| Commit message (Collapse) | Author | Age |
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Completes the two pieces deferred from the first workspace-hints pass.
`zellij run --purpose X` / `zellij action new-pane --purpose X` tag a pane at
spawn time, which is what an agent wants for panes it creates itself; the OSC
wrapper still works for programs that declare their own role. Not supported with
--in-place, which replaces another pane rather than being a pane of its own: clap
rejects the combination rather than accepting a flag that would do nothing.
`tab name="work" purpose="agent-work"` gives a whole tab a role, reported by
`list-tabs --json`. It rides the tab's ROOT layout node, reusing the pane field
because a tab's root is the tab container and never itself a pane -- asserted by a
test for the tightest case (a tab holding exactly one pane), since a leak there
would silently mislabel a pane.
The interesting part is why the flag first shipped broken. There are TWO protobuf
boundaries -- the plugin API and the client->server IPC contract -- and a CLI flag
must cross the second one. Defaulting the field in the conversion (what "no
protoc" usually forces) compiles cleanly and then silently drops the value in
transit, so --purpose parsed, printed a pane id, and did nothing. Fixed by adding
the field to both contracts by hand, in the .proto AND the committed generated
prost, kept in lockstep so a future regeneration reproduces it: protoc is only
needed to regenerate, not to build. Both boundaries now have a round-trip test,
and the IPC one was confirmed to fail when the wire read is removed.
Sanitising moved to Grid::set_authoritative_purpose, the single choke point every
out-of-band source passes through, after the CLI path was observed delivering
`bad purpose; rm -rf /` intact into list-panes --json.
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Implements the zellij half of sl0p/workspace-hints-proposal.md: a pane can carry
an opaque agent-facing hint for what it is FOR, so a project can ship a layout
that an agent is able to navigate instead of guessing.
zellij never interprets a purpose. The consuming agent owns the entire vocabulary,
which is what keeps this to one string threaded along the existing status_bar path
rather than a policy engine, and lets the vocabulary change without a rebuild.
Two ways in, because declared panes and agent-created panes are different:
layout: pane name="server" purpose="dev-server"
in-band: printf '\033]5577;1;purpose;agent:build\033\\'
The second exists because tagging at spawn time would mean threading a field
through 28 SpawnTerminal call sites, and a new action variant is impossible while
protobuf enums cannot be regenerated. Wrapping the command costs one printf.
A declared purpose outranks an in-band one and cannot be overridden or cleared by
it. OSC arrives from whatever the pane happens to be showing, so otherwise a
`cat hostile.txt` in the human's editor pane could relabel it as the agent's
scratch pane and invite an agent to run commands where the human is working. A
layout is written by a human in a file they can read; in-band data only fills a
blank.
Exposed on PaneListEntry (`list-panes --json`) rather than PaneInfo, which crosses
the plugin protobuf API we cannot regenerate; resolved in the screen thread where
panes live rather than via route.rs's per-pane PTY round-trips. Values are
sanitised to a bounded [A-Za-z0-9_.:/-] token at both entry points, because a
purpose is never rendered -- it is matched against and pasted into consumers'
shell and JSON pipelines.
Verified end to end rather than by inspection: purposes from a layout appear in
list-panes --json against the right pane ids, an agent-spawned pane tags itself,
a declared purpose survives an in-band override attempt, all of it comes back
after kill + resurrect, an unknown pane property is still a parse error, and a
layout with no purpose leaves dump-layout unchanged.
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Second slice of the status/action frame. A program declares buttons, and a click
is reported back to it:
printf '\033]5577;1;buttons;approve:Approve;reject:Reject\033\\'
-> click -> program's stdin receives OSC 5577 ; 1 ; click ; approve ST
The report is a FIXED format carrying only the id, never bytes the payload chose,
and ids are restricted to [A-Za-z0-9_-]. The sequence that creates a button is
in-band and untrusted -- `cat` of a hostile file emits it as readily as a
cooperating program -- so a click that could send arbitrary bytes would let
viewing a file inject into the stdin of whatever is running, a shell included.
Labels are '%'-escaped since the wire format is ';'-separated, and both the
button count and id length are capped because the list lives as long as the pane.
Positions come from one layout_status_bar function that the renderer draws from
and the hit-test resolves against. Computing that geometry twice is how the
stacked-pane picker once selected the wrong pane; a test asserts every drawn
column resolves back to the button drawn there, across 100 widths.
Two things the drive caught that unit tests could not:
- The first delivery path pushed onto grid.pending_messages_to_pty, which is
only drained when the PANE produces output -- so a click on an idle program sat
in the queue forever. The write now happens at the tab level, which owns the
senders.
- The hit-test derived the frame row from the pane's raw geometry, but this fork
draws the frame inset by gap_offset, so with `gap 1` every click missed by one
row. It now derives from the CONTENT rect, which is by definition the inside of
the drawn frame and therefore the same columns the renderer lays out.
Buttons serialise with the session like the status text, so a resurrected pane
comes back with its buttons intact.
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The status bar survived detach/reattach (it lives on Grid) but not a
serialise/restore cycle, so a resurrected pane came back blank.
