| Commit message (Collapse) | Author | Age |
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* initial implementation - kinda working
* tests and fixes
* fix bounds
* tests and compatibility fixes
* fix: cursor scroll, clears, deletes, key tolerance, and host id range
* fix: keep images alive across resize, relayout and history scroll
* anchor to lines, not pixels
* fix image/text alignments
* config to allow disabling
* fix pinned pane issue
* never let host graphics replies reach the keyboard parser
* fix nested session
* properly handle fullscreening a pane
* rustfmt
* cleanup of ignored test
* add pr
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* fix: theme query and updated pixel dimensions
* add no-ui-fullscreen key/action/capability
* protocol core
* integration test harness
* fix integration tests
* fix flaky tests
* nested ui (dimming) and directional focus initial implementation
* integration tests for nested ui dimming and directional focus
* initial full screen nesteed implementation
* fix: keep hidden floating panes hidden across nested no-ui fullscreen
* fix integration tests
* no ui fullscreen integration tests
* hardening behavior/tests
* fix(nested): re-derive descend/dim on host tab switch and new-tab so clicking dimmed chrome ascends
* initial modal implementation
* initial ui improvements
* fix integration tests
* improve nested selection ui
* nested session modal refactoring and tests
* improve integration test speed somewhat
* some ui adjustments
* simplify full/auto nested session handling
* hints in compact-bar
* guest stdin leak fix
* allow floating panes to be fullscreen
* make nested session handling configurable
* protocol reannounce
* refactor: naming confusion
* improve ux somewhat
* rustfmt
* merge fixes
* improve integration test rate limiting (fix ci)
* add pr
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* phase 2+3
* initial mobile plugin (phases 4 + 5 + 6)
* some bugfixes
* implement stage 7
* mobile interface improvements
* improve mobile pane/tab picker
* more ui improvements and fixes
* various mobile fixes
* some mobile fixes
* mobile keyboard triggering fix
* some cleanups
* initial plugin keyboard implementation
* improve keyboard hit zones
* improve keyboard
* pinch resize
* pinching fixes
* implement scrolling + panning
* initial keyboard resizing
* fix: mobile first render issues
* keyboard responsiveness
* fix some issues with the keyboard
* implement fit
* fix mobile scrolling
* add tilde cell to compact
* improve mobile keyboard
* fix starting mobile terminal font to natural keyboard size
* fix mobile resize blank screen flash
* shadow focus for mobile
* more keyboard fixes
* improve mobile status bar
* fix: render plugins to mobile clients
* allow opening new panes/tabs from the mobile plugin
* allow configuring
* fix dot slash
* improve mobile native soft keyboard interaction
* switch to native keyboard - initial implementation
* dirty hacks, but phone keyboard works now
* adjust keyboard help strip
* fix cursor in mobile
* fix keyboard and help line
* rename keyboard to modifier bar
* allow starting new session
* make clicking session name bring us to new session menu
* allow switching to desktop from the mobile ui
* mobile welcome screen initial implementation
* mobile welcome screen fixes
* various welcome screen fixes
* more mobile fixes
* moar mobile fixes
* mobile ui redesign
* fix: swallowed backspace bug
* switch session screen improvement
* touch up some interfaces
* refactor: move mobile state to own struct
* refactor: move fit resizing to the server
* remove dead flash code
* some cleanups
* refactor: clear fit on close
* refactor: improve fit api
* refactor: pane sync functions
* refactor: mouse
* refactor: break into modules
* some cleanups for the sessions screen
* fix scrolling and other stuff
* refactor: sessions screen
* refactor: panes screen
* refactor: new session screen
* refactor: menu screen
* refactor: render
* cleanups
* refactor: plugin structure
* remove unused welcome screen path
* Rename api
* refactor input.js
* cleanup useless comments
* fit/mobile refactoring
* take out the garbage
* remove more comments
* remove mobile flash on startup/attach
* fix: various mobile startup issues
* fix space bugs
* cleanup
* rustfmt
* fix windows build
* adjust modifier bar ui
* add pr
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* fix: session-manager delete
* rustfmt
* add pr
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stale color queries (#5105)
* initial phase 1 implementation
* various fies
* some fixes
* fix fragmented stdin cases
* some fixes
* renaming
* guard against old clients
* implement csi 2031
* allow toggling theme with actions
* rustfmt
* fix: finalize trailing characters in ansi parser as well
* add pr
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* initial implementation
* tests
* fix: always report to zellij, only report to app if it wants a report
* rustfmt
* fix: always report capabilities to panes requesting them
* rustfmt
* add pr
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* add missing pane-id and tab-id arguments to all cli actions
* rustfmt
* dump-screen --ansi
* edit-scrollback --ansi
* add --ansi to subscribe
* add tests for ansi additions
* add ansi render report to plugins
* rustfmt
* fix e2e tests
* add pr
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* initial subscribe implementation
* tests for subscribe
* update cli help
* rustfmt
* add pr
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for cross-platform support (#4740)
* refactor: upgrade interprocess to v2+ with cross-platform IPC support
Replace interprocess 1.2.1 with 2.2+ which provides cross-platform
local socket support (Unix domain sockets on Unix, named pipes on
Windows). Migrate all call sites from the flat v1 API to the v2
enum-dispatch API, and replace nix::unistd::dup fd-duplication with
interprocess::TryClone::try_clone().
* refactor: abstract FD duplication in IPC behind IpcStream trait
Decouple IPC structs from the concrete transport by introducing an
IpcStream trait that abstracts read/write/clone. Internal fields change
from BufWriter<LocalSocketStream> to BufWriter<Box<dyn IpcStream>>,
while the public new() constructors still accept LocalSocketStream so
no callers need updating.
