1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
|
/* The server: owns the panes and shared layout, renders once, and projects that
* screen into every attached client. It outlives all of them, which is the
* entire point — agents keep running while you are gone. */
#define _GNU_SOURCE
#include "server.h"
#ifdef __APPLE__
#include <mach-o/dyld.h> /* _NSGetExecutablePath: Darwin has no /proc/self/exe */
#endif
#include "config.h"
/* The config-file watcher speaks the OS's native change-notification API:
* inotify on Linux, kqueue's EVFILT_VNODE on macOS. Both feed one fd that
* server_run() adds to its poll set (a kqueue descriptor is pollable), so the
* only platform-specific code is registering directories and draining events. */
#ifdef __APPLE__
#include <sys/event.h>
#else
#include <sys/inotify.h>
#endif
#include <errno.h>
#include <fcntl.h>
#include <poll.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <time.h>
#include <unistd.h>
#include "app.h"
#include "cmd.h"
#include "proto.h"
#include <sys/wait.h>
#define MAX_PANES 64
#define FRAME_MS 8
#define ESC_MS 40
static volatile sig_atomic_t g_stop = 0;
static void on_sig(int s) { g_stop = 1; }
static int64_t now_ms(void) {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (int64_t)ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
}
/* Connections are not clients. A connection becomes *the* display client only
* by sending MSG_HELLO; anything else (a control command, a liveness probe
* from `ls`) is just a connection and never displaces anybody.
*
* This distinction is not fussiness. The zellij fork slosh replaces had a
* 20-25%% CLI failure rate because every action probed liveness by connecting,
* that probe counted as a client, and its teardown removed the *real* one. */
#define MAX_CONNS 16
/* A connection that has stopped reading must not stop the session.
*
* Everything the server says used to go out through a blocking sendmsg() that
* looped until the kernel took all of it. A display whose reader had paused --
* C-s at the terminal, a stopped ssh, a client swapping -- filled its socket
* buffer and then the *server* blocked inside that loop: every other pane, the
* config watcher and the control socket all stopped with it, and a session that
* is supposed to outlive its client hung on one. On Linux 64K of socket buffer
* hid it for long enough to look like it worked; macOS buffers are a fraction
* of that and it wedges within a screenful.
*
* So output is queued and flushed when the socket says it can take more. The
* cap is what makes it bounded: past it we are not buffering a slow reader any
* more, and new frames are *dropped* rather than queued -- the model remembers
* what it owes (force_full for cells, gfx_commit for images) and says it again
* once the backlog drains. Dropping used to mean closing the connection, but a
* backlog over the cap is not a dead client: one kitty image retransmission is
* megabytes in a single indivisible message, so the queue sits over the cap
* for exactly as long as a healthy client needs to swallow it -- and closing
* there detached the session every time a screenshot crossed the wire. */
#define MAX_OUTBOX (4u * 1024 * 1024)
typedef struct {
int fd;
msg_reader_t reader;
bool display;
uint16_t cols, rows, cell_w, cell_h;
uint16_t view_x, view_y, shown_cols, shown_rows;
uint64_t activity;
input_parser_t *in;
int64_t esc_due;
screen_t view;
bool view_init;
graphics_t *gfx;
uint8_t *out; /* queued bytes, already framed */
size_t out_len, out_off, out_cap;
} conn_t;
typedef struct {
app_t *app;
screen_t screen;
input_parser_t *cmd_in;
conn_t conns[MAX_CONNS];
size_t nconns;
int active_fd;
uint64_t activity_seq;
uint16_t fallback_cell_w, fallback_cell_h;
bool pending_paint;
int64_t next_frame;
/* One frame, assembled for whichever client is being pushed to: cells,
* images and the synchronized-update markers around them. Server-wide
* rather than per-connection because it never outlives the send. */
char *frame;
size_t frame_cap;
} server_t;
static conn_t *active_conn(server_t *s) {
for (size_t i = 0; i < s->nconns; i++)
if (s->conns[i].display && s->conns[i].fd == s->active_fd)
return &s->conns[i];
return NULL;
}
static size_t display_count(const server_t *s) {
size_t n = 0;
for (size_t i = 0; i < s->nconns; i++)
if (s->conns[i].display) n++;
return n;
}
static bool conn_close(server_t *s, size_t i) {
bool active = s->conns[i].fd == s->active_fd;
close(s->conns[i].fd);
msg_reader_free(&s->conns[i].reader);
input_free(s->conns[i].in);
if (s->conns[i].view_init) screen_free(&s->conns[i].view);
gfx_free(s->conns[i].gfx);
free(s->conns[i].out);
s->conns[i] = s->conns[--s->nconns];
if (active) s->active_fd = -1;
return active;
}
/* Push what is queued. Returns false when the connection is finished with --
* the peer is gone, or it is so far behind that keeping up is not the word for
* what we would be doing. EAGAIN is not a failure: it is the socket saying to
* come back when poll() says so. */
#ifdef _WIN32
/* There is no SIGPIPE to suppress, so there is nothing for MSG_NOSIGNAL to
* ask for: a send to a closed socket already just returns an error. */
#define MSG_NOSIGNAL 0
#endif
static bool conn_flush(conn_t *c) {
while (c->out_off < c->out_len) {
ssize_t w =
send(c->fd, c->out + c->out_off, c->out_len - c->out_off, MSG_NOSIGNAL);
if (w < 0) {
if (errno == EINTR) continue;
return errno == EAGAIN || errno == EWOULDBLOCK;
}
c->out_off += (size_t)w;
}
c->out_len = c->out_off = 0;
return true;
}
