blob: 85c4293bec6a18b4cc75c1c4b0d47126e04efa8a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
// zebra — built-ins, as expressions
//
// Generated from contrib/shadertoy.html by contrib/gen-shaders; edit the
// preset there, where you can see what it does, and run that again.
//
// Drop this into ~/.config/slosh/config.kdl (a running session picks it up
// when you save), or point $SLOSH_CONFIG at this file. To hang it off a
// pane state instead of every pane, put the same passes inside one:
//
// states { unfocused { ... } }
shaders {
dim amount="(y / 3 % 2) * 60"
}
|