1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
/* Paths as people write them.
*
* `~` is a shell thing: by the time a path reaches us from a config or layout
* file no shell has touched it, so `cwd="~/dev/api"` was being handed to
* chdir() literally, failing, and leaving the pane in whatever directory the
* session happened to be in. Silently \u2014 which is the worst way for a path to
* be wrong, because the pane still starts and still works.
*/
#include "slosh.h"
#include <sys/stat.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
const char *path_expand(const char *path, char *buf, size_t cap) {
if (!path) return NULL;
/* `~` and `~/...` only. `~user` needs the password database and is not
* worth linking it in for; it is returned unchanged, which is exactly what
* it did before, rather than being half-expanded into something wrong. */
if (path[0] != '~' || (path[1] && path[1] != '/')) return path;
const char *home = getenv("HOME");
if (!home || !*home) return path;
snprintf(buf, cap, "%s%s", home, path + 1);
return buf;
}
/* A path as a layout file meant it, against the directory that file lives in.
*
* A project's layout is checked in with the project, so it cannot name absolute
* directories: `cwd="/home/user/dev/api"` is right on exactly one machine and
* wrong in a worktree of the same repo. A relative path therefore resolves
* against the file that wrote it -- the rule `include` already follows for
* configs, applied to the other half of the same syntax.
*
* `base` NULL is the old behaviour on purpose: a layout arriving as text over
* the control socket was written by whoever sent it and has no directory to be
* relative to, so it keeps meaning what it meant. */
const char *path_resolve(const char *path, const char *base, char *buf,
size_t cap) {
if (!path) return NULL;
if (path[0] == '~') return path_expand(path, buf, cap);
if (path[0] == '/' || !base || !*base) return path;
/* `.` is the project directory itself, which is what a dump writes for the
* pane that started there -- joined naively it would be `/home/you/dev/api/.`,
* which works and reads like a bug. */
if (strcmp(path, ".") == 0) return base;
if (strncmp(path, "./", 2) == 0) path += 2;
snprintf(buf, cap, "%s/%s", base, path);
return buf;
}
/* The directory a file lives in: what `path_resolve` wants as its base. A path
* with no `/` in it is in the current one, which is `.` rather than `""` --
* an empty base means "no base" to everything downstream. */
const char *path_dir(const char *path, char *buf, size_t cap) {
if (!path) return NULL;
const char *slash = strrchr(path, '/');
if (!slash) return ".";
if (slash == path) return "/";
size_t n = (size_t)(slash - path);
if (n >= cap) n = cap - 1;
memcpy(buf, path, n);
buf[n] = 0;
return buf;
}
/* The inverse, for writing a layout back out: a path under `base` becomes what
* it is relative to it, and anything else is left absolute. Left absolute
* rather than climbed out of with `../..`, because a pane whose directory is
* outside the project is not a fact about the project and a file full of `..`
* is a file nobody can move. Returns a pointer into `path` or a literal, so
* there is nothing to free and nothing to size. */
const char *path_relative(const char *path, const char *base) {
if (!path || !base || !*base) return path;
size_t n = strlen(base);
while (n && base[n - 1] == '/') n--; /* a trailing slash is not a component */
if (strncmp(path, base, n) != 0) return path;
if (path[n] == 0) return ".";
if (path[n] != '/') return path; /* /dev/apiary is not under /dev/api */
const char *rest = path + n + 1;
return *rest ? rest : ".";
}
/* Create a directory and everything above it. `mkdir` of one level is enough
* on a machine where ~/.config already exists, which is most of them and not
* all of them -- a fresh container has neither, and "could not write your
* config" is a poor first impression. Existing directories are not an error. */
bool path_mkdirs(const char *dir) {
if (!dir || !*dir) return false;
char buf[1024];
snprintf(buf, sizeof buf, "%s", dir);
for (char *p = buf + 1; *p; p++) {
if (*p != '/') continue;
*p = 0;
if (mkdir(buf, 0700) != 0 && errno != EEXIST) return false;
*p = '/';
}
return mkdir(buf, 0700) == 0 || errno == EEXIST;
}
|