* refactor: abstract session discovery behind is_ipc_socket() helper
Replace all 6 direct uses of std::os::unix::fs::FileTypeExt::is_socket()
with a cross-platform is_ipc_socket() helper in consts.rs. On Unix it
delegates to FileTypeExt::is_socket(); on non-Unix it returns false as a
placeholder for platform-specific session discovery added later.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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* fix: do not attempt to reconnect from the web if kicked from the session
* fix: add missing protobuf definition
* add pr
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layout at runtime) (#4566)
* add tests for LayoutApplier
* initial untested implementation of override functions
* add override-layout cli action with stub in screen
* filter run instructions to ignore
* implement override-layout roundtrip through plugin and pty threads
* initial full-cycle working override implementation
* fix some bugs (eg. actually start new terminals)
* fix some bugs with focus after override
* fix floating pane matching bug in layout applier
* formatting
* use first tab, error on more than 1 tab
* fix some floating_panes ordering and shell issues
* get new tab name to work
* respect swap layouts
* allow specifying tab properties on main layout node if we just have one tab
* add tests for new override methods
* start work on retaining panes, hard-coded things, kind of working but broken in many places
* fixed most tiled pane override bugs
* reset viewport before reapplying
* revert constraint system changes
* retain-existing-terminal-panes flag
* add retain terminal panes tests
* add retain plugin panes flag
* add keybind
* add retain plugin panes tests
* add override-layout e2e test
* refactor: layout_applier
* style: rustfmt
* some cleanups
* fix cli flags
* no crashy
* formatting and artifacts
* moar cleanups
* fix: respect expanded in stack when overriding
* docs(changelog): add PR
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* initial implementation
* fix race condition potentially allowing read-only clients to gain write access
* clear read only status on disconnect
* cleanups and formatting
* fix tests
* refactor first message + ipc pipe creation out of trait
* fix web tests
* fix web tests again
* refactor: move os_input connection establishment to session manager trait
* add read-only-token tests
* fix: identify watchers as web-clients when they are and enforce no-web-clients for them as well
* identify watcher web clients on the server
* fix tests
* cleanups and formatting
* add read-only-tokens to the plugin api
* update share plugin ui for read-only tokens
* cleanups and formatting
* docs(changelog): add PR
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* fix deadlocks
* initial logging to plugin implementation
* only log actions, include keys as Action::Write
* send actions to plugins as a new Event::UserAction
* add Action::Write metadata to plugin API
* run_action plugin command and permission
* block-until-exit/success/failure in the cli
* fix tests
* add NewBlockingPane to the plugin API
* run actions in a different thread so as not to block plugin execution
* add custom context to run_action flow
* fixes for floating pane z_index sorting and unknown protobuf events not crashing plugins
* always render the frame of pinned panes
* macros module
* add macros to config
* KDL macro parsing
* thread macros to the plugin thread
* get/update/delete macros from plugins
* add macros updated event
* add ability to rename macros
* fix deadlock
* fix z_indices with pinned unselectable panes bug
* allow plugins to opt-in to show_cursor
* change show_cursor(bool) to show_cursor(Option<coordinates>)
* test
* upgrade strum to allow proper enum iteration and case insensitive fromstr implementation for Actions
* better cwd tracking for exited command panes
* add initial panes to NewTab Action (no-op for now)
* add initial panes to cli newtab action
* make initial panes work
* add close_on_exit and start_suspended to the cli
* properly convert newtab action (potentially breaking for plugins)
* allow first pane in tab to block
* make distinction between opening panes with the last active client and the current pane in the cli
* improve some apis
* fix fixed size closing pane bug
* fix plugin cursor coordinates
* fix issues with launch-or-focus-plugin having to do with in-place and suppressed panes
* fix: set affected pane in replace pane
* allow setting a pane in place when it is suppressed and being focused (tests failing)
* fix tests
* some fixes for unsuppression of panes
* some fixes for completion_tx in new tab action
* allow replace/suppressed rather than replace/close only
* fixes for inserting suppressed panes without conflicts
* pane focus history and explicit unsuppress plugin api
* fix: prefer explicitly provided pane id in placement in actions that provide it
* fix floating pane coordinate change and z_index
* fix plugin cache dir to persist between sessions
* fix some stack focusing issues when adding panes without a client id
* make sure pinned panes are always above non-pinned floating panes
* allow plugins to copy to clipboard
* initial text styling additions implementations - buggy
* fix dimming issues
* remove extras, stay with just dim and unbold
* unbold and dim as indices
* allow ui components to render success/error colors
* allow plugins to send sigint/sigkill to processes, as well as receive their pid
* ui component fixes and send originating plugin context with run_action
* originating plugin for new tab too
* make plugn show pane command also expand stacked panes
* add sequence plugin
* remove macros
* remove snapshots
* add shortcut for sequence plugin
* fix plugin tests
* plugin tests for new apis
* update snapshots for sequence shortcut
* cleanups and formatting
* Event::CwdChanged
* moar cleanups
* remove some warnings
* remove mroe warnings
* remove dead code
* remove more dead code
* fix minor bugs in sequence plugin
* update sequence help and format codebase
* fix conditional blocking cli commands
* fix initial-command new-tab cli flag
* add client_ids to CwdChanged Event
* last fixes
* add pr
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more) (#4492)
* initial implementation
* fix tests
* move more ations
* screen adjustments (does not compile)
* plugin/pty adjustments (does not compile)
* more progress, tests not compiling
* fix tests
* more progress, does not compile
* more progress, compiles, tests failing
* tests passing
* rely on Drop for NotificationEnd
* atomicify some more actions
* fmt
* move unblock input to route
* don't pass hard-coded action names
* refactor: consolidate completion channel logic
* comment
* track last active client
* track cli clients explicitly
* use the last active client for cli commands when possible
* fix focus-next-pane for multiple clients
* various fixes for multi-client actions from the cli
* add detach action
* fix tests
* add switch session cli action
* fix switch session deadlock
* add and layout to switch-session cli action
* blocking zellij run: add NewBlockingPane variant
* blocking zellij run: wait forever mechanism
* blocking zellij run: thread NotificationEnd as needed until TerminalPane (tests not compiling)
* blocking zellij run: update cli
* blocking zellij run: add command
* blocking zellij run: finish implementation
* fix tests
* e2e test and close_on_exit fixes
* fmt
* fix e2e tests
* fix plugin tests
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* initial implementation
* make Screen aware of watchers - slightly buggy
* fix: only render focused tab to watcher
* track watcher sizes on Screen
* pad watcher output as needed
* truncate watcher sizes as needed
* render on watcher resize
* fix watcher first resize
* allow watchers to quit with esc, ctrl-c or ctrl-q
* fix: send watcher size on initial connection message
* refactor: move padding logic to output
* fix watcher rendering after all clients disconnected
* fix watcher rendering caching issues
* crop watcher cursor when out of bounds
* remove watchers cleanly on session close
* standardize watcher messages ignoring
* add e2e test for watcher functionality
* update snapshots
* add output tests
* rustfmt
* cleanups
* docs(changelog): add PR
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* translate ipc tuple enum variants to struct enum variants
* initial client/server contract
* tests and missing types
* migrate web server and remove rmp_serde
* change socket folder
* fix crash on unknown messages
* fix client logout on unknown message
* fix web client logout on unknown message
* rustfmt
* add comment and change log level
* address compilation warnings
* style(fmt): rustfmt
* fix plugin system test assertions
* add pr
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* commented out ConfigWrittenToDisk instructions
* commented out WriteConfigToDisk instructions
* commented out FailedToWriteConfigToDisk and WriteConfigToDisk instructions
* pass cli assets from client to server instead of parsed config - kind of working, lots of stuff still broken
* move ClientAttributes to the server side
* move ClientAttributes to the server side in Attach instruction as well
* move CliArgs and runtime options from NewClient -> move them to the server
* moved plugin_aliases to the server side
* moved initial config writing to the server side
* moved layout parsing to the server
* some cleanups
* move config file watching and live reload to the server
* move config file writing to the server side
* use saved config when attaching
* get web server to work with the new config roles
* some cleanups
* moar cleanups
* even moar cleanups
* yet more cleanups
* fix tests
* style(fmt): rustfmt
* style(fmt): rustfmt
* fix e2e tests
* docs(changelog): add PR
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* fix(web): change URL when renaming session
* style(fmt): rustfmt
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* remove popups from welcome screen
* docs(changelog): add pr
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* work
* moar work
* notes
* work
* separate to terminal and control channels
* stdin working
* serve html web client initial
* serve static assets loaded with include_dir
* merge
* enable_web_server config parameter
* compile time flag to disable web server capability
* rustfmt
* add license to all xterm.js assets
* mouse working except copy/paste
* helpful comment
* web client improvements
- move script to js file
- add favicon
- add nerd font
- change title
TODO: investigate if font license embedded in otf is sufficient
* get mouse to work properly
* kitty keyboard support initial
* fix wrong type in preload link
* wip axum websocket handlers
- upgrade axum to v0.8.1, enable ws feature
- begin setup of websocket handlers
- tidy up imports
* replace control listener
* handle terminal websocket with axum
* cleanup Cargo.toml
* kitty fixes and bracketed paste
* fix(mouse): pane not found crash
* initial session switching infra
* add `web_client_font` option
* session switching, creation and resurrection working through the session manager
* move session module to zellij-utils and share logic with web-client
* some cleanups
* require restart for enable-web-server
* use session name from router
* write config to disk and watch for config changes
* rename session name to ipc path
* add basic panic handler, make render_to_client exit on channel close
* use while let instead of loop
* handle websocket close
* add mouse motions
* make clipboard work
* add weblink handling and webgl rendering
* add todo
* fix: use session name instead of patch on session switch
* use "default" layout for new sessions
* ui indication for session being shared
* share this session ui
* plugin assets
* Fix process crash on mac with notify watcher.
