slosh
A terminal multiplexer: panes, tabs, and sessions you can detach from, written in C on top of libghostty-vt.
Install
macOS
With Homebrew:
brew tap sl0p/slosh https://git.sl0p.foo/homebrew-slosh.git
brew install slosh
Linux
Building from source needs zig 0.16 and nothing else, and the result is one static binary that runs on any distro:
make vendor # the vendored terminal core, once
make all # about a second
sudo make install # optional: /usr/local/bin/slosh
# make install PREFIX=$HOME/.local # ...or somewhere you own
(The source build works on a mac too; Homebrew is simply the shorter road there.)
On Arch, a pacman repository serves built, signed packages. Enroll the
signing key (fingerprint 0F67C909938CFFA8A76B59FD8D69B55A0E9056B9; the
same key is contrib/arch/slosh.asc in git, so the
two copies can be compared):
curl -fsSLO https://slosh.foo/arch/slosh.asc
sudo pacman-key --add slosh.asc
sudo pacman-key --lsign-key 0F67C909938CFFA8A76B59FD8D69B55A0E9056B9
then, in /etc/pacman.conf:
[slosh]
Server = https://slosh.foo/arch/$arch
and pacman -Sy slosh. Details, and the PKGBUILD for building it yourself:
contrib/arch.
Windows
Windows 10/11, x86-64 and ARM64, as one slosh.exe with no runtime
dependency beyond the OS. Panes are ConPTYs and sessions are AF_UNIX sockets,
so everything below works there too — see docs/windows.md.
Cross-compiled from a mac or a Linux box, then copied across:
make -f Makefile.windows ARCH=x86_64 # or ARCH=aarch64
The binary lands at build/win-<arch>/slosh.exe; the dist target zips it
with its licensing paperwork, and make release builds both architectures
alongside the Linux and macOS artifacts.
Run
slosh # attach to session "main", creating it if needed
slosh -s work # a named session
slosh ls # what is running
Sessions survive detaching, and your ssh connection dying. Then C-a \ to
split, C-a ? for the keys, C-a p for every command by name.
Docs
docs/: keys · panes · configuration · actions · windows · shaders · chrome · layouts · scripting ·
make docs renders the same pages as a static site into build/docs, with no
dependencies: one file of Python and one stylesheet.
What is different about it
- The mouse works properly. Click the middle of a border to split toward it, drag a gap to move a boundary, drag a pane by its title to swap it. Everything drawn registers what it is as it is drawn, so a click and a preview cannot disagree. That is also how the split target can be part of an edge without the highlight and the hit ever drifting apart.
- The layout is recomputed, never stored. Small terminal? The tab becomes a list of headers, and comes back to exactly the arrangement you had.
- A pane told to run something keeps its output when that thing exits, with
[re-run]and[close]in its frame. - Configuration is one KDL file that reloads on save, can be built from
included pieces, and refuses a broken file instead of half-applying it. - Colour passes over cells: dim, tint, rulers, spotlights, and a border that can flash when a pane rings, with strengths written as expressions.
- Scriptable to the same depth it is usable: one JSON object per line over the session's socket, and a pane can draw its own status bar and buttons with an escape sequence.