/* Frame a message onto the queue, then try to get rid of it immediately: the
* common case is a socket with room, and queueing is only the fallback. */
static bool conn_send(conn_t *c, uint8_t type, const void *data, size_t len) {
/* The cap bounds the *backlog*, not the message: a queue already MAX_OUTBOX
* deep is a client that stopped reading, but a single big message on an
* empty queue is just a big message. A kitty image retransmission is
* megabytes of base64 in one indivisible stream -- capping the message
* itself made every screenshot larger than the cap silently undeliverable,
* forever. Memory stays bounded at MAX_OUTBOX plus one message. */
if (c->out_len - c->out_off > MAX_OUTBOX) return false;
size_t need = c->out_len + MSG_HDR + len;
if (c->out_off && need > c->out_cap) { /* reclaim what has already gone */
memmove(c->out, c->out + c->out_off, c->out_len - c->out_off);
c->out_len -= c->out_off;
c->out_off = 0;
need = c->out_len + MSG_HDR + len;
}
if (need > c->out_cap) {
size_t cap = c->out_cap ? c->out_cap : 8192;
while (cap < need) cap *= 2;
uint8_t *grown = realloc(c->out, cap);
if (!grown) return false;
c->out = grown;
c->out_cap = cap;
}
uint8_t hdr[MSG_HDR] = {type, (uint8_t)(len >> 24), (uint8_t)(len >> 16),
(uint8_t)(len >> 8), (uint8_t)len};
memcpy(c->out + c->out_len, hdr, MSG_HDR);
c->out_len += MSG_HDR;
if (len) {
memcpy(c->out + c->out_len, data, len);
c->out_len += len;
}
return conn_flush(c);
}
static bool conn_drop(server_t *s, size_t i, uint8_t reason) {
conn_send(&s->conns[i], MSG_EXIT, &reason, 1);
return conn_close(s, i);
}
static void request_paint(server_t *s, bool immediate) {
s->pending_paint = true;
if (immediate || !s->next_frame) s->next_frame = now_ms();
}
static int listen_socket(const char *path) {
int fd = socket(AF_UNIX, SOCK_STREAM, 0);
if (fd < 0) return -1;
struct sockaddr_un addr = {.sun_family = AF_UNIX};
snprintf(addr.sun_path, sizeof addr.sun_path, "%s", path);
unlink(path);
if (bind(fd, (struct sockaddr *)&addr, sizeof addr) != 0) {
close(fd);
return -1;
}
chmod(path, 0600);
if (listen(fd, 4) != 0) {
close(fd);
return -1;
}
return fd;
}
/* base64, for OSC 52. */
static char *b64(const char *in, size_t len, size_t *out_len) {
static const char T[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
size_t n = ((len + 2) / 3) * 4;
char *out = malloc(n + 1);
size_t o = 0;
for (size_t i = 0; i < len; i += 3) {
unsigned v = (unsigned char)in[i] << 16;
if (i + 1 < len) v |= (unsigned char)in[i + 1] << 8;
if (i + 2 < len) v |= (unsigned char)in[i + 2];
out[o++] = T[(v >> 18) & 63];
out[o++] = T[(v >> 12) & 63];
out[o++] = i + 1 < len ? T[(v >> 6) & 63] : '=';
out[o++] = i + 2 < len ? T[v & 63] : '=';
}
out[o] = 0;
*out_len = o;
return out;
}
/* The clipboard lives on the client's machine, not ours, so a copy travels as
* OSC 52 for the outer terminal to honour. Input-driven copies name their
* originating connection; asynchronous pane copies use the active one. */
static void push_clipboard_to(server_t *s, conn_t *c) {
char *text = app_take_clipboard(s->app);
if (!text) return;
if (c) {
size_t b64len = 0;
char *enc = b64(text, strlen(text), &b64len);
size_t n = b64len + 32;
char *msg = malloc(n);
int len = snprintf(msg, n, "\x1b]52;c;%s\x1b\\", enc);
if (len > 0) conn_send(c, MSG_OUTPUT, msg, (size_t)len);
free(msg);
free(enc);
}
free(text);
}
static void push_clipboard(server_t *s) {
push_clipboard_to(s, active_conn(s));
}
/* Send whatever the last compose produced to one display client. */
/* Returns whether this client has the frame.
* A refused send is a full outbox, not a dead client: the diff that was not
* queued is lost, so the client's cells are unknown from here on and the next
* attempt must be a full repaint. The caller keeps the paint pending, and the
* outbox drains on POLLOUT between frames; a client that truly went away
* shows up as a write error there, not here. */
static void update_viewport(conn_t *c, const screen_t *src) {
screen_follow_cursor(src, c->cols, c->rows, &c->view_x, &c->view_y);
c->shown_cols = src->cols > c->view_x ? (uint16_t)(src->cols - c->view_x) : 0;
c->shown_rows = src->rows > c->view_y ? (uint16_t)(src->rows - c->view_y) : 0;
if (c->shown_cols > c->cols) c->shown_cols = c->cols;
if (c->shown_rows > c->rows) c->shown_rows = c->rows;
}
/* The multi-client tag, stamped into one client's projected view: this is
* per-client chrome (every terminal has its own count of "others", its own
* crop offset), so it cannot live on the shared status bar, which is
* composed once and might be cropped out of a panned view anyway. Top-right
* of the client's own screen, which is always visible; toasts keep the
* bottom-right. Written after projection and before the diff, so it costs
* bytes only when it changes -- and when it disappears, the diff restores
* the shared cells beneath it on its own. */
static void stamp_indicator(server_t *s, conn_t *c) {
if (!app_cfg_attach_indicator()) return;
size_t viewers = display_count(s);
if (viewers < 2) return;
char tag[32];
snprintf(tag, sizeof tag, " %zu clients ", viewers);
size_t len = strlen(tag);
if (len >= c->view.cols) return; /* a view too narrow to say it in */
color_t fg, bg;
app_cfg_attach_colors(&fg, &bg);
uint16_t x0 = (uint16_t)(c->view.cols - len);
for (size_t i = 0; i < len; i++)
screen_put_utf8(&c->view, (uint16_t)(x0 + i), 0, &tag[i], 1, fg, bg, 0);
}
/* Synchronized output (DEC private mode 2026): the terminal buffers
* everything between the two markers and presents it as one update.