Use poll watcher instead of recommended as a workaround.
* make url session switching and creation work
* start welcome screen on root url
* scaffold control messages, set font from config
* set dimensions on session start
* bring back session name from url
* send bytes on terminal websocket instead of json
- create web client os input and id before websocket connection
* draft ui
* work
* refactor ui
* remove otf font, remove margins to avoid scrollbar
* version query endpoint for server status
* web session info query endpoint
* refactor: move stuff around
* add web client info to session metadata
* make tests pass
* populate real data in session list
* remove unnecessary endpoint
* add web_client node to config, add font option
* remove web_client_font
* allow disabling the web session through the config - WIP
* formalize sharing/not-sharing configuration
* fix tests
* allow shutting down web server
* display error when web clients are forbidden to attach
* only show sessions that allow web clients if this is a web client
* style(fmt): rustfmt
* fix: query web server from Zellij rather than from each plugin
* remove log spam
* handle some error paths better in the web client
* allow controlling the web server through the cli
* allow configuring the web server's ip/port
* fix tests and format code
* use direct WebServerStatus event instead of piggy-backing on SessionInfo
* plugin revamp initial
* make plugin responsive
* adjust plugin title
* refactor: share plugin
* refactor: share plugin
* add cors middleware
* some fixes for running without a compiled web server capability
* display error when starting the share plugin without web server support
* clarify config
* add pipelines to compile zellij without web support
* display error when unable to start web server
* only query web server when share plugin is running
* refactor(web-client): connection table
* give zellij_server_listener access to the control channel
* fixes and clarifications
* refactor: consolidate generate_unique_session_name
* give proper error when trying to attach to a forbidden session
* change browser URL when switching sessions
* add keyboard shortcut
* enforce https when bound to non-loopback ip
* initial authentication token implementation
* background color from theme
* initial web client theme config
* basic token generation ui
* refactor set config message creation
* also set body background
* allow editing scrollback for plugins too
* set scrollback to 0
* properly parse colors in config
* generate token from plugin
* nice login modals
* initial token management screen
* implement token authentication
* refactor(share): token management screen
* style(fmt): rustfmt
* fix(plugin): some minor bugs
* refactor(share): main screen
* refactor(share): token screen
* refactor(share): main
* refactor(share): ui components
* fix(responsiveness): properly send usage_width to the render function
* fix cli commands and add some verbosity
* add support for settings ansi and selection colors
* add cursor and cursor accent
* basic web client tests
* fix tests
* refactor: web client
* use session tokens for authentication
* improve modals
* move shutdown to ipc
* refactor: ipc logic
* serialize theme config for web client
* update tests
* refactor: move some stuff around to prepare for config hot reload
* config live reloading for the web clients
* change remember-me UI wording
* improve xterm.js link handling
* make sure terminal is focused on mousemove
* remove deprecated sharing indication from compact-bar
* gate deps and functionality behind the web_server_compatibility feature
* feat(build): add --no-web flag in all the places
* fix some other build flows
* add new assets
* update CI for no-web (untested)
* make more dependencies optional
* update axum-extra
* add web client configuration options
* gracefully close connections on server exit
* tests for graceful connection closing
* handle client-side reconnect when server is down
* fix: make sure ipc bus folder exists before starting
* add commands to manage login tokens from the cli
* style(fmt): rustfmt
* some cleanups
* fix(ux): allow alt-right-click on the web client without opening the context menu
* fix: prevent attaching to welcome screen
* fix: reload config issues
* fix long socket path on macos
* normalize config conversion and fix color gap in browser
* revoke session_token cookie if it is not valid
* fix: visual bug with multiple clients in extremely small screen sizes
* fix: only include rusqlite for the web server capability builds
* update e2e snapshots
* refactor(web): client side js
* some cleanups
* moar cleanups
* fix(tests): wait for server instead of using a fixed timeout
* debug CI
* fix(tests): use spawn_blocking for running the test web server
* fix(tests): wait for http rather than tcp port
* fix(tests): properly pass config path - hopefully this is the issue...
* success! bring back the rest of the tests
* attempt to fix the macos CI issue
* docs(changelog): add PR
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
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* chore(cargo): Update dependencies
for xtask subcommand to remove warnings about unknown compiler
attributes.
* deps(xtask): Remove `lazy_static`
as dependency, since the code we need can now be expressed using rusts
`std` builtin types.
* fix(xtask): Hide deprecated args
so the compiler doesn't complain about dead code any more.
* fix(xtask): Remove needless borrow.
* fix: Remove dead code
across the codebase, as discovered by the rust compiler.
* fix(server): Log previously ignored errors.
* fix(xtask): Remove needless `format!` calls.
* fix(xtask): Remove superfluous return statement.
* fix(client): Remove unused enum variant
from `ClientInstruction` and all code attached to it.
* fix(server): Restore functions needed in tests.
* chore: Apply rustfmt.
* fix(server): Add missing code.
* fix: Remove leftover warnings.
* CHANGELOG: Add MR #4026.
* fix(xtask): Pin `xshell` to version 0.2.2
because release 0.2.3 changed the way stdin is handled, breaking
interactive command invocations (such as we use).
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This reverts commit 9f900a7325304a06d9e0913a8e661d7bbc86ad04.
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* chore(cargo): Update dependencies
for xtask subcommand to remove warnings about unknown compiler
attributes.
* deps(xtask): Remove `lazy_static`
as dependency, since the code we need can now be expressed using rusts
`std` builtin types.
* fix(xtask): Hide deprecated args
so the compiler doesn't complain about dead code any more.
