| Commit message (Collapse) | Author | Age |
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`tab_bar_width` was a reservation: the configured columns came off the
screen whatever the screen was, and the only fallback was all the way back
to the top row. On a narrow terminal that is chrome displacing the thing it
is chrome for, and the jump to the top moves every target you were aiming
at.
It is a ceiling now. app_tab_bar_cols takes the app, because the answer
depends on the terminal and not only on the config: held to the columns
left after a pane's collapse width, and to a third of the screen, and
narrowed rather than dropped. TAB_BAR_FIT (14) is the narrowest width this
code will invent on its own -- a config that asks for less is taken at its
word -- and 0 means there is no room for a sidebar at all, which is the one
case that still falls back on top.
Height counts too, which it did not before: a sidebar spends a row per tab,
so a wide but short terminal runs out of list before it runs out of screen,
and a tab with no row is not clipped, it is unreachable. tab_bar_min_rows
is that floor. Not when the top strip could not seat them either -- moving
them would gain nothing, so the side you configured stands.
All of it is re-derived per frame, like the layout, so a resize moves the
bar and nothing remembers that it did.
test_tab_bar also stops depending on where the suite is run from. An
unnamed tab borrows the basename of its focused pane's cwd, so eight checks
read `tests` under `make test` (which cds there) and `slosh` from the
repository root, where they failed. They are about padding, alignment and
the index, not about that derivation, so they name the tab first -- by id,
since `set-name` takes 0 for the focused *pane* only. 147 checks, green
from either directory.
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It was drawn in tab_status_busy, the colour of the words it sits beside, which
made one decision out of two. The words have to stay readable at a glance and
a mark does not: a theme may well want the glyph loud and the text calm -- or
the text in the accent and the mark a quiet dot -- and with one entry neither
is available without moving both.
Unset it follows tab_status_busy, derived after it and from whatever that
resolved to, named or derived, so nothing changes for anyone who does not ask
and no theme in contrib needs a line. `--dump-theme` writes both, like every
other colour the compositor draws.
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`│⠋bash: cd` -- the mark landed in the one column of left padding there was,
so it ended up welded to the first letter of the status. The rule was "the
mark takes a column the padding was already holding blank", which is right
about not reflowing and wrong about there being enough of it.
So the mark takes the *first* column of the indent and whatever is left over
is the air after it, and the default indent is two columns instead of one. One
column is still available -- `tab_bar_padding 0 1` -- and now means the
squashed look on purpose rather than by default; three gives two spaces; zero
still puts everything against the frame. Nothing reflows when a program starts
or stops working, which was the point of taking a column that was already
blank.
The labels and the tab numbers move with it, because the indent is the strip's
and not the status's -- a status still starts in the column its tab's name
starts in, which is the rule the leading space existed for in the first place.
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A status is a line of text, and a line of text cannot say whether it is still
true. "building 3/7" reads exactly the same while it builds and ten minutes
after it stopped, which is the one thing somebody reading it from another tab
wants to know -- and the only workaround available to a program was to write
the answer into the words and keep rewriting them.
So `busy`:
printf '\033]5577;1;status;make test\033\\'
printf '\033]5577;1;busy;1\033\\'
...
printf '\033]5577;1;busy;0\033\\'
A flag of its own rather than a field of `status`, because a status is the
*whole* payload after the verb -- `status;a;b;c` has always been the text
"a;b;c" -- so anything added to that line would change what every existing
sender means, including the five pi extensions D1 promises byte compatibility
to. Orthogonal, so a program can leave one line up and toggle the other;
anything but 0/false/no/off is on; `clear` takes both; and a pane whose program
has gone is never busy, whatever it last claimed, because a spinner turning
under a dead tab is a lie you keep looking at.
In a sidebar the row turns `tab_status_busy` -- the theme's accent, derived
like the other status colours, so no theme needs a line -- and takes a spinner
in the column `tab_bar_padding` was already holding blank, so nothing reflows
when a program starts or stops working. `busy_mark` is the frames, separated by
spaces: one frame is a static mark and costs nothing, several make it turn, and
only then does the session keep a frame clock -- via the same `animating` flag
an animated shader uses, so the cost lands only while such a row is actually
composed, and `""` drops the mark entirely and leaves the colour to say it.
The frame is a pure function of the clock, like every other pulse here, so two
clients attached to one session show the same one.
`panes` now reports `status` and `busy`, which is the scriptable half of the
same fact: what a pane says about itself, without reading its screen.
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`padding` is a pane's: the ring between a frame and the text it holds, in rows
times gap_aspect so a `1` looks square around a block of prose. Handing the
same knob to the sidebar looked tempting and is wrong twice over. The sidebar
is chrome, not a pane, and its width is fixed by tab_bar_width -- so `padding
1` would quietly eat four of a sixteen-column strip (two cells a side, aspect
included) and shorten every tab name, because somebody wanted their terminal
text to breathe. And its two axes are not one idea: the columns are an indent
for labels, the rows are air above a list.
So tab_bar_padding, its own knob in the family the rest of the sidebar's air
already lives in (tab_bar_pad, tab_gap, newtab_pad), taking the same 1/2/4
CSS-order values as `padding` -- one reader for both, so they cannot drift
into meaning different things -- but counted in cells.
The default `0 1` is what the sidebar already drew: that one column is where
every label's leading space has been hard-coded since the sidebar existed, and
moving it into a setting is what makes `tab_bar_padding 0` possible at all --
names flush against the frame, which was not previously a thing anyone could
ask for. The statuses, the `+ new tab` row and the pane count follow the same
indent, since they were each carrying their own copy of that space.
It is air *inside* the plate: a tab's fill still spans the whole row and the
whole row is still the hit, because the row is what you click and a highlight
that stopped short of the frame would read as a highlighted word rather than a
chosen row. The bottom rows are given up when the strip is short of them, like
every other piece of air in here.
tab_bar_pad is the older name for the top component alone. It still works,
still means exactly that, and wins where a config writes both -- it is the
more specific of the two. The dump writes tab_bar_padding and mentions it.
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The knob landed defaulting to "prefix" on the grounds that it is what the
strip has always drawn -- but the strip is not what this is about. A sidebar
row is wider than the name on it, and `1:api` spends the first two or three
cells of every row (three or four once you have ten tabs) on a number nobody
reads until they reach for C-a 2, pushing the names in by a distance that
depends on how many tabs are open. Right-aligned, the names start where the
statuses under them start and the numbers make a column of their own.
`tab_bar_index "prefix"` is still there and unchanged, and the top strip is
unaffected either way -- it ignores the setting, having no far end to align
against.
The tests that used `1:` as the anchor for "where a tab's name starts" now
anchor on the name, which is what they were about; two new ones cover the
default and the prefix form explicitly, so neither mode is tested only by
being the default.
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`1:api` puts a number at the start of every row, and in a sidebar that is a
column of digits in front of the thing you are actually reading -- the names
start one, two or three cells in depending on how many tabs you have, and the
numbers are only wanted at the moment you reach for C-a 2.
tab_bar_index "right" moves them:
│ tests 1 │ │ 1:tests │
│ verylongproj 2 │ vs │ 2:verylongproje│
│ api 3 │ │ 3:api │
Every name starts in the same column and the numbers line up in one of their
own, which costs a column of sidebar and buys the list a shape. "prefix" stays
the default, because it is what the strip has always drawn and the strip is
where most people meet it.
Sidebars only, and not by omission: a tab in the top strip is exactly as wide
as its label, so there is no far end to align against and a number floating
after a name it does not belong to would be worse than the prefix it replaced.
The setting is ignored there rather than half-honoured. A row too narrow to
spare the columns (under the number plus five) also keeps the prefix, since
the name is the part you came for, and the rename editor keeps the whole cell
as it always did.
A name long enough to reach the number stops one cell short of it, because
`verylongproje2` is a tab called verylongproje2 as far as any reader can tell.
The cell comes back as padding, so the plate is unbroken and the hit is still
the whole row -- clicking the number is clicking the tab, and the number
brightens with the label under the pointer rather than leaving half a row lit.
The bell mark keeps its place between them, budgeted first as before, so a
long name cannot eat either of the two things that are not the name.
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`theme_name "sl0p"` with all seven themes sitting in /usr/share/slosh/themes:
"no theme named sl0p". The lookup knew two places -- your own themes directory
and the PREFIX this build was compiled with -- and on that machine the first
did not exist and the second was /usr/local, because that is the Makefile's
default and the package was built with PREFIX=/usr. Neither was where the
themes actually were, and nothing in the search could ever have found them.