*
* A frame is a cell diff and then the image placements that belong on top of
* it -- and a terminal that draws the diff *before* the placements arrive
* shows, for one refresh, the cells where the picture is with no picture on
* them. Direct on a tty the two halves usually land in one read and nobody
* sees the gap; put anything that re-chunks the stream in between (a mirror
* like shellglass reads the pty 8KB at a time and writes each read straight
* through) and the gap becomes a refresh of its own. Every image on screen
* then blinks once per frame, which is how it was reported: "unstable, as if
* constantly redrawn".
*
* Terminals that do not implement 2026 ignore the private mode, which is why
* this can go out unconditionally. */
#define SYNC_BEGIN "\x1b[?2026h"
#define SYNC_END "\x1b[?2026l"
/* One client's whole frame: the cell diff, then the images that belong on top
* of it, in a single message.
*
* One message rather than the two this used to be, because the two are one
* picture: split across messages they are split across writes at the client,
* and everything downstream is then free to present the halves separately.
* Images last within it, so a repainted cell cannot land on top of a
* placement we just made.
*
* Returns whether the client is caught up. The message is indivisible -- half
* a frame is a dangling APC that eats whatever follows it -- so a full outbox
* drops the whole frame, the model is told (deletions stay owed, transmits
* are re-sent), and the caller keeps a repaint pending until it lands. Losing
* a frame here silently was how a scrolled-away screenshot stayed parked on
* the screen: its deletion left with the dropped bytes and was never owed
* again. */
static bool push_display(server_t *s, conn_t *c) {
uint16_t old_x = c->view_x, old_y = c->view_y;
uint16_t old_cols = c->shown_cols, old_rows = c->shown_rows;
update_viewport(c, &s->screen);
screen_project(&c->view, &s->screen, c->view_x, c->view_y);
stamp_indicator(s, c);
bool full = c->view.force_full; /* consumed by the render below */
screen_render(&c->view);
/* A full repaint clears the screen, and "the clear screen escape code
* should also clear all images" -- so every placement the client was
* holding went with it. Owe them again: without this the picture would
* survive only as long as nothing forced a repaint under it. */
if (full) app_graphics_view_repaint(c->gfx);
size_t glen = 0;
const char *gfx = app_graphics_view(s->app, c->gfx, c->view_x, c->view_y,
c->cols, c->rows, &glen);
if (!c->view.out_len && !glen) { /* nothing changed: not one byte */
app_graphics_view_commit(c->gfx, true);
return true;
}
const size_t pre = sizeof SYNC_BEGIN - 1, post = sizeof SYNC_END - 1;
size_t len = pre + c->view.out_len + glen + post;
if (len > s->frame_cap) {
size_t cap = s->frame_cap ? s->frame_cap : 8192;
while (cap < len) cap *= 2;
char *grown = realloc(s->frame, cap);
if (!grown) return false;
s->frame = grown;
s->frame_cap = cap;
}
size_t off = 0;
memcpy(s->frame + off, SYNC_BEGIN, pre);
off += pre;
memcpy(s->frame + off, c->view.out, c->view.out_len);
off += c->view.out_len;
memcpy(s->frame + off, gfx, glen);
off += glen;
memcpy(s->frame + off, SYNC_END, post);
bool ok = conn_send(c, MSG_OUTPUT, s->frame, len);
if (!ok) {
/* The projection never entered this client's stream. Keep mouse mapping
* tied to the last viewport we did enqueue, then retry this one in full. */
c->view_x = old_x;
c->view_y = old_y;
c->shown_cols = old_cols;
c->shown_rows = old_rows;
c->view.force_full = true;
}
app_graphics_view_commit(c->gfx, ok);
return ok;
}
static bool push_clients(server_t *s) {
/* cmd_exec(), config reloads and canonical resizes request a terminal reset
* on the canonical screen. It is never rendered directly now, so carry that
* request into every independently diffed client view and consume it here.
* A newly attached view starts force_full on its own, including when there
* were no displays around to receive an earlier request. */
if (s->screen.force_full) {
for (size_t i = 0; i < s->nconns; i++)
if (s->conns[i].display) s->conns[i].view.force_full = true;
s->screen.force_full = false;
}
bool ok = true;
for (size_t i = 0; i < s->nconns; i++) {
conn_t *c = &s->conns[i];
if (!c->display) continue;
if (!push_display(s, c)) ok = false;
}
return ok;
}
/* Size the canonical screen by policy (size_follows). "active" takes the
* active client's size; "smallest"/"largest" fold every attached display, so
* any attach, resize or departure can move the canvas. The active client
* still supplies the cell pixel size either way: graphics go to terminals,
* and the active one is the best guess at what a cell is worth. */
static void apply_canvas(server_t *s) {
conn_t *a = active_conn(s);
int policy = app_cfg_size_follows();
uint16_t cols = 0, rows = 0;
if (policy == SIZE_FOLLOWS_ACTIVE) {
if (a) {
cols = a->cols;
rows = a->rows;
}
} else {
for (size_t i = 0; i < s->nconns; i++) {
conn_t *c = &s->conns[i];
if (!c->display || !c->cols || !c->rows) continue;
if (!cols) {
cols = c->cols;
rows = c->rows;
} else if (policy == SIZE_FOLLOWS_SMALLEST) {
if (c->cols < cols) cols = c->cols;
if (c->rows < rows) rows = c->rows;
} else {
if (c->cols > cols) cols = c->cols;
if (c->rows > rows) rows = c->rows;
}
}
}
if (!cols || !rows) { /* nobody is looking: leave the canvas standing */
request_paint(s, true);
return;
}
bool changed = cols != s->screen.cols || rows != s->screen.rows;
uint16_t old_w = 0, old_h = 0;
app_cell_px(s->app, &old_w, &old_h);
uint16_t cell_w = a && a->cell_w ? a->cell_w : s->fallback_cell_w;
uint16_t cell_h = a && a->cell_h ? a->cell_h : s->fallback_cell_h;
bool px_changed = cell_w != old_w || cell_h != old_h;