It now travels the whole per-pane serialisation pipeline, mirroring the fork's
existing default_fg/default_bg: pane -> PaneLayoutMetadata ->
PaneLayoutManifest -> TiledPaneLayout -> a status_bar property in the serialised
KDL, then back through the normal layout parser and applied by LayoutApplier
when the pane is recreated.
The sanitiser moved from grid.rs into zellij-utils so both entry points share
one definition. That matters: a layout file on disk is no more trustworthy than
the escape sequence that wrote it -- it may have been hand-edited, or copied from
somewhere else -- so restored text is stripped and length-capped on the way in
just like the OSC payload was.
Verified end to end rather than by unit test alone: set the bar, waited for a
serialisation pass, confirmed status_bar="..." in session-layout.kdl, killed the
session until list-sessions reported EXITED, then attached and watched it come
back from disk. The earlier attempt only proved detach/reattach because Quit had
left the session alive.
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Upstream's mouse_hover_effects governs two unrelated things: the frame highlight
on hover, and the "Ctrl <MouseScroll> or <drag borders> to resize" hint. Its own
comment in default.kdl admits as much. So silencing a beginner reminder you have
outgrown also costs you a highlight that stays useful indefinitely.
mouse_hover_help_text (default true) gates only the hint. One line in
execute_send_to_terminal; the highlight is set in execute_update_hover and is
untouched.
Config-file only, deliberately. The option has no protobuf slot, so it does not
cross the client/server IPC contract -- the roundtrip test asserts exactly that,
with the fixture set to None and a comment explaining why. It still works from
the config file because the server parses the file itself and Options::merge
keeps the file value when the client sends None; a CLI flag would be silently
ignored.
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Upstream's action focuses an already-running plugin, so a chord bound to it can
only ever open one -- there is no way to dismiss with the same key.
This cannot be fixed in a plugin. Keybindings are resolved into actions in
route.rs before a key reaches a pane, so the launching chord never arrives at
the plugin. intercept_key_presses does not help either: the intercept lives in
screen.rs and only sees keys that already became Action::Write, i.e. keys
destined for a pane. Confirmed empirically -- an intercepting build received
Ctrl-u but never Ctrl-;.
Closes only when the plugin is the focused pane in the client's ACTIVE tab, so
the chord cannot close whatever pane the user happens to be on. A plugin that
exists but is hidden behind a floating-layer toggle, or is focused in a
different tab, is revealed or brought over as before.
Defaults to false, so every existing binding is unaffected. Config-only, with no
protobuf representation: defaulted at both boundaries and dropped when an action
crosses the plugin API, so no prost regeneration is needed.
The 24 snapshot lines are the new field appearing in serialised keybind dumps.
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A `children` placeholder inserts every pane it receives as a flat sibling.
That single hardcoded policy is why a layout can only express "N equal
columns", "N equal rows" or "one stack" without hand-writing a variant per
pane count -- the max_panes=5 / max_panes=8 / max_panes=12 ladders in a swap
layout file exist purely to work around it.
`pane arrangement="grid" { children; }` builds a tree for N panes instead.
Two to start: grid (ceil(sqrt(n)) columns, rows filled left to right) and
master-stack (one 60%-wide master, the rest beside it).
Generates a TiledPaneLayout rather than geometry, so everything downstream
works unchanged: split_space, the minimum-size feasibility check,
LayoutApplier, swap-layout damage tracking, and the responsive collapse. It
composes with that last one for free -- a grid is simply infeasible on a
narrow terminal, so it is skipped and the collapse takes over.
The arrangement builds ONE self-contained subtree rather than splicing a
variable number of nodes in among the placeholder's siblings, so it stays well
defined next to the pre-existing "children node with sibling nodes" TODO
rather than leaning on it.
Like default_fg/default_bg, the field has no protobuf representation, so it is
defaulted at both plugin-API boundaries and does not survive a round trip.
This is why it is a field rather than a LayoutConstraint variant: a new enum
variant would have no representation when converting TO protobuf, and the
committed prost assets cannot be regenerated here (no protoc).
The 48 snapshot updates are the new field appearing in TiledPaneLayout debug
dumps (324 lines, all `children_arrangement: None`). No snapshot content was
removed. The `expression:` metadata churn in those files is pre-existing drift
that regeneration swept up: the stored snapshots recorded the expression
before normalize_layout_debug was introduced.
