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| author | Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> | 2025-11-18 21:17:31 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-18 15:17:31 -0500 |
| commit | f3326786259f4e53c06b7565369add7605bea8ba (patch) | |
| tree | 1e09025ed19a6403fa74c408aa195662178cc0ca /engine/battle/core.asm | |
| parent | Add `_vc` patch targets to `.PHONY` (diff) | |
| download | pokeyellow-f3326786259f4e53c06b7565369add7605bea8ba.tar.gz pokeyellow-f3326786259f4e53c06b7565369add7605bea8ba.tar.xz pokeyellow-f3326786259f4e53c06b7565369add7605bea8ba.zip | |
Use more hardware and graphics constants (#532)
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc.
- `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS`
and `TILE_1BPP_SIZE` are used in some places.
- Highlight an oversight in `OakSpeech` where several
direct MBC bank switches are requested.
- Remove redundant comments in home/overworld.asm.
- Add unreferenced `FillBgMap` function to avoid a byte
of dead code.
- Some constants added in wram.asm.
- Correctly separate the commented code in `SaveMainData`.
Diffstat (limited to 'engine/battle/core.asm')
| -rw-r--r-- | engine/battle/core.asm | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 87abf2e8..0916176c 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -106,8 +106,8 @@ SlidePlayerAndEnemySilhouettesOnScreen: SlidePlayerHeadLeft: push bc ld hl, wShadowOAMSprite00XCoord - ld c, $15 ; number of OAM entries - ld de, $4 ; size of OAM entry + ld c, 7 * 3 ; number of OAM entries + ld de, OBJ_SIZE .loop dec [hl] ; decrement X dec [hl] ; decrement X @@ -6655,11 +6655,11 @@ LoadHudTilePatterns: .lcdEnabled ld de, BattleHudTiles1 ld hl, vChars2 tile $6d - lb bc, BANK(BattleHudTiles1), (BattleHudTiles1End - BattleHudTiles1) / $8 + lb bc, BANK(BattleHudTiles1), (BattleHudTiles1End - BattleHudTiles1) / TILE_1BPP_SIZE call CopyVideoDataDouble ld de, BattleHudTiles2 ld hl, vChars2 tile $73 - lb bc, BANK(BattleHudTiles2), (BattleHudTiles3End - BattleHudTiles2) / $8 + lb bc, BANK(BattleHudTiles2), (BattleHudTiles3End - BattleHudTiles2) / TILE_1BPP_SIZE jp CopyVideoDataDouble PrintEmptyString: @@ -7040,14 +7040,14 @@ LoadMonBackPic: ld b, 7 ld c, 8 call ClearScreenArea - ld hl, wMonHBackSprite - wMonHeader + ld hl, wMonHBackSprite - wMonHeader call UncompressMonSprite predef ScaleSpriteByTwo ld de, vBackPic call InterlaceMergeSpriteBuffers ; combine the two buffers to a single 2bpp sprite ld hl, vSprites ld de, vBackPic - ld c, (2 * SPRITEBUFFERSIZE) / 16 ; count of 16-byte chunks to be copied + ld c, (2 * SPRITEBUFFERSIZE) / TILE_SIZE ; count of 16-byte chunks to be copied ldh a, [hLoadedROMBank] ld b, a jp CopyVideoData |
