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authoruser <user@clank>2026-08-19 13:46:57 +0200
committeruser <user@clank>2026-08-19 13:46:57 +0200
commit42b3c10995eb67778d9dd3aa2fd80624896acd5f (patch)
tree751bcb8604967dc8687cf23fbeb1033aa26ca427 /include/input.h
parentslosh: a website that is a page, not a mock session (diff)
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slosh: defaults most people can live in, said by shaders
The out-of-the-box look, rethought as one piece: - the compiled-in palette calms down: muted blue #7aa2f7 on the same neutral darks, with the colours that mean something kept semantic -- amber bell, red-orange dead. sl0p stays one include away as the house style, and contrib/themes/default.kdl is the starting point written down (theme-tour shows it). - derived state defaults now actually follow the theme: the scrolled wash is rebuilt from scroll_bg after the theme block (it used to bake the compiled accent), and declaring a state -- in any file of an include chain -- still wins. The dump writes derived states as comments so C-a e cannot pin what is meant to keep following. - a bell you can see: the frame blinks three times in theme's bell colour then breathes until answered, and a soft diagonal shimmer -- the bell colour halved towards default_fg, width breathing on a sine -- crosses the body for the same 900ms. bell_indicator false silences all of it; states { bell { } } replaces it like any state. since carries the clock dependency, so an idle session pays nothing. - scrollback says where it continues: while scrolled, the viewport's top and bottom rows melt towards an edge with content past it and turn solid at the buffer's end. New expression variables above/below (lines hidden past each edge, own dependency bit, cached per scroll position), carried in shade_ctx_t -- SLOSH_SHADER_ABI 3 -> 4. - expressions survive the dump: a program keeps its source and cb_chain writes it back, so amount="(y % 2) * 40" no longer dumps as a number. - headers move to include/, -Iinclude everywhere; the plugin Makefile's SLOSH var becomes SLOSH_DIR because slosh exports SLOSH=1 into every pane it runs, and building from inside a session read that as a path. - comment drift culled where features outran the prose, and the derivation boilerplate folded into derived_pass()/ctx_scroll().
Diffstat (limited to 'include/input.h')
-rw-r--r--include/input.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/include/input.h b/include/input.h
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--- /dev/null
+++ b/include/input.h
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+/* Input decoding: the bytes the *outer* terminal sends us -> semantic events.
+ *
+ * libghostty-vt encodes events outward to a pane, but nothing decodes inward,
+ * so this half is ours (DESIGN.md). Decoding to a semantic event and
+ * re-encoding per pane against that pane's own modes is what makes kitty
+ * keyboard passthrough correct instead of approximate.
+ *
+ * The event carries GhosttyKey / GHOSTTY_MODS_* values as plain integers so
+ * this header stays free of libghostty-vt.
+ */
+#ifndef SLOSH_INPUT_H
+#define SLOSH_INPUT_H
+
+#include <stdbool.h>
+#include <stddef.h>
+#include <stdint.h>
+
+typedef enum {
+ EV_NONE = 0,
+ EV_KEY,
+ EV_MOUSE,
+ EV_PASTE,
+ EV_FOCUS,
+} ev_kind_t;
+
+/* mirrors GhosttyKeyAction */
+enum { KEY_RELEASE = 0, KEY_PRESS = 1, KEY_REPEAT = 2 };
+/* mirrors GhosttyMouseAction */
+enum { MOUSE_PRESS = 0, MOUSE_RELEASE = 1, MOUSE_MOTION = 2 };
+/* mirrors GhosttyMouseButton */
+enum {
+ MBTN_UNKNOWN = 0,
+ MBTN_LEFT = 1,
+ MBTN_RIGHT = 2,
+ MBTN_MIDDLE = 3,
+ MBTN_FOUR = 4,
+ MBTN_FIVE = 5,
+ MBTN_SIX = 6,
+ MBTN_SEVEN = 7,
+};
+/* mirrors GHOSTTY_MODS_* */
+enum {
+ MOD_SHIFT = 1 << 0,
+ MOD_CTRL = 1 << 1,
+ MOD_ALT = 1 << 2,
+ MOD_SUPER = 1 << 3,
+ MOD_CAPS = 1 << 4,
+ MOD_NUM = 1 << 5,
+};
+
+typedef struct {
+ ev_kind_t kind;
+
+ /* EV_KEY */
+ int key; /* GhosttyKey */
+ uint16_t mods; /* MOD_* */
+ uint8_t action; /* KEY_* */
+ char text[16]; /* UTF-8 the key produced, if any */
+ uint8_t text_len;
+ uint32_t unshifted; /* unshifted codepoint, 0 if unknown */
+
+ /* EV_MOUSE */
+ uint8_t button; /* MBTN_* */
+ uint8_t maction; /* MOUSE_* */
+ uint16_t mx, my; /* 0-indexed cell coordinates */
+
+ /* EV_PASTE */
+ const char *paste;
+ size_t paste_len;
+
+ /* EV_FOCUS */
+ bool focused;
+} input_event_t;
+
+typedef struct input_parser input_parser_t;
+typedef void (*input_cb_t)(const input_event_t *ev, void *ud);
+
+input_parser_t *input_new(void);
+void input_free(input_parser_t *p);
+
+/* Feed bytes; complete events are dispatched to cb. Partial sequences are
+ * retained for the next call, so split reads are safe. */
+void input_feed(input_parser_t *p, const uint8_t *data, size_t len,
+ input_cb_t cb, void *ud);
+
+/* True when a bare ESC (or an unterminated sequence) is buffered. Call
+ * input_timeout() after ~50ms of quiet to resolve it as the Escape key. */
+bool input_pending(const input_parser_t *p);
+void input_timeout(input_parser_t *p, input_cb_t cb, void *ud);
+
+/* Debug/test rendering of an event, e.g. "key ARROW_UP mods=CTRL press". */
+void input_event_describe(const input_event_t *ev, char *buf, size_t cap);
+
+#endif /* SLOSH_INPUT_H */