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* initial implementation - kinda working
* tests and fixes
* fix bounds
* tests and compatibility fixes
* fix: cursor scroll, clears, deletes, key tolerance, and host id range
* fix: keep images alive across resize, relayout and history scroll
* anchor to lines, not pixels
* fix image/text alignments
* config to allow disabling
* fix pinned pane issue
* never let host graphics replies reach the keyboard parser
* fix nested session
* properly handle fullscreening a pane
* rustfmt
* cleanup of ignored test
* add pr
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* upgrade insta, rand, sha2, strum, thiserror, tokio-tungstenite, toml, which; drop unused semver and typetag
* upgrade sysinfo to 0.39.5, bump toolchain (msrv) to 1.95.0
* remote legacy yaml config converter and thus drop serde_yaml
* upgrade unicode-width to 0.2.2
* fix(tests): run ipc roundtrip test on a larger stack
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* fix: theme query and updated pixel dimensions
* add no-ui-fullscreen key/action/capability
* protocol core
* integration test harness
* fix integration tests
* fix flaky tests
* nested ui (dimming) and directional focus initial implementation
* integration tests for nested ui dimming and directional focus
* initial full screen nesteed implementation
* fix: keep hidden floating panes hidden across nested no-ui fullscreen
* fix integration tests
* no ui fullscreen integration tests
* hardening behavior/tests
* fix(nested): re-derive descend/dim on host tab switch and new-tab so clicking dimmed chrome ascends
* initial modal implementation
* initial ui improvements
* fix integration tests
* improve nested selection ui
* nested session modal refactoring and tests
* improve integration test speed somewhat
* some ui adjustments
* simplify full/auto nested session handling
* hints in compact-bar
* guest stdin leak fix
* allow floating panes to be fullscreen
* make nested session handling configurable
* protocol reannounce
* refactor: naming confusion
* improve ux somewhat
* rustfmt
* merge fixes
* improve integration test rate limiting (fix ci)
* add pr
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* fix(config): allow binding theme actions in config.kdl
ToggleTheme, SetDarkTheme and SetLightTheme work from the CLI
(`zellij action toggle-theme`) but the keybinding parser rejected them
with "Unsupported action", so they could not be bound in config.kdl.
The inner `parse_kdl_action_arguments!` macro already knew these
actions, but the main `match action_name` arm that dispatches to it had
no entry for them, so they fell through to the unsupported-action error.
Add the missing parse arms, and the matching `to_kdl` serialization arms
so the bindings round-trip.
Closes #5297
* add actions to round trip tests
* add pr
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* feat: allow opening panes and tabs from the cli without focusing them
* rustfmt
* fix flake
* rustfmt
* add pr
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* initial implementation
* improve ui
* fix: stacked resize interaction
* title list boundaries fix
* fix BEL
* mouse parity
* float/embed + bulk-op features
* fix in-place bug
* improve ui
* config live reload
* improve ui
* fix issues, add exit status
* fix for serialization
* fix tests
* integration tests
* comments
* refactor: duplicate title logic
* refactor: consolidate logic
* fix: flaky tests
* add a stacked swap layout
* rustfmt
* fix e2e
* add pr
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* initial implementation
* improve single line title design
* hint text plugin infra
* add proto regen task
* display alt text in status bar
* don't display text with full frames
* style alt hover text
* fix + style control own pane hover
* make multiplayer indications responsive
* update snapshots
* plugin api
* single pane as tab
* better scroll styling
* fix tests
* tab-bar plus hover
* plugin surface tests
* integration tests
* adjust all integration tests
* reduce hover noise
* add pane id to in place
* more integration tests
* style: rustfmt
* update plugin assets
* update assets and snapshots
* add pr
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* feat(panes): focus last pane (#4142)
* add tests
* add client id parameter to `add_floating_pane`
* add action for floating panes
* add tests for floating panes
* add keybinds to configs
* rebase fixes
* simplify focus logic when adding stacked pane
* formatting fix
* formatting fix 2
* fix: make sure expanding pane always focuses it for all clients in stack
* add pr
* fix rebase
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* phase 2+3
* initial mobile plugin (phases 4 + 5 + 6)
* some bugfixes
* implement stage 7
* mobile interface improvements
* improve mobile pane/tab picker
* more ui improvements and fixes
* various mobile fixes
* some mobile fixes
* mobile keyboard triggering fix
* some cleanups
* initial plugin keyboard implementation
* improve keyboard hit zones
* improve keyboard
* pinch resize
* pinching fixes
* implement scrolling + panning
* initial keyboard resizing
* fix: mobile first render issues
* keyboard responsiveness
* fix some issues with the keyboard
* implement fit
* fix mobile scrolling
* add tilde cell to compact
* improve mobile keyboard
* fix starting mobile terminal font to natural keyboard size
* fix mobile resize blank screen flash
* shadow focus for mobile
* more keyboard fixes
* improve mobile status bar
* fix: render plugins to mobile clients
* allow opening new panes/tabs from the mobile plugin
* allow configuring
* fix dot slash
* improve mobile native soft keyboard interaction
* switch to native keyboard - initial implementation
* dirty hacks, but phone keyboard works now
* adjust keyboard help strip
* fix cursor in mobile
* fix keyboard and help line
* rename keyboard to modifier bar
* allow starting new session
* make clicking session name bring us to new session menu
* allow switching to desktop from the mobile ui
* mobile welcome screen initial implementation
* mobile welcome screen fixes
* various welcome screen fixes
* more mobile fixes
* moar mobile fixes
* mobile ui redesign
* fix: swallowed backspace bug
* switch session screen improvement
* touch up some interfaces
* refactor: move mobile state to own struct
* refactor: move fit resizing to the server
* remove dead flash code
* some cleanups
* refactor: clear fit on close
* refactor: improve fit api
* refactor: pane sync functions
* refactor: mouse
* refactor: break into modules
* some cleanups for the sessions screen
* fix scrolling and other stuff
* refactor: sessions screen
* refactor: panes screen
* refactor: new session screen
* refactor: menu screen
* refactor: render
* cleanups
* refactor: plugin structure
* remove unused welcome screen path
* Rename api
* refactor input.js
* cleanup useless comments
* fit/mobile refactoring
* take out the garbage
* remove more comments
* remove mobile flash on startup/attach
* fix: various mobile startup issues
* fix space bugs
* cleanup
* rustfmt
* fix windows build
* adjust modifier bar ui
* add pr
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stale color queries (#5105)
* initial phase 1 implementation
* various fies
* some fixes
* fix fragmented stdin cases
* some fixes
* renaming
* guard against old clients
* implement csi 2031
* allow toggling theme with actions
* rustfmt
* fix: finalize trailing characters in ansi parser as well
* add pr
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* fix: respect --name flag when creating and renaming panes
Three issues fixed:
1. Pane creation: --name was silently discarded for default shell panes
because use_terminal_title was true. Now user-provided names take
priority. Also pass initial_pane_title as pane_name to TerminalPane
constructor (was hardcoded to empty string).
