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const std = @import("std");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const foundation = @import("../foundation.zig");
const graphics = @import("../graphics.zig");
const c = @import("c.zig").c;
pub const Path = opaque {
pub fn createWithRect(
rect: graphics.Rect,
transform: ?*const graphics.AffineTransform,
) Allocator.Error!*Path {
return @as(
?*Path,
@ptrFromInt(@intFromPtr(c.CGPathCreateWithRect(
@bitCast(rect),
@ptrCast(transform),
))),
) orelse Allocator.Error.OutOfMemory;
}
pub fn release(self: *Path) void {
foundation.CFRelease(self);
}
};
pub const MutablePath = opaque {
pub fn create() Allocator.Error!*MutablePath {
return @as(
?*MutablePath,
@ptrFromInt(@intFromPtr(c.CGPathCreateMutable())),
) orelse Allocator.Error.OutOfMemory;
}
pub fn release(self: *MutablePath) void {
foundation.CFRelease(self);
}
pub fn addRect(
self: *MutablePath,
transform: ?*const graphics.AffineTransform,
rect: graphics.Rect,
) void {
c.CGPathAddRect(
@ptrCast(self),
@ptrCast(transform),
@bitCast(rect),
);
}
pub fn getBoundingBox(self: *MutablePath) graphics.Rect {
return @bitCast(c.CGPathGetBoundingBox(@ptrCast(self)));
}
};
test "mutable path" {
//const testing = std.testing;
const path = try MutablePath.create();
defer path.release();
path.addRect(null, graphics.Rect.init(0, 0, 100, 200));
}
test "path from rect" {
const path = try Path.createWithRect(graphics.Rect.init(0, 0, 100, 200), null);
defer path.release();
}
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