diff options
| author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
|---|---|---|
| committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
| commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
| tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/viridianhouse.asm | |
| parent | Map object macro (diff) | |
| download | pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.gz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.xz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.zip | |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/viridianhouse.asm')
| -rwxr-xr-x | data/mapObjects/viridianhouse.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/data/mapObjects/viridianhouse.asm b/data/mapObjects/viridianhouse.asm index 30dd6356..ba45adac 100755 --- a/data/mapObjects/viridianhouse.asm +++ b/data/mapObjects/viridianhouse.asm @@ -8,10 +8,10 @@ ViridianHouseObject: ; 0x1d5bb (size=44) db $0 ; signs db $4 ; objects - object SPRITE_BALDING_GUY, $5, $3, FACE, STAY, $1 ; person + object SPRITE_BALDING_GUY, $5, $3, STAY, NONE, $1 ; person object SPRITE_LITTLE_GIRL, $1, $4, WALK, $1, $2 ; person object SPRITE_BIRD, $5, $5, WALK, $2, $3 ; person - object SPRITE_CLIPBOARD, $4, $0, FACE, STAY, $4 ; person + object SPRITE_CLIPBOARD, $4, $0, STAY, NONE, $4 ; person ; warp-to EVENT_DISP VIRIDIAN_HOUSE_WIDTH, $7, $2 |