2. CLI rename without --pane-id: was routed through PaneNameInput which
appends to existing name. Now uses a dedicated RenameActivePane action
that fully replaces the name, working for any name length including
single characters.
3. Interactive rename: entering rename mode preserves the existing name
for editing (append/backspace). Esc reverts to the name before rename
mode was entered.
Adds 28 tests covering rename semantics, interactive editing, undo,
OSC title interaction, and a wire-level IPC round-trip test.
* refactor: route active-pane rename via Option<PaneId>
Replace the dedicated Action::RenameActivePane variant with an
Option<PaneId> on the existing Action::RenamePaneByPaneId. route.rs
dispatches None to the server-internal ScreenInstruction::RenameActivePane
and Some(id) to the existing RenamePaneWithPaneId path.
Drops all proto/conversion boilerplate for the removed variant: plugin
API additions, IPC tag 137, and both directions of the wire conversion.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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* allow sending a stringified layout with --layout-string
* add --tab-id to all the things
* fix windows tests
* add pr
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* initial implementation
* tests
* fix: always report to zellij, only report to app if it wants a report
* rustfmt
* fix: always report capabilities to panes requesting them
* rustfmt
* add pr
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* add zellij action focus-pane-id
* zellij action are-floating-panes-visible
* fix e2e tests
* add pr
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* cleanup compilation warnings
* consolidate EditScrollbackRaw into EditScrollback
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* add missing pane-id and tab-id arguments to all cli actions
* rustfmt
* dump-screen --ansi
* edit-scrollback --ansi
* add --ansi to subscribe
* add tests for ansi additions
* add ansi render report to plugins
* rustfmt
* fix e2e tests
* add pr
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* add missing pane-id and tab-id arguments to all cli actions
* rustfmt
* fix tests
* update e2e snapshots
* add pr
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* implement focus follows mouse
* mouse click through
* rustfmt
* add pr
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* feat(cli): add --pane-id option to dump-screen action
Adds the ability to dump a specific terminal pane's content by passing
`--pane-id <ID>` to the `dump-screen` CLI action. When omitted, the
existing behavior of dumping the focused pane is preserved.
This enables coding agents running inside Zellij to inspect the content
of other panes programmatically, without needing complex workarounds.
Prior art: https://github.com/theslyprofessor/zellij-pane-tracker, whose
design complexity is due to current limitations that this PR addresses.
* address review
* improve man page entry
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* add cli paste action
* add pr
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* initial subscribe implementation
* tests for subscribe
* update cli help
* rustfmt
* add pr
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* feat: add per-pane default foreground/background color support
Add per-pane default foreground and background colors, configurable
through four surfaces:
- OSC 10/11 escape sequences (set/query) and OSC 110/111 (reset)
- CLI action: zellij action set-pane-color --pane-id <id> --fg/--bg
- Layout config: default_fg/default_bg properties on pane nodes
- Plugin API: set_pane_color() SDK function and PaneInfo read-side
Colors are applied at render time as a fallback when cells have no
explicit foreground/background, without mutating stored grid data.
