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| author | Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> | 2025-11-18 21:17:31 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-18 15:17:31 -0500 |
| commit | f3326786259f4e53c06b7565369add7605bea8ba (patch) | |
| tree | 1e09025ed19a6403fa74c408aa195662178cc0ca /engine/battle/battle_transitions.asm | |
| parent | Add `_vc` patch targets to `.PHONY` (diff) | |
| download | pokeyellow-f3326786259f4e53c06b7565369add7605bea8ba.tar.gz pokeyellow-f3326786259f4e53c06b7565369add7605bea8ba.tar.xz pokeyellow-f3326786259f4e53c06b7565369add7605bea8ba.zip | |
Use more hardware and graphics constants (#532)
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc.
- `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS`
and `TILE_1BPP_SIZE` are used in some places.
- Highlight an oversight in `OakSpeech` where several
direct MBC bank switches are requested.
- Remove redundant comments in home/overworld.asm.
- Add unreferenced `FillBgMap` function to avoid a byte
of dead code.
- Some constants added in wram.asm.
- Correctly separate the commented code in `SaveMainData`.
Diffstat (limited to 'engine/battle/battle_transitions.asm')
| -rw-r--r-- | engine/battle/battle_transitions.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index fe731c5d..3670cddc 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -14,7 +14,7 @@ BattleTransition: ldh a, [hSpriteIndex] ; enemy trainer sprite index (0 if wild battle) ld c, a ld b, 0 - ld de, $10 + ld de, SPRITESTATEDATA1_LENGTH .loop1 ld a, [hl] cp $ff @@ -35,13 +35,13 @@ BattleTransition: jr z, .skip2 ; skip clearing the block if the enemy trainer is using it push hl push bc - ld bc, $10 + ld bc, OBJ_SIZE * 4 xor a call FillMemory pop bc pop hl .skip2 - ld de, $10 + ld de, OBJ_SIZE * 4 add hl, de dec c jr nz, .loop2 |