A compiled-in prefix is a guess about where the binary will end up, and the
binary is the one thing that knows where it really is. So the search now asks
it: path_self() (/proc/self/exe, _NSGetExecutablePath, GetModuleFileName --
lifted out of server.c, which was already doing this for SLOSH_BIN) gives
<bin>/../share/slosh/themes for an installed slosh wherever it was installed
to, and <repo>/contrib/themes for one being run out of a build tree, which
makes a checkout able to name a theme without installing anything first. The
compiled-in prefix stays as the last candidate, for a binary sitting somewhere
that says nothing about its data, and duplicates collapse so the usual install
does not report the same directory twice.
Your own directory is still first and still shadows everything, which is the
property that matters; the rest is about the shipped set being findable at all.
The tests that assumed a closed world of two temp themes now narrow to their
own names by typing, since the shipped ones are (correctly) always in the list
-- and the "no themes anywhere" toast lost its test, because with the shipped
set reachable that state takes a binary with nothing beside it. The case that
started this is a test of its own.
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`theme_name` is a line in a file, and a name in a list tells you nothing about
a colour scheme. So the picker previews by *applying*: moving the selection
puts that theme on, which is the only honest preview of a palette meant to
dress a whole session -- a swatch in a list would be a small lie about it, and
the session is already on screen behind the box.
It opens on the theme being worn rather than at the top, so the first arrow
press moves off it instead of silently changing the session, and the row your
config names says so, because "which one is this" and "which one comes back on
restart" are two different facts the moment you switch.
Escape puts back what was worn, since a picker that changed your session by
being looked at is one you stop opening. Enter keeps it for the session and
says as much. Only C-s writes `theme_name` into your config, which is the one
place in the UI where a keystroke edits it, so it is a deliberate chord and
the footer says so: "C-s keeps it, esc undoes".
Reuses the picker the finder, the palette and the projects list already wear
-- one machine with a subject, so the query, the selection, the mouse, the
frame and the scroll behaviour are the ones already tested. The list is
scanned on the keystroke, like the projects are: the moment it opens is the
moment it has to be right, and a theme written since the session started is
exactly the one being looked for. With nothing to list it toasts the directory
it looked in rather than opening an empty box.
`t` was free: tabs cycle on tab, and new-tab has had `c` since the first day.
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Wearing a theme meant pasting its `theme { }` block into config.kdl, or
including a path to a file you had copied there yourself. Both make the
palette a literal in your config, and a literal is the one thing you cannot
change cheaply: not from a script, not from a running session, not by a list
of what is available, and never again from upstream -- the colours you pasted
are the colours that theme had the day you pasted them.
So a theme is a file in a directory now, and a config names it:
theme_name "phosphor"
theme { frame_focus "#00ff88" } // ...but that one colour is mine
theme_name is applied after the includes and before everything the file says
itself, which is the rule includes already follow and for the same reason: the
loader reads a document by asking it for names rather than walking it in order,
so "here" is not a position it could honour, and "what you asked for is the
base, what you wrote is yours" is the rule worth having.
Two directories, yours first: `themes/` beside the root config -- beside the
file that was loaded, so a config somewhere else (SLOSH_CONFIG, or one handed
to --check) takes its themes with it -- and then <prefix>/share/slosh/themes,
compiled in from PREFIX. install(1) has been putting themes there all along
and nothing could read them; now a shipped theme is nameable without being
copied, and a file of yours with the same name shadows it, which is how a
root-owned theme gets edited.
A name, not a path. The directory is what makes a theme switchable, listable
and shadowable, and a path silently does none of those, so `theme_name
"../x.kdl"` is refused with a line pointing at `include`, which still works
and is still the answer for a file somewhere a directory of names cannot
reach. A theme that is not there is one complaint and no more (D9): the rest
of the config applies, because losing your keybindings over a mistyped colour
scheme would be the wrong trade. A theme file is read by the same loader, so
it is watched like any other: saving one reloads the session wearing it, and
the derivations (tab_status_fg, tab_idle_bg) run over the theme's own colours
exactly as before.
Switching without editing anything, over the socket a session already has:
slosh -s main cmd theme # amber default* ...
slosh -s main cmd '{"cmd":"theme","name":"amber"}' # now
slosh -s main cmd '{"cmd":"theme","name":"amber","save":true}'
The session holds the name over later reloads, so saving your config for an
unrelated reason does not put the old colours back; `save` writes the
theme_name line into the file, replacing the one already there and leaving
every other line and comment alone -- dumping the whole config back over
itself would reformat a hand-written file and drop its comments, which is not
a fair price for changing a colour scheme. A name is tried on a throwaway
config first, so a typo costs nothing. An empty name gives the answer back to
the file.
--dump-config stops writing colours: it writes the theme's name and the
colours a config overrode by hand, so a dumped config keeps following its
theme instead of freezing it. --dump-theme is the other half and is new: the
resolved palette as a theme file, which is how you start one from the session
in front of you rather than from an empty file. It is also what keeps
contrib/themes/default.kdl honest -- that file is now the annotated reference
(the commented palette moved there out of config.kdl, where it was 119 lines
of colour in the middle of the prose), and a test compares it against the
compiled-in one.
While in there: tests/test_themes.py's "every theme sets every colour" guard
had been grepping for `&c->`, the spelling before the colour table moved to
offsetof, so it had been finding zero colours and passing for months. Fixed,
with the derived and opt-in colours exempted for the reasons they are derived
and opt-in, and with a check that the guard found a table at all.
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Seen next to the accent, the first plate was too polite to do the job it was
added for: a 30% lift off the background under labels in the same #45454a the
idle frames use. From another monitor the strip still read as one dark band
with a blue block in it.
Both ends move. tab_idle leaves the ambient chrome grey and becomes #8a8a95,
because a tab you are not in is a place to go and has to be legible at a
glance, where a dimmed pane border only has to be findable. The plate follows
it to 43%, which is not a taste constant but a contrast ratio: the same step
taken from a dark background upward and a light one downward lands at about
1.9:1 either way, so paper's #bdbebe on near-white and the default's #3b3b40
on black are the same amount of plate.
The six themes in contrib named their idle tab colour as their frame grey, so
each gets the same move in its own family -- 40% of the way from that grey to
the colour the theme writes text in -- and their plates follow by derivation:
amber #a67c26, mono #909090, paper #666a6e, phosphor #4a9c5d, slate #70789c,
sl0p the house #8a8a95. Nobody who named a colour loses it; the derivation
only ever fills in a theme's silence.
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The active tab has been filled with the accent since the strip existed; every
other tab was words on the background. That leaves the strip with one shape on
it and nothing to compare it against -- where a tab ends, how far the row you
are about to click reaches, and in the sidebar which rows are tabs rather than
statuses, all had to be read off the text.
tab_idle_bg fills them. Barely off the background and in the label's own grey,
because this is not a second highlight: it gives a tab edges, and it gives the
accent something to be brighter than, which on a strip of short labels is most
of how the eye finds the tab it is in. Hover keeps it for the same reason the
active tab keeps its fill -- losing the plate under the pointer would read as
the tab going away -- so hovering still lands on the text, and the bell mark
sits on the plate rather than punching a hole in it.
Derived a third of the way from default_bg to tab_idle when nobody names it,
the same bargain tab_status_fg and tab_status_stripe already make: both ends
are colours every theme in contrib defines, so each gets a plate in its own
family -- paper lightens, phosphor greens, mono stays grey -- without a line
added to any of them. Naming it wins, and naming your own background is how
you ask for the bare tabs back.
The `+ new tab` button and the gaps between tabs stay unpainted: the button is
the one row in the list that does not mean "go here", and tab_gap is air
between plates, which is what makes them read as separate tabs at all.
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A tab carrying three rows of wrapped status and the tab under it carrying
three more read as one column of text: the labels are in there, but the list
has stopped looking like a list. tab_gap is the blank rows between them, 0 by
default, which is exactly what the sidebar has always drawn.
It is the space *between* tabs and nothing else. Above the first tab is
tab_bar_pad's and before the button is newtab_pad's, so the gap is applied
before each label except the first and none of the three is ever paid twice.
Given up a row at a time when the list is short of room, ahead of every label
and the button, which is the same order the pad and the statuses already
follow: a gap that pushed a tab off the bottom would be spacing costing you
the thing it spaces. Paint rather than layout, so tuning it repaints without
reflowing any pane. Sidebars only -- the top strip is one row, and the space
between tabs there is the label's own padding.
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Sixteen cells is not enough for a sentence, and a sentence is what a pane
has to say: "add a summary…" is most of a status and none of its meaning.
tab_bar_status_lines 3 word-wraps instead of cutting, and the same column
carries forty-eight cells rather than sixteen.