Closes #4712
* refactor: address review feedback for pane color support
- Extract adjust_styles_for_custom_bg_fg in output/mod.rs
- Move color parsing (xparse_color) from tab into Grid
- Move color serialization (ansi_code_to_color_string) into Grid
- Pane trait now uses Option<String> for color getters/setters
- Add colors to session serialization (dump-layout)
- Add default_fg/default_bg to protobuf IPC schema to fix
layout-in-session color loss
- Update example layout with tab-bar and status-bar
* fix stack overflow and ordering
* rustfmt
* update e2e snapshots
---------
Co-authored-by: Karl Bunch <karl@karlbunch.com>
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* feat: add Windows signal and process implementations
- AsyncSignalListener: polls crossterm size at 100ms, tokio ctrl_c/break/close
- BlockingSignalIterator: SetConsoleCtrlHandler + AtomicBool, polls size at 50ms
- signal_process: GenerateConsoleCtrlEvent for Interrupt, TerminateProcess for Kill
- Add windows-sys workspace dependency
* feat: add Windows IPC support with named pipes and marker files
- ipc_connect/ipc_bind/ipc_bind_async helpers with cfg gates for named pipes
- Dual-pipe architecture on Windows: main pipe + reply pipe per connection to
prevent IPC deadlock (half-duplex named pipe limitation)
- is_ipc_socket returns is_file() on non-Unix for marker file discovery
- ipc_bind creates empty marker file after binding named pipe on Windows
- assert_socket split: cfg(unix) probes with ConnStatus, cfg(not(unix)) returns
true to avoid deadlocking the server accept loop
- Replace tokio UnixListener/UnixStream with interprocess tokio Listener/Stream
in web server IPC for cross-platform support
- Add interprocess tokio feature to workspace deps
* feat: add Windows client support for input, server spawn, and stack size
- Two-mode Windows input: crossterm event reader for native console,
termwiz byte parser for terminal emulators (VT input mode)
- cast_crossterm_key: convert crossterm KeyEvent to KeyWithModifier
- ENABLE_VIRTUAL_TERMINAL_INPUT on Windows stdin for raw VT byte reading
- Skip ANSI terminal query on Windows to unblock startup
- spawn_server: CREATE_NO_WINDOW | CREATE_NEW_PROCESS_GROUP on Windows
- 8MB stack trampoline in main() for Windows (default 1MB overflows)
- 8MB stack for server worker threads (WASM compilation needs it)
- Enable crossterm events and bracketed-paste features
* test: make tests cross-platform for Windows
- Socket tests: cross-platform IpcGuard/IpcName helpers with GenericNamespaced
on Windows vs GenericFilePath/TempDir on Unix
- Layout tests: normalize_layout_debug() replaces backslash separators in Debug
output on Windows; gate env_var_expansion test with cfg(unix)
- Setup tests: use PathBuf::join + display() instead of hardcoded / separators
- Server OS tests: cross-platform command helpers (long_running_cmd, echo_cmd,
stdin_reader_cmd) with CREATE_NO_WINDOW on Windows
- zellij_exports: replace GenericFilePath with ipc_connect() helper
* ci: add Windows build and test jobs with debug logging
- Add build-windows job: cargo check --no-default-features on windows-latest
- Add test-windows job: cargo test --no-default-features for utils/server/client
- Enable manual workflow_dispatch trigger
- Add debug log::info! calls in server startup, plugin loading, PTY spawning,
and screen layout application for troubleshooting
* feat: implement Windows stubs for shell, command hooks, and process listing
Replace unimplemented!() stubs with working Windows implementations:
- get_default_shell: reads $COMSPEC, falls back to cmd.exe
- run_command_hook: uses cmd /C with RESURRECT_COMMAND env var
- get_all_cmds_by_ppid: uses sysinfo to enumerate processes by parent PID
* feat: implement Windows daemonize_web_server with detached process spawning
Replace the `unimplemented!()` stub with a proper background process
spawner that mirrors the existing `spawn_server` pattern: launch a
foreground `zellij web --start` child with CREATE_NO_WINDOW |
CREATE_NEW_PROCESS_GROUP, poll the TCP port to confirm it's listening,
then exit the parent process.
* feat: implement native ConPTY backend for Windows PTY
Replace all WindowsPtyBackend stubs with a full ConPTY implementation:
- CreatePseudoConsole with overlapped named pipes for IOCP-based async
I/O (zero extra threads on the read path per pane)
- CreateProcessW with PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE and proper
UTF-16 command line quoting / environment block construction
- ConPtyAsyncReader with lazy promotion from OwnedHandle to tokio
NamedPipeServer (reactor not available at spawn time)
- Per-terminal exit monitoring thread using WaitForSingleObject
- ResizePseudoConsole for terminal resize, WriteFile for stdin,
TerminateProcess / GenerateConsoleCtrlEvent for signals
Note: for PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE, the HPCON value must be
passed directly as lpValue (not a pointer to it), matching the C
convention where HPCON is void*. In Rust (windows-sys) HPCON is isize,
requiring an explicit cast. See microsoft/terminal#6705.
* chore: remove debug logging from ConPTY backend
* fix: resolve Windows plugin directory and WASI mount errors
Two Windows-specific fixes for the plugin system:
1. Replace colons with underscores in URL-derived plugin directory names
(e.g. "zellij:tab-bar" -> "zellij_tab-bar"). Colons are illegal in
Windows path components, causing OS error 123 on plugin dir creation.
2. Use FILE_FLAG_BACKUP_SEMANTICS when opening directories for WASI
pre-opened mounts. Windows requires this flag to open directory
handles, otherwise File::open() returns OS error 5 (access denied).
Both fixes are behind #[cfg(windows)] — Unix behavior is unchanged.
* fix: enable mouse support on Windows native console path
Mouse events were silently dropped in the crossterm event loop, and
enable_mouse() wrote VT escape sequences that don't set the required
ENABLE_MOUSE_INPUT console mode flag. Add from_crossterm_mouse()
converter, InputInstruction::MouseEvent variant, and use crossterm's
EnableMouseCapture/DisableMouseCapture on Windows.
* fix: Windows get_default_shell() now checks $SHELL before $COMSPEC
* fix: resolve bare command names via PATH and PATHEXT on Windows
CreateProcessW doesn't reliably resolve bare command names (e.g.
"pwsh") through PATH the way Unix execvp does. Additionally, the
existing command_exists() check didn't consider Windows PATHEXT
extensions (.exe, .cmd, .bat, etc.).
