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| author | BlueZangoose <113498143+BlueZangoose@users.noreply.github.com> | 2023-11-22 00:52:53 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-21 19:52:53 -0500 |
| commit | 9827190aea7ce6a6f30d6a0c04eda34934cbd35e (patch) | |
| tree | d0350957af625443210c33ea3bf5beb5236a94ee /constants | |
| parent | Update install instructions for Arch Linux (diff) | |
| download | pokeyellow-9827190aea7ce6a6f30d6a0c04eda34934cbd35e.tar.gz pokeyellow-9827190aea7ce6a6f30d6a0c04eda34934cbd35e.tar.xz pokeyellow-9827190aea7ce6a6f30d6a0c04eda34934cbd35e.zip | |
Use MEGA_PUNCH constant in explosion animation routine (#434)
* Use MEGA_PUNCH constant in explosion animation routine
* Add AnimationType constants and assert
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
Diffstat (limited to 'constants')
| -rw-r--r-- | constants/battle_anim_constants.asm | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/constants/battle_anim_constants.asm b/constants/battle_anim_constants.asm new file mode 100644 index 00000000..db57d6c4 --- /dev/null +++ b/constants/battle_anim_constants.asm @@ -0,0 +1,8 @@ +; AnimationTypePointerTable indexes (see engine/battle/animations.asm) + const_def 1 + const ANIMATIONTYPE_SHAKE_SCREEN_VERTICALLY ; 1 + const ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_HEAVY ; 2 + const ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_SLOW ; 3 + const ANIMATIONTYPE_BLINK_ENEMY_MON_SPRITE ; 4 + const ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_LIGHT ; 5 + const ANIMATIONTYPE_SHAKE_SCREEN_HORIZONTALLY_SLOW_2 ; 6 |
