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| author | user <user@clank> | 2026-08-19 13:46:57 +0200 |
|---|---|---|
| committer | user <user@clank> | 2026-08-19 13:46:57 +0200 |
| commit | 42b3c10995eb67778d9dd3aa2fd80624896acd5f (patch) | |
| tree | 751bcb8604967dc8687cf23fbeb1033aa26ca427 /include/server.h | |
| parent | slosh: a website that is a page, not a mock session (diff) | |
| download | slosh-42b3c10995eb67778d9dd3aa2fd80624896acd5f.tar.gz slosh-42b3c10995eb67778d9dd3aa2fd80624896acd5f.tar.xz slosh-42b3c10995eb67778d9dd3aa2fd80624896acd5f.zip | |
slosh: defaults most people can live in, said by shaders
The out-of-the-box look, rethought as one piece:
- the compiled-in palette calms down: muted blue #7aa2f7 on the same
neutral darks, with the colours that mean something kept semantic --
amber bell, red-orange dead. sl0p stays one include away as the house
style, and contrib/themes/default.kdl is the starting point written
down (theme-tour shows it).
- derived state defaults now actually follow the theme: the scrolled
wash is rebuilt from scroll_bg after the theme block (it used to bake
the compiled accent), and declaring a state -- in any file of an
include chain -- still wins. The dump writes derived states as
comments so C-a e cannot pin what is meant to keep following.
- a bell you can see: the frame blinks three times in theme's bell
colour then breathes until answered, and a soft diagonal shimmer --
the bell colour halved towards default_fg, width breathing on a sine
-- crosses the body for the same 900ms. bell_indicator false silences
all of it; states { bell { } } replaces it like any state. since
carries the clock dependency, so an idle session pays nothing.
- scrollback says where it continues: while scrolled, the viewport's
top and bottom rows melt towards an edge with content past it and
turn solid at the buffer's end. New expression variables above/below
(lines hidden past each edge, own dependency bit, cached per scroll
position), carried in shade_ctx_t -- SLOSH_SHADER_ABI 3 -> 4.
- expressions survive the dump: a program keeps its source and cb_chain
writes it back, so amount="(y % 2) * 40" no longer dumps as a number.
- headers move to include/, -Iinclude everywhere; the plugin Makefile's
SLOSH var becomes SLOSH_DIR because slosh exports SLOSH=1 into every
pane it runs, and building from inside a session read that as a path.
- comment drift culled where features outran the prose, and the
derivation boilerplate folded into derived_pass()/ctx_scroll().
Diffstat (limited to 'include/server.h')
| -rw-r--r-- | include/server.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/include/server.h b/include/server.h new file mode 100644 index 0000000..b5d114a --- /dev/null +++ b/include/server.h @@ -0,0 +1,28 @@ +/* Server and client entry points. See proto.h for the wire. */ +#ifndef SLOSH_SERVER_H +#define SLOSH_SERVER_H + +#include <stdbool.h> +#include <stdint.h> + +#include "slosh.h" + +/* Run the session in this process (the daemonised half). `watch` re-reads the + * config when the file changes; see server.c for why that is a flag and not a + * config setting. */ +/* What panes are told about the session around them: its name, or NULL for a + * mode that has no socket, which must clear it rather than inherit a lie. */ +void session_env(const char *name); + +int server_run(const char *name, const char *const argv[], uint16_t cols, + uint16_t rows, const char *layout, bool watch); +/* Fork a server, then wait for its socket to answer. Returns a connected fd. */ +int server_spawn(const char *name, const char *const argv[], uint16_t cols, + uint16_t rows, const char *layout, bool watch); +/* Connect to an existing session, or -1. */ +int server_connect(const char *name); + +int client_run(int fd); +int client_control(int fd, const char *line); + +#endif /* SLOSH_SERVER_H */ |