if (changed) {
screen_resize(&s->screen, cols, rows);
app_resize(s->app, cols, rows);
}
if (px_changed) app_set_cell_px(s->app, cell_w, cell_h);
if (changed || px_changed) app_compose(s->app, &s->screen);
request_paint(s, true);
}
static void make_active(server_t *s, conn_t *c, bool new_activity) {
if (s->active_fd != c->fd) app_cancel_client_interaction(s->app);
s->active_fd = c->fd;
if (new_activity) c->activity = ++s->activity_seq;
apply_canvas(s);
}
static void promote_latest(server_t *s) {
conn_t *latest = NULL;
for (size_t i = 0; i < s->nconns; i++) {
conn_t *c = &s->conns[i];
if (c->display && (!latest || c->activity > latest->activity)) latest = c;
}
app_cancel_client_interaction(s->app);
if (!latest) {
s->active_fd = -1;
request_paint(s, true);
return;
}
s->active_fd = latest->fd;
apply_canvas(s);
}
/* A non-active departure changes nothing under "active", but under
* "smallest"/"largest" the canvas may have been sized by the very client
* that just left. */
static void close_conn(server_t *s, size_t i) {
if (conn_close(s, i))
promote_latest(s);
else
apply_canvas(s);
}
static void drop_conn(server_t *s, size_t i, uint8_t reason) {
if (conn_drop(s, i, reason))
promote_latest(s);
else
apply_canvas(s);
}
static void drop_fd(server_t *s, int fd, uint8_t reason) {
for (size_t i = 0; i < s->nconns; i++)
if (s->conns[i].fd == fd) {
drop_conn(s, i, reason);
return;
}
}
typedef struct {
server_t *server;
conn_t *conn;
bool activity;
} client_input_t;
static void client_event(const input_event_t *ev, void *ud) {
client_input_t *ctx = ud;
server_t *s = ctx->server;
conn_t *c = ctx->conn;
bool user =
ev->kind == EV_KEY || ev->kind == EV_MOUSE || ev->kind == EV_PASTE;
if (user && !ctx->activity) {
if (s->active_fd != c->fd) app_cancel_client_interaction(s->app);
s->active_fd = c->fd;
c->activity = ++s->activity_seq;
ctx->activity = true;
}
if (ev->kind == EV_MOUSE) {
/* The event names the frame this client actually saw. Filler has no target;
* a cropped cell maps back into the canonical screen before hit-testing. */
if (ev->mx >= c->shown_cols || ev->my >= c->shown_rows) {
/* Filler has no hit target, but a release there still has to terminate
* a drag that began over real content. Otherwise the shared app keeps a
* button logically held until somebody happens to press a key. */
if (ev->maction == MOUSE_RELEASE) app_cancel_client_pointer(s->app);
return;
}
input_event_t mapped = *ev;
mapped.mx = (uint16_t)(mapped.mx + c->view_x);
mapped.my = (uint16_t)(mapped.my + c->view_y);
app_event(s->app, &mapped);
return;
}
app_event(s->app, ev);
}
static bool feed_client(server_t *s, conn_t *c, const uint8_t *data, size_t len,
bool timeout) {
client_input_t ctx = {.server = s, .conn = c};
if (timeout)
input_timeout(c->in, client_event, &ctx);
else
input_feed(c->in, data, len, client_event, &ctx);
if (ctx.activity) apply_canvas(s);
if (input_pending(c->in)) c->esc_due = now_ms() + ESC_MS;
return ctx.activity;
}
static void queue_detach(int fds[MAX_CONNS], size_t *n, int fd) {
if (fd < 0) return;
for (size_t i = 0; i < *n; i++)
if (fds[i] == fd) return;
if (*n < MAX_CONNS) fds[(*n)++] = fd;
}
/* What the config watcher is watching: a directory per config file, and the
* basenames to match events against. Rebuilt from the config every time one
* loads, because an `include` line can be added, changed or removed — a theme
* you can include is a theme that has to reload when you save it.
*
* Names are matched against every watched directory rather than against the one
* their own watch fired for. Two directories holding a file of the same name
* would reload for the other's save, which costs a debounced re-read of a config
* that has not changed and is not worth a second data structure to avoid. */
#define WATCH_MAX CONFIG_FILES_MAX
typedef struct {
int fd;
/* Two slots per file: on macOS each config file is watched twice, once via
* its directory and once via the file itself (see watch_config). */
int wds[WATCH_MAX * 2];
size_t nwds;
char names[WATCH_MAX][128];
size_t nnames;
} watchset_t;
static void watch_config(watchset_t *w) {
if (w->fd < 0) return;
#ifdef _WIN32
/* The pump thread owns the handles, so dropping a watch is a message rather
* than a close: clear the set here and the adds below republish it. */
sl_watch_clear(w->fd);
#elif defined(__APPLE__)
/* kqueue drops a vnode filter when its fd closes, so closing is the unwatch. */
for (size_t i = 0; i < w->nwds; i++) close(w->wds[i]);
#else
for (size_t i = 0; i < w->nwds; i++) inotify_rm_watch(w->fd, w->wds[i]);
#endif
w->nwds = 0;
w->nnames = 0;
const char *files[WATCH_MAX];
size_t n = app_config_files(files, WATCH_MAX);
for (size_t i = 0; i < n; i++) {
char dirbuf[512], base[128], dir[512];
snprintf(dir, sizeof dir, "%s", path_dir(files[i], dirbuf, sizeof dirbuf));
snprintf(base, sizeof base, "%s", path_base(files[i]));
/* The main config's directory is ours to create, so that a session started
* before the file exists still notices it appearing. An include's is not:
* a mistyped path should not leave a directory behind. */
if (i == 0) path_mkdirs(dir);
#ifdef __APPLE__
/* kqueue's EVFILT_VNODE reports events per *vnode*, so unlike inotify a
* directory watch sees entries created, renamed or deleted but NOT a write
* into a file that already exists. So we watch two things: the directory
* (which catches the temp-file-then-rename most editors do, and a file
* appearing for the first time) and the file itself when it exists (which
* catches an in-place rewrite). A rename swaps the inode out from under the
* file watch, but the directory watch fires, we reload, and watch_config
* re-opens the new inode -- so the pair survives both save styles.