Wrapped, the rows under a tab stop being a list of panes and become a
paragraph each, so the shape no longer says where one pane's status ends and
the next begins -- both are italic text down one column. Alternate panes are
drawn on alternate bands to say it instead: tab_status_stripe, derived from
the theme like tab_status_fg, so a theme that has never heard of any of this
still gets a band in its own family. Nothing is painted at one line, where
there is no ambiguity to resolve and a band would take a translucent
terminal's background away for nothing.
1 is the default and is the old behaviour exactly, down to cutting at the
column rather than the last word before it: with no next row to move the word
to, breaking early would spend cells on nothing. The reason to prefer a word
boundary only exists once there is somewhere for the word to go.
Rows count against tab_bar_status as before, so wrapping trades panes for
words within the same allowance, and the allowance itself still gives way to
the tabs. A status that will not fit whole is dropped whole and reported with
the ellipsis, rather than shown as a fragment that reads like the whole
thing. Every row of a status is the same `find:` door.
tabstatus's buffer goes to 256 to match pane_status's own slot: at one line
the drawing cut it anyway, but wrapped it is the whole string that has to
survive the trip.
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The `+` is the one entry in the strip that does not mean "go here", and it
sits at the end of a list where every other entry does. Flush against them it
is what you hit when you meant the last tab -- most easily in a sidebar, where
the target is the full width of the row and the pointer only has to be one row
low. newtab_pad is the nothing in between: blank rows in a sidebar, blank
columns on top, one by default, which is enough to make the slip a miss.
It is paint rather than layout, like tab_bar_pad: the panes' rectangle is the
same at 0 as at 5, so tuning it repaints without reflowing anyone. And it is
given up before the button is -- a strip short of room drops the spacing one
cell at a time and still draws what the spacing was protecting, because
spacing must never cost you the thing it spaces.
newtab_button false removes the button outright, for people who make tabs from
the keyboard and would rather have the row (or the columns) back. Only the
place to click it goes: the chord and the palette entry still work. Setting
newtab_mark "" already did this by omission; this says it on purpose, and says
it in --dump-config.
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tab_status_fg defaulted to the ambient grey on the argument that the
slant already carried the distinction. True, and it looked it: the
frame, the inactive labels, the pane count and the statuses were one
colour, and the liveliest thing in the sidebar read as furniture.
It is now 40% of the way from tab_count to tab_hover -- not the grey of
the chrome round it, not the full accent it would shout in. Derived the
same way rather than picked, so it lands in each theme's own family: a
monochrome theme mixes two greys and stays monochrome, phosphor stays
green, amber stays amber, and none of the seven in contrib needs a line
adding to it. That the mix cannot invent a hue is the same argument the
italic rests on, so both signals survive a colourless palette.
tab_status_bg is still unset: a band is opt-in, and none is what a
translucent terminal wants.
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Three columns of indent is a fifth of a sixteen-column sidebar, spent
saying 'this belongs to the row above'. The slant says it in none: a
status now starts in the same column its tab's name starts in, and is
set in italic. That also survives the monochrome themes in contrib,
where a colour-only distinction would have had nothing to spend.
tab_status_fg / tab_status_bg are there for themes that do have colour
to spend. The fg follows tab_count when a theme does not name it -- the
same declared/derived split apply_scrolled makes -- so the six themes
in contrib get coherent status rows without a line added to any of
them. The bg is unset by default, because a band is opt-in and 'none'
is what a translucent terminal wants; the row is padded so a band that
*is* set covers the row rather than the words on it.
Two things fell out. The padding loop existed three times and is now
pad_cells. And cb_color wrote #000000 for an unset colour, so
quietly pinned attach_bg -- 'gray
ink on the terminal's own background', says its comment -- to a black
band. Unset colours are now written commented out, the same trick the
states block uses for what it wants re-derived rather than pinned.
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The row of air was standing in for a boundary the sidebar did not have.
tab_bar_chrome gave it one, and a blank row inside the frame on top of
that reads as a gap nobody asked for. The knob stays for a bare sidebar
(tab_bar_chrome false), and for anyone who wants room at the top for a
borderless window's own buttons.
With the default at 0, Y0 in the tests is the unpadded first row and a
pad of N moves the list exactly N rows down from it, which is what the
pad test now says rather than carrying the default around in its
arithmetic.
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(tab_bar_chrome)
A list of tabs sitting in bare columns beside a framed layout reads as
text that wandered in from outside. So the sidebar gets a frame of its
own -- and in compact mode not its own: its inner vertical lands on the
tab area's ring column, and because the lines are strokes that union
with whatever is already in the cell, the corners become tees without
anyone computing a junction. The sidebar and the layout come out as one
figure, which is the whole point.
Classic mode gets a free-standing frame in the idle frame colour,
rounded or square with everything else. The frame costs a column each
side and a row top and bottom, taken from the sidebar's own budget --
and dropped entirely, before the list is, when the sidebar is too small
to afford it: chrome must not displace what it is chrome for.
The content box (cx/cw) now feeds the labels, the status rows, their
hits and the truncation budget alike, so the frame cannot disagree with
where the clicks land.
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Panes already announce a one-line status over OSC 5577, and it rendered
in exactly two places -- both inside the pane's own frame, which is the
one place you are not looking when you most want it. The sidebar has
the vertical room the top strip never had: under each tab, up to
tab_bar_status rows of what the panes inside said, in tree order, dim
like the pane count. A dead pane's row says how it died instead
(exit_words), the same substitution its own frame makes.
The cap's last row is spent on an ellipsis rather than one more status
pretending the list is complete, and a status cut to the sidebar's
width ends in one too -- 'building 3' is a different fact than
'building 3/7'. Each row is a find: hit, the verb that already means
'go to this pane', so clicking a status jumps to the pane that said it,
across tabs. Freshness costs nothing new: an OSC status marks the pane
dirty, the same path the bell indicator rides out of background tabs.
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One blank row above the first tab by default: a list starting in the
very corner reads as cramped, and in compact mode the row lines the
first tab up with the pane content inside the ring rather than with the
ring's top line. The pad is where the drawing starts, not a layout fact
-- the panes' rect is identical at pad 0 and pad 5, so tuning it
repaints without reflowing anyone.
The bottom indicators (pane count, prefix badge) move in one cell to
sit under the labels' own leading space; flush at the edge column they
read as misaligned on the left and collide with the compact ring's
corner on the right.
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A sidebar lists one tab per row down the chosen edge, tab_bar_width
columns wide; the panes trade the strip's row for the sidebar's columns
in tab_area(), the one place that arithmetic lives. The per-tab cell
drawing is extracted from draw_tab_strip (label, rename editor, bell,
hover, drop states, hit) and shared, so every mouse verb -- click,
double-click rename, drag to a tab, drop on + -- works in both shapes
because the hits move with the cells.
The strip's indicators (pane count, prefix badge) take the sidebar's
bottom rows, reserved first under the same budgeting rule the strip
applies from the right. The status line below keeps the full width. A
terminal too narrow to give up the columns falls back to top, re-derived
per frame, so a resize moves the bar without anyone storing state.
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C-a / opens an inline search bar on the focused pane's status row, on
lib-vt's GhosttySearch (D4's pattern: the scrollback walk, reflow and
alt-screen survival are the library's, the UI and the wiring are ours).
Type to search live; the viewport follows the current match; up/down
(or C-n/C-p) step through them with wraparound; Enter keeps your place,
Escape snaps back. A k-of-n counter reads on the right, or "no matches".
Every match on screen is tinted, and the one the bar is on is tinted
apart -- warm gold by default, painted after the shader pass so the
scrolled wash does not dilute a match you are hunting for. Four themeable
colours (search_fg/bg, search_cur_fg/bg).
Bare / took the key from help, which keeps ?; that needed the legacy
decoder to read the shift out of a punctuation byte the way it already
did for capitals -- without it ? and / decode identically (SLASH, no
mods) and cannot be two keys on a client without the kitty protocol.
tests/test_search.py drives it end to end (39 checks): the bar, the
counter, stepping and wrap, all-match vs current highlighting, Enter/
Escape, new output updating the count, case-insensitivity, the keyboard
belonging to the bar, click-away, and that / and ? no longer collide.
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The +x+y offset goes -- 'N clients' says the thing that matters. The
inverse-video chip goes with it: the tag now draws in attach_fg /
attach_bg from the theme, defaulting to gray ink on the terminal's
own background. Standing information, not an announcement.
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A small tag in each client's own top-right corner when several
terminals share the session: the viewer count, and on a view that is
a crop being panned by somebody else's cursor, the crop's offset into
the shared screen ("2 clients +12+4") -- which is exactly the moment
a screen moving on its own needs explaining. Stamped per client after
projection, because every terminal has its own count of others and
its own offset; the shared status bar is composed once and can be
cropped out of a panned view anyway. attach_indicator false hides
it.
