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Android reports arrived of the logo rendering shattered, and the cause
is the ascii itself: the default monospace there has no block glyphs,
so every ▀▄█ falls back to whatever font volunteers, each with its own
metrics, and the grid comes apart. No font stack fixes a missing
glyph, and shipping a font is against the house rules.
So the logo stops being text: web/gen-logo-mask turns logo.txt into an
SVG of merged rects, inlined into site.css as a data URI and used as a
CSS mask on an empty element. The animated background layers show
through the mask exactly as they showed through background-clip: text,
so every effect survives -- gradient slide, shine, hue, glow -- and
two old hacks retire with the fonts: the letter-spacing pinstripe fix,
and (after one round of seams at fractional mask scales) a vertical
overlap baked into the rects. Same 318x84 box, same placement math,
and a hero that reads as role=img with a label instead of seven rows
of block glyphs.
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