Add find_executable() and resolve_command() which search PATH with
PATHEXT support on Windows, and use the resolved absolute path when
spawning via CreateProcessW.
* chore: run cargo fmt --all
* fix: canonicalize expected paths in setup tests for Windows \\?\ prefix
* fix: Windows CI test failures in spawn_and_read_output and snapshot test
Use cmd /K instead of /C in spawn test so ConPTY has time to flush
output before the pipe closes. Normalize backslashes in snapshot test
to handle Windows path separators.
* fix: strip redundant Shift and AltGr modifiers from Windows key events
On the Windows native console path, crossterm reports physical modifier
flags alongside the already-translated character. For example on French
AZERTY, Shift+ù produces Char('%') with SHIFT, and AltGr+_ produces
Char('\') with CTRL+ALT. These extra modifiers cause keybinding
mismatches and prevent modified characters from being typed in plugin
text inputs.
Strip Shift for all Char events and Ctrl+Alt (AltGr) when the character
is printable, matching Unix terminal behavior where only the resulting
character is reported. Also fix raw byte synthesis for AltGr characters
to emit plain UTF-8 instead of ESC-prefixed sequences.
* fix: detect and clean up stale Windows sessions via PID-based liveness check
Write server PID to marker files instead of creating empty files.
assert_socket() on Windows now reads the PID and checks process liveness
via OpenProcess, cleaning up stale marker files for dead sessions.
* fix: connect reply pipe on Windows for kill-session and delete-session
On Windows the server blocks on reply_listener.accept() after accepting
the main pipe connection. Without a reply pipe connection, the route
thread is never spawned and the KillSession message is never processed.
* fix: wait for server Exit response in kill/delete session on Windows
The previous fire-and-forget approach was unreliable: the client would
disconnect before the server's route thread had time to read and process
the KillSession message. Now we wait for the Exit response on the reply
pipe, ensuring the server has fully processed the kill before we return.
* fix: resolve Windows console mode race between VT input and mouse setup
Two threads race over SetConsoleMode on the stdin console handle:
- stdin_handler calls enable_vt_input() (read-modify-write)
- input_handler calls enable_mouse() via crossterm's EnableMouseCapture
(full SetConsoleMode overwrite to 0x0098)
Depending on ordering, crossterm could clobber ENABLE_VIRTUAL_TERMINAL_INPUT
(breaking the VT byte reader), or enable_vt_input could preserve
ENABLE_QUICK_EDIT_MODE (intercepting mouse events at the console level).
Fix enable_vt_input() to explicitly set the exact console mode needed
(0x0298) instead of read-modify-write, clearing QUICK_EDIT_MODE and other
line-editing flags.
Fix enable_mouse()/disable_mouse() on the VT path (TERM is set) to use
ANSI escape sequences instead of crossterm's Console API, avoiding the
competing SetConsoleMode call entirely. Enable ENABLE_VIRTUAL_TERMINAL_PROCESSING
on stdout first so ConPTY forwards the DEC private mode sequences to the
terminal emulator.
* fix: session-manager plugin kill session on Windows dual-pipe IPC
The plugin's kill_sessions() only connected the main pipe and sent
KillSession, but on Windows the server blocks on reply_listener.accept()
before spawning the route thread. Without connecting the reply pipe the
message was never processed.
Add the same dual-pipe handling as the CLI kill_session(): connect the
reply pipe first, send the message, then wait for the Exit response.
* fix(windows): replace resize polling with event forwarding from stdin thread
Forward crossterm Event::Resize from the stdin thread to the signal
handler thread via an mpsc channel, replacing the 50ms polling loop.
This makes terminal resizing much more responsive during mouse-driven
resizes and eliminates wasteful polling when idle.
When the VT reader path is active (terminal emulators with TERM set),
the sender is dropped, causing the signal handler to automatically
fall back to size-polling — preserving existing behavior for that path.
Unix is unaffected: handle_signals receives None for the receiver and
BlockingSignalIterator continues using signal_hook as before.
* fix(windows): enable ANSI terminal queries on the VT reader path
The startup ANSI query mechanism (pixel dimensions, colors, sync output)
was blanket-skipped on Windows. The actual limitation is specific to the
native console path, where crossterm's event::read() uses
ReadConsoleInput (INPUT_RECORDs) and never reaches the byte-reader loop
that parses ANSI responses.
On the VT reader path (terminal emulators like Alacritty with TERM set),
fill_buf() reads raw VT bytes via ReadFile — same as Unix — so ANSI
query responses work normally. Move the use_vt_reader decision earlier
and use it to gate the query, enabling it for the VT reader path while
still skipping it on native console.
* fix: handle early TerminalResize before client is fully registered
On Windows, enable_mouse()'s SetConsoleMode call can generate a
WINDOW_BUFFER_SIZE_EVENT that arrives as a resize before the server
finishes processing the initial client connection. At that point
set_client_data() hasn't been called yet, so set_client_size() silently
no-ops on the None entry and min_client_terminal_size() returns None.
Instead of panicking, skip the resize when the minimum size can't be
determined — the server will query the terminal size once setup
completes.
* fix: remove unnecessary custom stack size
Early versions of zelilj windows port crashed with stack overflow.