* O_EVTONLY opens for notification only and never pins a volume. It reports
* no filename, so any event triggers the debounced re-read, which decides
* for itself whether anything we care about changed. */
const unsigned vnflags =
NOTE_WRITE | NOTE_EXTEND | NOTE_RENAME | NOTE_DELETE | NOTE_ATTRIB;
const char *targets[2] = {dir, files[i]};
for (size_t t = 0; t < 2; t++) {
int vfd = open(targets[t], O_EVTONLY);
if (vfd < 0) continue;
struct kevent ev;
EV_SET(&ev, vfd, EVFILT_VNODE, EV_ADD | EV_CLEAR, vnflags, 0, NULL);
if (kevent(w->fd, &ev, 1, NULL, 0, NULL) == 0 && w->nwds < WATCH_MAX * 2)
w->wds[w->nwds++] = vfd;
else
close(vfd);
}
#elif defined(_WIN32)
/* Watch the directory and let the debounced re-read decide, which is the
* same conclusion the kqueue branch reaches for the same reason: an editor
* that saves by rename would slip out from under a watch on the file. */
sl_watch_add(w->fd, dir);
#else
int wd =
inotify_add_watch(w->fd, dir, IN_CLOSE_WRITE | IN_MOVED_TO | IN_CREATE);
if (wd >= 0) {
bool have = false;
for (size_t k = 0; k < w->nwds; k++)
if (w->wds[k] == wd) have = true; /* same directory, same descriptor */
if (!have && w->nwds < WATCH_MAX) w->wds[w->nwds++] = wd;
}
#endif
if (w->nnames < WATCH_MAX) {
snprintf(w->names[w->nnames], sizeof w->names[0], "%s", base);
w->nnames++;
}
}
}
/* Only inotify reports which file changed; the kqueue and Windows watchers
* both re-read and let the debounce decide. */
#if !defined(__APPLE__) && !defined(_WIN32)
static bool watch_hit(const watchset_t *w, const char *name) {
for (size_t i = 0; i < w->nnames; i++)
if (strcmp(w->names[i], name) == 0) return true;
return false;
}
#endif
/* Drain everything the watch fd has queued and report whether any of it touched
* a config file. Called when poll() marks the watch fd readable; the caller
* debounces, because one save is not always one event. */
static bool watch_drain(watchset_t *w) {
bool touched = false;
#ifdef _WIN32
touched = sl_watch_drain(w->fd) != 0;
#elif defined(__APPLE__)
struct kevent evs[16];
struct timespec zero = {0, 0};
for (;;) {
int n = kevent(w->fd, NULL, 0, evs, 16, &zero);
if (n <= 0) break;
touched = true; /* any vnode event means a watched directory changed */
if (n < 16) break;
}
#else
char buf[4096];
for (;;) {
ssize_t got = read(w->fd, buf, sizeof buf);
if (got <= 0) break;
for (char *q = buf; q < buf + got;) {
struct inotify_event *ev = (struct inotify_event *)q;
if (ev->len && watch_hit(w, ev->name)) touched = true;
q += sizeof *ev + ev->len;
}
}
#endif
return touched;
}
/* What every pane is told about the session around it. Panes inherit this
* process's environment, so this is how a program *inside* one learns which
* session it is in -- and therefore which socket to talk to. `SLOSH=1`
* (pty.c) says "you are in a pane"; this says which one of possibly several,
* which is the part a program cannot work out for itself: `ls` lists them all
* and none of them is labelled "the one you are in".
*
* NULL for a mode with no socket, and that case is why this is a function both
* modes call rather than two setenvs in the mode that has one. `--script` has
* always been *documented* as leaving `SLOSH_SESSION` unset -- but a value it
* never set was a value it inherited, and a script driver started from inside a
* pane handed its own panes the *outer* session's name. Anything following the
* documented recipe (`-s ${SLOSH_SESSION:-main} cmd`) then sent its commands
* to a session it was not in, confidently, because the name it read was real.