* fix(xtask): Remove needless borrow.
* fix: Remove dead code
across the codebase, as discovered by the rust compiler.
* fix(server): Log previously ignored errors.
* fix(xtask): Remove needless `format!` calls.
* fix(xtask): Remove superfluous return statement.
* fix(client): Remove unused enum variant
from `ClientInstruction` and all code attached to it.
* fix(server): Restore functions needed in tests.
* chore: Apply rustfmt.
* fix(server): Add missing code.
* fix: Remove leftover warnings.
* CHANGELOG: Add MR #4026.
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* chore(deps): update some dependencies
* adjust logging to catch potential ipc issues
* style(fmt): remove outdated comment
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* fix(configuration): rounding error in ui
* style(fmt): remove warnings
* style(fmt): rustfmt
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* separate saved/runtime structure, kind of working
* serializing config
* work
* work
* save config through the configuration screen
* work
* startup wizard
* style(code): cleanups
* fix(session): reload config from disk when switching sessions
* style(fmt): rustfmt
* fix(config): propagate cli config options to screen
* style(fmt): rustfmt
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* refactor(server): interpret keys on server so they can be rebound
* feat(plugins): allow rebinding keys at runtime
* various cleanups
* add tests
* style(fmt): rustfmt
* fix(tests): address (some) e2e test flakiness
* style(fmt): rustfmt
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wrong size (#3218)
* fix(startup): recover from Zellij starting up in the wrong size
* style(fmt): rustfmt
* fix tests
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* working prototype with passing tests
* new tests and passing plugin tests as well
* style(code): cleanups
* cleanup strider from unused search feature
* prototype of removing old plugin block from the config
* aliases working from config file and all tests passing
* fixups and cleanups
* use aliases in layouts
* update test snapshot
* style(fmt): rustfmt
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plugins from the command line (#3066)
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
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* change session name through the cli
* change session name from the session-manager
* style(fmt): rustfmt
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* prototype
* fix tests
* add to all the things except plugins
* add in-place to plugin commands
* fix launch-or-focus should_float and in place behavior
* various cleanups
* style(fmt): rustfmt
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panes and create new ones (#2721)
* write/read session metadata to disk for all sessions
* switch session client side
* fix tests
* various adjustments
* fix full screen focus bug in tiled panes
* fix tests
* fix permission sorting issue
* cleanups
* add session manager
* fix tests
* various cleanups
* style(fmt): rustfmt
* clear screen before switching sessions
* I hate you clippy
* truncate controls line to width
* version session cache
* attempt to fix plugin tests
* style(fmt): rustfmt
* another attempt to fix the tests in the ci
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* extend display char in tab
* Add action to list all tab names
* print tab names and remove logs
* change msg name, and handle Log in normal client
* fix log
* resolve code conflict
* change var name
* add snapshot test
* fix failed test case
* restore snapshot
* Revert "restore snapshot"
This reverts commit b97a9512ab106615a1a1e5882392a03a17cdf1a3.
* restore snapshot
* revert snapshot
* fix(layout): various parser and ui fixes (#2191)
* fix(layout): error on nodes outside layout node
* fix(layout): move stacked property to pane
* fix(layout): various stack exceptions
* fix(ui): non-flexible stacked pane titles now take up their full length
* fix(ui): stack titles with no-pane-frames take up their proper length
* style(fmt): rustfmt
* docs(changelog): layout fixes
* fix(messaging): cache hold pane messages by their tab_id if the tab is not ready (#2196)
* fix(messaging): cache hold pane messages by their tab_id if the tab is not ready
* style(fmt): rustfmt
* docs(changelog): open panes fix
* fix(layout): tab focus (#2197)
* fix(layout): tab focus
* style(fmt): rustfmt
* docs(changel0g): tab focus fix
* fix(cli): new-tab now also looks in layout_dir for layouts (#2198)
* fix(cli): the new-tab action now also searches for layouts in the layout dir
* style(fmt): rustfmt
* fix(tests): add missing parameter to cli action
* docs(changelog): new-tab cli layout folder fix
* fix(kdl): new-tab keybind looks in layout_dir for layouts (#2200)
* fix(themes): missing tokyo-night-dark theme
* fix(kdl): new-tab keybind also looks in layout_dir for layouts
* docs(changelog): new-tab keybind layout folder fix
* fix(cli): edit cwd (#2201)
* fix(cli): properly set cwd for edit panes
* fix(layouts): properly set cwd for edit panes
* style(fmt): rustfmt
* docs(changelog0
* fix(layouts): do not relayout twice on auto_layout (#2202)
* fix(layouts): do not relayout twice on auto_layout
* style(fmt): rustfmt
* fix(new-tab): get config parameters from config file (#2203)
* fix(cli): take default shell from config if it exists when opening new tab
* fix(cli): take layout dir from config when opening new tab if it exists
* style(fmt): rustfmt
* docs(changelog): new-tab config parameters
* fix(grid): only use background pending styling when deleting characters (#2204)
* docs(changelog): neovim underline fix
* feat(layouts): exact panes constraint (#2206)
* style(fmt): remove warnings
* fix(swap-layouts): introduce exact panes constraint
* fix(swap-layouts): improve floating pane swap layout ux
* style(fmt): rustfmt
* docs(changelog): exact panes constraint
* fix(pty): report no-cwd for empty path returned from sysinfo (#2213)
* fix(sixel): report pixel size in winsize change ioctl (#2212)
* fix(sixel): report pixel size in winsize change ioctl
* style(fmt): rustfmt
* docs(changelog): various fixes
* style(code): naming
* test(log): adjust query tab names test to look at the log message
* style(fmt): rustfmt
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: Jae-Heon Ji <32578710+jaeheonji@users.noreply.github.com>
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* server/os_i_o: Add fixme to IPC queue
between server and client, explaining why the queue has its current
length.
* utils/ipc: Don't advertise terminal emulators
and use a more generic phrasing instead. zellij as application isn't the
place to recommend specific terminals to use it with.
* style(comment): redraw-on-backpressure comment
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* xtask/run: Use varargs when run with `-data-dir`
Previously any additional arguments passed on the command line were
ignored. Now they are appended to `cargo run ...` as documented.
* server/os_i_o: Improve error message when IPC dies
and display the last send/recv error to the user instead of a generic
"Buffer full" message.
* server/lib: Log error in `send_to_client!`
so we will know when an error occured while trying to send a message to
the client. The most likely cause for this is that the client buffer
filled up and hence we cannot send any new messages. While we still
disconnect the client as before, now we also write a log message that
explains the situation.
* utils/channel: Apply rustfmt
* server/lib: Detect when client responds too slow
and log a message before disconnecting it.
* server/os_i_o: Add retry queue to client senders
that is dynamically allocated on-demand and stores `ServerToClientMsg`
in case the regular IPC channel is currently full. This acts as a
dynamic buffer to hold and buffer messages for a while until the client
hopefully catches up.
Also write a message to the log to indicate when the client is
recognized to be too slow in handling server messages.