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The patch made shared attach unconditional; these make it a policy.
multi_attach false restores the classic displacing attach
(EXIT_REPLACED, which old clients already understand). size_follows
picks whose size the shared screen takes: active (the patch's rule),
smallest (the tmux rule: filler, never a crop), or largest. The size
fold lives in apply_canvas, so any attach, resize or departure can
move the canvas under the folding policies -- including a non-active
client leaving, which under smallest may have been the very client
holding the floor down. A config reload re-applies both knobs to the
running session.
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The static musl release builds cannot dlopen -- musl compiles it out
-- so loadable shader plugins were a feature most shipped binaries
could not use. Nothing we ship used it either: every shader in
contrib/shaders is an expression. Gone: the dlopen/glob loader in
shader.c, shader_dir in the config, the plugin ABI table and entry
macro, the Windows dl*/glob shims that existed only for it, the
contrib/shader-plugin skeleton, its tests, and every doc mention.
shader_abi.h stays as the shader model (cell_t, shade_ctx_t,
shader_t) with a note about what it used to be.
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Two places split a path by hand, both with strrchr(path, '/'), both
falling back to "." when there was none: include_path() in config.c and
watch_config() in server.c. On Windows "none" is the ordinary case.
`SLOSH_CONFIG=C:\Users\you\slosh\config.kdl` is how a person writes it,
and a path that has been near a native API comes back all backslashes
whatever it started as.
So an include resolved against "." -- `cannot open ./themes/t.kdl` --
and, worse and quietly, the config watcher watched "." too. Not the
config's directory: the current directory of whatever started the
session. Hot reload did not fail, it watched somewhere else and waited.
Saving your config did nothing at all, with no error to go looking for.
The default path escaped this by accident. slosh builds it as
`C:\Users\you/.config/slosh/config.kdl` -- mixed, because a literal
joined to $HOME always is -- and that one embedded '/' is what
strrchr found. It worked for the path slosh writes and not for the one
a user does.
Both callers now use path_dir(), which learns to stop at a backslash
too, and server.c takes path_base() for the other half rather than
keeping its own copy of the arithmetic. Windows-only: a backslash is a
legal character in a POSIX file name, and splitting on it there would
invent a directory out of a file called `a\b`.
path_dir() also keeps the separator when what is left would be a bare
drive, because `C:\config.kdl` lives in `C:\` and `C:` names the
current directory on drive C, which is a different place.
Verified on the Windows box with a fully backslashed SLOSH_CONFIG:
--check passes, the include loads, and editing the config reloads the
running session. Watching a second directory is still unreliable; that
is the watcher's own bug and the next commit.
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`include "C:/themes/t.kdl"` on Windows did not fail to find the file. It
found a different one, or rather looked for it: absoluteness was tested
as `path[0] == '/'`, a drive letter is not that, so the path was read as
relative and joined to the including file's directory. The result was
cannot open C:/Users/you/cfgA/C:/Users/you/cfgB/t.kdl
which at least says what happened. A layout's `cwd="C:/srv/api"` took
the same turn through path_resolve() and said nothing at all -- the pane
started in the wrong directory, which is the failure this file's own
header comment is about.
Windows spells absolute three ways and all three now count: rooted on
the current drive (`\dir`), rooted on a named one (`C:\dir`, `C:/dir`),
and a UNC share. A drive letter has to be followed by a separator to
qualify, because `C:file` is relative to the current directory *of that
drive* -- a real thing, and not one we can resolve for anyone.
Windows-only, deliberately. `C:` is an ordinary file name on POSIX and a
path beginning with one is relative there, so reading it as a drive
would break the platform that works in order to fix the one that does
not.
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Windows has no VEOF. The console driver does not know the character, so
^D arrives at cmd.exe and PowerShell as an ordinary keystroke and they
ignore it -- it even echoes, which is how you find out: the line reads
`echo hello^D`. The one key that closes a pane on every other platform
does nothing at all, and closing a pane becomes a word you have to type.
That you can type `exit` instead is the tell: the intent was never
ambiguous, only unspoken. So slosh speaks it. What goes to the pane is
the word, not a signal and not a close from outside -- the shell runs
its own cleanup, returns its own status, and keep_dead decides what is
left behind, all three of which reaching past it would skip. It is also
what the user would have typed, so there is nothing new to explain.
The knob is what makes it honest, because a wrong guess costs a pane.
It fires only with the shell itself in the foreground (a program that
is running may want the EOF for itself -- `cat` reading to end is the
whole job), only on the primary screen (in an editor or a pager ^D is
half a page down, and the alternate screen is the pane stating that
rather than us matching process names), and only on an empty line
(POSIX sends EOF there; what it does not do is discard what you typed).
The line is an estimate. The shell's editor is on the far side of a
pty, so pane_send_key counts what it forwarded since the last Enter.
Editing it does not model -- a recalled history entry, ^U, completion
-- leaves the count too high, which forgets to exit. That is the
direction to be wrong in; the other one throws away a half-typed
command.
Default true on Windows, false on POSIX, where the line discipline
already does this and does it properly: ^D there is also EOF for `cat`
and every REPL, none of which is ours to intercept. A knob rather than
an #ifdef so the guards are the same code everywhere and can be tested
where the test suite runs -- test_ctrl_d.py turns it on and drives all
four decisions, plus the case that does exit.
Telling trapped from forwarded needs a program that reports what it
received: on POSIX a forwarded ^D also ends an idle shell, and looking
for the word `exit` cannot separate them either, because bash prints
`exit` itself on EOF.
Verified on the Windows box as well, where it is the default: ^D at an
idle cmd.exe prompt takes the pane (and with it the session, having no
panes left), `more` in the foreground keeps its own EOF, and a
half-typed line survives with the line still on screen.
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Text taller than the viewport was not selectable in one gesture: the
drag stopped dead at the pane's border. Two faults, one visible and one
waiting. The visible one: DRAG_SELECT motion subtracted the content
origin in uint16_t, so a pointer above or left of the pane underflowed,
the grid lookup failed, and the selection froze. The waiting one: the
anchor was a pair of *viewport* coordinates re-resolved on every extend,
so the moment anything scrolled mid-drag the anchor would have drifted
with the viewport, re-anchoring to whatever slid under the press.
The anchor is now a tracked grid ref -- the thing lib-vt documents as
being for 'long-lived anchors such as selections' -- so it follows its
cell across scrolling, pruning and reflow, and only the near end of the
selection moves. If a program flooding output prunes the anchored row
out of scrollback entirely, the selection keeps what it had; there is no
cell left to anchor a new answer to.
Motion clamps into the content rect (a pointer past an edge is pointing
at the nearest cell), and holding past the top or bottom edge scrolls on
a clock rather than on motion, because a resting pointer sends no events
and 'keep going' is exactly what resting it there means. app_tick() does
the step, app_next_deadline_ms() wakes the poll loop for it -- the same
mechanism toasts and hover guides already use -- and both front ends
call the tick, so the behaviour exists under the server and the headless
harness alike. Rows per step is how far past the edge the pointer sits:
one row past creeps, further hurries, so the hand already dragging is
also the throttle. The metronome is select_scroll_ms, a knob so the test
can configure the clock down instead of sleeping.
The test drags to one row above the pane and simply holds: the viewport
walks to the top of scrollback (clamping makes the endpoint exact), the
copy starts at a line that was never on screen with the press, and still
ends at the pressed row -- that last check is the tracked anchor's.
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One knob, `compact true`: panes pack flush against 1-cell divider lines
that meet in real junctions, one frame rings the tab, and a pane's title
rides the line above it -- a boundary costs one cell where the default
look spends four. The lines are strokes: each write says which edges of
its cell it needs, unions with what is there, and never clobbers text,
so ├ ┬ ┼ fall out of paint order and the focus ring recolours without
inventing arms. The divider *is* the gap (eff_gap, one answer for the
layout, split_fits and the resize clamp), so gap hits, hover hints and
corner drags work unchanged. Interior edges give up click-to-split --
one cell cannot hold two verbs -- and a pane's status row overlays its
last content row. Floats, zoom and the D6 flatten keep classic frames
through place_hidden: zero new tree cases.
Underneath it, mode or no mode: a border drag now moves the boundary on
that side, converted on the first motion so the press that never moves
keeps its old meaning -- the handle's click still splits, the rim's is
still deliberately nothing (drag.rim). Which is also the fix for gap 0,
where flush panes leave no gap cell to grab and the resize gesture had
silently vanished with it.
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Plain ASCII that says what it means, over a dot that had to be noticed.
The mark was always a short string rather than a glyph (the emoji-width
argument in config.kdl stands); the default just stops being shy.