Increasing stack size allowed proper startup and moving further with the
porting effort. Current implementation no longer suffers from stack
issues, so we can revert back to default stack size.
* fix(windows): re-enable Ctrl+C handling inherited by ConPTY children
The server is spawned with CREATE_NEW_PROCESS_GROUP, which disables
Ctrl+C for the process. Children inherit this disabled state, so
ConPTY child processes (shells, ping, etc.) silently ignore
CTRL_C_EVENT signals generated by the pseudo-console.
Call SetConsoleCtrlHandler(NULL, FALSE) early in start_server() to
clear the inherited ignore flag before any ConPTY children are created.
* refactor(windows): move inline cfg(windows) blocks to platform files
Break out inline #[cfg(windows)] blocks from shared client code into
the existing _unix.rs / _windows.rs platform files, per upstream
feedback.
- Split spawn_server into two #[cfg]-gated function definitions
- Extract setup_ipc, enable_mouse_support, disable_mouse_support into
os_input_output_unix.rs and os_input_output_windows.rs
- Unify BlockingSignalIterator::new() signature across platforms
- Extract native console stdin loop into stdin_handler_windows.rs
* fix: remove sporadic info log statements
* ci(windows): add Windows x64 release builds and upgrade CI
- Add Windows x64 target to release.yml for both normal and no-web
release matrices, with NASM, static CRT, .zip packaging, and
PowerShell checksum steps
- Upgrade build-windows in rust.yml from cargo check to cargo xtask
build, add wasm32-wasip1 target and NASM
- Add build_release() function and platform-aware e2e_build() to
xtask/src/ci.rs
- Add BuildRelease command definition to xtask/src/flags.rs
* refactor(client): make resize channel unconditional across platforms
Create the resize mpsc channel on all platforms instead of gating it
behind #[cfg(windows)], avoiding conditionally-existing variables that
are hard to follow. On Unix the sender is immediately dropped and the
receiver is passed as None-equivalent to handle_signals.
* refactor(windows): restructure signal iterator with if/else for channel vs poll
Consolidate the quit check at the top of a single loop and use if/else
for channel mode (native console) vs poll mode (VT reader). On channel
disconnect, set resize_receiver to None and continue into the else
branch instead of falling through.
* docs(server): clarify comment about early resize before client init
Explain why min_client_terminal_size() can return None even after
set_client_size(): new_client() inserts None, and set_client_size()
is a no-op on None entries since it uses as_mut().map().
* feat(web): add --server-startup-timeout flag for web server
Make the hardcoded 10-second TCP-poll timeout in the non-Unix
daemonize_web_server configurable via a CLI flag, defaulting to 10s.
* fix(windows): use unique pipe names for ConPTY output on re-spawn
When a held pane re-runs a command or drops to shell, do_spawn tried
to create a named pipe with the same name as the previous spawn. The
old ConPtyAsyncReader still held the read handle, so CreateNamedPipeW
failed (FILE_FLAG_FIRST_PIPE_INSTANCE, max instances = 1) and the
error was silently swallowed, leaving the pane blank.
Add a monotonic AtomicU64 counter to the pipe name so each spawn gets
a globally unique pipe, regardless of whether the previous one has
been cleaned up yet.
* ci(windows): enable static CRT for regular Windows release build
The no-web Windows build already had RUSTFLAGS="-C target-feature=+crt-static"
but the regular build was missing it, resulting in a dynamic CRT dependency.
* docs(web): clarify --server-startup-timeout is Windows-only
---------
Co-authored-by: divens <divens.dev@gmail.com>
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* initial implementation
* rustfmt
* allow disabling with config
* add missing kdl
* add pr
* fix tests
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* atomic show/hide floating panes (cli, plugin API, keybinding)
* rustfmt
* add pr
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* allow close_replaced_pane from keybind and cli
* rustfmt
* add pr
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for cross-platform support (#4740)
* refactor: upgrade interprocess to v2+ with cross-platform IPC support
Replace interprocess 1.2.1 with 2.2+ which provides cross-platform
local socket support (Unix domain sockets on Unix, named pipes on
Windows). Migrate all call sites from the flat v1 API to the v2
enum-dispatch API, and replace nix::unistd::dup fd-duplication with
interprocess::TryClone::try_clone().
* refactor: abstract FD duplication in IPC behind IpcStream trait
Decouple IPC structs from the concrete transport by introducing an
IpcStream trait that abstracts read/write/clone. Internal fields change
from BufWriter<LocalSocketStream> to BufWriter<Box<dyn IpcStream>>,
while the public new() constructors still accept LocalSocketStream so
no callers need updating.
* refactor: abstract session discovery behind is_ipc_socket() helper
Replace all 6 direct uses of std::os::unix::fs::FileTypeExt::is_socket()
with a cross-platform is_ipc_socket() helper in consts.rs. On Unix it
delegates to FileTypeExt::is_socket(); on non-Unix it returns false as a
placeholder for platform-specific session discovery added later.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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* fix: do not attempt to reconnect from the web if kicked from the session
* fix: add missing protobuf definition
* add pr
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* build(utils): Replace `async_std` with `tokio`
removing an entire async runtime from the dependency tree. `tokio` has
previously been required by `wasmtime` in any case, and the version of
async_std we used was ancient (1.3) and relied on unstable features.