* server: apply rustfmt
* utils/ipc: Add session name to "Disconnect" error
* utils/ipc: Fix error message indent
* server/os_i_o: Undo IPC channel extension
via `Vec` and drastically increase the IPC message queue size instead.
Measurements didn't discover a drastic increase in RAM caused by this,
and it is a much easier fix for the problem at hand.
* CHANGELOG: Add PR #2068
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* server/os_io: Redefine `ServerOsApi` result types
to use `anyhow::Result` instead. This mostly makes the need of custom
`SpawnTerminalError` obsolete (tbd in subsequent commits) and unifies
error handling across the application.
* utils/errors: Implement new `ZellijError` type
to replace any previously defined, isolated custom error types
throughout the application. Currently implements all error variants
found in `SpawnTerminalError`.
In the long term, this will allow zellij to fall back to a single error
type for all application-specific errors, instead of having different
error types per module.
* server/unit/screen: Impl new `ServerOsApi`
with updated `Result`-types.
* server/tab/unit: Impl new `ServerOsApi`
with updated `Result`-types.
* server/os_io: Impl new `ServerOsApi`
with updated `Result`-types.
* utils/ipc: Return `anyhow::Error` in `send`
rather than a `&'static str`, which isn't compatible with
`anyhow::Context`.
* server/tab: Handle `Result` in `resize_pty!`
which is returned due to the changed return types in `ServerOsApi`.
* server/tab: Handle new `Result`s
originating in the change to the `ServerOsApi` trait definition.
* server/screen: Handle new `Result`s
originating in the change to the `ServerOsApi` trait definition.
* server/panes/tiled: Handle new `Result`s
originating in the change to the `ServerOsApi` trait definition.
* server/panes/floating: Handle new `Result`s
originating in the change to the `ServerOsApi` trait definition.
* server/lib: Unwrap on new `Result`s
originating in the change to the `ServerOsApi` trait definition. The
functions here don't return a `Result` yet, this is better left to a
follow-up PR.
* server: Remove `SpawnTerminalError`
and make use of the new `ZellijError` instead. Make use of `anyhow`s
downcast capabilities to restore the underlying original errors where
necessary, as was done previously. This gives us the flexibility to
attach context information to all errors while still allowing us to
handle specific errors in greater detail.
* server/pty: Fix vars broken in rebase
* server/os_io: Remove last `SpawnTerminalError`
* changelog: Add PR #1895
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* chore(config): default kdl keybindings config
* tests
* work
* refactor(config): move stuff around
* work
* tab merge layout
* work
* work
* layouts working
* work
* layout tests
* work
* work
* feat(parsing): kdl layouts without config
* refactor(kdl): move stuff around
* work
* tests(layout): add cases and fix bugs
* work
* fix(kdl): various bugs
* chore(layouts): move all layouts to kdl
* feat(kdl): shared keybidns
* fix(layout): do not count fixed panes toward percentile
* fix(keybinds): missing keybinds and actions
* fix(config): adjust default tips
* refactor(config): move stuff around
* fix(tests): make e2e tests pass
* fix(kdl): add verbose parsing errors
* fix(kdl): focused tab
* fix(layout): corret default_tab_template behavior
* style(code): fix compile warnings
* feat(cli): send actions through the cli
* fix(cli): exit only when action is done
* fix(cli): open embedded pane from floating pane
* fix(cli): send actions to other sessions
* feat(cli): command alias
* feat(converter): convert old config
* feat(converter): convert old layout and theme files
* feat(kdl): pretty errors
* feat(client): convert old YAML files on startup
* fix: various bugs and styling issues
* fix: e2e tests
* fix(screen): propagate errors after merge
* style(clippy): lower clippy level
* fix(tests): own session_name variable
* style(fmt): rustfmt
* fix(cli): various action fixes
* style(fmt): rustfmt
* fix(themes): loading of theme files
* style(fmt): rustfmt
* fix(tests): theme fixtures
* fix(layouts): better errors on unknown nodes
* fix(kdl): clarify valid node terminator error
* fix(e2e): adjust close tab test
* fix(e2e): adjust close tab test again
* style(code): cleanup some comments
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* fix(router): gracefully handle client crashes
* style(comments): remove unused
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* status-bar: first_line: Use more generic var names
Rename all `CtrlKey...` to the equivalent `Key...` to make the name less
specific. It implies that all key bindings use Ctrl as modifier key,
which needn't necessarily be the case.
* status-bar: first_line: Refactor `ctrl_keys`
Removes lots of code duplication by `Unselect`ing all keys by default
and only `Select`ing what is actually required for a given Input mode.
* utils: conditionally compile unix-specific code
In `zellij_utils`, the following modules each contained code that was
previously targeting only the unix platform:
- consts: Works with unix-specific filesystem attributes to set e.g.
special file permissions. Also relies on having a UID.
- shared: Uses unix-specific filesystem attributes to set file
permissions
These will never work when targeting wasm. Hence the concerning code
passages have been moved into private submodules that are only compiled
and re-exported when the target isn't `#[cfg(unix)]`. The re-export
makes sure that crates from the outside that use `zellij_utils` work as
before, since from their point of view nothing has changed.
* utils: Share more modules with wasm
that work on both wasm and unix natively. This requires factoring out
bits of code in the `setup` and `input` modules into a private submodule
that is re-exported when the compilation target is *not* "wasm". The
following modules are now available to the wasm target:
- cli
- consts
- data
- envs
- input (partial)
- actions
- command
- configs
- keybinds
- layout
- options
- plugins
- theme
- pane_size
- position
- setup (partial)
- shared
The remaining modules unavailable to wasm have dependencies on crates
that cannot compile against wasm, such as `async_std` or `termwiz`.
* utils/input/keybinds_test: Fix import
of the `CharOrArrow` struct which is now part of the `data` submodule.
* utils/layout: Use global serde crate
Previously the code was decorated with `#[serde(crate = "self::serde")]`
statements which cannot be shared with wasm. Use the regular serde
without specifying which serde is meant.
* utils/data: Implement `fmt::Display` for `Key`
so the Keybindings can be displayed via `format!` and friends in e.g.
the status bar.
* tile/prelude: Re-export `actions`
submodule of `zellij_utils` so the plugins can access the `ModeKeybinds`
struct with all of its members.
* utils/data: Fix `ModeInfo::keybinds` type
and transfer a vector of `(Key, Vec<Action>)` to the plugins so they can
parse it themselves, instead of passing strings around. Due to the
requirement of the `Eq` trait derive on `ModeInfo` this requires
deriving `Eq` on all the types included by `Key` and `Action` as well.
Note that `Action` includes the `layout::SplitSize` structure as a
member. We cannot derive `Eq` here since `SplitSize::Percent(f64)`
cannot satisfy `Eq` because `f64` doesn't implement this. So we add a
new type to hack around this limitation by storing the percentage as
`u64` internally, scaled by a factor of 10 000 and transforming it to
f64 when needed. Refer to the documentation of `layout::Percent` for
further information.
* utils/data: Make `Key` sortable
so the keybindings can be sorted after their keys.