*
* `SLOSH_BIN` is set in both modes for the same reason it is set in either: a
* program in a pane that finds `slosh` missing from its PATH -- a session
* started from a build tree, an agent with a trimmed environment -- can
* otherwise see the session it is in and have no way to reach it. Read from
* /proc rather than argv[0], which is whatever the caller felt like passing,
* and set rather than inherited so it names the binary that actually made this
* pane, not one that made some pane somewhere. */
void session_env(const char *name) {
if (name)
setenv("SLOSH_SESSION", name, 1);
else
unsetenv("SLOSH_SESSION");
char self[512];
#ifdef _WIN32
if (sl_self_exe(self, sizeof self)) setenv("SLOSH_BIN", self, 1);
#elif defined(__APPLE__)
/* Darwin's answer to /proc/self/exe. What it hands back can still contain
* symlinks and .., so realpath() finishes the job. */
char raw[512];
uint32_t sz = sizeof raw;
if (_NSGetExecutablePath(raw, &sz) == 0 && realpath(raw, self))
setenv("SLOSH_BIN", self, 1);
#else
ssize_t sn = readlink("/proc/self/exe", self, sizeof self - 1);
if (sn > 0) {
self[sn] = 0;
setenv("SLOSH_BIN", self, 1);
}
#endif
}
int server_run(const char *name, const char *const argv[], uint16_t cols,
uint16_t rows, const char *layout, bool watch) {
char path[512];
if (session_socket_path(name, path, sizeof path) != 0) return 1;
int lfd = listen_socket(path);
if (lfd < 0) {
fprintf(stderr, "slosh: cannot listen on %s: %s\n", path, strerror(errno));
return 1;
}
session_env(name);
#ifdef _WIN32
/* Windows delivers Ctrl-C and shutdown through a console control handler
* rather than as signals, and has no SIGPIPE or SIGCHLD to arrange for. */
signal(SIGINT, on_sig);
signal(SIGTERM, on_sig);
#else
struct sigaction sa = {.sa_handler = on_sig};
sigaction(SIGTERM, &sa, NULL);
sigaction(SIGINT, &sa, NULL);
signal(SIGPIPE, SIG_IGN);
/* SIG_DFL, not SIG_IGN. Both leave us free of a handler, but SIG_IGN also
* tells the kernel to discard exit statuses: children are reaped where we
* cannot see them, and every pane then dies of "exited" with no idea what
* it exited *with*. The headless driver never set it, so this was invisible
* to the whole test suite and showed up the first time a real session was
* looked at. SIGCHLD's default action is to be discarded, so nothing is
* interrupted and the only difference is that a status waits to be read. */
signal(SIGCHLD, SIG_DFL);
#endif
server_t s = {.active_fd = -1};
s.app = app_new(argv, cols, rows);
if (s.app) app_set_session(s.app, name);
if (!s.app) return 1;
app_cell_px(s.app, &s.fallback_cell_w, &s.fallback_cell_h);
if (layout) {
char err[256] = {0};
if (!app_apply_layout_file(s.app, layout, true, err, sizeof err))
fprintf(stderr, "slosh: %s: %s\n", layout, err[0] ? err : "bad layout");
}
app_resize(s.app, cols, rows);
screen_init(&s.screen, cols, rows);
s.cmd_in = input_new();
app_compose(s.app, &s.screen); /* a click resolves against a painted frame */
/* A config that loaded with a complaint in it still started the session, so
* the complaint has nowhere to go but here. Once, at startup: the log line is
* written where nobody attached will see it. */
{
const char *why = app_config_complaint();
if (why && *why) app_toast(s.app, why);
}
/* Watch the config's *directory*, not the file. Editors overwhelmingly save
* by writing a temporary file and renaming it over the target, which swaps
* the inode out from under a watch on the file itself: it fires once and
* then never again, which is worse than not watching at all because it looks
* like it works. Watching the directory and filtering by name survives that,
* and picks up a file that did not exist when the session started. */
/* One save is not always one event: an editor that creates the file rather
* than rewriting it produces CREATE and then CLOSE_WRITE, and reloading on
* each would parse the config twice and announce it twice for one edit.
* Waiting a moment for the file to stop changing also means an editor that
* writes in chunks is read once it has finished rather than halfway. */
const int64_t RELOAD_DEBOUNCE_MS = 80;
int64_t reload_due = -1;
int inofd = -1;
watchset_t watches = {.fd = -1};
if (watch) {
#ifdef _WIN32
inofd = sl_watch_init();
#elif defined(__APPLE__)
inofd = kqueue();
if (inofd >= 0) fcntl(inofd, F_SETFD, FD_CLOEXEC);
#else
inofd = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
#endif
watches.fd = inofd;
watch_config(&watches);
}
s.pending_paint = true;
s.next_frame = now_ms();
while (!g_stop && !app_should_quit(s.app)) {
int fds[MAX_PANES];
size_t npanes = app_fds(s.app, fds, MAX_PANES);
struct pollfd pfds[MAX_PANES + MAX_CONNS + 2]; /* +listen +inotify */
size_t n = 0;
pfds[n++] = (struct pollfd){.fd = lfd, .events = POLLIN};
size_t conn_slot = n;
for (size_t i = 0; i < s.nconns; i++)
pfds[n++] = (struct pollfd){
.fd = s.conns[i].fd,
.events =
(short)(POLLIN |
(s.conns[i].out_off < s.conns[i].out_len ? POLLOUT : 0))};
size_t pane_slot = n;
for (size_t i = 0; i < npanes; i++)
pfds[n++] = (struct pollfd){.fd = fds[i], .events = POLLIN};
size_t ino_slot = n;
if (inofd >= 0) pfds[n++] = (struct pollfd){.fd = inofd, .events = POLLIN};
int timeout = -1;
if (s.pending_paint) {
int64_t due = s.next_frame - now_ms();
timeout = due <= 0 ? 0 : (int)due;
}
for (size_t i = 0; i < s.nconns; i++)
if (s.conns[i].display && input_pending(s.conns[i].in)) {
int64_t due = s.conns[i].esc_due - now_ms();
int t = due <= 0 ? 0 : (int)due;
