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authoruser <user@clank>2026-08-14 22:06:27 +0200
committeruser <user@clank>2026-08-14 22:06:27 +0200
commit360ee83a9bae4d06db1ab7747ef984cd7292883d (patch)
treedf0c65da1753f288d875483538b3f6517628d289 /src/app.c
parentsl0ppty: walk the row, not screen_at() (diff)
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sl0ppty: expand ~ in a path that a config file wrote
`cwd="~/dev/api"` is in the README, in config/layout.example.kdl, and did nothing. `~` is a shell thing, and no shell has touched a path that arrives from a layout file -- so it went to chdir() literally, failed, and left the pane in whatever directory the session happened to be started from. The pane still ran, so nothing looked wrong until you typed `ls`. path_expand() handles `~` and `~/...` against $HOME and returns everything else untouched, including `~user`, which needs the password database and is not worth linking it in for -- returned unchanged rather than half-expanded into something wrong. Applied where a layout's cwd is read, which is one place because a pane inherits its tab's. Found while documenting a shader directory that was about to have exactly the same bug.
Diffstat (limited to 'src/app.c')
-rw-r--r--src/app.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/app.c b/src/app.c
index ce95175..be707c7 100644
--- a/src/app.c
+++ b/src/app.c
@@ -1583,7 +1583,12 @@ uint32_t app_current_tab_id(app_t *a) { return a->ntabs ? cur(a)->id : 0; }
*/
static node_t *build_pane(app_t *a, const kdl_node_t *node, const char *cwd) {
- const char *node_cwd = kdl_prop(node, "cwd", cwd);
+ /* Expanded once here, so both the pane spawned from this node and every
+ * child that inherits the value get the same real directory. The buffer
+ * outlives the recursion below it: children finish before we return. */
+ char cwdbuf[1024];
+ const char *node_cwd =
+ path_expand(kdl_prop(node, "cwd", cwd), cwdbuf, sizeof cwdbuf);
/* a split: children, in order, in one direction */
size_t kids = 0;