* WIP: utils/input: Make keybinds accessible
when generating `ModeInfo` structs.
* utils/data: Handle unprintable chars in `Key`
when displaying via the `fmt::Display` trait. Handles `\t` and `\n` and
represents them as UTF-8 arrow glyphs.
* HACK: utils/layout: Use u64 for SplitSize::Percent
The previous workaround using a custom `Percent` type fails at the
absolute latest when confronted with user layouts, since these do not
know about the scaling factor and will thus break. It still breaks
currently because `Percent` now expects a u64 (i.e. `50`, not `50.0`)
but this is more easily explained and understood.
* status-bar: Add helper macros
that retrieve the key bound to execute a sequence of `Action` given a
specific Keybinding, and a shorthand that expands to
`Action::SwitchToMode(InputMode::Normal)` used for pattern matching with
the `matches!` macro.
* status-bar/first_line: Get shared superkey if any
from the `ModeKeybindings` in the current `ModeInfo` struct. If the
configured keybindings for switching the modes don't have a superkey in
common, do not print a common prefix.
* status-bar/first_line: Add key to KeyShortcut
which is the key that must be pressed in the current mode to execute the
given shortcut (i.e. switch to the given mode).
* status-bar/first_line: Dynamically set mode binds
Read the keybindings for switching the modes to print in the first line
from the actually configured keybindings for the current mode. Add some
logic to the code that:
- Prints only the "single letter" of the keybinding if all mode-switch
shortcuts *share the same modifier key*,
- Or prints the whole keybinding (with modified) into each segment if
there is no common modifier key.
* status-bar/second_line: Display configured binds
Instead of showing some hard-coded default values. For each mode, reads
the keybindings from the configured keybindings based on some sequence
of action. For example, the keybinding for `New` in the `Pane` menu is
now determined by looking into the configured keybindings and finding
what key is bound to the `Action::NewPane(None)` action.
If no keybinding is found for a given sequence of actions, it will not
show up in the segments either.
* WIP: utils/keybinds: Make key order deterministic
by using a BTreeMap which by default has all of its elements in sorted
order internally. As of currently this doesn't seem to impress the order
in which the keybindings are sent to the plugins, though.
* utils/data: Reorder `Key` variants
to have the Arrow keys sorted as "left", "down", "up", "right" in
accordance with the display in e.g. the status bar.
* status-bar/first_line: Fix inverted `matches!`
when trying to obtain the keybindings to switch between the input modes.
Its initial purpose was to filter out all ' ', '\n' and 'Esc'
keybindings for switching modes (As these are the default and not of
interest for the status bar display), but it was not negated and thus
only filtered out the aforementioned keys.
* status-bar: Don't get all modeswitch keybinds
but only those that are displayed in the status bar. This currently
excludes the keybindings for Entering the Pane/TabRename mode, Tmux mode
and Prompt mode. We must explicitly exclude these since they aren't
bound to the same Modifiers as the regular keys. Thus, if we e.g. enter
Pane or Tab mode, it will pick up the
`SwitchToMode(InputMode::TabRename)` action as being bound to `c`, hence
the `superkey` function cannot find a common modifier, etc. But we don't
display the `TabRename` input mode in the first line anyway, so we must
ignore it.
Therefore, we additionally add the keybinding to call the `Action::Quit`
action to terminate zellij to the vector we return. Also remove the
`(Key, InputMode)` tuple and convert the return type to a plain
`Vec<Key>`, since the never worked with the `InputMode` in the first
place.
* status-bar/first_line: Fix output for tight screen
Implement the "Squeezed" display variant where we do not display which
of the modes each keybinding switches to, but only the keybinding
itself.
* status-bar/second_line: Remove trailing " / "
* status-bar/second-line: Refactor key hints
Instead of determining the appropriate key hints for every case
separately (i.e. enough space to show all, show shortened, shot
best-effort), create a central function that returns for the current
`InputMode` a Vector with tuples of:
- A String to show in full-length mode
- A String to show in shortened/best-effort mode
- The vector of keys that goes with this key hint
This allows all functions that need the hints to iterate over the vector
and pick whatever hint suits them along with the Keys to display.
* status-bar/second-line: Implement shortened hints
* utils/data: Fix display for `Key::Alt`
which previously printed only the internal char but not the modifier.
* status-bar/first-line: Add hidden Tmux tile
that is only shown when in Tmux mode. Note that with the default config
this "breaks" the shared superkey display, because it correctly
identifies that one can switch to Scroll mode via `[`.
* status-bar: Print superkey as part of first line
Instead of first obtaining the superkey and then the rest of the first
line to display. This way we don't need to split up individual data
structures and carry a boolean flag around multiple functions.
It also has the advantage that when the available space is really tight,
the first line is entirely empty and doesn't display a stale superkey
without any other keybinding hints.
* status-bar: Rework keybinding theming
Previously there were individual functions to create the tiles in the
first line depending on whether:
- A tile was selected, unselected, unselected alternate (for theming) or disabled, and
- Tiles had full length or were displayed shortened
In the first case, the functions that previously handled the theming
only differed in what theme they apply to the otherwise identical
content. Since the theming information was drawn from a flat structure
that simulated hierarchy by giving hierarchical names to its theme
"members", this couldn't be handled in code. In the second case, some of
the theming information needed for the full-length shortcuts was
replicated for the shortened shortcuts.
Instead, rewrite the general Theming structure into a hierarchical one:
Adds a new structure `SegmentStyle` that contains the style for a single
segment depending on whether it is selected, unselected (alternate) or
disabled. Refactor the `first-line` module to use a single function to
generate either full-length or shortened tiles, that does functionally
the same but switches themes based on the selection status of the tile
it themes.
* status-bar/second-line: Return new `LinePart`s
from the `add_shortcut` function instead of modifying the input
parameters.
* status-bar/second-line: Implement adaptive behavior
and make the keyhints adapt when the screen runs out of space. The hints
first become shortened and when necessary partially disappear to display
a "..." hint instead.
* status-bar/second-line: Show float pane binding
based on the keycombination that's really bound to switching into the
"Pane" input mode.
* status-bar/get_keys_and_hints: Add more modes
for the keybindings in Tmux and the Pane/TabRename input modes.
* status-bar/second-line: Unify mode handling
and don't do extra shortcut handling for Tmux and the Pane/TabRename
modes any longer. Instead, assemble this like for all other modes from
the keybinding and hints vector.
* status-bar/first-line: Refactor common modifier
to a separate function so it can be used by other modules, too.
* status-bar/second-line: Display modifier in hints
when available. For example, for bindings to move between panes when in
PaneRename mode, now displays "Alt + <hjkl>" instead of
"<Alt+hAlt+j...>".
* utils/ipc: Remove `Copy` from `ClientAttributes`
as preparation to add `Keybinds` as a member to the `ClientAttributes`
struct. `Keybinds` contains a `HashMap`, for which the `std` doesn't
derive `Copy` but only `Clone`.
* utils/input/keybinds: Fix import path
Import `Key` and `InputMode` directly from `data`.