if (timeout < 0 || t < timeout) timeout = t;
}
/* some things happen without an event: a toast expiring, a hover guide
* arming under a pointer that is deliberately not moving */
if (reload_due >= 0) {
int64_t due = reload_due - now_ms();
int t = due <= 0 ? 0 : (int)due;
if (timeout < 0 || t < timeout) timeout = t;
}
int self_due = app_next_deadline_ms(s.app);
if (self_due >= 0 && (timeout < 0 || self_due < timeout)) {
timeout = self_due;
s.pending_paint = true;
}
int r = poll(pfds, (nfds_t)n, timeout);
if (r < 0 && errno != EINTR) break;
if (pfds[0].revents & POLLIN) {
int c = accept(lfd, NULL, NULL);
if (c >= 0) {
if (s.nconns == MAX_CONNS) {
close(c);
} else {
/* Non-blocking: with a queue behind it, a write that cannot
* complete now is a thing to finish later rather than to wait for. */
int fl = fcntl(c, F_GETFL, 0);
if (fl >= 0) fcntl(c, F_SETFL, fl | O_NONBLOCK);
conn_t *nc = &s.conns[s.nconns++];
*nc = (conn_t){.fd = c};
msg_reader_init(&nc->reader);
}
}
}
int detach_fds[MAX_CONNS];
size_t ndetach = 0;
for (size_t ci = 0; ci < s.nconns;) {
struct pollfd *pf = &pfds[conn_slot + ci];
if (pf->fd != s.conns[ci].fd) {
ci++;
continue;
}
if (pf->revents & POLLOUT) {
if (!conn_flush(&s.conns[ci])) {
close_conn(&s,
ci); /* gone, or too far behind to still be a display */
continue;
}
}
if (!(pf->revents & (POLLIN | POLLHUP))) {
ci++;
continue;
}
uint8_t buf[65536];
ssize_t got = read(s.conns[ci].fd, buf, sizeof buf);
if (got <= 0) {
close_conn(&s, ci); /* gone: the session keeps running regardless */
continue;
}
msg_reader_feed(&s.conns[ci].reader, buf, (size_t)got);
msg_t m;
bool closed = false;
while (!closed && msg_reader_next(&s.conns[ci].reader, &m)) {
switch (m.type) {
case MSG_HELLO:
case MSG_RESIZE: {
conn_t *c = &s.conns[ci];
bool fresh = m.type == MSG_HELLO && !c->display;
bool first_viewer = fresh && display_count(&s) == 0;
if (!c->display && !fresh) break;
/* multi_attach false is the classic rule: the new client displaces
* every display before it (EXIT_REPLACED, which old clients already
* understand). Dropping compacts the array, so the index -- and the
* pointer taken from it -- are re-derived afterwards. */
if (fresh && !app_cfg_multi_attach()) {
for (size_t j = 0; j < s.nconns;) {
if (j != ci && s.conns[j].display) {
conn_drop(&s, j, EXIT_REPLACED);
if (j < ci) ci--; /* the array compacted under us */
} else
j++;
}
c = &s.conns[ci];
first_viewer = display_count(&s) == 0;
}
uint16_t cols = c->cols ? c->cols : s.screen.cols;
uint16_t rows = c->rows ? c->rows : s.screen.rows;
if (m.len >= 4) {
uint16_t got_cols = (uint16_t)(m.data[0] << 8 | m.data[1]);
uint16_t got_rows = (uint16_t)(m.data[2] << 8 | m.data[3]);
if (got_cols && got_rows) {
cols = got_cols;
rows = got_rows;
}
}
uint16_t cell_w = c->cell_w, cell_h = c->cell_h;
if (m.len >= 8) {
cell_w = (uint16_t)(m.data[4] << 8 | m.data[5]);
cell_h = (uint16_t)(m.data[6] << 8 | m.data[7]);
}
if (fresh) {
c->display = true;
c->cols = cols;
c->rows = rows;
c->cell_w = cell_w;
c->cell_h = cell_h;
c->in = input_new();
c->gfx = gfx_new();
screen_init(&c->view, cols, rows);
c->view_init = true;
make_active(&s, c, true);
if (first_viewer) {
app_splash(s.app);
app_compose(s.app, &s.screen);
}
} else {
bool local_resize = cols != c->cols || rows != c->rows;
c->cols = cols;
c->rows = rows;
c->cell_w = cell_w;
c->cell_h = cell_h;
if (local_resize) screen_resize(&c->view, cols, rows);
/* Unconditional: under "active" a non-active resize changes
* nothing (apply_canvas reads the active client), but under
* "smallest"/"largest" every display's size is a vote. */
apply_canvas(&s);
}
update_viewport(c, &s.screen);
request_paint(&s, true);
break;
}
case MSG_INPUT:
if (!s.conns[ci].display) break; /* only display clients type */
feed_client(&s, &s.conns[ci], m.data, m.len, false);
/* A selection copy belongs to the terminal whose mouse released it,
* even if another client types before this poll cycle is painted. */
push_clipboard_to(&s, &s.conns[ci]);
if (app_detach_requested(s.app)) {
app_clear_detach(s.app);
queue_detach(detach_fds, &ndetach, s.conns[ci].fd);
}
request_paint(&s, true);
break;
case MSG_DETACH:
drop_conn(&s, ci, EXIT_DETACHED);
closed = true;
break;
case MSG_CMD: {
/* The same vocabulary the headless driver speaks (cmd.c), so a
* script written against one works against the other. */
bool q = false;
char *reply =
cmd_exec(s.app, &s.screen, s.cmd_in, (const char *)m.data, &q);
const char *body = reply ? reply : "{\"error\":\"unknown command\"}";
conn_send(&s.conns[ci], MSG_REPLY, body, strlen(body));
free(reply);
if (q) g_stop = 1;
s.screen.force_full = true; /* it may have changed the layout */
if (app_detach_requested(s.app)) {
app_clear_detach(s.app);
queue_detach(detach_fds, &ndetach, s.active_fd);
}
request_paint(&s, true);
break;
}
default: break;
}
}
if (!closed) ci++;
}
for (size_t i = 0; i < s.nconns; i++) {
conn_t *c = &s.conns[i];
if (c->display && input_pending(c->in) && now_ms() >= c->esc_due) {
feed_client(&s, c, NULL, 0, true);
push_clipboard_to(&s, c);
if (app_detach_requested(s.app)) {
app_clear_detach(s.app);
queue_detach(detach_fds, &ndetach, c->fd);
}
request_paint(&s, true);
}
}
for (size_t i = 0; i < ndetach; i++)
drop_fd(&s, detach_fds[i], EXIT_DETACHED);
for (size_t i = 0; i < npanes; i++) {
if (pfds[pane_slot + i].revents & (POLLIN | POLLHUP)) {
app_pump_fd(s.app, pfds[pane_slot + i].fd);
if (!s.pending_paint) {
s.pending_paint = true;
s.next_frame = now_ms() + FRAME_MS;