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Four rows deep at 60 a row instead of three at 45: the edge row is nearly
gone (#0e0e0e from white) and the melt reads as "there is more this way"
rather than as a rendering artefact. The quarter-viewport cap, the
(above > 0) gate and everything else about the derivation stand; a config
that writes its own scrolled chain is untouched, as ever.
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A pane can float: lifted out of the layout, drawn over the tiled panes and
under the modals, freely moved and shaped. The model is a flag and a rect on
the leaf, exactly like `minimized` -- the seat in the tree is kept, layout
skips it, the siblings absorb its share, and un-floating returns it home.
The drawn rect is the wanted one clamped to the tab every frame, never
written back, so a terminal squeeze round-trips exactly; an explicit move or
resize *does* write back, because the hand is the author of the intent.
Floating pops the pane to the centre: the jump is what says it happened.
Painted after everything tiled, so the hit list -- searched backwards --
resolves an overlap to the float you can see: the z-order and the click
order are the same list. It casts a shadow (float_shadow, one number), and
`floating` joins the states table above `unfocused`, so a float is never
dimmed as merely-unfocused.
The hands: the title moves it, any other border resizes it (a bottom corner
on both axes; the grabbed edge pins at walls and floors, never sliding the
window), H J K L move a focused float, the =/+ key grows it about its
centre, `-` shrinks it (its split was a refusal anyway), and hovering shows
which edges a grab would take, from the same derivation the press uses.
Equalize moved to `0` to free the key; `C-a f` floats (finder went to `s`,
where it reads as search); `C-a F` opens a new floating shell -- the
throwaway terminal; the function row f1..f12 became nameable in configs
along the way. Guards throughout: the last tiled pane cannot float or
minimize away, closing it lands the top float, splits are refused with
their own words, floats are not swap targets.
Dropping got a grammar: while a pane is carried, the pane under the pointer
subdivides into a swap centre and four edge bands meaning "insert me beside
this pane, on this side" -- detach_leaf + place_beside, the surgery
cross-tab moves already had. Bands are thirds (the first map of quarters
showed the swap owning half of each axis), the hovered band fills the half
the drop would hand over, the release resolves against the painted frame's
hits so it cannot disagree with the fill, and a drop between siblings along
the axis is a reorder that always fits -- refusing it was refusing the most
ordinary drag there is.
Also: rename-pane/rename-tab as palette actions (renaming was a
double-click and nothing else, the one verb the palette could not reach),
and C-u clears the rename editor like it clears the picker's query.
Design log in PLAN-FLOATING-PANES.md; to fold into DESIGN.md as D22/M10-11.
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The old name argued that the extension should say how to read the
file. The argument lost to a collision: zellij speaks the same KDL
syntax under that same extension with a different schema, and to
anyone arriving from there .kdl said *whose* file it is -- naming the
wrong owner is worse than not naming the parser. So a layout is
x.layout, a project's is slosh.layout, the name says what the file is
and --check says how it was read. (It is still KDL underneath; point
your editor's highlighting at *.layout.)
Nobody's checked-in workspace vanishes on upgrade: the project scan
still finds slosh.layout.kdl, never writes it, and where both
spellings exist the new one wins, because two files disagreeing needs
one answer. The unparseable-file heuristic in --check learned the new
suffix -- it matched '.layout.' with a trailing dot, which the new
name no longer has.
The webdemo overlay moves with it (demo.layout), rebuilt and
boot-checked.
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logo.txt is the source of truth; the Makefile bakes it into
build/logo.h the way version.h is baked. When a client attaches
(MSG_HELLO turning a connection into the display), the logo appears
centered over everything for splash_ms (900, 0 for never), on a
cleared backdrop, in the accent -- and one of six effects runs over
its rect through the ordinary shader pass: a diagonal sheen, plasma,
rings, sparkle, a left-to-right reveal, a breathe. Which one is picked
by the splash's own timestamp, so every attach looks a little
different without anybody keeping a counter.
Every effect reads the clock, so the frame clock runs only while the
splash is up (note_animation, same as any animated chain), and `since`
in a splash context is milliseconds since it appeared, so one-shot
effects sweep exactly once. Any key or click ends it and still lands
where it was aimed: a greeting is not a modal. A screen the box does
not fit on gets no greeting rather than a cropped one.
Headless and scripted sessions never attach, so the whole fast suite
never sees it; {"cmd":"splash"} triggers it on demand, which is what
makes it testable from a scripted session -- and lets you replay the
greeting whenever you like.
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The out-of-the-box look, rethought as one piece:
- the compiled-in palette calms down: muted blue #7aa2f7 on the same
neutral darks, with the colours that mean something kept semantic --
amber bell, red-orange dead. sl0p stays one include away as the house
style, and contrib/themes/default.kdl is the starting point written
down (theme-tour shows it).
- derived state defaults now actually follow the theme: the scrolled
wash is rebuilt from scroll_bg after the theme block (it used to bake
the compiled accent), and declaring a state -- in any file of an
include chain -- still wins. The dump writes derived states as
comments so C-a e cannot pin what is meant to keep following.
- a bell you can see: the frame blinks three times in theme's bell
colour then breathes until answered, and a soft diagonal shimmer --
the bell colour halved towards default_fg, width breathing on a sine
-- crosses the body for the same 900ms. bell_indicator false silences
all of it; states { bell { } } replaces it like any state. since
carries the clock dependency, so an idle session pays nothing.
- scrollback says where it continues: while scrolled, the viewport's
top and bottom rows melt towards an edge with content past it and
turn solid at the buffer's end. New expression variables above/below
(lines hidden past each edge, own dependency bit, cached per scroll
position), carried in shade_ctx_t -- SLOSH_SHADER_ABI 3 -> 4.
- expressions survive the dump: a program keeps its source and cb_chain
writes it back, so amount="(y % 2) * 40" no longer dumps as a number.
- headers move to include/, -Iinclude everywhere; the plugin Makefile's
SLOSH var becomes SLOSH_DIR because slosh exports SLOSH=1 into every
pane it runs, and building from inside a session read that as a path.
- comment drift culled where features outran the prose, and the
derivation boilerplate folded into derived_pass()/ctx_scroll().
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sl0p + pty was error-prone to type and the zero made it worse; slosh
(slop + sh) is one syllable, impossible to typo, and slosh.foo is ours.
Mechanical rename everywhere it appears: binary, env vars (SLOSH,
SLOSH_SESSION, SLOSH_BIN, SLOSH_CONFIG), socket dir (/tmp/slosh-<uid>,
$XDG_RUNTIME_DIR/slosh), config path (~/.config/slosh), header guards,
src/sl0ppty.h -> src/slosh.h, contrib/sl0ppty-dev -> contrib/slosh-dev,
the driving-slosh skill, docs and tests. The sl0ppi fork references and
the sl0p theme stay: one is history, the other is the brand.
The rename surfaced a latent bug in test_osc5577: the hello-reply
answer always appeared on screen twice (ECHOCTL echo plus cat -v), but
a seven-character implementation name happened to wrap the second copy
across the 60-column boundary, so counting substrings in wrapped text
found one and passed for the wrong reason. A five-character name moved
the wrap and exposed it. The loop guard itself is correct -- with echo
off before the request there is exactly one reply -- so the test now
counts on de-wrapped text and tolerates the pane's own echo.
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The bumpy one. `make fmt` over every `.c` and `.h` outside `vendor/`: 32 files,
1,843 lines rewritten, no behaviour changed. Nothing here is worth reading -- the
next commit adds it to `.git-blame-ignore-revs` so `git blame` walks past it.
Two thirds of it is alignment the formatter now owns: trailing comments in a
struct, continuation lines under a signature. The rest is the hand-packed tables
opening up to one entry per line -- `ACTIONS`, `NAMED_KEYS`, `ACTION_HELP`. That
is a real loss of density and a real gain in diffs: adding an action was a reflow
of the block and is now one line. Anything worth keeping packed can be fenced with
`// clang-format off`; nothing was, on the grounds that a table is the thing a
formatter is for.
**One change is not formatting.** `src/config.h` had three trailing comments glued
onto one field:
uint16_t hover_delay_ms; /* how long the pointer must rest to arm a guide */
/* how long an announcement stays up */ /* rows per wheel notch */
-- `toast_ms`'s and `scroll_lines`' comments, landed on their neighbour by an
earlier edit, documenting the wrong things ever since. It is in this commit
because it is what caught it: clang-format could not settle on that line, wrapping
it one way and then re-indenting the wrap on a second pass, so `make fmt` was not
idempotent. The comments are back where they belong and it is.
Verified after the reformat, not before: `make clean && make all` is
warning-free, `make retest` is 1801 checks green, and `make fmt` twice in a row
changes nothing the second time. A formatter that alters behaviour would be worse
than none, so the gate was the whole suite rather than a reading of the diff.
