the keybindings only assume in locked
mode. It turns the respective tiles grey to signal to the user that
these are currently inactive. With respect to users new to zellij, it
may appear confusing that when entering locked mode all the other tiles
disappear (which they do because they have no valid keybinding
assigned). Since we have no keybinding for them, we still display them
but without any associated key (i.e. as `<>` for the binding).
* status_bar/first_line: Don't print leading triangle
on first tile, when there is no shared superkey.
* status_bar/second_line: Add exceptions
for inter-key separators. Keeps groups of `hjkl` and arrow keys intact
(doesn't add separators between the keys) but separates all others.
* status_bar/main: Refactor `action_key`
to a regular function instead of a macro. It turns out that while being
able to match patterns is a nice feature, we completely rely on the keys
that drop out of the pattern found this way to be sorted in a sensible
way. Since we sort the key vectors in the necessary places after the
keys, and not the actions, this of course doesn't apply when the user
changes "hjkl" to "zjkl", which would then become "jklz". Now this is of
course wrong, because "z" still means "Move focus left", and not "Move
focus right".
With the function we now assume a slice of Actions that we match the
action vectors from the keybindings against to obtain the necessary
keys. In order to avoid ugly `into_iter().chain(...)` constructs we had
before we also add a new function `action_key_group` that takes a sliced
array of slices to get a whole group of keys to display.
* status_bar/first_line: Fix "triangle" for short tiles
since we do not want to display a colored triangle at the start of the
line when in sortened mode (just as we do for the long tiles now).
Also fix a bug that would make the triangle reappear when the first
keybinding to be displayed didn't have a key assigned and thus wouldn't
be displayed at all.
* status_bar/second_line: Fix typo
that would cause single `Ctrl+?` bindings for actions in the second line
to be displayed as `Ctrl + <Ctrl+?>`.
* status_bar/second_line: Fix char count
when displaying groups of keys in a binding with or without a separator.
* status_bar: Use new `action_key` fn
instead of the previous macro to obtain the keys to display in the
status bar in a fixed given order. Also fix the display "bug" where tab
switching would be shows as "ArrowLeft/ArrowDown" instead of
"ArrowLeft/ArrowRight".
* status_bar/second_line: Fix floating pane hint
that tells the user what keybinding to press to suppress the currently
active floating panes. This was previously hardcoded.
* utils: Send full keybinds in `ModeInfo`
instead of the currently active `ModeKeybinds` for the active input
mode. Some of the UI issues cannot be solved without having access to
*all* keybindings.
* utils: Refactor keybinds vec into type
to make clippy happy.
* status_bar/first_line: Remove needless borrows
* status_bar: Factor out printing keybindings
into a separate function that takes a vector of keys and a palette and
returns the painted key groups, with correct inter-character separation
where necessary and factoring out common modifier keys.
* status_bar/tip: Use real keybindings
instead of printing hard-coded messages to the user.
* status_bar: abort early when keyvector is empty
in `style_key_with_modifier`.
* status_bar/tip: Fix all keybindings
and make them dynamic given the keybindings really active in the current
session. Also display **UNBOUND** is some keybinding is missing from the
users config.
* status_bar: Go clippy!
* status_bar: Add documentation
and add a new exception group to `action_key_group` that ensures that
`hl` and `jk` won't be separated with `|`.
* status_bar/tip: Detect when key aren't bound
correctly and show "UNBOUND" as keyhint instead, then. Previously we
would only check the length of the whole keybinding segment, but that
isn't a good indicator since most of the bindings require changing modes
first, which already adds a variable number of letters to the segment.
However, there is not point in showing how to get to a certain mode, if
the binding needed in that mode doesn't exist.
* status_bar/first_line: Show bindings when locked
if the user has any configured.
* status_bar: Don't consider 'hl', 'jk' groups
that don't need a separator in between the letters.
* status_bar/second_line: Add "search" keybindings
for the new Search functionality.
* tests/e2e: Fix snapshots
with what the status bar now really displays.
* status_bar: Remove old comments
* status_bar/first_line: Rename 'long_tile'
to the more descriptive name 'mode_shortcut', which better describes
what this function does.
* status_bar/first_line: Fix spacing in simple UI
where the modifier would be shows as `Ctrl +`, without a trailing space.
This isn't an issue in regular mode, where we have the spacing from the
arrow gaps (`>>`) that "simulates" this effect.
* status_bar: Refactor and rename `ctrl_keys`
so it doesn't rely on some "external" index for operation any more.
* status_bar: Add unit tests to shared functions
and fix a bug in the process where certain `Ctrl` keybindings would be
displayed wrong.
* status_bar/first_line: Rename functions
responsible for printing the long and short shortcut keyhint tiles. Also
add some documentation that explains their purpose and the arguments
they accept.
* status_bar/tips: Remove stray "/" in quicknav tip
* utils/layout: Remove old comments
introduced when rewriting `SplitSize::Percent` to not hold an `f64`
type.
* status_bar: Add "regex" as test dependency
We use regular expressions to strip all ANSI escape sequences in the
strings that are produced by the plugin functions during testing. We do
not test for the style information, but merely for the raw text.
* status_bar: Implement unit tests
* Makefile: Always run tests on host triple
This allows the unit tests for all plugins to be run on the host as well
(because their default compilation target is wasm32-wasi).
* tests/e2e: Add test for custom bindings
in the status bar. Makes sure that the modified bindings from a custom
configuration file are read and applied to the UI.
Co-authored-by: a-kenji <aks.kenji@protonmail.com>
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fix(wasm_vm): use `cache_dirs` for ephemeral plugin data
Use proper `cache_directories` by default, that users can be expected
to have proper write permissions for.
The directory is used for plugin hashes, and compilation data.
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* Configurable scroll buffer
* Fix unit test failures
* Add scroll_buffer_size description in the default config file
* Fix config file
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* default layouts won't be installed by anymore,
instead they will be directly loaded
* `layout-dir` is now a subdirectory of the
`config-dir` by default, instead of the `data-dir`
POSSIBLE BREAKING CHANGE:
In case of having custom layouts in the previous
`layout-dir` one can switch either the layouts to
the new dir, or set the `layout-dir` to be the current
`layout-dir`
* it is possible to change the location of the `layout-dir`:
- `zellij options --layout-dir [LAYOUR_DIR]`
- `layout_dir: [LAYOUT_DIR]`
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