}
}
}
/* The config changed on disk. Reloading is the same call the `reload`
* command makes, including its fail-open behaviour: a file that does not
* parse leaves the running config alone and says so, which matters more
* here than there because an editor saving halfway through a change is a
* normal thing to see rather than an operator mistake. */
if (inofd >= 0 && (pfds[ino_slot].revents & POLLIN)) {
if (watch_drain(&watches)) reload_due = now_ms() + RELOAD_DEBOUNCE_MS;
}
if (reload_due >= 0 && now_ms() >= reload_due) {
reload_due = -1;
char err[256] = {0};
if (app_reload_config(err, sizeof err)) {
app_resize(s.app, s.screen.cols, s.screen.rows);
/* The set of files can have changed with the config that named them:
* an include added, pointed somewhere else, or taken out. */
watch_config(&watches);
/* A complaint rather than "config reloaded": the file applied, and one
* line of it did not. Saying only the good half is how a mistyped
* include becomes ten minutes of wondering. */
const char *why = app_config_complaint();
app_toast(s.app, why && *why ? why : "config reloaded");
/* The knobs this loop lives by may have moved. multi_attach turned
* off evicts every display but the active one -- the reloaded config
* says one client, so one client it is -- and a changed size_follows
* re-sizes the canvas to the policy now in force. */
if (!app_cfg_multi_attach()) {
for (size_t i = 0; i < s.nconns;) {
if (s.conns[i].display && s.conns[i].fd != s.active_fd)
drop_conn(&s, i, EXIT_REPLACED);
else
i++;
}
}
apply_canvas(&s);
} else {
app_toast(s.app, err[0] ? err : "config reload failed");
}
s.screen.force_full = true;
request_paint(&s, true);
}
app_reap(s.app);
/* The event-less work: a selection drag held past a pane's edge scrolls
* on a clock (app_next_deadline_ms is what woke the poll for it), and a
* step that moved anything is a frame the client is owed. */
if (app_tick(s.app) && !s.pending_paint) {
s.pending_paint = true;
s.next_frame = now_ms();
}
/* A detach raised by a non-display control command belongs to the active
* display. Display input records its own fd above before another client can
* become active. */
if (app_detach_requested(s.app)) {
app_clear_detach(s.app);
drop_fd(&s, s.active_fd, EXIT_DETACHED);
}
if (s.pending_paint && now_ms() >= s.next_frame) {
app_compose(s.app, &s.screen);
/* Each client remembers its own full repaint and image transmissions.
* One full outbox keeps a retry pending without holding anybody else up. */
bool clients_ok = push_clients(&s);
push_clipboard(&s);
s.pending_paint = !clients_ok;
s.next_frame = now_ms() + (s.pending_paint ? FRAME_MS : 0);
}
}
while (s.nconns) conn_drop(&s, 0, EXIT_SESSION_ENDED);
unlink(path);
close(lfd);
input_free(s.cmd_in);
screen_free(&s.screen);
free(s.frame);
app_free(s.app);
return 0;
}
/* Fork a server into the background and wait for its socket to answer. */
int server_spawn(const char *name, const char *const argv[], uint16_t cols,
uint16_t rows, const char *layout, bool watch) {
char path[512], logp[512];
if (session_socket_path(name, path, sizeof path) != 0) return -1;
session_log_path(name, logp, sizeof logp);
#ifdef _WIN32
/* No fork: the daemon is started as a fresh detached process rather than as
* a copy of this one, reconstructing on its command line what the forked
* child would have inherited. `--server` is the flag main.c uses to run
* server_run() directly instead of spawning again. */
{
char self[512];
if (!sl_self_exe(self, sizeof self)) return -1;
const char *av[16];
char colbuf[16], rowbuf[16];
snprintf(colbuf, sizeof colbuf, "%u", (unsigned)cols);
snprintf(rowbuf, sizeof rowbuf, "%u", (unsigned)rows);
size_t n = 0;
av[n++] = self;
av[n++] = "--server";
av[n++] = "-s";
av[n++] = name;
av[n++] = "--cols";
av[n++] = colbuf;
av[n++] = "--rows";
av[n++] = rowbuf;
if (layout) {
av[n++] = "--layout";
av[n++] = layout;
}
if (!watch) av[n++] = "--no-reload";
if (argv && argv[0]) {
av[n++] = "--";
for (int i = 0; argv[i] && n < 15; i++) av[n++] = argv[i];
}
av[n] = NULL;
if (sl_spawn_detached(av, logp) < 0) return -1;
}
#else
pid_t pid = fork();
if (pid < 0) return -1;
if (pid == 0) {
setsid();
if (fork() != 0) _exit(0); /* orphan the server so no one waits on it */
int null = open("/dev/null", O_RDWR);
int log = open(logp, O_WRONLY | O_CREAT | O_APPEND, 0600);
dup2(null, STDIN_FILENO);
dup2(log >= 0 ? log : null, STDOUT_FILENO);
dup2(log >= 0 ? log : null, STDERR_FILENO);
if (null > 2) close(null);
if (log > 2) close(log);
_exit(server_run(name, argv, cols, rows, layout, watch));
}
waitpid(pid, NULL, 0); /* the intermediate exits immediately */
#endif
/* Wait for the socket to accept, rather than sleeping and hoping. */
for (int i = 0; i < 400; i++) {
int fd = socket(AF_UNIX, SOCK_STREAM, 0);
struct sockaddr_un addr = {.sun_family = AF_UNIX};
snprintf(addr.sun_path, sizeof addr.sun_path, "%s", path);
if (connect(fd, (struct sockaddr *)&addr, sizeof addr) == 0) return fd;
close(fd);
struct timespec ts = {.tv_nsec = 5 * 1000 * 1000};
nanosleep(&ts, NULL);
}
return -1;
}
int server_connect(const char *name) {
char path[512];
if (session_socket_path(name, path, sizeof path) != 0) return -1;
int fd = socket(AF_UNIX, SOCK_STREAM, 0);
if (fd < 0) return -1;
struct sockaddr_un addr = {.sun_family = AF_UNIX};
snprintf(addr.sun_path, sizeof addr.sun_path, "%s", path);
if (connect(fd, (struct sockaddr *)&addr, sizeof addr) != 0) {
close(fd);
return -1;
}
return fd;
}
|