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`pane_select_word()` was written and never wired to anything: no declaration, no
caller, no way to reach it. This is the rest of it -- the gesture, the setting, and
the tests.
**The word is defined by what it stops at, not by what it is made of.** Anything
that is not blank and not a listed separator belongs to a word, so CJK, accented
letters and emoji need no table and come out whole; whitespace always separates,
listed or not, because a double-click that selected the line would be a different
gesture arrived at by surprise. Wide glyphs continue the run they are in rather than
each being their own word -- otherwise every CJK character is a word.
`word_separators` defaults to `"'`()[]{}<>;,|`, and what it leaves *out* is the
decision: `/ . - _ : = @ # % ? & + ~ $` stay inside words, so a path, a dotted
name, a snake_case identifier, a key=value pair, a URL and `src/app.c:1234` are
each one thing you double-clicked to copy whole. `:` is the difference between
copying an error location and copying half of one, which is why kitty keeps it too.
The gesture reuses what selecting already has: the press starts a selection at the
cell -- which anchors a drag out of the double-click -- then widens it to the word,
and the release path that already copies a drag copies this. So the word *is* the
copy, in the one place that rule lives, and the highlight is the copied span rather
than an approximation of it. Tracked per cell as well as per pane, so clicking two
different words quickly selects the second rather than everything between them.
A program that asked for the mouse still keeps its clicks, with shift as the escape
hatch, exactly as the drag has it.
**One thing this needed on the way: quoted values were dumped unescaped.** The
default separator set opens with a quote, and `cb_add(&b, "key \"%s\"\n", ...)`
wrote it raw -- so `--dump-config` produced a file that no longer parsed, breaking
the property the dump exists for. The escaping loop already existed inside
`cb_chord`, for the same reason and with the reasoning written down; it is now
`cb_qval`/`cb_qstr` and every string setting goes through it: the marks, `shell`,
`editor`, `shader_dir`, `project_roots`, `project_layout`. Latent for all of those,
load-bearing for this one.
**And `--dump-config` does not do what four comments and the docs said it did.** It
calls `config_dump_defaults()`: every setting with its *default*, never the value
your config gives it. The function name was the honest one. Corrected in
`docs/config.md`, `config/config.kdl`, `main.c`, `config.c`, `app.c` and the test's
own docstring, rather than changing what the flag does -- starting a config from it
is the documented use, and `--check` is what reads yours. There is no way to ask for
the effective config; that is a gap, not a lie, and it can be a flag when somebody
wants it.
Verified: 22 checks in `tests/test_clipboard.py`. An error location, an identifier
stopping at a bracket, a URL, a word inside quotes and a run of CJK; the highlight
being exactly as wide as the copy; a separator, a blank cell and a single click each
leaving the clipboard alone; two clicks on different cells not being a double; two
slow clicks not being one; the separator set honoured from a config, including a
quote and a backslash carried through KDL escaping; a word in a scrolled pane coming
from the row on screen; and a mouse-tracking program keeping its double-clicks until
shift takes them back. Three of those failed first because the test asked for the
answer twice -- a second `worded()` call is a second pair of clicks -- and one
because it mapped string indices to columns without counting wide glyphs as two.
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A **project** is a directory on disk. A **workspace** is the tab it occupies in a
session. Two words because they are two things, and conflating them is how a
session grows a second source of truth about what it is looking at.
`project_roots "~/dev" "~/work" depth=2` is scanned for subdirectories holding a
`sl0ppty.layout.kdl` -- or a `.git`, which is the project that has not said what
it needs yet. Both markers, because a `~/dev` of forty checkouts and three layout
files is a picker with three rows, and `C-a W` is how a project stops being the
second kind. A directory that *is* a project is never descended into, so the walk
stays off `node_modules` without anyone writing a rule about `node_modules`.
`C-a w` is the third subject of the one picker (D19): the finder searches what
this session has, this lists what is on disk, including the projects with no
workspace open yet, which is most of them and the whole point.
**Identity is the tab's `purpose`** -- `project:<name>.<hash8>` of the resolved
path, the shape D3 already published -- so there is no second field to disagree
with it, membership is a string comparison, and a dumped session restores it for
free because a dump already writes tab purposes and applying one already locks
them (D8). Hashed on the *path* rather than the name, so two worktrees of one repo
are two workspaces, which is what they are. A tab whose layout gave it a purpose
of its own keeps it and is simply not a member: overwriting a declared purpose is
the one thing D8 forbids, and the reply counts the ones it left alone.
**Nothing watches the filesystem.** The list is derived when it is asked for --
one `readdir` per root and two `stat`s per entry -- and an answer nobody
remembered cannot be stale, which is a promise no watcher can make on a bind
mount. The picker scans once as it opens, not per frame, because `draw_picker`
asks for its rows every frame and a `readdir` per repaint is a filesystem walk at
120Hz. Opening is idempotent (`sl0ppi up`'s property): the same request twice is
one workspace, focused, and the answer says which branch it took.
Four things had to be true before `save-workspace` could exist, and none of them
were.
**A relative `cwd=` in a layout file now means that file's own directory** -- the
rule `include` already followed for configs, applied to the other half of the same
syntax. A project's layout could previously only name absolute directories, which
are right on exactly one machine and wrong in a worktree of the same repo.
**A dump can be asked for one tab, against a base.** `dump-layout` takes `tab`,
`relative_to` and `suspend`. Writing it also turned up a bug: `dump_node` asked
`cur(a)->focus` whichever tab it was writing, so a dump of three tabs restored the
focus of one.
**A dump records what a pane is *running*.** `label` only ever knew what a layout
said, so a pane you split and typed `npm run dev` into had nothing to say for
itself and came back as a bare shell -- which made arranging a project and writing
it down two jobs instead of one. The kernel knows what the label does not: a pty
has a foreground process group, and that group is by definition the job that owns
the terminal, so the answer is read the way `live_cwd` already reads
`/proc/PID/cwd`. Three things are deliberately not commands: a shell at a prompt
(its group is the pane's own, and `command="zsh"` on every idle pane restores a
session where each shell runs inside a shell), a background job (it does not own
the terminal), and an ephemeral pane. A declared label still outranks a live
process, because it survives the program exiting (D14) and re-saving must not
degrade `npm run dev` into whatever the process tree looks like this minute. argv
is joined with shell quoting, since `command=` goes through `/bin/sh -c`.
**A pane from a split starts where the pane it came out of stands**, not where the
server was launched. Wrong on its own, and it had been quietly writing an absolute
path to somebody else's directory into every saved project.
A saved project defaults to `suspend="commands"`: the pane running this morning's
dev server is written asleep, because a *project's* layout is a statement of shape
and a *session's* dump is a statement of fact. Over the API, replacing a layout
that is already there is refused without `force`; from the keyboard `C-a W`
replaces and says `replaced`, because a key cannot pass a flag and the file is
committed text whose diff is the review.
`--check` now holds a layout to the layout schema instead of answering with the
name of the flag that reads one. `unknown pane property: cmd`, `split is cols or
rows`, `purpose is ignored on a pane with panes in it` -- the mistakes a layout can
make that still parses. The lists live beside `build_pane` and a test greps for
every prop the loader reads, the arrangement that keeps `KNOWN_TOP` honest.
**`C-a P` sets a pane's purpose**, a third subject on the editor the pane title and
the tab label already share. A purpose is what tooling finds a pane by, and it
could only be declared by a layout or set over the socket -- so every pane anybody
arranged by hand had none, and a layout dumped from one was a shape with no tags in
it. Typed by an operator it counts as declared (D8: "a layout or an operator").
Clearing one now *unlocks* it: a lock held over an empty string was the one state
nothing could escape. `set-purpose` also reads `id: 0` as the focused pane now,
which every sibling verb already did.
Two gaps found on the way, both reachable only over the socket before:
**`C-a X` closes a tab.** It used to be a side effect -- press `x` once per pane
and the tab evaporates when the last one goes -- so four panes meant four presses
and counting. It says how many panes went, since most of them were not the one you
were looking at, and on the last tab it refuses and points at `q`: a key that
closes a tab four times and ends your session the fifth is one you cannot press
without counting first. No `✕` on the tabs, for the arithmetic that took the
per-pane `+` away.