* build(server): Remove `async_std` from the codebase
and replace it with `tokio` instead, which is already used by
`zellij-utils` and `wasmtime`.
* build(server): Remove dead dependency.
* fix: Don't keep an async runtime in the `zellij-utils` subcrate
but prefer to reuse an existing runtime from a caller instead. If no
such runtime exists, create an ephemeral runtime on the current thread
to run async tasks instead. Ideally, the functions needing the async
task would be async themselves, but these are called by the `Layout`
code based on a `ClientMsg`, and the code handling this currently lives
in `zellij-utils` and is sync itself. So, for the time being, there is
no way around this runtime requirement without a huge refactoring.
* refactor(server): Unclutter async tasks
in a few cases where either blocking code was called in an (unnecessary)
async task or an entire thread was spawned to block on the result of an
async task.
* docs(CHANGELOG): Mention PR 4672
* fix(server): Don't terminate when killing a panes children fails
but log the error and continue instead.
* feat: Add config option for number of async tasks to spawn
so users on machines with few resources can configure a task limit
without requiring recompilation.
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* scrollback with ansi support
* add command to kdl parser
* removed an unused esc (actually could cause some visualization issue)
* correctly reset style after new lines
* remove redundant reset
* preserve styled spaces
* more readable code
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* initial pipe interface
* initial open_x_pane_in_new_tab plugin api implementation
* fix: send CommandPaneExited for command panes opened as initial_terminals in new tabs from plugins
* open panes in place of specific pane id plugin commands - initial implementation
* sequence and plugin api ux
* focus self when starting
* combine ui and pipe paths
* highlight selected pane
* initial sequence removal of editing capabilities
* fix: translate plugin paths in api
* properly trim commands when loaded from pipe or pasted text
* minor ux fixes
* get ctrl c to work properly
* behavior fixes
* more ui fixes
* fix tests
* close tab and end sequence properly
* default to AND
* zellij sequence alias
* add alias
* consolidate paths
* rustfmt
* fix ui padding
* add pr
* fix: reset scrolling when resetting terminal state
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* add equivalent tab_id commands to tab_position commands (cli and plugins)
* add list-tabs and current-tab-info cli commands
* rustfmt
* add pr
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* initial implementation
* fix tests
* implement zellij action send-keys
* rustfmt
* add test
* fix tests and add pr
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* return created tab_id from relevant plugin API methods
* add to cli
* return Option<PaneId> in plugin API methods that create panes
* return created pane_id in cli for relevant actions
* allow plugins to query for pane_info based on pane_id
* allow plugins to query for TabInfo by its id
* allow plugins to query pane command/cwd synchronously
* zellij action list-panes
* style and formatting
* fix e2e tests
* add pr
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* initial implementation
* improve edge detection
* fix up/down resize increment bug
* temporarily disable alt-mouse grouping
* fix inverting strategies and simplify edge detection
* resize of floating -> ctrl click, resize of tiled -> (ctrl)click
* fix old functionality and tests
* refactor and fixes
* refactor mouse click handling
* move mouse click handling to separate module
* resize scroll up/down with scroll wheel
* tests for scroll resize
* implement hover help
* fix occlusion bug
* allow disabling with config
* fix focus pinned pane on frame
* use strategy invert resize directly rather than function parameter
* remove annoying log message
* cleanups and formatting
* add pr
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* initial implementation
* session manager ui and plugin api
* remove event
* cleanups and formatting
* add pr
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* implementation
* rustfmt
* add pr
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* allow opening tiled pane as borderless
* rustfmt
* add pr
* fix e2e tests
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* initial implementation
* add borderless to edit and plugin cli commands
* allow changing existing pane to borderless
* allow setting in layouts and keybindings
* get to work through the existing plugin api commands
* fix when applying (swap) layouts
* fix tests
* allow setting pane as bordered (borderful?) when changing its coordinates (eg. through the cli)
* allow explicitly setting a pane as bordered or borderless without toggling
* rustfmt
* adjust snapshots
* docs(changelog): add PR
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* fix: allow 0% when specifying x/y coordinates but not when specifying width/height
* rustfmt
* add pr
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* ad plugin override_layout command
* watch available layouts and report to plugin thread
* Event::AvailableLayoutInfo
* save layout command
* refactor save_layout
* fix api and permissions
* delete_layout API command
* edit layout in place API
* edit layout response through api
* propagate layout parsing errors
* generate random name plugin api
* dump stringified layout API
* synchronicity dump_session_layout and include LayoutMetadata in sync response
* parse_layout plugin api
* fix: default to default layout dir in plugin api
* rename_layout plugin command API
* initial implementation of multi-tab override
* apply to multiple tabs
* allow applying to only the active tab
* add tab/pane names to layout parsing metadata
* indicate is_builtin_plugin in PaneMetadata
* get_layout_dir plugin API command
* consolidate (and fix) is_builtin_plugin logic
* fix bad ret
* allow dumping the layout for just a specific tab in the session
* get focused pane and tab sync api
* color last substring variants
* add plugin
* update assets
* fix tests
* add e2e tests for new plugin apis
* update ui with new shortcut
* rustfmt
* docs(changelog): add PR
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