| Commit message (Collapse) | Author | Age |
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`status_bar_button_style "indexed"` renders `1:Approve 2:Reject` instead of
`[Approve] [Reject]`, so the bar doubles as a key legend for a harness that binds
alt+1..9 to the same actions.
A config option rather than a protocol field: whether the numbers mean anything
depends on what the USER has bound, not on what the program knows. It needs no
wire change and so no version bump, and the click report still carries the id --
never the index -- so a program is unaffected by which style is in force.
The style is threaded into layout_status_bar, the one function the renderer draws
from and the hit-test resolves against. That is what makes this safe: changing a
button's rendered width necessarily changes its clickable span too, verified by a
test asserting span width equals the drawn width and that every drawn column
resolves back, for both styles.
Also fixes the web client's Style construction to read the option from config
rather than defaulting it -- my first pass claimed that code had no pane_frames
config available, which was wrong; it uses it two lines further down.
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`ui { pane_frames { hide_default_pane_names true } }`, default false.
A pane now shows no title at all until something actually names it: the user
renaming it (including by double-clicking the title row) or the running
program setting a title. Upstream always shows an auto-generated 'Pane #N'.
Implemented by tracking whether pane_title is still the constructor's
placeholder, NOT by matching the string: a program that legitimately titles
itself 'Pane #3' must not be mistaken for an unnamed pane. set_title clears
the flag, since something then chose that title.
current_title reads the option at render time rather than baking an empty
title in at construction, so it hot-reloads and turning the option back off
restores the placeholder on existing panes.
Display precedence is unchanged and now explicit in the code:
user-given name > title set by the running program > placeholder
render_terminal_title already fell back to an empty string rather than the
placeholder, so the terminal WINDOW title is unaffected.
Empty titles were already handled by the frame renderer
(render_title_left_side returns None for an empty title), including the
sl0p centred/right alignment path.
Baselines held: zellij-server 1436/30, zellij-utils 436/5.
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`ui { pane_frames { inactive_grayscale 0-100 } }`, default 0 (off).
Real colour transformation, not the SGR 'faint' attribute zellij already uses
for frames: faint is terminal-dependent, several terminals only apply it to
the 16 ANSI colours, and it does not remove colour. Each cell's colour is
resolved to RGB and blended toward its own Rec.709 luminance, so an unfocused
pane keeps its brightness but drains of colour.
Colour resolution covers the cases that actually occur: RgbCode directly,
ColorIndex via eightbit_to_rgb, and NamedColor by mapping to its 0-15 index.
Cells with NO explicit colour are deliberately left alone - they render in the
terminal default, which is already unsaturated, and rewriting them would mean
emitting an explicit colour for nearly every cell for no visible gain.
Two non-obvious pieces were needed to make it actually work:
- The output buffer only emits CHANGED cells, so an idle pane would keep its
old colours indefinitely after losing focus. Pane::refresh_for_focus_change
forces a full repaint, called from ActivePanes::insert (the single place
focus changes). It is a no-op when the feature is off, so it costs nothing
by default.
- Terminal panes render through the SHARED multi-client path. Focus is per
client, so once unfocused panes are desaturated two clients may need
different output for the same pane. Both tiled and floating panes now fall
back to per-client rendering when grayscale is enabled - the reason this is
opt-in.
Known limitation: sixel/kitty image chunks are not colour-transformed and stay
in colour.
Hot-reloads like the other sl0p options. Tests cover the transform: full
strength yields a true neutral grey, partial sits between original and grey,
indexed and named colours resolve rather than being skipped, luminance is
perceptual (green brighter than blue) not a flat average, already-grey is
unchanged, and non-colour codes are untouched.
Baselines held: zellij-server 1436/30, zellij-utils 436/5.
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`padding` now accepts:
padding 1 -> all four sides
padding 1 2 -> up/down = 1, left/right = 2
padding 1 2 3 4 -> up=1 down=2 left=3 right=4
NOTE the 4-value order is UP DOWN LEFT RIGHT as requested, deliberately NOT
CSS's clockwise top-right-bottom-left. Documented on PanePadding and at the
parser, since the similarity to CSS invites the wrong assumption.