**`scrollback` is a number we choose.** D4's "free from lib-vt" was true of the
machinery and quietly false of the size: handed no limit, lib-vt picks its own --
10,000 *bytes*, which measured at 622 lines of an 80-column pane, less than one
`make` run. `scrollback` is lines, defaulting to the 10,000 every other
multiplexer settled on, and `scrollback_bytes` is the ceiling it runs into,
because either limit can be reached first and neither can see what the other
depends on. Measured at 10,000 lines of styled output: ~6 MB at 80 columns (the
ceiling never bites), ~15 MB at 200 (2% of the lines), ~32 MB at 400 (half of
them). No `unlimited`, deliberately: the ceiling is per pane, and a negative is
refused rather than wrapped into eighteen quintillion lines. Read when a pane is
created, so it applies to the next pane you open -- same rule as `shell`, because
shrinking a pane's history retroactively throws away output somebody is reading.
`--project-root` was considered and dropped: the config is the one place projects
are declared, and tests pin a config like every other config-driven feature.
Verified: 1752 checks, all green. 90 in `tests/test_workspaces.py` (the two
markers, depth without descending into a project, two worktrees as two
workspaces, idempotent open, the honoured-purpose count, the save/close/open round
trip byte-for-byte, the set-up-by-hand-and-write-it-down flow, the picker, and
every verb's bare form); 53 in `tests/test_portable_layouts.py` (relative and
absolute `cwd=`, text having no base, per-tab focus, the four `suspend` words,
captured commands, an idle shell and a background job captured as nothing, spaces
surviving the round trip, label precedence, and the checker's lists not going
stale); 21 in `tests/test_purpose_editor.py`; 14 in `tests/test_scrollback.py`; 5
more in `tests/test_tabs.py`.
`tests/test_osc5577.py` had a vacuous check: `\033` through the driver's unescaper
is NUL + "33", so "a pane cannot relabel a declared purpose" passed without the
sequence ever arriving. It uses `emit_cmd` now and has a positive control that the
same sequence lands once the purpose is cleared.
Three cheatsheet tests were pinned to terminal sizes that exactly fitted the old
sheet, which four new bindings pushed past. They now ask for room; truncation has
its own test.
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One key for "I want a pane and I have no opinion about where". It cuts across the
pane's longer side, so the two halves come out as square as the pane allows, and
pressing it four times on a 100x30 terminal tiles the tab the way you would have
done it by hand: a column, then rows inside the new column, then rows again, then
a word saying there is no room left.
"Longer" is a question about what you can *see*. A cell is about twice as tall as
it is wide, so 80x24 is a wide pane (80 against 48) while 40x24 is not (40 against
48). `gap_aspect` is already this program's answer to how many columns a row is
worth, so that is the number used rather than a second constant meaning the same
thing -- and a config that says cells are square gets a square answer. There is a
test at 74x44, the size where the two readings disagree: square cells split it into
columns, the default splits it into rows.
The fallback is the other half of "sensible". A pane that is wide but ten rows tall
wants cutting across; if `split_fits` says that will not fit, the other axis is
tried before giving up. And it says which way it went -- `split right` or `split
down`, the same two words the border click already uses -- because one key that can
do two things has to tell you which it did.
**`split_fits` had a hole this action made obvious.** It only ever asked about the
dimension being divided, so a pane four rows tall on a short terminal "had room" for
two columns: the width was fine, and the two panes it produced were immediately
collapsed into a list by the layout. The border was offering that, and both split
keys were doing it. It now also requires the axis it does *not* divide to clear the
floor, because splitting cannot improve that one -- the same hole `layout_node`
closed at the leaf, one level up. On a 100x8 terminal all three now say "no room to
split" instead of undoing the arrangement.
Verified: nine checks in `tests/test_split_ux.py` -- the axis chosen for wide and
for tall panes, the aspect deciding at 74x44, both fallback directions, the refusal
and that the explicit keys refuse the same way, and that it appears on the
cheatsheet under `enter` and in the palette by name. The existing 65 checks about
what the border offers still pass, which is what I was most worried about.
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`config/layout.example.kdl` becomes `config/example.layout.kdl`, and the
convention for the files people write is `project.layout.kdl`.
Not a new extension, and the reason matters: the syntax genuinely *is* the same
hand-rolled KDL subset for both documents -- one parser reads them -- so calling
layouts something other than KDL would trade one wrong signal for another and
lose every editor that highlights it. The confusion is about *schema*, so the
schema goes in the stem: the extension says how to read the file, `.layout` says
what is in it. `docker-compose.yml` and `tsconfig.json` settled this convention
long ago.
**But a filename cannot enforce anything, and that turned out to be the real
bug.** `sl0ppty --check` on a layout file printed `ok` and reported "bindings 53"
-- it had read a document containing nothing it understood and said so was fine.
A config that `include`d a layout linted clean for the same reason. So did
`rouded true`. The loader reads a document by *asking it for the keys it knows*,
which is fast and clean and never notices what it was given.
So it notices now. `KNOWN_TOP` is every node the loader reads, and anything else
at the top level is a complaint with a file and line:
s.kdl:2: unknown setting: rouded
example.layout.kdl:14: this is a layout, not a config: `sl0ppty --layout` reads those
sl0ppty: config.kdl: this is a config, not a layout: `gap` is a setting
The `layout` node gets its own message because it is the mistake people actually
make, and the reverse direction is the same list read backwards -- the layout
loader asks `config_is_setting()` rather than keeping a guess of its own, so the
two answers cannot disagree about which file is which. A layout whose own tabs
are misspelled still gets "layout declares no tabs", which is a different
mistake.
D2 records it, since it is the decision that two schemas share one syntax.
Verified: `tests/test_config.py` gained thirteen checks -- the unknown setting
with its line, both wrong-schema messages, the misspelled-tabs case keeping its
own, the shipped config linting clean and the shipped layout loading as one, and
a drift guard that greps `kdl_child(root, ...)` out of the loader and fails if a
setting is missing from `KNOWN_TOP` (verified by removing `gap_aspect` and
watching it fail). Full suite green; my own config and the reference config both
still lint clean, which is the thing this change could most easily have broken.
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C-a > push it to the tab after C-a b into a tab of its own
C-a < push it to the tab before
Three actions rather than three special cases in the key handler, which is what
puts them in the cheatsheet and the palette without another line of code -- and
the palette is where you find a thing you did not know to look for.
You do not follow the pane, and a toast says where it went: "moved to tab 2 (api)".
A key you might press twice needs to say what it did, and following would take you
away from what you were doing. The tab's *name* is read before the move and its
*number* after: emptying this tab removes it and shifts everything along, so the
number read first is not the number anybody will see. When the tab you were in is
the one that goes, you arrive in the survivor because there is nowhere to stay.
`>` and `<` are the shifted period and comma, and the defaults bind both halves --
a terminal does not report shift for punctuation, so `>` arrives as a bare period
the way `?` arrives as a bare slash. The config loader already did this for a chord
you write by hand; the defaults had to do it themselves. The cost is that `.` and
`,` are spoken for, which is the cost `/` already pays for `?`. `b` is for break
out, the word tmux taught everybody for this.
**Two things the tests caught, both mine.**
`panes` reported a pane's tab as an index while every command that takes a tab
wants an id -- and my own test conflated them, passing only because the two agree
until a tab is removed, which is half of what these keys do. There is now a
`tab_id` beside the `tab`: one is where it sits in the strip, the other is what you
pass back.
And three more rows overflowed the cheatsheet: `modal_frame` clamps the box to the
screen, so at 56x44 the `session` group was simply not drawn. The sheet now says
`+7 more, in docs/keys.md` when it cannot show everything -- counted by walking the
rows it skipped, because arithmetic on two uneven columns claimed six were hidden
on a screen showing all of them. A list that quietly stops is worse than a short
one: the reader cannot tell that the key they wanted was on it. Reflowing to two
columns when the height forces it would be better than a footnote, and is not this
commit.
Verified: `tests/test_move_pane.py` at 38 checks -- the keys in both directions,
breaking out, the refusal when there is only one tab, pushing the last pane out and
landing in the survivor, and that the sheet prints `>` rather than the bare period
it also answers to while the palette finds it by label. `tests/test_help.py` gained
the short-terminal case and lost an assumption about its own fixture height.
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chrome> include "contrib/chrome/heartbeat.kdl"
heartbeat.kdl: 1 chrome, 0 content
chrome> shaders {
...> tint where="chrome" color="#ff5fd7" amount="abs(sin(t / 5))"
...> dim where="content" amount=80
...> }
1 chrome, 1 content
Both of those were errors an hour ago, and the second one was my fault twice
over: `:paste` printed `include "..."` and printing something you cannot type
back is a prompt lying about its own output. Pasting it answered `unexpected
argument for include`, and `load "..."` answered the same about `load`.
So the grammar is now the config's, all of it: an entry, several with `;`, an
entry with its own `where=`, a whole `shaders { }` block over as many lines as it
takes, `include "f.kdl"`, `load f`. There is a test that reads `:paste`'s block
off the screen, clears the pane, types it back line by line and compares the
cells -- round-tripping is the property, not a nice-to-have.
