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const std = @import("std");
const WasmTarget = @import("../os/wasm/target.zig").Target;
/// Possible implementations, used for build options.
pub const Backend = enum {
opengl,
metal,
webgl,
pub fn default(
target: std.Target,
wasm_target: WasmTarget,
) Backend {
if (target.cpu.arch == .wasm32) {
return switch (wasm_target) {
.browser => .webgl,
};
}
if (target.os.tag.isDarwin()) return .metal;
return .opengl;
}
};
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