3 or 5 values are rejected with a message naming the accepted forms, rather
than being silently reinterpreted. Negative values clamp to 0.
ASPECT: only the 1-value form is aspect-corrected (left/right multiplied by
gap_aspect) so `padding 1` looks square on a non-square cell grid. The 2- and
4-value forms are literal: specifying axes separately means the caller is
already controlling horizontal size, and silently doubling it would surprise.
Style now carries a PanePadding {top,bottom,left,right} instead of an x/y
pair, which also collapses the reconfigure plumbing back to a single field
rather than growing another parameter per side.
to_kdl always emits the explicit 4-value form: emitting the 1-value form
would re-apply gap_aspect on the next read and silently double the padding
on every config round-trip.
Baselines held: zellij-utils 435/5, zellij-server 1421/30.
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Two changes to how the gap is defined.
1. UNIFORM GAP. Previously every pane inset every side by `gap`, so two
neighbours each gave up a cell and the space between them was 2*gap while
the screen edge got only gap. Now a pane insets RIGHT and BOTTOM always,
and LEFT/TOP only where that edge is the viewport boundary. Two neighbours
contribute exactly one gap between them, and the outer screen edges get
the same gap. `gap 1` now means 1 everywhere.
The per-side offset is computed in tiled_panes, which is the layer that
knows the viewport, and pushed to panes via Pane::set_gap_offset before the
content-offset sweep. Floating panes keep a zero gap: they are positioned
explicitly by the user, so an inter-pane gap does not apply to them (they
still get padding).
2. ASPECT CORRECTION. Terminal cells are roughly twice as tall as they are
wide, so an equal number of rows and columns does not look like an equal
distance. `gap` and `padding` are now expressed in ROWS, and columns are
multiplied by `gap_aspect` (default 2, minimum 1). Style carries the
resolved pane_gap_x/y and pane_padding_x/y.
FrameConfig::Default is now hand-written rather than derived: gap_aspect must
default to 2 to match the KDL parser, otherwise a parsed config disagrees with
a default-constructed one and it surfaces as config round-trip diffs (this
broke can_define_ui_configuration_in_configfile and both
bare_config_from_default_assets_to_string tests).
Tests assert the actual invariants: stacked and side-by-side neighbours get
exactly one gap between them, screen edges get the same gap as between panes,
and inset_by refuses to collapse a pane too small to survive it.
Baselines held: zellij-server 1421/30, zellij-utils 433/5.
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Adds `ui { pane_frames { gap N; padding N } }`, both defaulting to 0 so
stock configs are unaffected.
gap - cells each pane gives up on every side, leaving real empty
terminal between neighbouring panes (WM-style outer gaps).
Two adjacent panes therefore show 2*gap between them.
padding - cells between a pane's frame and its content; breathing room
inside the pane without moving the frame.
Design: the pane KEEPS its allocated PaneGeom. Only two things move:
1. the drawn frame, via Viewport::inset(gap), reusing the existing
frame_geom_override mechanism already used for stacked panes;
2. the content, via Offset::expanded_by(gap + padding) inside
set_content_offset.
Because the allocation is untouched, the kasuari resize solver and mouse
hit-testing need no changes at all, and a click landing in a gap still
resolves to the owning pane. Content position, size and cursor are all
derived from content_offset, so widening it in one place keeps every
consumer consistent.
Viewport::inset refuses to shrink a pane below a frame's minimum viable
extent (two borders + one content cell) rather than emitting a degenerate
or zero-sized frame. Negative KDL values clamp to 0 instead of wrapping.
Tests cover: inset identity/shrink/recentre, the containment invariant
(an inset frame never escapes its allocation), small-pane refusal, and
the key safety property that content inset by gap+border+padding lands
strictly inside the frame drawn at inset(gap).
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Adds `ui { pane_frames { title_alignment "left"|"center"|"right" } }`.
Full-frame panes previously hardcoded the title flush left, while frameless
panes (pane_frame_style "titles") already centered it via
compose_bracketed_title. This brings full frames up to parity and makes the
position configurable.