**The text is a document.** What it says replaces both chains, exactly as naming
`shaders { }` in a config replaces the block rather than adding to it, and an
entry's `where=` decides which rect it lands on. That drops a rule I invented last
week -- "one chain, one rect", which refused an entry that named the other one --
because it made the prompt's mode a law rather than a default and made a two-rect
block, the thing `:paste` prints, impossible to paste back. The prompt now keeps
the document and sends all of it, so a line aimed at the frame leaves the contents
alone, and the reply says `1 chrome, 1 content` rather than `ok`: with routing
visible, the counts are the answer worth reading.
`route_entries` is the one place routing is decided now -- config file, preset
file, typed line, same function. `config_parse_chain_doc` takes the wrapper or the
bare entries, because both are things a config contains and therefore both are
things somebody will paste.
Still nothing in the prompt parses KDL. A file goes by path; a pasted block goes
via a temporary file, since an OSC payload cannot carry a newline -- a control byte
ends the sequence, by the spec -- and joining lines with `;` would need exactly the
comment-and-quote scanner I refused to write. The only syntax the script looks at
is counting braces to know whether you have finished typing, and an empty line
gives up on that.
One hint, for the mistake that started this: when the session says `unknown
shader`, the prompt adds `(a file? :load <path>, or include "<path>")`. After the
fact rather than before, so a plugin's shader name is never second-guessed.
Verified: `tests/test_shader_repl.py` is 41 checks -- every input shape, the
multi-line paste and giving up on one, the round trip, the hint -- and
`tests/test_inband_shaders.py` gained the document rule in both directions,
including that a document naming only the frame takes the contents pass off. Full
clean suite green.
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chrome> :load sine-comet
sine-comet.kdl: 1 chrome, 0 content
chrome> :paste
// sine-comet.kdl
include "/home/user/dev/sl0ppty/contrib/chrome/sine-comet.kdl"
A path, or the bare name of anything in `chrome/` or `shaders/` beside the
script, from any directory. Entries land wherever their own `where=` says, so one
file can fill both chains and a preset goes where its author put it. Tab completes
filenames after `:load` and vocabulary everywhere else.
**The prompt does not parse the file.** I started writing the scanner -- find the
`shaders {` block, count braces, strip `//` outside quoted strings so that
`color="#ff0033"` and `t / 8` survive -- and stopped, because that is a second
reader of a format that already has one, and the two would disagree exactly where
comments meet strings. Instead the session gets the path and reads it with the
parser it already has: `config_parse_chain_file`, built on the same
`parse_shader_entry` a config file goes through. Anything that is not a top-level
`shaders { }` block is ignored, so a whole `config.kdl` can be handed over and
only its shaders apply.
The alternative was regenerating all 45 presets into something easier to read from
Python. That would have cost them what makes them useful: each one is a config
fragment today -- pasteable, `include`-able, checkable with `sl0ppty --check`, and
loaded as a config by `tests/test_chrome_presets.py`. A format only the prompt can
read would be a fourth thing to keep in step.
`:paste` after a load answers with an `include` line rather than the file's thirty:
the file is on disk, it is already the block, and reprinting it scrolled the pane
you were looking at -- which is how I noticed.
Both chains are built beside the live ones and swapped in together, so a file that
goes wrong half way leaves the pane as it was rather than wearing the half that
parsed. Each compiled expression is matched to the chain whose shader points at it
before either is installed; freeing a program the other chain still uses is the one
bug here that would not appear until the next repaint.
Verified: nine checks in `tests/test_shader_repl.py` -- a preset by bare name, a
file with both rects going to both chains, the three ways to be wrong (no such
file, no `shaders { }` block, no argument), what `:paste` says afterwards, and tab
completion. Then all 45 shipped presets loaded by name in one session: none
refused.
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printf '\033]5577;1;shader;\033\\' # from the program
sl0ppty cmd '{"cmd":"clear-shaders","id":0}' # from outside it
bind "z" "clear-shaders" # from the keyboard
`app_clear_pane_shaders` empties both of a pane's chains and says whether
there was anything there, which is what lets a key answer "shaders cleared"
or "no shaders on this pane" instead of maybe having done something.
In-band it is not a new verb: naming no rect means all of them. `shader;`
sits under `shader;chrome;` and `shader;content;` as the degenerate case of
"which rect", so a program puts a pane back in one exchange and cannot leave
it half done. `contrib/shader-repl`'s `:both` now uses that rather than two.
**None of the three is gated on `in_band_shaders`.** A chain outlives the
setting that allowed it -- paint a pane, then turn the setting off, and the
paint is still there, because a chain belongs to the pane and not to the file
(there is a test that reloads with it off and clears anyway). A way out that
the setting can take away is not a way out. The operator path matters for the
same reason: the program that made a pane unreadable is not always in a state
to put it back.
They clear what the *pane* set. The config's chains and the session's own
dimming are not this pane's doing and are derived every frame anyway.
The action is bound to nothing, like `scroll-up`: it is in the palette, which
is what the palette is for, and the docs say to bind it if you leave the
setting on. Which is where a second bug turned up -- the palette truncates a
label at 26 characters, so "undo this pane's own shaders" read as "undo this
pane's own shade" on screen. Renamed to fit, and `tests/test_palette.py` now
checks every label against the column, since nothing failed for that: it just
looked like a typo in front of someone.
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`contrib/shader-repl` imports readline, which is most of it: editing,
up/down, ctrl-r, and history kept between runs in
`$XDG_DATA_HOME/sl0ppty/shader-repl.history`. Chains only -- a `:` command
is taken back out of the history it would otherwise fill, because pressing
up four times past `:quit` and `:paste` to reach the line you were working
on is the annoyance history exists to remove.
Tab completes the commands, the nine shader names, the property keys, the
two rects, the three channels, and the expression language's own variables
and functions. `:help` prints the lot at once, which is the same list from
the same place.
That list is a claim about what exists, so `tests/test_shader_repl.py`
checks it against `src/shader.c` and `src/expr.c` and fails if either grows
a name it does not have -- verified by removing `spotlight` and watching it
fail. Then it types every name it offers at a real prompt and requires `ok`
from a real session, because a name that completes and does not parse is a
lie with a keystroke attached. History across two runs, a tab completion,
and `:help` are driven the same way, through a pty.
Two things that cost me time and are now written down where they bite:
keys go into a pane escaped (`\r`, `\t`, `\e[A`) because `raw` takes the rest
of one command line and a literal newline ends the command instead of
arriving; and Enter is CR, which is what a terminal sends and what readline
waits for.
Also: **a bare argument on a shader entry is now a complaint.** Every
parameter is a property, so `tint color="#000000" spotlight` is not a pass
with a spare word, it is a missing `;` -- KDL reads one node, the second
name does nothing, and the session used to answer `ok`. It now says
`unexpected argument for tint: spotlight (separate entries with ';')`. Found
by watching the prompt get used.
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printf '\033]5577;1;shader;chrome;tint color="#ff5fd7" amount="abs(t / 8 % 510 - 255)"\033\\'
The field after `shader` is which rect -- `content` or `chrome` -- and the
rest of the payload is a chain in exactly the syntax a `shaders { }` block
uses, taken verbatim so that `;` can go on separating entries. Empty text
clears that chain. The session answers on the program's stdin, `shader-reply;ok`
or `shader-reply;error;bad amount for tint: ...`, because a prototyping loop
that gets no answer cannot tell a typo from a build without the feature.
`contrib/shader-repl` is the prompt this exists for: type a chain, watch the
pane, and `:paste` prints what you have as a config block. Both ends are the
same parser, so what you arrive at is what you can keep -- verified by
pasting `:paste`'s output into a file, linting it, and checking the frame
comes out the same colour.
**D13 said this was impossible on purpose, and the reasoning stands**: a
program that can restyle the session it happens to be running in is a hazard,
and `cat hostile.txt` should not dim your panes. But *impossible* was the
wrong shape for it -- editing a file, saving, looking and guessing again is
slow enough that shaders go unwritten. So it takes `in_band_shaders true`,
one line of consent, and it is scoped to the pane that asked: its own two
chains, never its neighbour's, never what the config said about anyone else.
There is a test for the neighbour.
Each chain owns the programs its expressions compiled to, and is swapped in
whole, so a chain that turns out not to read leaves the pane looking like it
did rather than half-restyled. Measured: 1,800 replacements of an animated
chain, resident size flat after the first pass.
Also here, because it is the same paint order: the chrome chain now sits
between the config's and policy's, exactly where the content chain does.
Dead code out -- `app_shade_add`/`app_shade_clear`/`app_shade_count` had no
callers and their comment claimed the opposite of what this commit does.
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