* utils/ipc: Add `Keybinds` to `ClientAttributes`
so we can keep track, pre-client, of the configured key bindings and
pass them around further in the code.
* server/lib: Store `ClientAttributes` over `Style`
in `SessionMetadata` to be able to pass Keybindings to other places in
the code, too. Since `Style` is also a member of `ClientAttributes`,
this works with minimal modifications.
* utils/input: Change `get_mode_info` parameters
to take a `ClientAttributes` struct instead of merely the `Style`
information. This way we can get the `Style` from the
`ClientAttributes`, and also have access to the `keybinds` member that
stores the keybinding configuration.
* utils/ipc: Use `rmp` for serde of IPC messages
instead of `bincode`, which seemingly has issues (de)serializing
`HashMap`s and `BTreeMap`s since `deserialize_any` isn't implemented for
these types.
* fix(nix): remove `assets` from `gitignore`
Remove `assets` from the gitignore of the plugins themselves,
since every single plugin now depends on the asset being accessible
in its source directory.
* tests/e2e: Fix status bar in snapshots
to reflect the current state of the dynamic keybindings.
* status_bar/first_line: Don't show unbound modes
If switching to a specific mode isn't bound to a key, don't show a
tile/ribbon for it either. E.g. in `LOCKED` mode, this will only show
the tile for the `LOCK` mode and ignore all others.
* utils/data: Make 'Key::Char(' ') visible as "␣"
so the user doesn't only see a blank char but has an idea that the space
key is meant.
* status_bar/second_line: Remove extra hints
generated by the `hint_producing_function` that would tell the user in
every input mode how to get back to normal mode. Instead, add this as
keybinding to the general keybindings vector.
This removes some lines of duplicated code but most of all now applies
the correct theming to this keybinding. Additionally, previously the
`RenameTab` and `RenamePane` input modes would show the keybinding to
get back to normal mode twice and both of them were hardcoded. This
binding is now dynamically displayed based on what the user configured
as keybinding.
* utils/data: format unprintable chars as words
instead of unicode symbols. E.g. write "SPACE" instead of "␣".
* utils/data: Fix display for `Ctrl`/`Alt` keys
previously their "inner" chars would be displayed with a regular
`fmt::Display` for the `&str` type they are. This doesn't match what we
want to output. So instead we wrap the inner chars into `Key::Char`
before printing them.
* utils/data: Change order of `Key`s
so that e.g. for the default bindings in `Scroll` mode we prefer to show
`PgDn|PgUp` rather than the arrow keys these actions are bound to as
well.
* status_bar/first_line: Don't ignore default char
bindings by default. These include the '\n', ' ' and 'Esc' bindings that
by default lead back to `Normal` input mode from all the modes.
Previously we would unconditionally ignore them and consequently not
print the tile when in fact the user may have bound this particular
action to either of the keys.
Instead now we first ignore the keys mentioned and if we turn up with an
undefined binding, we consider these default keys as well so we get
*something* to display in any case.
* status_bar/first_line: Add space when no modifier
is shared between the keybindings. This way there isn't a stray arrow at
the very border of the screen, but it is spaced just like the tab-bar
and the second line is.
* status_bar/second_line: Print separators
between consecutive keys bound to specific actions. This allows the user
to visually differ between different keys.
* status_bar/main: Don't return modifier if empty
* status_bar/first_line: Don't suppress Disabled tiles
Disabled is a special state that the keybindings only assume in locked
mode. It turns the respective tiles grey to signal to the user that
these are currently inactive. With respect to users new to zellij, it
may appear confusing that when entering locked mode all the other tiles
disappear (which they do because they have no valid keybinding
assigned). Since we have no keybinding for them, we still display them
but without any associated key (i.e. as `<>` for the binding).
* status_bar/first_line: Don't print leading triangle
on first tile, when there is no shared superkey.
* status_bar/second_line: Add exceptions
for inter-key separators. Keeps groups of `hjkl` and arrow keys intact
(doesn't add separators between the keys) but separates all others.
* status_bar/main: Refactor `action_key`
to a regular function instead of a macro. It turns out that while being
able to match patterns is a nice feature, we completely rely on the keys
that drop out of the pattern found this way to be sorted in a sensible
way. Since we sort the key vectors in the necessary places after the
keys, and not the actions, this of course doesn't apply when the user
changes "hjkl" to "zjkl", which would then become "jklz". Now this is of
course wrong, because "z" still means "Move focus left", and not "Move
focus right".
With the function we now assume a slice of Actions that we match the
action vectors from the keybindings against to obtain the necessary
keys. In order to avoid ugly `into_iter().chain(...)` constructs we had
before we also add a new function `action_key_group` that takes a sliced
array of slices to get a whole group of keys to display.
* status_bar/first_line: Fix "triangle" for short tiles
since we do not want to display a colored triangle at the start of the
line when in sortened mode (just as we do for the long tiles now).
Also fix a bug that would make the triangle reappear when the first
keybinding to be displayed didn't have a key assigned and thus wouldn't
be displayed at all.
* status_bar/second_line: Fix typo
that would cause single `Ctrl+?` bindings for actions in the second line
to be displayed as `Ctrl + <Ctrl+?>`.
* status_bar/second_line: Fix char count
when displaying groups of keys in a binding with or without a separator.
* status_bar: Use new `action_key` fn
instead of the previous macro to obtain the keys to display in the
status bar in a fixed given order. Also fix the display "bug" where tab
switching would be shows as "ArrowLeft/ArrowDown" instead of
"ArrowLeft/ArrowRight".
* status_bar/second_line: Fix floating pane hint
that tells the user what keybinding to press to suppress the currently
active floating panes. This was previously hardcoded.
* utils: Send full keybinds in `ModeInfo`
instead of the currently active `ModeKeybinds` for the active input
mode. Some of the UI issues cannot be solved without having access to
*all* keybindings.
* utils: Refactor keybinds vec into type
to make clippy happy.
* status_bar/first_line: Remove needless borrows
* status_bar: Factor out printing keybindings
into a separate function that takes a vector of keys and a palette and
returns the painted key groups, with correct inter-character separation
where necessary and factoring out common modifier keys.
* status_bar/tip: Use real keybindings
instead of printing hard-coded messages to the user.
* status_bar: abort early when keyvector is empty
in `style_key_with_modifier`.
* status_bar/tip: Fix all keybindings
and make them dynamic given the keybindings really active in the current
session. Also display **UNBOUND** is some keybinding is missing from the
users config.
* status_bar: Go clippy!
* status_bar: Add documentation
and add a new exception group to `action_key_group` that ensures that
`hl` and `jk` won't be separated with `|`.
* status_bar/tip: Detect when key aren't bound
correctly and show "UNBOUND" as keyhint instead, then. Previously we
would only check the length of the whole keybinding segment, but that
isn't a good indicator since most of the bindings require changing modes
first, which already adds a variable number of letters to the segment.
However, there is not point in showing how to get to a certain mode, if
the binding needed in that mode doesn't exist.
* status_bar/first_line: Show bindings when locked
if the user has any configured.