Implementation notes:
- The value rides on `Style`, which is already threaded to FrameParams, so no
new plumbing through Tab/PaneContentsAndUi was needed.
- It is deliberately NOT round-tripped over the plugin protobuf boundary:
plugins have no use for frame title alignment and adding a proto field
would force regenerating the committed prost assets in assets/prost/.
- Left keeps the original code path untouched, so default configs render
exactly as before.
- The geometry loop clamps the title start against the right-side indicators
and breaks on `>=` rather than `==`, so a mis-clamped segment cannot spin.
Tests: alignment ordering, frame width preservation across widths, and
narrow-pane safety (cols 1..24 must not panic or corrupt width).
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* Implement initial structs from spec
* kdl configuration unmarshalling
* typo text styling
* remove is_selected toggle
* incorporate new status bar ui into theming
* improve test coverage of config behavior
* tab bar correction
* correct also compact bar
* remove spacing between table columns
* refactor table styling
* use text_unselected.emphasis_1 for keygroup sep
* fix tab bar more text
* repair field flattening for theme
* remove extra styling KDL node
* update tests
* updated selected text conversion
* padding for header bar
* minor corrections for existing themes
* background handling
* compact bar corrections
* properly handle opaque method to activate background
* update newer plugins to use styling struct
* correct omission of selected state
* fix: bold typeface for text elements
* fix: fg -> white for list_unselected conversion
* fix: emphasis and opacity handling for nested_list
* correct stylings in the session-manager
* fix emphases translation for table component
* correct emphasis for run instructions
* correct frame_highlight translation for old themes
* provide missing implementation of frame_highlight
* fencepost emphasis color names
* Set a pseudo-None for frame_unselected in old theme conversion
* correct alternating bg for simplified-ui
* update snapshots
* fix inner text padding and errorneous snapshots
* suppress warning about deprecated usage of palette
* remove unused import
* feat(plugins): API to change floating pane coordinates (#3958)
* basic functionality through the cli
* added to plugin api
* add display area and viewport size to TabInfo
* fix tests and add new one
* some cleanups
* refactor: extract pane_id parsing logic
* style(fmt): rustfmt
* docs(changelog): floating pane coordinate chagne API
* fix(tiled-panes): opening panes from the cli (#3963)
* feat(plugins): add `PastedText` Event (#3962)
* working with text paste
* handle utf8 conversion error
* feat(plugins): add PastedText Event
* docs(changelog): plugins pasted text event
* black for table opaque background
* properly apply opacity to table
* correct padding for explicit width ribbons
* feat(plugins): Allow opening panes near plugin (#3966)
* added command + terminal variants
* added editor variant
* style(fmt): rustfmt
* docs(changelog): plugin apis to open panes near plugin
* feat(plugins): send info about $EDITOR and $SHELL (#3971)
* feat(plugins): send info about $EDITOR and $SHELL
* fix(e2e): snapshot update
* docs(changelog): plugin editor and shell info
* fix(floating-panes): when changing coordinates, if a pane is not floating - make it floating (#3972)
* fix(panes): when changing floating pane coordinates, if the pane is not floating, float it
* style(fmt): rustfmt
* docs(changelog): floating pane coordinate fix
* fix(break-pane): strip logical position when inserting pane to new tab (#3973)
* docs(changelog): logical position fix
* Optional frame_unselected theme
* fixture with correct width to account for arrow padding
* update snapshot and rustfmt
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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(#2686)
* work
* almost done with command protobuffers
* done translating command data structures
* mid transferring of every command to protobuff command
* transferred plugin_command.rs, now moving on to shim.rs
* plugin command working with protobufs
* protobuffers in update
* protobuf event tests
* various TODOs and comments
* fix zellij-tile
* clean up prost deps
* remove version mismatch error
* fix panic
* some cleanups
* clean up event protobuffers
* clean up command protobuffers
* clean up various protobufs
* refactor protobufs
* update comments
* some transformation fixes
* use protobufs for workers
* style(fmt): rustfmt
* style(fmt): rustfmt
* chore(build): add protoc
* chore(build): authenticate protoc
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