* status_bar: Don't consider 'hl', 'jk' groups
that don't need a separator in between the letters.
* status_bar/second_line: Add "search" keybindings
for the new Search functionality.
* tests/e2e: Fix snapshots
with what the status bar now really displays.
* status_bar: Remove old comments
* status_bar/first_line: Rename 'long_tile'
to the more descriptive name 'mode_shortcut', which better describes
what this function does.
* status_bar/first_line: Fix spacing in simple UI
where the modifier would be shows as `Ctrl +`, without a trailing space.
This isn't an issue in regular mode, where we have the spacing from the
arrow gaps (`>>`) that "simulates" this effect.
* status_bar: Refactor and rename `ctrl_keys`
so it doesn't rely on some "external" index for operation any more.
* status_bar: Add unit tests to shared functions
and fix a bug in the process where certain `Ctrl` keybindings would be
displayed wrong.
* status_bar/first_line: Rename functions
responsible for printing the long and short shortcut keyhint tiles. Also
add some documentation that explains their purpose and the arguments
they accept.
* status_bar/tips: Remove stray "/" in quicknav tip
* utils/layout: Remove old comments
introduced when rewriting `SplitSize::Percent` to not hold an `f64`
type.
* status_bar: Add "regex" as test dependency
We use regular expressions to strip all ANSI escape sequences in the
strings that are produced by the plugin functions during testing. We do
not test for the style information, but merely for the raw text.
* status_bar: Implement unit tests
* Makefile: Always run tests on host triple
This allows the unit tests for all plugins to be run on the host as well
(because their default compilation target is wasm32-wasi).
* tests/e2e: Add test for custom bindings
in the status bar. Makes sure that the modified bindings from a custom
configuration file are read and applied to the UI.
Co-authored-by: a-kenji <aks.kenji@protonmail.com>
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* Let the exit message be different when detaching
This patch changes the exit message printed to the user, so the user
does not get the impression that they fat-fingered an "exit" instead of
what was intended (a detach).
For this, the InputHandler::exit() function was refactored, to get the
reason as a parameter. As this function is not pub, this is considered
okay.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
* Change detach message
This patch changes the detach message to be more in line with the other
messages zellij displays to the user.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
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* work
* work
* work
* work
* work
* more work
* work
* work
* work
* hack around stdin repeater
* refactor(sixel): rename sixel structs
* feat(sixel): render text above images
* fix(sixel): reap images once they're past the end of the scrollbuffer
* fix(sixel): display images in the middle of the line
* fix(sixel): render crash
* fix(sixel): react to SIGWINCH
* fix(sixel): behave properly in alternate screen mode
* fix(sixel): reap images on terminal reset
* feat(sixel): handle DECSDM
* fix(terminal): properly respond to XTSMGRAPHICS and device attributes with Sixel
* Add comment
* fix(sixel): hack for unknown event overflow until we fix the api
* feat(input): query terminal for all OSC 4 colors and respond to them in a buggy way
* fix(sixel): do not render corrupted image
* feat(input): improve STDIN queries
* fix(client): mistake in clear terminal attributes string
* fix(ansi): report correct number of supported color registers
* fix(sixel): reap images that are completely covered
* style(comment): fix name
* test(sixel): infra
* test(sixel): cases and fixes
* fix(sixel): forward dcs bytes to sixel parser
* refactor(client): ansi stdin parser
* refactor(output): cleanup
* some refactorings
* fix test
* refactor(grid): sixel-grid / sixel-image-store
* refactor(grid): grid debug method
* refactor(grid): move various logic to sixel.rs
* refactor(grid): remove unused methods
* fix(sixel): work with multiple users
* refactor(pane): remove unused z_index
* style(fmt): prepend unused variable
* style(fmt): rustfmt
* fix(tests): various apis
* chore(dependencies): use published version of sixel crates
* style(fmt): rustfmt
* style(fmt): rustfmt
* style(lint): make clippy happy
* style(lint): make clippy happy... again
* style(lint): make clippy happy... again (chapter 2)
* style(comment): remove unused
* fix(colors): export COLORTERM and respond to XTVERSION
* fix(test): color register count
* fix(stdin): adjust STDIN sleep times
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* zellij-tile: Move `data` to zellij-utils
The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.
This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.
By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.
* utils: Integrate new `data` module, bump rust ver
Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.
This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.
This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.
* tile: Import `data` from zellij-utils
Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.
* utils: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
* client: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* server: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* tests: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
* utils: Remove "full" feature
in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)
* cargo: Update module dependencies
since `client`, `server` and `tile` now all depend on `utils` only.
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* feat: add capability to dispatch actions from cli
Add capability to dispatch actions from the cli.
Can be invoked through `zellij action [actions]`
Automatically sends the action either to the current session,
or if there is only one session to the single session.
If there are multiple sessions, and no session is specified it will
error out.
Example:
1.
```
zellij action "[NewTab: , NewTab: ]"
```
2.
```
zellij -s fluffy-cat action '[NewPane: , WriteChars: "echo Purrr\n" ]'
```
3.
```
zellij -s fluffy-cat action '[ CloseTab, ]
```
* add: error message on malformed input
Add an error message on malformed input, for the `action`'s dispatch.
Rather than resulting in a panic.
* add: function to query the client id
* add: send specific actions to certain clients
Adds ability to send actions, that don't impact the server state
to all connected clients. For example `MoveFocus`
* add: client_id to non blocking actions
* chore(fmt): `cargo fmt`
* add: pick correct session, if there is exactly one
* add: use correct `client_id` for detach action
* add: make `[ ]` opaque to the user
* add: miette to toplevel to improve error message
* add: fake client reading configuration
Add the fake client reading configuration files,
this allows actions, that rely on configuration work
correctly. This is an intermediate solution, and should ideally not
be needed. It would be better if most of this state would be handled
by the server itself.
* chore(fmt): rustmt
* add: ability to detach multiple clients
Add ability to detach multiple clients at the same time.
* remove: obsolete functionality
* remove: unused functionality
* add: send correct action upon exiting
* chore(update): cargo update
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This makes it easier to distinguish from normal blocks
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* Add logging to ipc receiver
* Add to changelog
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* fix(compatibility): respond to background/foreground queries
* style(fmt): rustfmt
* style(clippy): make clippy happy
* style(fmt): rustfmt
* style(fmt): remove unused code
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* fix(ipc): recover from corrupted channel state
* style(fmt): rustfmt
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on startup and SIGWINCH) (#1316)
* feat(signals): get pixel info from terminal emulator
* feat(signals): query for pixel info on sigwinch
* feat(signals): reply to csi 14t and csi 16t
* style(fmt): rustfmt
* style(comments): remove outdated
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* feat(ui): round frame corners
* Allow rounded_corners to be set without a palette
* Revert "Allow rounded_corners to be set without a palette"
This reverts commit 9271a4b5452f2e59e0ebd55136343f0fbfabaa13.
* fix(style): remove redundant code
* fix(style): clippy lints that somehow got missed
* feat(config): add ui config section
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